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Coordinate system

A coordinate system is a mathematical framework that assigns numerical values, or coordinates, to points in a space, enabling the precise location and description of geometric objects within that space. The , named after French philosopher and mathematician , who first published it in 1637, forms the foundation of most modern applications by using mutually perpendicular axes to define positions as ordered tuples such as (x, y) in two dimensions or (x, y, z) in three dimensions. This rectangular system revolutionized by linking algebraic equations to visual representations, allowing curves and surfaces to be analyzed through equations. Although precursors existed in ancient , such as Apollonius of Perga's use of coordinates in conic sections around 200 BCE, Descartes' innovation integrated and geometry systematically. Beyond the Cartesian system, various curvilinear coordinate systems adapt to specific symmetries and simplify equations in physics and engineering, including polar coordinates in two dimensions—which specify points by radial distance r from the origin and angle θ—and their three-dimensional extensions: cylindrical coordinates (r, θ, z) and spherical coordinates (ρ, θ, φ). These systems are particularly useful for problems involving , such as planetary motion or electromagnetic fields, where they reduce integrals and differential equations. Coordinate systems underpin transformations between frames, essential for fields like , , and , where changing perspectives preserves physical laws.

Fundamental concepts

Definition and purpose

A coordinate system originated with the work of in his 1637 treatise , where he introduced a method to link algebraic equations with geometric figures, thereby founding and enabling the numerical description of spatial positions. This innovation allowed geometric problems to be solved using algebraic techniques, marking a shift from purely synthetic methods to those incorporating coordinates. In , a coordinate system is defined as a systematic way to assign to each point in a a unique of numbers, typically from the real numbers or another , relative to a chosen reference frame. This mapping function facilitates the precise identification and manipulation of positions within spaces, abstract vector spaces, or even infinite-dimensional settings like function spaces, where points correspond to functions and coordinates to basis expansions. The primary purpose of coordinate systems is to enable in , physics, and , such as calculating distances, angles, and transformations between points or objects. They provide a framework for modeling physical phenomena, from particle trajectories in to data representations in algorithms, by converting qualitative spatial relations into operable numerical forms. For instance, the serves as a foundational example, using axes to assign (x, y) or (x, y, z) values. Prior to coordinate systems, relied on synthetic approaches—using axioms, postulates, and constructions without numerical assignments—as in Euclid's Elements, which emphasized intrinsic properties like and similarity. Coordinate methods, by contrast, require algebraic prerequisites but unlock computational power, allowing proofs and predictions through equations rather than diagrams alone.

Coordinate tuples and spaces

In mathematics, a coordinate tuple, also known as a coordinate vector, is an ordered n-tuple of scalars (x_1, x_2, \dots, x_n) that uniquely identifies the position of a point within an n-dimensional space, typically over the field of real numbers \mathbb{R}^n or more generally over any field such as the complex numbers \mathbb{C}^n. This tuple establishes a bijection between points in the space and elements of the corresponding vector space, allowing abstract geometric objects to be represented numerically for computation and analysis. Coordinate tuples are defined relative to an ambient , which provides the underlying for their interpretation; common examples include spaces equipped with an inner product, affine spaces without a designated but with parallel translation, and metric spaces where distances are preserved. In such spaces, the tuple is referenced to a fixed (a point designated as the zero ) and a basis consisting of linearly independent that span the space, enabling the decomposition of any position as a \mathbf{r} = x_1 \mathbf{e}_1 + x_2 \mathbf{e}_2 + \dots + x_n \mathbf{e}_n, where \mathbf{e}_i are the basis . The choice of basis influences the form of the coordinates: orthogonal coordinates employ perpendicular basis (with \mathbf{e}_i \cdot \mathbf{e}_j = 0 for i \neq j), simplifying calculations involving distances and angles via the , whereas coordinates use non-perpendicular basis , which may arise in skewed or sheared representations but require a to compute inner products. In curvilinear coordinate systems, which generalize ones by allowing curved coordinate lines, the coordinate basis vectors are defined as the partial derivatives of the \mathbf{r}(u^1, u^2, \dots, u^n) with respect to each coordinate u^i, yielding \mathbf{e}_i = \frac{\partial \mathbf{r}}{\partial u^i}; these basis vectors are generally neither orthogonal nor of unit length, necessitating scale factors for . The dimensionality of coordinate spaces varies: zero-dimensional spaces consist of isolated points representable by an empty , one-dimensional cases by a single scalar, and higher finite dimensions by corresponding n-tuples, while infinite-dimensional spaces, such as separable Hilbert spaces, use countable infinite tuples or series expansions in an to represent elements with square-summable coefficients, enabling applications in .

