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Centroid

The centroid of a geometric object is the point that corresponds to the position of all the points in the shape, serving as its geometric center or balance point. For objects with uniform density, such as a planar lamina or , the centroid coincides with the center of mass, representing the point where the object would balance if suspended. In two-dimensional geometry, the centroid (\bar{x}, \bar{y}) of a plane region R with area A is calculated using the formulas \bar{x} = \frac{1}{A} \iint_R x \, dA and \bar{y} = \frac{1}{A} \iint_R y \, dA, which integrate the first moments of the area about the coordinate axes. For specific shapes like triangles, the centroid is the intersection point of the three medians (lines from each vertex to the midpoint of the opposite side) and can be found as the average of the vertices' coordinates: if the vertices are (x_1, y_1), (x_2, y_2), and (x_3, y_3), then \bar{x} = \frac{x_1 + x_2 + x_3}{3} and \bar{y} = \frac{y_1 + y_2 + y_3}{3}. This point divides each median in a 2:1 ratio, with the longer segment (two-thirds of the median length) from the vertex to the centroid. For three-dimensional solids with uniform and V, the centroid (\bar{x}, \bar{y}, \bar{z}) extends this concept via \bar{x} = \frac{1}{V} \iiint_E x \, dV, and similarly for \bar{y} and \bar{z}, where E is the solid region. These properties make the centroid essential in applications such as , where it determines and , and in for shape analysis. The concept traces back to ancient geometry, particularly in the study of triangle centers by Greek mathematicians, though its integral formulations developed with the advent of .

Definition

Geometric interpretation

The centroid of a geometric figure represents the position of all the points comprising the figure, serving as its balance point under the assumption of across the shape. In two dimensions, this is conceptualized as the "center of area," the point about which the figure would balance if constructed from a thin, sheet of material. For three-dimensional objects, it is the "center of ," the analogous balance point for a of . A particularly clear illustration of the centroid occurs in the case of a , where it coincides with the of the coordinates of its three . Visually, the centroid is the unique point of of the 's three —each being the joining a to the of the opposite side. This concurrency arises geometrically because the divide the into six smaller triangles of equal area, ensuring their common balances the overall figure; the centroid divides each in the 2:1, with the longer portion directed toward the . To distinguish the centroid from other notable triangle centers, consider that the circumcenter is the of the perpendicular bisectors of the sides and serves as of passing through all three vertices, while the incenter is the of bisectors and of tangent to all three sides. In contrast, the centroid emphasizes the uniform averaging of positional data via the medians. For clarity, one may visualize a with its medians drawn, highlighting their convergence at the centroid, distinct from the locations of the circumcenter and incenter. For figures of uniform , the geometric centroid aligns with the physical , providing a foundational link to without considering variable mass distributions.

Relation to center of mass

The centroid of a geometric figure coincides with the of a physical object of uniform that occupies the same figure. For a continuous body with position-dependent \rho(\mathbf{r}), the \mathbf{G} is defined as \mathbf{G} = \frac{1}{M} \iiint_V \mathbf{r} \, \rho(\mathbf{r}) \, dV, where M = \iiint_V \rho(\mathbf{r}) \, dV is the total mass and the integral extends over the volume V. When \rho is constant (uniform ), M = \rho V and the formula simplifies to the centroid \mathbf{G} = \frac{1}{V} \iiint_V \mathbf{r} \, dV, bridging the geometric average position with physical mass distribution. The center of mass represents the point where an object achieves equilibrium under its own weight, assuming uniform . At this point, the total due to vanishes because the first of the mass distribution about \mathbf{G} is zero: for a of particles, \sum_i m_i (\mathbf{r}_i - \mathbf{G}) = \mathbf{0}, with the continuous analog \iiint_V (\mathbf{r} - \mathbf{G}) \rho(\mathbf{r}) \, dV = \mathbf{0}. This property ensures the object balances perfectly when supported at \mathbf{G}, as the gravitational forces produce no net . In cases of non-uniform density, the centroid retains its geometric definition independent of material properties, while the center of mass shifts toward denser regions. For instance, consider a with uniform but varying —increasing toward one end; the centroid lies at the geometric , but the center of mass moves closer to the heavier end. For computation in Cartesian coordinates (x, y, z), the center of mass components separate as G_x = \frac{1}{M} \iiint_V x \, \rho \, dV, \quad G_y = \frac{1}{M} \iiint_V y \, \rho \, dV, \quad G_z = \frac{1}{M} \iiint_V z \, \rho \, dV, with analogous expressions for planar or linear cases by reducing the dimensionality.

