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Bus Simulator

Bus Simulator is a franchise focused on realistic bus driving and transport company management simulations, allowing players to operate licensed buses on detailed urban and rural routes while handling passenger transport, scheduling, and business expansion. Developed by the Austrian studio stillalive studios since its inception and published by astragon Entertainment, the series emphasizes authentic vehicle physics, dynamic environments, and strategic elements. The franchise launched in 2016 with Bus Simulator 16 for PC, introducing core mechanics like route navigation and passenger management in a setting. Subsequent titles advanced the formula: Bus Simulator 18 (2018) transitioned to 4 for enhanced graphics and added multiplayer co-op, while Bus Simulator 21 Next Stop (PC release September 7, 2021; consoles May 16, 2023) expanded to consoles including /5 and /Series X|S, featuring 30 officially licensed buses from manufacturers such as , , and , two expansive maps (one in the USA's Angel Shores and one in Europe's Seaside Valley), a career mode for company building, and improved AI for traffic and pedestrians. The series includes spin-offs like Bus Simulator City Ride (2022) and the upcoming Bus Simulator 27 announced in 2025. By August 2020, the series had sold over 500,000 units worldwide, reflecting its appeal to simulation enthusiasts. Key features across installments include day-night cycles, variable weather, customizable bus fleets, and or multiplayer modes supporting up to four players, all designed to replicate the challenges and routines of professional bus operations. The games have received mostly positive user feedback for their immersive detail and , though some critiques note repetitive loops.

Overview

Gameplay Mechanics

The Bus Simulator series centers on realistic driving simulation, where players experience bus handling physics that replicate real-world , braking , and turning radii, all modulated by environmental factors such as varying conditions and interactive traffic patterns. These elements create immersive challenges, requiring precise through environments to avoid collisions and maintain stability. Passenger management forms a core interactive loop, encompassing the mechanics of boarding and deboarding at designated stops, fare collection via onboard systems, and monitoring customer satisfaction metrics influenced by service timeliness, ride comfort, and vehicle cleanliness. Players must also respond to disruptions, including handling passenger complaints, managing overcrowding during peak hours, or assisting with special needs to uphold reputation and earnings. Route and simulation demands of bus paths across city districts, strict adherence to timetables to optimize passenger flow, vigilant fuel management to prevent shortages, and routine checks to avert mechanical breakdowns that could disrupt operations. These systems integrate economic progression, where efficient scheduling directly impacts company growth and profitability. Customization options extend to bus interiors and exteriors, permitting players to apply designs, color schemes, and functional upgrades, while features like deployable ramps are woven into to facilitate inclusive passenger transport and enhance simulation authenticity. Multiplayer and co-op modes, featured in later entries, allow players to collaborate on route , sharing responsibilities for scheduling, passenger handling, and fleet operations in synchronized sessions. These mechanics have evolved alongside engine upgrades, refining physics and for greater realism throughout the series.

Franchise Background

The Bus Simulator franchise originated in 2015 when Austrian studio stillalive studios began development for publisher Astragon Entertainment, culminating in the release of the inaugural title, Bus Simulator 16, in 2016. This marked the series' entry into the niche vehicle simulation genre, drawing inspiration from established sim titles like and simulators by emphasizing authentic public transportation experiences. The franchise quickly established itself within Astragon's broader portfolio of professional vehicle simulations, which includes titles focused on and services, positioning Bus Simulator as a dedicated exploration of urban bus operations. At its core, the series emphasizes realistic of daily routines, including , , and the economic aspects of running a bus to achieve . Players engage in methodical tasks such as adhering to rules, maintaining schedules, and upgrading fleets, often using officially licensed buses from real-world manufacturers like , MAN, IVECO, and to enhance authenticity. This thematic focus appeals to enthusiasts seeking relaxing, immersive that contrasts with high-intensity action games, fostering a sense of accomplishment through precise, routine-based progression rather than competition. Key milestones include the franchise's expansion from PC exclusivity to multi-platform availability in 2019 with Bus Simulator 18's release on and , broadening its reach beyond desktop users. Subsequent entries introduced deeper management simulation elements, such as company expansion and multiplayer cooperation, evolving the series toward more comprehensive transit operations. By August 2020, the franchise had sold over 500,000 units worldwide, reflecting steady growth. In , where Astragon is based, the series has gained notable popularity among vehicle sim fans, bolstered by authentic depictions of urban environments and partnerships with European bus brands that underscore its commitment to realism.