Low-dimensional coordinate systems

Number line

The number line represents the foundational one-dimensional coordinate system, consisting of the set of all real numbers \mathbb{R} arranged sequentially along a straight line. The origin is designated at the point corresponding to 0, with numbers increasing in the positive direction to the right and decreasing in the negative direction to the left./01%3A_Real_Numbers_and_Their_Operations/1.01%3A_Real_numbers_and_the_Number_Line) A position on the is specified by a single x, which denotes the signed distance from the . This signed distance measures the along the line, where a positive value indicates a to the right of the and a negative value to the left, with the magnitude |x| giving the absolute distance./01%3A_Real_Numbers_and_Their_Operations/1.01%3A_Real_numbers_and_the_Number_Line) The finds essential applications in parameterizing time, as in where time t \in \mathbb{R} quantifies progression from an initial reference point along a continuous . It also underpins basic scales, such as linear rulers for or uniform thermometers for , enabling precise quantification of magnitudes in one . Extensions of the include directed line segments, which incorporate both and from an initial point to an , facilitating the representation of displacements with in one . A variant arises in , where the line is conceptualized as a to model periodic wrapping, such as clock hours 12, preserving one-dimensional positioning but with bounded repetition.

Cartesian coordinate system

The is an orthogonal coordinate system that specifies the position of points in using ordered tuples of real numbers, each representing the signed distance from a reference point along axes. This system, introduced by in his 1637 work , enables the algebraic representation of geometric objects and forms the foundation of . In an n-dimensional , the is constructed by selecting n mutually perpendicular axes that intersect at a common point O. Each point P in the is identified by an ordered of coordinates (x₁, x₂, ..., xₙ), where xᵢ denotes the of the from O to P onto the i-th , measured as a signed along that , akin to positioning on a number line. In two dimensions, the system uses a with two axes labeled x and y intersecting at the , allowing points to be represented as (x, y). In three dimensions, it extends to a with three mutually axes x, y, and z, where points are denoted (x, y, z); the axes typically follow a right-handed , such that rotating from the positive x-axis to the positive y-axis aligns the thumb of the right hand with the positive z-axis. The metric properties of the Cartesian system derive from the Euclidean metric, enabling direct computation of distances and angles. The d between two points with coordinates (x₁, ..., xₙ) and (y₁, ..., yₙ) is given by d = \sqrt{\sum_{i=1}^{n} (x_i - y_i)^2}, which represents the of the straight-line segment connecting them. The inner product of two vectors u = (u₁, ..., uₙ) and v = (v₁, ..., vₙ), which measures their alignment and is foundational for , is defined as \langle u, v \rangle = \sum_{i=1}^{n} u_i v_i. This inner product yields the squared distance when applied to the difference vector and supports the system's orthogonality, as the basis vectors along each axis have an inner product of zero with one another. Applications of the Cartesian coordinate system are central to analytic geometry, where geometric problems are solved algebraically by representing curves and surfaces via equations in coordinates. It also underpins basic vector calculus, facilitating operations like differentiation and integration in Euclidean spaces for modeling physical phenomena such as motion and fields.

Curvilinear coordinate systems

Polar coordinate system

The is a two-dimensional curvilinear coordinate system that specifies the position of a point in the using two values: the radial r from a fixed (called the ) and the angle \theta measured counterclockwise from the positive x-axis (the polar axis). Here, r \geq 0 represents the distance from the pole, while \theta is typically expressed in radians (with a range of [0, 2\pi)) or degrees (with a range of [0^\circ, 360^\circ)), though angles differing by multiples of $2\pi radians describe the same point. This system is particularly suited for describing phenomena with rotational symmetry, such as orbits or waves emanating from a central point. To relate polar coordinates to the Cartesian system, the transformation equations are x = r \cos \theta and y = r \sin \theta, which project the point onto the rectangular axes. Conversely, converting from Cartesian to polar coordinates yields r = \sqrt{x^2 + y^2} and \theta = \atan2(y, x), where the two-argument arctangent function \atan2 accounts for the correct quadrant based on the signs of x and y. These conversions leverage the definitions of sine and cosine in the unit circle, ensuring a one-to-one correspondence except at the origin, where r = 0 for any \theta. In the polar system, the infinitesimal line element ds^2 that measures distances is given by ds^2 = [dr^2](/page/R) + [r^2 d\theta^2](/page/R), derived from the in the local tangent frame. This corresponds to orthogonal factors h_r = 1 for the radial and h_\theta = r for the , indicating that displacements scale with the distance from the origin. These factors facilitate computations in , such as gradients or integrals over regions with circular boundaries. Polar coordinates find essential applications in describing , where the constant radius simplifies the of objects like or pendulums, reducing equations to angular variables. In , they represent numbers as z = r e^{i\theta}, enabling elegant handling of , , and rotations via properties of the . This form underscores the system's utility in fields like and for modeling periodic phenomena.