Properties

Invariance under affine transformations

The centroid of a finite set of points in Euclidean space exhibits invariance under affine transformations, meaning that applying an affine map to the points results in the transformed centroid being the image of the original centroid under the same map. Consider an affine transformation T(\mathbf{x}) = A\mathbf{x} + \mathbf{b}, where A is an invertible linear transformation and \mathbf{b} is a translation vector. If G = \frac{1}{n} \sum_{i=1}^n \mathbf{x}_i is the centroid of points \{\mathbf{x}_1, \dots, \mathbf{x}_n\}, then the centroid G' of the transformed points \{T(\mathbf{x}_1), \dots, T(\mathbf{x}_n)\} satisfies G' = T(G) = AG + \mathbf{b}. This property arises because the centroid is defined as the , and affine transformations preserve affine combinations, including the uniform . To see this explicitly, substitute the definition: T(G) = A \left( \frac{1}{n} \sum_{i=1}^n \mathbf{x}_i \right) + \mathbf{b} = \frac{1}{n} \sum_{i=1}^n (A \mathbf{x}_i + \mathbf{b}) = \frac{1}{n} \sum_{i=1}^n T(\mathbf{x}_i) = G'. This linearity ensures the property is maintained, making the centroid a natural representative point robust to shearing, , , and . For similarity transformations, which are affine maps composed of uniform , , and , the centroid transforms predictably while preserving relative positions. In particular, under a pure by factor k > 0 centered at the (i.e., T(\mathbf{x}) = k \mathbf{x}), the centroid scales accordingly: if G is the original centroid, then G' = k G. For example, a set of points forming an with centroid at (0,0) by k=2 yields a new centroid at (0,0), while the side lengths double, demonstrating how the centroid anchors the shape's "center" invariantly under proportional enlargement. This behavior extends to general similarities, where G' = k R G + \mathbf{b} for R, underscoring the centroid's role in shape analysis under geometric distortions. The centroid also relates closely to barycentric coordinates, where it serves as the barycenter (weighted average) of the points with equal weights \frac{1}{n} for each of the n vertices of a simplex or point set. In barycentric terms, the coordinates of the centroid with respect to the points are \left( \frac{1}{n}, \frac{1}{n}, \dots, \frac{1}{n} \right), reflecting its position as the balance point under uniform mass distribution. This equal-weight formulation highlights the centroid's affine invariance, as barycentric coordinates are inherently preserved under such maps. Furthermore, the centroid is the unique point in the that minimizes the sum of squared distances to all points in the set. For points \{\mathbf{x}_1, \dots, \mathbf{x}_n\}, the objective function f(\mathbf{y}) = \sum_{i=1}^n \|\mathbf{y} - \mathbf{x}_i\|^2 achieves its minimum at \mathbf{y} = G, with the value f(G) = \sum_{i=1}^n \|\mathbf{x}_i\|^2 - n \|G\|^2. This uniqueness follows from the strict convexity of the , whose is n I (positive definite for n \geq 1), ensuring a single global minimum.