Development

Key Developers and Publishers

Astragon Entertainment has served as the primary publisher for the Bus Simulator series since its inception with Bus Simulator 16 in 2016, overseeing global marketing, distribution, and strategic partnerships, including licensing agreements with major bus manufacturers such as , , and to feature authentic vehicle models in the games. The development of the early titles in the series, including Bus Simulator 16, was led by stillalive studios, an Austrian-based team that handled conceptualization, core programming, and initial prototyping to establish the franchise's simulation framework. For Bus Simulator 18 and , stillalive studios continued as the core developer, integrating 4 for enhanced graphics and physics, while expanding to console ports for and to broaden accessibility. A notable shift occurred for Bus Simulator 27, with development assigned to Simteract, a studio experienced in simulation titles like Train Life: A Railway Simulator and Taxi Life: A City Driving Simulator, bringing specialized knowledge in cooperative multiplayer features and expansive open-world environments. The series has involved various collaborative partners for post-launch content, particularly downloadable expansions featuring licensed bus models from manufacturers like and , which add new vehicles and customization options. Additionally, localization efforts for multi-language support, including interfaces and subtitles in several and variants, have been managed through Astragon's production network to facilitate global releases.

Technical and Design Evolution

The Bus Simulator series began with Bus Simulator 16 in 2016, utilizing the engine to deliver a foundational experience focused on single-player bus driving in a modular urban environment. This choice allowed for straightforward support, enabling community adjustments to visuals and routes using tools like , but it limited graphical fidelity to static cityscapes without advanced dynamic elements. With Bus Simulator 18 in 2018, the series transitioned to Unreal Engine 4, marking a significant technical upgrade that enhanced rendering capabilities and facilitated console ports to and . This shift introduced online multiplayer for up to four players, expanding the design philosophy from solitary driving to collaborative route management in a shared , while optimizing controller inputs for console play without compromising PC performance. Unreal Engine 4's robustness supported licensed vehicles from manufacturers like MAN and , incorporating accurate specifications for realism in handling and passenger interactions. Subsequent entries, including in 2021, built on to deepen management simulation, integrating features like staff hiring, route optimization, and timetable creation alongside co-operative multiplayer modes. Graphical advancements progressed to dynamic weather systems and day-night cycles, improving immersion over the static setups of earlier titles, with audio enhancements featuring realistic engine sounds tied to vehicle models. Platform optimization remained PC-centric, with console versions adapting UI and physics for gamepads, while spin-offs like Bus Simulator: City Ride in 2022 explored mobile adaptations for touch-based controls. Looking ahead, Bus Simulator 27 announced in 2025 adopts Unreal Engine 5, promising enhanced lighting, physics simulations, and larger-scale urban environments to elevate realism further through improved traffic behaviors that mimic congestion patterns. This evolution emphasizes procedural elements in world generation for varied gameplay, continuing the trend of licensed buses with precise specs while prioritizing cross-platform compatibility for PC, , and Xbox Series X/S.