Cylindrical and spherical coordinate systems

Cylindrical coordinates extend the two-dimensional into three dimensions by incorporating a vertical coordinate along the of symmetry. In this system, a point in space is specified by the (\rho, [\phi](/page/Phi), [z](/page/Z)), where \rho represents the radial from the z- (with \rho \geq 0), \phi is the azimuthal angle measured from the positive x- in the xy-plane (ranging from 0 to $2\pi), and z is the height along the z- (extending from -\infty to \infty). The transformation to Cartesian coordinates is given by x = \rho \cos \phi, \quad y = \rho \sin \phi, \quad z = z. The , or infinitesimal ds, in cylindrical coordinates is ds^2 = d\rho^2 + \rho^2 d\phi^2 + dz^2, which reflects the orthogonal nature of the coordinate surfaces: cylinders of constant \rho, planes of constant \phi, and planes of constant z. Spherical coordinates provide a system suited for describing positions relative to a central in , using radial distance and two angular coordinates. A point is denoted by (r, \theta, \phi), where r is the radial distance from the (r \geq 0), \theta is the polar from the positive z-axis (ranging from 0 to \pi), and \phi is the azimuthal in the xy-plane (from 0 to $2\pi). The corresponding Cartesian conversions are x = r \sin \theta \cos \phi, \quad y = r \sin \theta \sin \phi, \quad z = r \cos \theta. The in spherical coordinates is ds^2 = dr^2 + r^2 d\theta^2 + r^2 \sin^2 \theta \, d\phi^2, accounting for the geometry of spheres of constant r, cones of constant \theta, and planes of constant \phi. In both systems, scale factors arise from the components, influencing integrals over volumes and surfaces. For cylindrical coordinates, the volume element is dV = \rho \, d\rho \, d\phi \, dz, where the \rho factor accounts for the increasing circumference at larger radii. In spherical coordinates, the volume element is dV = r^2 \sin \theta \, dr \, d\theta \, d\phi, with r^2 \sin \theta deriving from the surface area of spherical shells and the varying latitude-dependent . These coordinate systems find prominent applications in physical contexts exhibiting cylindrical or spherical symmetry. Cylindrical coordinates are particularly useful in electromagnetism for problems involving long straight wires or coaxial cables, where the axial symmetry simplifies the expressions for fields like the magnetic field around a current-carrying wire. Spherical coordinates are essential in gravitational studies, such as modeling the potential around spherical masses like planets or stars, enabling the use of spherical harmonics to expand the gravitational field in terms of angular dependencies.

Higher-dimensional and projective systems

Homogeneous coordinate system

A homogeneous coordinate system extends the representation of points from affine space to projective space by incorporating an additional coordinate dimension, allowing for a unified treatment of points at infinity and perspective transformations. In an n-dimensional projective space \mathbb{RP}^n, a point is represented by an equivalence class of (n+1)-tuples (x_1, \dots, x_n, w) \in \mathbb{R}^{n+1} \setminus \{\mathbf{0}\}, where two tuples are equivalent if one is a scalar multiple of the other by \lambda \neq 0, denoted as (x_1 : \dots : x_n : w). This scale invariance ensures that the representation is projective rather than metric. To recover affine coordinates from homogeneous ones, dehomogenization divides the first n components by the last when w \neq 0, yielding (x_1/w, \dots, x_n/w). In two dimensions, for example, the homogeneous tuple (x : y : 1) corresponds to the Cartesian point (x, y) in the affine plane, while tuples with w = 0, such as (x : y : 0), represent points at infinity, which model directions or vanishing points without a finite position. The thus forms the affine subset of the where the homogeneous coordinate w = 1. Transformations in homogeneous coordinates are linear and represented by (n+1) \times (n+1) matrices acting on the tuples, preserving the equivalence relation and thus the projective structure; these are defined up to scalar multiplication and include the full group of projective transformations. Such transformations maintain cross-ratios, a key projective invariant that generalizes ratios in affine geometry. For perspective projection, a common operation maps 3D points to 2D images via a matrix that incorporates the camera's focal length and position, effectively handling the convergence of parallel lines at infinity. In applications, homogeneous coordinates are essential in for efficient handling of perspective projections and viewport transformations, as seen in rendering pipelines like those in . They enable ray tracing by parameterizing rays as lines in , simplifying intersections with objects at varying depths. In and , they model projections, where 3D world points are mapped to 2D image coordinates, facilitating tasks like pose estimation and multi-view reconstruction.