Composition for composite shapes

The centroid of a composite shape, formed by combining multiple simpler geometric components, is calculated as the weighted average of the individual centroids, where the weights are the areas of the components for two-dimensional figures or the volumes for three-dimensional solids. This approach leverages the additivity of first moments, ensuring the overall balance point reflects the contributions of each part proportionally to its size. For a two-dimensional composite area, the coordinates of the centroid (\bar{x}, \bar{y}) are given by \bar{x} = \frac{\sum_{i=1}^{n} A_i \bar{x}_i}{\sum_{i=1}^{n} A_i}, \quad \bar{y} = \frac{\sum_{i=1}^{n} A_i \bar{y}_i}{\sum_{i=1}^{n} A_i}, where A_i is the area of the i-th component and (\bar{x}_i, \bar{y}_i) is the centroid of that component. Similarly, for a three-dimensional composite solid, the centroid coordinates are \bar{x} = \frac{\sum_{i=1}^{n} V_i \bar{x}_i}{\sum_{i=1}^{n} V_i}, \quad \bar{y} = \frac{\sum_{i=1}^{n} V_i \bar{y}_i}{\sum_{i=1}^{n} V_i}, \quad \bar{z} = \frac{\sum_{i=1}^{n} V_i \bar{z}_i}{\sum_{i=1}^{n} V_i}, with V_i denoting the volume of the i-th component. These formulas assume uniform across the shape; if varies, the weighting should use instead of area or , calculated as m_i = \rho_i A_i or m_i = \rho_i V_i. To apply this method, follow a systematic process: first, decompose the composite shape into non-overlapping simpler parts whose centroids and measures (areas or ) can be readily determined, such as rectangles, triangles, or cylinders. Next, establish a common and compute the centroid coordinates and measure for each part relative to this system. Then, sum the products of each part's measure and its centroid coordinates, and divide by the total measure to obtain the overall centroid. This simplifies analysis for irregular shapes that lack closed-form expressions. Consider an L-shaped lamina in the xy-plane, formed by combining two rectangles of uniform thickness: a horizontal rectangle from x=0 to x=4 units and y=0 to y=2 units (area A_1 = 8 square units, centroid at (\bar{x}_1 = 2, \bar{y}_1 = 1)), and a vertical rectangle from x=2 to x=4 units and y=2 to y=6 units (area A_2 = 8 square units, centroid at (\bar{x}_2 = 3, \bar{y}_2 = 4)). The total area is \sum A_i = 16 square units. The x-coordinate of the composite centroid is \bar{x} = \frac{8 \cdot 2 + 8 \cdot 3}{16} = 2.5 units, and the y-coordinate is \bar{y} = \frac{8 \cdot 1 + 8 \cdot 4}{16} = 2.5 units. Note that the overlapping region where the rectangles join must be excluded in the decomposition to avoid double-counting area; in this configuration, the vertical rectangle starts at y=2, avoiding overlap with the horizontal part to form the intended L-shape. Inaccurate results can arise from inconsistent assumptions; for instance, treating a non-uniform as uniform shifts the centroid toward denser regions, potentially leading to errors in analyses or load calculations. Always verify the decomposition covers the entire shape without gaps or overlaps, and use consistent units for all measures to maintain precision.

Computation for Discrete Cases

Finite set of points

The centroid of a finite set of n points in is the of their position vectors. For points with coordinates (x_i, y_i, z_i) where i = 1, 2, \dots, n, the centroid \mathbf{G} = (G_x, G_y, G_z) is given by G_x = \frac{1}{n} \sum_{i=1}^n x_i, \quad G_y = \frac{1}{n} \sum_{i=1}^n y_i, \quad G_z = \frac{1}{n} \sum_{i=1}^n z_i. In , this is expressed as \mathbf{G} = \frac{1}{n} \sum_{i=1}^n \mathbf{r}_i, where \mathbf{r}_i is the of the i-th point. This formulation derives from the geometric property that the centroid minimizes the sum of squared distances from the points to the candidate location, specifically solving \min_{\mathbf{r}} \sum_{i=1}^n \| \mathbf{r} - \mathbf{r}_i \|^2. As an illustrative example, the vertices of a located at (0,0), (1,0), (1,1), and (0,1) have centroid coordinates (0.5, 0.5). The same averaging principle applies in n-dimensional space, where each coordinate of the centroid is the of the corresponding coordinates across all points.