Games

Bus Simulator 16 (2016)

Bus Simulator 16, the inaugural entry in the series, was developed by stillalive studios and published by astragon Entertainment, releasing on March 2, 2016, for Microsoft Windows and macOS. The game launched at a price of $26.99 in North America and £18.99 in the UK. Its minimum system requirements included Windows 7/8/10 64-bit, an Intel Core i3 processor at 3.3 GHz or AMD Phenom II X4 at 3.0 GHz, 4 GB RAM, a GeForce GTX 470 or Radeon HD 6870 graphics card with 1 GB VRAM, DirectX 9.0c compatibility, and 8 GB of storage space; recommended specs raised these to an Intel Core i5 at 3.4 GHz or AMD FX-8320E at 3.2 GHz, 8 GB RAM, and a GeForce GTX 660 or Radeon HD 7870 with 2 GB VRAM. The core gameplay centered on a single-player campaign set in a fictional city divided into five districts: suburban, residential, modern, inner city, and industrial. Players operated from a depot, managing a bus company by driving passengers along predefined or custom routes while adhering to rules and schedules. The base featured six licensed buses from , including two-door, three-door, and articulated Lion's City models, with a total of around 40 routes available across the districts through progression and route creation tools. Passenger handling involved boarding, ticketing, and safe transport, contributing to company reputation and earnings. Key innovations included selectable first-person and third-person driving perspectives for immersive bus operation, alongside a basic economy system where fares from completed routes generated revenue used to purchase upgraded buses, hire drivers, and expand operations. Unlike later titles, multiplayer was limited to cooperative company management, allowing friends to share routes and assignments without simultaneous driving sessions. Post-launch support included three major DLC packs through 2017: the MAN Lion's City A 47 M expansion in April 2016, adding an articulated bus variant with new decals and advertising options; the Mercedes-Benz Citaro Pack in January 2017, introducing three licensed models including an 18-meter articulated version; and the MAN Lion's City CNG Pack in May 2017, featuring three compressed natural gas buses. These updates expanded the vehicle roster to 12 buses without altering core maps, culminating in the Gold Edition release bundling all content. Exclusive to PC at launch, was praised for its accessible controls and straightforward mechanics that appealed to newcomers, though critics noted the repetitive nature of routes as a limiting factor in long-term engagement.

Bus Simulator 18 (2018)

Bus Simulator 18, developed by stillalive studios and published by astragon Entertainment, was initially released on June 13, 2018, for Windows via . The game later launched on and on September 17, 2019, under the title Bus Simulator, bringing the experience to consoles with day-one support for multiplayer features. Building on its predecessor, it introduced synchronous co-op multiplayer for up to four players, allowing teams to manage a bus company, create routes, and drive together in real-time across the shared open-world environment. The base game features eight licensed buses from manufacturers , , , and , set in the fictional Seaside Valley—a 5.8 square mile urban area spanning 12 districts with dynamic weather, day-night cycles, and traffic challenges. Key innovations include the Bus Simulator 18 Mod Kit, a comprehensive toolset released alongside the game for PC players to create custom routes, buses, liveries, and even new maps, fostering a vibrant community via Steam Workshop integration. Enhanced governs traffic behavior and pedestrian interactions, with vehicles and foot traffic responding more realistically to player actions, such as yielding at stops or reacting to delays, while the job system expands beyond rigid schedules to include company management elements like hiring drivers, expanding fleets, and optimizing routes for profitability. Players can switch between simplified and realistic modes, with the latter refining physics for more authentic bus handling, including improved and braking responses during . Several expansions enriched the game, including the Official Map Extension released on May 23, 2019, which added two new districts—Kerststadt and Sonnstein—with nine missions, 20 additional bus stops, and expanded road networks connecting to an hub. Bus packs such as Bus Pack 1 (December 2018), Bus Pack 1 (March 2019), and Bus Pack 1 (July 2020) introduced licensed models like the Lion's City A21 and Mercedes-Benz , increasing the total vehicle roster to over 15 with varied configurations for city and overland travel. Interior and packs further customized vehicles with new seating patterns and liveries. The game received multiple patches through 2020, focusing on bug fixes, performance optimizations—particularly for consoles—and minor AI tweaks to reduce traffic glitches. remains unavailable, limiting multiplayer to within the same platform ecosystem.