Other commonly used systems

Toroidal coordinates provide a three-dimensional orthogonal curvilinear system well-suited for regions with toroidal symmetry, such as doughnut-shaped domains. Defined by parameters (σ, τ, φ), the coordinate surfaces consist of confocal tori (σ = constant), spheres (τ = constant), and meridional planes (φ = constant). The relation to Cartesian coordinates is \begin{align*} x &= a \frac{\sinh \tau \sin \phi}{\cosh \tau - \cos \sigma}, \\ y &= a \frac{\sinh \tau \cos \phi}{\cosh \tau - \cos \sigma}, \\ z &= a \frac{\sin \sigma}{\cosh \tau - \cos \sigma}, \end{align*} where a > 0 is a representing the distance from the to the degenerate torus (the ring circle). The is ds^2 = \frac{a^2}{(\cosh \tau - \cos \sigma)^2} \left( d\sigma^2 + \sinh^2 \tau \, d\tau^2 + \sinh^2 \tau \, d\phi^2 \right). These coordinates facilitate solving partial differential equations like in toroidal geometries, with applications in for modeling fields around ring currents or plasmas. Elliptic coordinates extend to two and three dimensions, employing confocal ellipses and hyperbolae as coordinate curves to address problems with elliptical symmetry. In , parameters (μ, ν) yield x = c \cosh \mu \cos \nu, \quad y = c \sinh \mu \sin \nu, where c > 0 is half the focal , with μ = constant tracing ellipses and ν = constant tracing hyperbolae. The scale factors are h_\mu = h_\nu = c \sqrt{\sinh^2 \mu + \sin^2 \nu}, giving the metric ds^2 = c^2 (\sinh^2 \mu + \sin^2 \nu) (d\mu^2 + d\nu^2). In , elliptic cylindrical coordinates append a z-direction, while prolate/oblate spheroidal variants adapt for ellipsoidal foci. separates in these coordinates, enabling exact solutions for boundary value problems in elliptic domains, such as conduction or in elliptical waveguides. form another orthogonal curvilinear system, ideal for domains bounded by confocal parabolas. In 2D, using (σ, τ) with σ ≥ 0, τ ∈ ℝ, x = \sigma \tau, \quad y = \frac{1}{2} (\tau^2 - \sigma^2), where σ = constant and τ = constant define families of parabolas opening in opposite directions. The metric is ds^2 = (\sigma^2 + \tau^2) (d\sigma^2 + d\tau^2). The 3D version incorporates an azimuthal angle φ, yielding ds^2 = (\sigma^2 + \tau^2) (d\sigma^2 + d\tau^2) + \sigma^2 \tau^2 d\phi^2. These coordinates simplify solutions to Laplace's equation for parabolic reflectors or flows, as seen in optics and fluid dynamics. Other systems like bispherical coordinates, which use confocal spheres and planes with metric ds^2 = \frac{a^2}{(\cosh \tau - \cos \sigma)^2} (d\sigma^2 + d\tau^2 + \sin^2 \sigma \, d\phi^2), extend orthogonality to spherical symmetries beyond standard spherical coordinates. Bipolar coordinates, based on two fixed foci, offer a 2D orthogonal system for geometries involving circular or cylindrical boundaries centered on dual points. For foci at (±a, 0), parameters (τ, σ) satisfy τ = artanh(y / (x + \sqrt{x^2 + y^2})), but commonly, τ measures the logarithmic distance ratio to the foci, and σ the angular separation. The transformation is x = a \frac{\sinh \tau}{\cosh \tau - \cos \sigma}, \quad y = a \frac{\sin \sigma}{\cosh \tau - \cos \sigma}, with metric ds^2 = \frac{a^2}{(\cosh \tau - \cos \sigma)^2} (d\tau^2 + d\sigma^2). In potential theory, they enable separable solutions for Laplace's equation around two poles, such as electrostatic potentials between coaxial cylinders or spheres, simplifying capacitance calculations. The 3D bipolar cylindrical extension adds a z-coordinate for axial symmetry.

Representation of geometric objects

Coordinates of points and vectors

In a coordinate system, a point is represented by an ordered of real numbers, known as its coordinates, which quantify its position relative to a designated and a set of basis directions. These coordinates provide an absolute positioning when measured from a fixed , but relative positioning between two points can be determined by subtracting their coordinate tuples, yielding the components of a displacement . Vectors, which encode directed quantities such as or , are mathematically defined as the difference between the vectors of two points in the system. In a given basis \{ \mathbf{e}_i \}, a \mathbf{v} is expressed as \mathbf{v} = \sum v_i \mathbf{e}_i, where the scalars v_i are its components along each basis . The magnitude of \mathbf{v}, denoted \| \mathbf{v} \|, is computed as \| \mathbf{v} \| = \sqrt{\langle \mathbf{v}, \mathbf{v} \rangle}, with \langle \cdot, \cdot \rangle representing the inner product; in an , this simplifies to \sqrt{\sum v_i^2}. For example, in a three-dimensional with vectors \mathbf{i}, \mathbf{j}, \mathbf{k}, a point P has coordinates (x, y, z), corresponding to the position \mathbf{r} = x \mathbf{i} + y \mathbf{j} + z \mathbf{k}, while a \mathbf{u} is represented as \mathbf{u} = (u_x, u_y, u_z) = u_x \mathbf{i} + u_y \mathbf{j} + u_z \mathbf{k}. Vectors are classified as or bound: vectors depend only on and , allowing without alteration, whereas bound vectors are fixed at a specific point of application. In curvilinear coordinate systems, where basis vectors vary with position, vectors are decomposed into components relative to local vectors, which are derived as partial derivatives of the position function with respect to the coordinates. These vectors lie along the coordinate curves and form a position-dependent basis, enabling the representation of vectors at each point while preserving directional and magnitude properties through the inner product.