Weighted points

In the case of a of points where each point has an associated weight or mass m_i rather than uniform weighting, the centroid, also known as the center of mass, is computed as a of the position vectors \vec{r}_i. This extends the unweighted discrete case by accounting for varying influences from each point. The position of the weighted centroid \vec{G} in two or three dimensions is given by the formula \vec{G} = \frac{\sum_i m_i \vec{r}_i}{\sum_i m_i}, where the sums are taken over all points, and \sum_i m_i = M is the total or . This expression represents the balance point of the under gravitational forces, equivalent to concentrating the entire M at \vec{G}./02%3A_Applications_of_Integration/2.03%3A_Centre_of_Mass_and_Torque) This formula derives from the principle of torque balance in static equilibrium. Consider the system supported at a potential pivot point \vec{G}; for balance, the total torque due to the weights m_i g (where g is ) about \vec{G} must be zero. The torque from each particle is m_i g (\vec{r}_i - \vec{G}) \times \hat{k} (in the plane, assuming vertical forces), leading to \sum_i m_i (\vec{r}_i - \vec{G}) = 0. Solving for \vec{G} yields the weighted above./02%3A_Applications_of_Integration/2.03%3A_Centre_of_Mass_and_Torque) For example, consider three points in the plane: one at (0,0) with mass 1, one at (1,0) with mass 2, and one at (0,1) with mass 3. The total mass is 6. The x-coordinate is (1 \cdot 0 + 2 \cdot 1 + 3 \cdot 0)/6 = 2/6 = 1/3, and the y-coordinate is (1 \cdot 0 + 2 \cdot 0 + 3 \cdot 1)/6 = 3/6 = 1/2, so \vec{G} = (1/3, 1/2). Such weighted centroids find application in determining molecular centers of , where atomic masses serve as weights, and in as the multivariate weighted mean for .

Computation for Continuous Cases

Integral formulas for plane figures

For a plane figure defined by a bounded region D in the xy-plane with uniform density, the centroid G = (G_x, G_y) is given by the integral formulas G_x = \frac{1}{A} \iint_D x \, dA, \quad G_y = \frac{1}{A} \iint_D y \, dA, where A = \iint_D dA is the area of the region. These formulas arise as the limiting case of the summation for the centroid of a of weighted points, where the summation \sum x_i \Delta A_i / \sum \Delta A_i is replaced by the continuous as the of D into subregions of area \Delta A_i becomes infinitely fine. This derivation aligns with the physical interpretation of , where the first moments about the axes divided by the total area yield the coordinates that ensure . In polar coordinates, which are particularly useful for regions exhibiting circular symmetry, the formulas adapt by substituting x = r \cos \theta, y = r \sin \theta, and dA = r \, dr \, d\theta, yielding G_x = \frac{1}{A} \iint_D r^2 \cos \theta \, dr \, d\theta, \quad G_y = \frac{1}{A} \iint_D r^2 \sin \theta \, dr \, d\theta, with the area A = \iint_D r \, dr \, d\theta. The integrals are well-defined for bounded regions D with piecewise smooth boundaries, ensuring the existence of the double integrals over the domain.

Integral formulas for solids

The centroid of a three-dimensional solid is determined using volume integrals that extend the principles applied to two-dimensional figures. For a solid with volume V, the coordinates of the centroid (\bar{x}, \bar{y}, \bar{z}) are given by the first moments of the volume divided by the total volume. Specifically, \bar{x} = \frac{1}{V} \iiint_V x \, dV, \quad \bar{y} = \frac{1}{V} \iiint_V y \, dV, \quad \bar{z} = \frac{1}{V} \iiint_V z \, dV, where the volume is V = \iiint_V dV. These formulas arise from considering the solid as composed of volume elements dV, analogous to the double integrals used for plane figures, but now requiring triple integrals over the three-dimensional region. The derivation parallels the two-dimensional case by balancing the moments about the coordinate planes, ensuring the centroid represents the average position of the volume elements. Symmetry in the solid's geometry simplifies these calculations significantly. For instance, if the solid exhibits about the z-axis, such as a solid of radius R with its flat base in the xy-plane, the integrals for \bar{x} and \bar{y} evaluate to zero due to the odd of the integrands x and y over the symmetric , leaving only \bar{z} nonzero along the axis of . In this case, \bar{z} = \frac{3R}{8}. For solids with complex boundaries, such as cylinders or spheres, alternative coordinate systems facilitate evaluation of the triple integrals. Cylindrical coordinates (r, \theta, z) are particularly useful for solids of revolution around the z-axis, where the volume element becomes dV = r \, dr \, d\theta \, dz, simplifying expressions involving radial symmetry. Similarly, spherical coordinates (\rho, \theta, \phi) with dV = \rho^2 \sin \phi \, d\rho \, d\theta \, d\phi are advantageous for spherical or conical solids, aligning the integration limits with the natural geometry.