Bus Simulator 21 (2021)

Bus Simulator 21, developed by stillalive studios and published by astragon Entertainment, was released on September 7, 2021, for Microsoft Windows via , PlayStation 4, and , with free upgrades to enhanced versions for and Xbox Series X/S providing full next-gen optimization including improved graphics and performance. The title emphasizes console-friendly controls with strong mobile controller support, allowing seamless play across generations without additional cost for owners of the base versions. The base game launched with the European-style Seaside Valley map, a fleet of 12 officially licensed buses from manufacturers like MAN, , , and , and a job mode focused on completing passenger transport tasks to earn revenue for company growth. Key features included dynamic weather, day-night cycles, route customization, and up to 4-player online co-op for collaborative task completion. A major free update titled Next Stop, released on May 16, 2023, introduced a career mode centered on company expansion, expanded the bus fleet to 30 licensed vehicles including models from and (encompassing city buses, articulated models, double-deckers, and electric vehicles), and added the American West Coast-inspired Angel Shores map for diverse route planning in and suburban environments. The update also included advanced management systems such as hiring drivers to automate routes, bidding on new contracts to secure profitable lines, and customizing garages for vehicle storage and maintenance, all integrated with a dynamic economy that rewards efficient operations. It further incorporated seasonal events for temporary challenges and rewards, along with refined timetable planning tools. Complementary paid DLCs released between 2022 and 2023 include the VDL Bus Pack on June 23, 2022, adding three electric CITEA models, and the Bus Pack on May 16, 2023, introducing three zero-emission buses with new interior designs. These additions enhance the depth while maintaining compatibility across all supported platforms.

Bus Simulator City Ride (2022)

Bus Simulator City Ride is a entry in the Bus Simulator series, designed with a focus on mobile accessibility while retaining core driving and elements. Developed by stillalive studios and published by astragon , it was released on October 13, 2022, initially for and devices, with a subsequent port to on the same date. The game targets casual players by emphasizing shorter, session-based gameplay in a stylized urban environment, differentiating it from the more simulation-heavy mainline titles. Key features include a roster of 10 officially licensed buses from manufacturers such as Mercedes-Benz, Setra, IVECO, BYD, Volvo, Scania, and MAN, offering variety in types like electric, articulated, and double-decker models. Players navigate urban routes in the fictional city of Havensburg, inspired by northern European locales, with touch-optimized on-screen controls for mobile platforms that simplify steering, acceleration, and passenger interactions. The core loop involves transporting passengers while managing basic traffic and route adherence, promoting quick play sessions ideal for on-the-go gaming. Innovations in the title center on an arcade-style progression system, where players complete campaign missions and drive events to unlock additional buses, districts, and routes, building a transportation network without deep economic simulation. Unlike mainline entries, it prioritizes intuitive traffic navigation and passenger satisfaction over complex company management, and it lacks cooperative multiplayer modes, focusing instead on solo career advancement with voice-over narration for immersion. The game supports expansions through in-app purchases on , including credit packs for faster progression (e.g., "Some Credits" for $1.99 or "All-in-one Package" for $14.99) and options to remove ads or upgrade from the Lite edition. Seasonal updates have been provided post-launch, such as version 1.1 for in November 2023, adding minor content refinements, though no major holiday-themed expansions are detailed. As a primarily mobile-exclusive experience at core, Bus Simulator City Ride serves to bridge the series to casual audiences by enabling bite-sized sessions of 5-15 minutes, contrasting the longer commitments of PC and console predecessors. A limited PC port was not pursued, maintaining its emphasis on portable play across , , and Switch.

Bus Simulator 27 (2025)

Bus Simulator 27 is the upcoming mainline entry in the Bus Simulator series, announced on July 16, 2025, by publisher Astragon Entertainment in collaboration with developer Simteract. The game is targeted for release on PC via Steam and Epic Games Store, PlayStation 5, and Xbox Series X|S, with no specific date confirmed as of November 2025, though it is anticipated for late 2025 or 2026. Set in the fictional open-world environment of Felicia Bay, inspired by the sunny coastal regions of the , the game introduces a vibrant locale featuring diverse districts, bustling streets, beaches, and landmarks. Teased features include the series' largest bus fleet to date, incorporating new officially licensed models alongside iconic vehicles for greater authenticity. Additionally, it expands multiplayer support with a 4-player co-operative mode, allowing shared management of bus companies and routes. The title represents a technical advancement, built on to deliver photorealistic environments, enhanced physics, and dynamic urban elements such as improved Traffic AI and a City Generator for procedural realism. A released alongside the announcement highlighted these visual and upgrades, though no testing details have been disclosed. Development emphasizes for co-op functionality, with expectations for a DLC roadmap akin to previous entries in the .