Coordinates of lines, curves, and surfaces

In coordinate geometry, lines are fundamental one-dimensional objects that can be represented parametrically using a point and a direction . The of a line passing through a point \mathbf{a} in the direction of a nonzero \mathbf{b} is given by \mathbf{r}(t) = \mathbf{a} + t \mathbf{b}, where t is a scalar ranging over the real numbers. This form extends the concept of points by incorporating a linear progression along the direction . An equivalent representation, known as the two-point form, describes the line passing through two distinct points \mathbf{p}_1 = (x_1, y_1) and \mathbf{p}_2 = (x_2, y_2) in the plane as y - y_1 = \frac{y_2 - y_1}{x_2 - x_1}(x - x_1), assuming x_2 \neq x_1. In two dimensions, lines can also be expressed in form as ax + by + c = 0, where (a, b) is a to the line and c determines its position relative to the . Curves in extend this parameterization to more general paths. A space curve can be represented parametrically as \mathbf{r}(t) = (x(t), y(t), z(t)), where x(t), y(t), and z(t) are differentiable functions of the t, tracing the locus of points as t varies over an interval. For analyzing geometric properties independent of the parameterization speed, curves are often reparameterized by s, where s(t) = \int_{t_0}^t \|\mathbf{r}'(u)\| \, du measures the distance along the curve from an initial point, yielding a unit-speed parameterization \mathbf{r}(s) with \|\mathbf{r}'(s)\| = 1./13%3A_Vector-Valued_Functions/13.03%3A_Arc_Length_and_Curvature) Surfaces, as two-dimensional extensions, require two parameters for their coordinate representation. A is defined by \mathbf{r}(u, v) = (x(u,v), y(u,v), z(u,v)), where u and v vary over a domain in the plane, mapping to points on the surface in . Alternatively, surfaces can be described implicitly by an equation F(x, y, z) = 0, where F is a whose at zero forms the surface, useful for defining boundaries without explicit parameterization. For space curves parameterized by , the Frenet-Serret apparatus provides a local orthogonal consisting of the unit \mathbf{T}(s) = \mathbf{r}'(s), the principal \mathbf{N}(s), and the binormal \mathbf{B}(s) = \mathbf{T}(s) \times \mathbf{N}(s). The evolution of this frame is governed by the Frenet-Serret formulas: \frac{d\mathbf{T}}{ds} = \kappa \mathbf{N}, \quad \frac{d\mathbf{N}}{ds} = -\kappa \mathbf{T} + \tau \mathbf{B}, \quad \frac{d\mathbf{B}}{ds} = -\tau \mathbf{N}, where \kappa(s) = \|\mathbf{r}''(s)\| is the , measuring the rate of turning of the tangent, and \tau(s) = -\mathbf{N} \cdot \mathbf{B}'(s) is the torsion, quantifying the twisting out of the . These relations, originally derived by Frenet in his 1847 thesis and independently by Serret in 1851, form the foundation for intrinsic curve analysis in .

Transformations between systems

Change of coordinates

A change of coordinates refers to the process of mapping points from one coordinate system to another through a smooth invertible function, known as a . In the context of manifolds, if two charts (U, φ) and (V, ψ) overlap on a manifold M, the transition map φ ∘ ψ⁻¹: ψ(U ∩ V) → φ(U ∩ V) is a between open subsets of , ensuring compatibility and smoothness across the systems. This mapping allows expressions of geometric objects to be transferred between systems while preserving topological and differentiable structure. Changes of coordinates can be distinguished as active or passive transformations. A passive transformation relabels points by altering the coordinate axes or basis without moving the physical points themselves, effectively changing the description of a fixed . In contrast, an active transformation displaces the points in space while keeping the coordinate system fixed, such as rotating an object to a new position. This distinction is crucial in applications like and , where passive views emphasize coordinate invariance. Under a change of coordinates, the components of vectors and tensors adjust to maintain their intrinsic properties, leading to contravariant and rules. Contravariant vector components transform as
V'^i = \frac{\partial x'^i}{\partial x^j} V^j,
reflecting how they scale inversely to basis changes, while covariant vector components transform as
W'_i = \frac{\partial x^j}{\partial x'^i} W_j,
with the basis covectors transforming contravariantly as
dx'^i = \frac{\partial x'^i}{\partial x^j} dx^j.
These rules ensure that the V^i W_i remains . Covariant components transform like basis vectors, which vary as
\mathbf{e}'_i = \frac{\partial x^j}{\partial x'^i} \mathbf{e}_j,
emphasizing their "co-varying" nature.
In Cartesian coordinates, a common example is a , where the passive for a counterclockwise by θ in is
\begin{pmatrix} x' \\ y' \end{pmatrix} = \begin{pmatrix} \cos \theta & \sin \theta \\ -\sin \theta & \cos \theta \end{pmatrix} \begin{pmatrix} x \\ y \end{pmatrix},
relabeling axes to express the same points in the rotated frame. For curvilinear systems, such as transitioning to polar coordinates, scale adjustments via factors like h_φ = r account for varying distances along curved lines, ensuring accurate representation of lengths and ensuring the adapts properly during the mapping. The matrix of the provides a brief for how local volumes scale under these changes.