Specific Geometric Shapes

Triangles and polygons

The centroid of a , assuming uniform , is located at the of its coordinates. For a triangle with vertices at (x_1, y_1), (x_2, y_2), and (x_3, y_3), the coordinates of the centroid G are given by G = \left( \frac{x_1 + x_2 + x_3}{3}, \frac{y_1 + y_2 + y_3}{3} \right). This point also coincides with the intersection of the triangle's s, where each —a from a to the of the opposite side—is divided in the 2:1, with the longer segment (two-thirds of the median's length) extending from the to the centroid. For a general polygon, the centroid can be computed by decomposing the shape into non-overlapping triangles and applying the composite centroid formula for areas. This involves calculating the area and centroid of each triangular component, then finding the weighted average based on their areas. The formula for the x-coordinate (and similarly for y) is \bar{x} = \frac{\sum (A_i \bar{x}_i)}{\sum A_i}, where A_i is the area of the i-th triangle and \bar{x}_i is the x-coordinate of its centroid. To decompose, select a vertex and connect it to all non-adjacent vertices, forming n-2 triangles for an n-sided , ensuring no overlaps and coverage of the entire area. Consider a quadrilateral with vertices A(0,0), B(4,0), C(3,3), and D(1,3), ordered counterclockwise. Decompose it into two triangles: ABC and ACD.
  • For triangle ABC: Vertices (0,0), (4,0), (3,3). Centroid \bar{x}_{ABC} = (0+4+3)/3 = 7/3, \bar{y}_{ABC} = (0+0+3)/3 = 1. Area A_{ABC} = (1/2)| (0(0-3) + 4(3-0) + 3(0-0)) | = 6.
  • For triangle ACD: Vertices (0,0), (3,3), (1,3). Centroid \bar{x}_{ACD} = (0+3+1)/3 = 4/3, \bar{y}_{ACD} = (0+3+3)/3 = 2. Area A_{ACD} = (1/2)| (0(3-3) + 3(3-0) + 1(0-3)) | = 3.
Total area A = 6 + 3 = 9. Composite centroid: \bar{x} = (6 \cdot 7/3 + 3 \cdot 4/3)/9 = (14 + 4)/9 = 2, \bar{y} = (6 \cdot 1 + 3 \cdot 2)/9 = (6 + 6)/9 = 1.333. An alternative computational approach ties into the for polygon area, A = (1/2) \sum_{i=1}^n (x_i y_{i+1} - x_{i+1} y_i) (with (x_{n+1}, y_{n+1}) = (x_1, y_1)), by extending it to moments for the centroid. The coordinates are \bar{x} = \frac{1}{6A} \sum_{i=1}^n (x_i y_{i+1} - x_{i+1} y_i) (x_i + x_{i+1}), \quad \bar{y} = \frac{1}{6A} \sum_{i=1}^n (x_i y_{i+1} - x_{i+1} y_i) (y_i + y_{i+1}). This derives from trapezoidal decomposition along edges and is numerically stable for simple polygons. For polygons, the centroid always lies in the interior, as it is a of points within the boundary.

Pyramids, cones, and simplices

For pyramids and of uniform density, the centroid lies along the of at a distance of h/4 from the base, where h is the of the figure. This position arises from integrating the first of over the , yielding the same result for any pyramidal shape with a flat base, regardless of the base's polygonal form. Simplices provide a natural extension to higher dimensions, where an n-simplex is the of n+1 affinely independent vertices in \mathbb{R}^n. The centroid of an n-simplex with uniform density is the of its vertices' position vectors. In barycentric coordinates relative to the vertices, the centroid has equal weights of $1/(n+1) for each vertex, reflecting its role as the balance point under equal masses at the vertices. The , as the 3-dimensional , exemplifies this: its centroid is the average of the four ' coordinates. Equivalently, it lies along any from a to the centroid of the opposite triangular face, at a distance of $3h/4 from the (or h/4 from the face), where h is the length. As a specific example, consider a square with base vertices at (\pm 1, \pm 1, 0) (side length 2, base centroid at (0,0,0)) and at (0,0,4) ( h=4). The centroid lies on the at (0,0,1), or h/4 = 1 unit from the base, due to the and . This follows the general formula, combining the base's areal contribution (scaled by one-third of the volume) with the 's position.