Reception

Critical Response

The Bus Simulator series has garnered mixed-to-positive critical reception, with aggregate scores typically ranging from the mid-40s to low-70s on across its main entries, reflecting its niche appeal as a relaxing vehicular simulation. Early titles like Bus Simulator 16 were critiqued for technical shortcomings and lack of polish, earning a 46/100 from critics who noted flawed core gameplay and poor optimization. Later installments, such as Bus Simulator 18 and , improved upon this foundation, achieving averages of 65 and 66 respectively, praised for their faithful recreation of bus operations in open urban environments. Critics have commonly lauded the series for its authentic bus handling mechanics and use of officially licensed vehicles from manufacturers like and , which contribute to a sense of in daily routines. The introduction of co-operative multiplayer in Bus Simulator 18 and beyond has been highlighted for enhancing replayability, allowing players to share routes and manage fleets collaboratively. further expanded management elements, appealing to fans of more complex simulations like truck games through features such as company expansion and route customization. Recurring criticisms focus on repetitive gameplay loops due to limited route variety and a lack of narrative progression, setting the series apart from story-driven simulations. Performance issues, including drops and bugs, plagued console versions of earlier titles prior to , often detracting from the immersive experience. has evolved positively since Bus Simulator 18, with scores climbing as developers addressed initial technical flaws; for instance, holds a 73/100 on for PC, indicating broader acceptance of its serene simulation style. The mobile , Bus Simulator: City Ride, has been commended for its and charming interactions but critiqued as a diluted version of the core formula due to simplified mechanics. Notable reviews include GodisaGeek.com's assessment of the 2019 console port, which emphasized its "chill vibe" and relaxing route-setting despite sedate pacing.

Commercial Success

The Bus Simulator series has demonstrated steady commercial viability within the simulation genre, with over 500,000 units sold worldwide across its titles by August 2020. This milestone reflects the growing appeal of vehicle simulation games, particularly among enthusiasts of detailed experiences. The franchise's performance has been bolstered by its expansion to multiple platforms, starting with PC dominance and later incorporating consoles and devices to broaden accessibility. Individual entries have contributed meaningfully to the series' revenue. Bus Simulator 16, the inaugural modern title released in 2016, sold approximately 224,000 copies on , establishing a foundation for subsequent releases. Its successor, Bus Simulator 18 from 2018, generated an estimated $4 million in revenue on alone, highlighting the appeal of enhanced graphics and multiplayer features. Bus Simulator 21 Next Stop, launched in 2021, further amplified success with $4.4 million in gross revenue and 184,000 units sold on , driven by expansions like the Next Stop update that introduced new modes and content. Platform distribution underscores PC's central role, accounting for the majority of sales due to the series' origins in detailed PC simulations, while console ports for and beginning with Bus Simulator 18 marked notable growth in that segment. The 2022 mobile spin-off, Bus Simulator City Ride, extended the franchise to and , adding to its overall reach despite lower per-unit revenue compared to premium PC and console versions. Downloadable content packs, such as interior and skin expansions for Bus Simulator 18 and 21, have provided ongoing revenue streams and supported title longevity through periodic updates. Market trends reveal strong performance in , where publisher Astragon Entertainment's German base has fostered robust regional adoption, often amplified by sales events and holiday promotions. The series' sustained interest is evident in the July 2025 announcement of Bus Simulator 27, developed by Simteract and set for release on PC, , and , signaling continued investment in the amid a niche but dedicated audience.

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