Jacobian matrix and determinant

The Jacobian matrix arises in the context of differentiable coordinate transformations between systems, serving as the matrix of first-order partial derivatives that linearizes the mapping locally. For a transformation \mathbf{x}' = \phi(\mathbf{x}) from coordinates \mathbf{x} to \mathbf{x}', the Jacobian matrix J is defined as J = \left( \frac{\partial x'_i}{\partial x_j} \right)_{i,j=1}^n, where the entries are the partial derivatives of the new coordinates with respect to the old ones. This matrix captures how infinitesimal changes in the original coordinates propagate to the transformed system, approximating the transformation as a linear map near a point. Key properties of the Jacobian matrix include its behavior under composition of transformations and the role of its determinant in preserving geometric structure. By the multivariable chain rule, the Jacobian of a composite transformation \psi \circ \phi is the product of the individual Jacobians: J_{\psi \circ \phi} = J_\psi \cdot J_\phi. The determinant \det J indicates scaling and orientation: if \det J > 0, the transformation preserves local orientation, while \det J < 0 reverses it; a zero determinant signals a singularity where the transformation is not locally invertible. In applications to integration, the Jacobian determinant enables the change of variables formula for multiple integrals over regions in \mathbb{R}^n. Specifically, for a diffeomorphism \phi: R' \to R, \int_R f(\mathbf{x}) \, d\mathbf{x} = \int_{R'} f(\phi(\mathbf{u})) \left| \det J(\mathbf{u}) \right| \, d\mathbf{u}, which accounts for the distortion of volume elements under the mapping, with the absolute value ensuring positive measure. This is essential for evaluating integrals in convenient coordinates, such as simplifying bounds or exploiting symmetry, and singularities (where \det J = 0) identify points where the transformation fails to cover the space properly, potentially requiring careful handling of the domain. In curvilinear coordinate systems, the relates to the , which defines distances and intrinsically. For a parametrization \mathbf{r}(u^1, \dots, u^n) of the , the components are g_{ij} = \frac{\partial \mathbf{r}}{\partial u^i} \cdot \frac{\partial \mathbf{r}}{\partial u^j}, forming the of the tangent vectors, which are columns of the matrix of \mathbf{r} with respect to the parameters. The of the , \sqrt{|\det g|}, gives the volume scaling factor, analogous to |\det J| in the transformation context, and facilitates computations like line elements ds^2 = g_{ij} du^i du^j.

Structural components

Coordinate lines and curves

In a coordinate system defined by coordinates (u^1, u^2, \dots, u^n), coordinate lines, also known as coordinate curves, are the one-dimensional paths traced by varying a single coordinate u^i while holding all other coordinates fixed. These lines are integral curves of the coordinate basis vectors and lie to \frac{\partial}{\partial u^i} at each point along the path. In curvilinear coordinate systems, such as those used in non-Euclidean or adapted geometries, coordinate lines are generally curved and do not coincide with geodesics unless the system is specially chosen. The arc length along a coordinate line for u^i is given by ds = h_i \, du^i, where the scale factor h_i = \left| \frac{\partial \mathbf{r}}{\partial u^i} \right| accounts for the local stretching or compression of the coordinate, with \mathbf{r} denoting the position . The total of such a is then \int h_i \, du^i. For orthogonal curvilinear coordinates, the coordinate lines associated with different indices intersect at right angles everywhere, simplifying metric computations as the line element becomes ds^2 = \sum_i (h_i \, du^i)^2. A classic example is the two-dimensional (r, \theta), where the coordinate lines for fixed \theta are straight radial rays emanating from the , and those for fixed r are concentric s; here, h_r = 1 and h_\theta = r, so the length along a radial line is simply \int dr while along a circular arc it is \int r \, d\theta.

Coordinate planes and surfaces

In three-dimensional Cartesian coordinates, the coordinate planes are the hypersurfaces obtained by fixing one coordinate to a constant value. For instance, fixing the z-coordinate at a constant k yields the plane z = k, which is to the xy-plane; similarly, x = k defines a plane to the yz-plane, and y = k a plane to the xz-plane. These planes, along with the principal coordinate planes (x=0, y=0, z=0), form the fundamental grid that divides into octants and provides a basis for visualizing and solving problems in and physics. In curvilinear coordinate systems, such as spherical coordinates (ρ, θ, φ), where ρ is the radial distance, θ the azimuthal angle, and φ the polar angle, the coordinate surfaces are more varied geometrically. Fixing ρ = constant produces spheres centered at the origin; fixing θ = constant results in vertical half-planes containing the z-axis; and fixing φ = constant generates with apex at the origin and axis along the z-axis, such as φ = π/4 forming a 45-degree . The induced on these surfaces, derived from the ambient , governs distances and areas within them—for example, on a φ = constant, the induced simplifies to ds² = dρ² + ρ² sin² φ dθ², reflecting the conical . In n-dimensional , coordinate hypersurfaces are (n-1)-dimensional submanifolds obtained by fixing one coordinate to a constant, generalizing the planes in . For example, in Cartesian coordinates (x₁, ..., xₙ), fixing xᵢ = c defines a parallel to the other coordinate axes, forming an affine of dimension n-1. These hypersurfaces foliate the space, partitioning it into layers that facilitate , , and of multidimensional functions. In curvilinear systems, such fixed-coordinate sets yield more complex hypersurfaces, like hypercones or hyperspheres, with induced metrics that account for the of the coordinate grid. Coordinate planes and hypersurfaces play key roles in applications, such as dividing space into regions for domain decomposition in numerical methods or serving as boundaries in partial differential equations (PDEs). In PDEs, like the Laplace equation ∇²u = 0 on a rectangular , boundary conditions are often specified on coordinate planes (e.g., Dirichlet conditions u=0 on x=0 and x=a), enabling and exact solutions via . This structure simplifies solving heat conduction or electrostatic problems in bounded regions.