Physical and Experimental Methods

Plumb line and balancing techniques

The plumb line method provides an experimental approach to locate the centroid of a two-dimensional lamina, such as a thin, flat irregular , by leveraging to identify the balance point. To perform this, small holes are drilled near the edges of the lamina to serve as suspension points. The lamina is suspended from one hole using a pin or hook, allowing it to hang freely, and a plumb line—a weighted string aligned with the gravitational vertical—is attached at the same point. A vertical line is then marked on the lamina along the direction of the plumb line while it hangs in . This process is repeated by suspending the lamina from at least two other points and marking additional vertical lines. The of these lines indicates the centroid, as it represents the point where the lamina balances under for objects. For three-dimensional objects, the balancing method extends this principle by using pivots or knife edges to determine planes containing the centroid. The object is placed on a sharp pivot, such as a knife edge, and adjusted until it balances without tipping, defining a vertical plane that passes through the centroid to the pivot direction. This is repeated along a second orthogonal direction to identify another balancing plane, with their forming a vertical line through the centroid. A third balancing in a mutually direction locates the precise point. This technique relies on the object achieving stable equilibrium under . Both methods assume the object has uniform , as they locate the center of mass, which coincides with the geometric centroid only under this condition; variations in , such as in composite materials, introduce errors by shifting the point. Irregular shapes can also lead to inaccuracies due to difficulties in achieving precise or , potential in marking lines, or uneven gravitational effects on non-planar surfaces. These physical techniques predate calculus-based computations and have been employed historically to determine balance points empirically, as evidenced in ancient investigations of gravitational centers.

Use of integraphs

The integraph is a mechanical linkage device invented in the late that performs graphical to compute areas, static moments, and related properties of plane figures. Developed initially by Bruno Abdank-Abakanowicz and later refined by manufacturers like G. Coradi, it operates as an by mechanically realizing the principles of integral calculus through linkages and tracing mechanisms. To compute the centroid of an irregular figure, the traces the of the with the integraph's tracer point, which simultaneously generates the area A = \int dA and the first moments such as \int x \, dA and \int y \, dA through coupled linkages that integrate with respect to the traced path. The centroid coordinates are then obtained by dividing the moments by the area, \bar{x} = \frac{1}{A} \int x \, dA and \bar{y} = \frac{1}{A} \int y \, dA, with the device providing direct graphical or numerical outputs for these s without manual calculation. This process leverages the formulas for figures by converting tracing into successive integrations via wheels or rods that accumulate displacements proportional to the integrand. The integraph offered significant advantages in the pre-digital era for determining centroids of complex or irregular shapes, such as L-shaped areas or ship hull cross-sections, where analytical was impractical; for instance, tracing an L-shaped lamina would yield the moments directly, enabling precise centroid location for stability analysis in engineering applications like bridge design or . Its mechanical design ensured high accuracy for graphical inputs, often to within 0.1% error for well-traced boundaries, and required no advanced mathematical skills from the user, making it accessible for practical computations. Although effective for analog computation, integraphs became obsolete with the advent of electronic calculators and numerical integration software in the mid-20th century, which provide faster and more versatile solutions; nonetheless, they remain illustrative of early mechanical methods for centroid determination in continuous domains.