Coordinate systems in geometry and topology

Coordinate maps and charts

In , a coordinate map, also known as a coordinate chart, provides a local representation of a manifold by mapping an open subset of the manifold to an open subset of Euclidean space. Specifically, for an n-dimensional manifold M, a coordinate chart is a pair (U, φ), where U is an open subset of M and φ: U → ℝ^n is a bijective continuous map with a continuous inverse, making φ a homeomorphism onto its image φ(U), which is open in ℝ^n. This structure allows points on the manifold to be assigned local coordinates in a way that resembles Euclidean space, facilitating the application of calculus and analysis. For smooth manifolds, the coordinate map must satisfy additional regularity conditions to ensure compatibility with the . The map φ is required to be a , meaning both φ and its inverse φ^{-1} are infinitely differentiable () functions. Moreover, if two coordinate charts (U, φ) and (V, ψ) on M have overlapping domains (U ∩ V ≠ ∅), the transition map ψ ∘ φ^{-1}: φ(U ∩ V) → ψ(U ∩ V) must be , ensuring that the local coordinate representations are compatible across overlaps. The U is open in the topology induced on M, and this setup defines the maximal smooth atlas on M. The regularity of a coordinate map is further characterized by the properties of its dφ. At each point x ∈ U, the dφ_x: T_x M → T_{φ(x)} ℝ^n must have full n, meaning it is both injective (making φ an ) and surjective (making φ a submersion) locally. This full-rank condition guarantees that φ is a , preserving the and of the manifold without singularities. Such regularity ensures that spaces and differential forms can be consistently transferred between the manifold and via the chart. A classic example of a coordinate map is the on the 2-sphere S^2. Consider the projection from the (0,0,1) onto the xy-plane: for a point p = (x,y,z) ∈ S^2 excluding the , the map φ(p) = (x/(1-z), y/(1-z)) ∈ ℝ^2 is a , providing coordinates that cover S^2 minus one point. A second chart from the covers the remaining point, and their transition map is , illustrating how coordinate maps enable a global description of the manifold. Coordinate maps are fundamental building blocks, and collections of them form atlases that cover the entire manifold.

Atlases on manifolds

In , an atlas on a manifold M is a collection \mathcal{A} = \{(U_\alpha, \phi_\alpha) \mid \alpha \in I\} of coordinate charts, where each U_\alpha \subset M is an , \phi_\alpha: U_\alpha \to \phi_\alpha(U_\alpha) \subset \mathbb{R}^n is a onto an of , the sets U_\alpha form an open cover of M, and the transition maps \phi_\alpha \circ \phi_\beta^{-1}: \phi_\beta(U_\alpha \cap U_\beta) \to \phi_\alpha(U_\alpha \cap U_\beta) are smooth (i.e., C^\infty) diffeomorphisms on their domains for all \alpha, \beta \in I. This structure allows local Euclidean coordinates to be glued together globally while preserving differentiability. The compatibility condition ensures that the atlas induces a well-defined on M, meaning that functions and maps defined using these coordinates behave consistently across overlaps. A atlas is maximal if it contains every compatible on M; every smooth atlas extends uniquely to a maximal one, which fully determines the smooth structure and allows the manifold to be equipped with a consistent notion of differentiability. The n must be the same for all charts in the atlas, reflecting the intrinsic dimensionality of M. For example, the 2-sphere S^2 cannot be covered by a single chart diffeomorphic to \mathbb{R}^2 due to topological obstructions like non-trivial , requiring at least two charts—such as stereographic projections from the north and south poles—to form a smooth atlas with compatible transitions near the . Similarly, Riemann surfaces, which are one-dimensional complex manifolds (real dimension 2), rely on atlases of holomorphic charts where transition maps are biholomorphic, enabling global definitions of complex-analytic functions; the Riemann sphere, for instance, uses two charts analogous to those on S^2.

Specialized applications

Orientation-based coordinates

Orientation-based coordinates describe the spatial orientation of a local coordinate relative to a fixed reference , typically through parameters that capture rotations in three-dimensional . These systems are essential in fields where the alignment of material structures or rigid bodies must be precisely quantified, such as in for crystal lattice orientations or in for object poses. Unlike position-based coordinates, orientation-based ones focus solely on rotational , parameterizing the special SO(3), which consists of all proper rotations in space. A widely used parameterization is , denoted as (α, β, γ), which represent a of three successive rotations about specific axes of the coordinate frame. For instance, in the ZYZ convention common in , the first rotation by α is about the z-axis, followed by β about the new y-axis, and γ about the new z-axis again. This composition yields a R \in \mathrm{SO}(3), an orthogonal 3×3 matrix with 1 that transforms vectors from the local to the reference frame: R = R_z(\gamma) R_y(\beta) R_z(\alpha), where each R is a basic rotation matrix. However, Euler angles suffer from gimbal lock, a singularity where the representation loses one degree of freedom—typically when β = ±90°—causing multiple orientations to map to the same point and complicating interpolation or control. This issue arises due to the topological properties of SO(3), which is not simply connected and requires at least three parameters but exhibits such degeneracies in angular representations. In applications like molecular modeling, Euler angles facilitate the alignment of protein structures or crystal orientations during techniques such as molecular replacement in , enabling the computation of rotation matrices to fit models to experimental density maps. Similarly, in attitude control, they describe the orientation of or relative to inertial frames, aiding in stability analysis and design for maneuvers. To mitigate , quaternions serve as an alternative representation, expressed as q = w + x\mathbf{i} + y\mathbf{j} + z\mathbf{k} with \|q\| = 1, providing a singularity-free from the hypersphere to SO(3) via double covering. Quaternions are particularly valued in these domains for smooth interpolation () and in simulations.