History and Applications

Historical development

The concept of the centroid, understood as the center of gravity or balance point of a geometric figure, traces its origins to ancient Greece in the 3rd century BCE through the work of Archimedes. In his treatise On the Sphere and Cylinder, Archimedes determined the center of gravity of a hemisphere, proving in Proposition 6 of Book I that it lies along the axis at a distance of \frac{3}{8} r from the flat base, where r is the radius of the sphere. He extended this mechanical approach to parabolic figures in Quadrature of the Parabola and On Floating Bodies, where Proposition 8 of Book I calculates the center of gravity of a segment of a paraboloid of revolution as lying on its axis at \frac{2}{3} the height from the vertex. These calculations relied on the principle of the lever and equilibrium, treating the figure as composed of infinitesimal elements whose collective balance point defines the centroid, laying foundational principles for statics without formal integration. During the , the method of indivisibles advanced centroid computations by conceptualizing figures as aggregates of infinitely thin lines or planes. introduced this approach in Geometria indivisibilibus continuorum (1635), enabling area and volume evaluations that implicitly supported centroid locations through of moments, though he focused primarily on . Paul Guldin refined these ideas in Centrobaryca (1635–1641), applying indivisibles explicitly to centers of gravity for plane and solid figures, including curvilinear ones, by integrating distances from axes weighted by elemental areas—essentially deriving centroid coordinates via precursor formulas. built upon this in Arithmetica infinitorum (1656), using indivisibles to interpolate like \int_0^1 (1 - x^2)^{n/2} \, dx, which facilitated centroid calculations for semicircles and related curves by averaging positions over the figure. These developments bridged mechanical intuition with proto-calculus, transforming ' geometric propositions into more general techniques. In the , the centroid was formalized within vector geometry, expressing it as the average position vector of mass or area elements. and independently developed modern vector analysis in the 1880s—Gibbs in his 1881–1884 Yale lectures and Heaviside in Electromagnetic Theory (1885–1899)—providing a coordinate-free framework where the centroid \mathbf{G} of a body is \mathbf{G} = \frac{1}{M} \int \mathbf{r} \, dm, with M the total mass and \mathbf{r} the position vector. This vectorial representation unified earlier scalar methods, enabling precise computations in three dimensions for arbitrary shapes and influencing and physics. The 20th century extended centroids to irregular and computational domains, notably in emerging in the 1950s–. Ray Clough coined the term "" in 1960, and subsequent developments by Olek Zienkiewicz and others incorporated centroid evaluations for element integration points and shape function approximations in of complex geometries. By the , this numerical approach computed centroids discretely for irregular meshes, advancing from analytical formulas to simulations in engineering. Parallel extensions appeared in fractal geometry, where Benoit Mandelbrot's 1975 framework defined centroids via Hausdorff measures for self-similar sets, adapting the average to non-integer dimensions.

Modern applications

In , centroids play a critical role in analysis by determining the balance point of irregular shapes, such as beams and columns, to assess resistance to overturning and ensure load distribution. For instance, the vertical position of a structure's centroid relative to its base influences tipping under lateral forces like or earthquakes. In calculations, the centroid serves as the reference axis for computing the second moment of area, which quantifies a cross-section's resistance to ; the parallel axis theorem relates the moment of inertia about any axis to the centroidal one via I = \bar{I} + A d^2, where \bar{I} is the centroidal moment, A is the area, and d is the distance to the parallel axis. This is essential for designing beams in bridges and buildings to prevent excessive deflection. In , centroids of polygonal are computed as the average coordinates of or facets to facilitate rendering and processing tasks, such as surface smoothing and subdivision for realistic visualizations. For a triangular facet with at positions \mathbf{p}_1, \mathbf{p}_2, \mathbf{p}_3, the centroid is \mathbf{c} = \frac{\mathbf{p}_1 + \mathbf{p}_2 + \mathbf{p}_3}{3}, which serves as a new during mesh refinement to equalize facet sizes and reduce rendering artifacts. In , centroids represent the of data points within clusters in the k-means algorithm, where initial centroids are selected, points are assigned to the nearest one based on , and centroids are iteratively updated as cluster averages until convergence. This process partitions datasets for tasks like , with the final centroids summarizing cluster centers. In statistics, the centroid generalizes the to multivariate data, defined as the point \mathbf{c} = \sum_{i=1}^{I} m_i \mathbf{v}_i that minimizes the of squared distances to a set of vectors \{\mathbf{v}_1, \dots, \mathbf{v}_I\} with weights m_i summing to 1, serving as the in multidimensional spaces. It underpins analyses like by centering data clouds around this average position. Recent advancements in leverage centroids in transformer models through mechanisms like centroid attention, which abstracts input sequences by mapping N elements to M \leq N output centroids that capture essential information, improving efficiency in tasks such as by reducing computational overhead while preserving key representations. In , centroids enable path planning by decomposing environments into cells via centroid lines from obstacle corners, using these points as waypoints optimized by bio-inspired algorithms like ant colony optimization to generate shorter, collision-free trajectories in dynamic spaces. This approach reduces path lengths by up to 13% compared to traditional methods in simulated complex environments.

References

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    Geometric Centroid -- from Wolfram MathWorld
    The centroid is center of mass of a two-dimensional planar lamina or a three-dimensional solid. The mass of a lamina with surface density function sigma(x,y) is ...
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