Geographic coordinate systems

Geographic coordinate systems provide a standardized for specifying locations on 's surface, primarily using angular measurements relative to the and , augmented by a vertical component for three-dimensional positioning. These systems approximate the as an oblate rather than a perfect to account for its , enabling precise global navigation and mapping. While often idealized using spherical coordinates for mathematical simplicity, geographic systems incorporate ellipsoidal models to reflect the planet's true shape. In geodetic coordinates, positions are defined by three parameters: , which measures the angle from the toward the poles ranging from -90^\circ at the to +90^\circ at the ; , which measures the angle east or west from the ranging from -180^\circ to +180^\circ; and ellipsoidal height h, the distance above or below the reference along the local . These coordinates form the basis for global positioning, with providing horizontal location and height adding the vertical dimension. The reference surface for these coordinates is typically an of revolution, defined by its semi-major axis a (equatorial ) and f (measure of polar compression). The World Geodetic System 1984 (WGS84), a standard datum used internationally, employs an ellipsoid with a = 6378137 m and f = 1/298.257223563. This model closely approximates the , an surface coinciding with mean , but deviates due to local gravitational variations; these deviations, known as geoid undulations, range from approximately -107 m to +85 m relative to the WGS84 ellipsoid. Undulations are critical for converting ellipsoidal heights to orthometric heights (above sea level), ensuring accurate elevation data in applications like . To represent curved geographic coordinates on flat maps, map projections transform the ellipsoidal surface onto a , inevitably introducing distortions in shape, area, distance, or direction. The , a cylindrical conformal projection suitable for , maps directly to the x-coordinate and to the y-coordinate via the formula: \begin{align*} x &= \lambda, \\ y &= \ln \left( \tan \left( \frac{\pi}{4} + \frac{\phi}{2} \right) \right), \end{align*} where angles are in radians and distances are scaled by the ellipsoid's radius. This projection preserves angles (conformal), making it ideal for bearings, but it distorts areas progressively toward the poles, exaggerating high-latitude regions like . Geographic coordinate systems underpin key applications in modern geospatial technology. The (GPS) relies on WGS84 to broadcast satellite positions and compute user locations in , , and height. In , these coordinates enable the creation of thematic and topographic maps through projections. For regional analysis requiring Cartesian-like grids, the Universal Transverse Mercator (UTM) system projects the onto 60 transverse Mercator zones, each 6° wide in longitude, providing easting and northing values in meters for low-distortion local mapping.

Relativistic coordinate systems

In special relativity, coordinate systems are extended to four-dimensional spacetime, incorporating time as a coordinate on equal footing with space to account for the invariance of the speed of light. The standard framework is Minkowski space, where coordinates are typically denoted as (ct, x, y, z), with c being the , and the spacetime interval is given by the metric ds^2 = -c^2 dt^2 + dx^2 + dy^2 + dz^2. This pseudo-Euclidean metric distinguishes timelike, spacelike, and lightlike separations, enabling the description of in flat spacetime. Transformations between inertial frames in are governed by Lorentz transformations, which preserve the metric; for motion along the x-axis with velocity v, they take the form x' = \gamma (x - v t), \quad t' = \gamma \left(t - \frac{v x}{c^2}\right), \quad y' = y, \quad z' = z, where \gamma = 1 / \sqrt{1 - v^2/c^2}. These coordinates reduce to the flat-space limit of Cartesian systems when the speed of light is taken to infinity. Inertial frames in are those moving at constant velocity relative to one another, where the laws of physics, including , take their simplest form without fictitious forces. Non-inertial frames, such as accelerating ones, require additional terms to describe motion, but applies strictly to inertial observers; extensions to non-inertial cases are handled in . General relativity generalizes coordinate systems to curved , where the encodes gravitational effects through the , treating acceleration and gravity as locally indistinguishable. A seminal example is the Schwarzschild coordinate system for the exterior of a spherically symmetric, non-rotating M, with coordinates (t, r, θ, φ) and ds^2 = -\left(1 - \frac{2GM}{c^2 r}\right) c^2 dt^2 + \left(1 - \frac{2GM}{c^2 r}\right)^{-1} dr^2 + r^2 (d\theta^2 + \sin^2\theta \, d\phi^2), where G is the ; this solution describes the geometry around black holes and stars. However, these coordinates exhibit singularities at r = 0 (a physical ) and at r = 2GM/c² (the event horizon), the latter being a coordinate removable by transformations like Kruskal-Szekeres coordinates, indicating no true breakdown of there. Relativistic coordinate systems find practical applications in technologies like the (GPS), where satellite clocks experience : special relativistic effects from orbital velocity cause a daily loss of about 7 μs, while general relativistic gravitational effects cause a gain of about 45 μs, resulting in a net gain of approximately 38 μs per day, necessitating built-in corrections of approximately 38 μs per day for positional accuracy within meters. In cosmology, the Friedmann-Lemaître-Robertson-Walker (FLRW) coordinates describe homogeneous, isotropic expanding universes with metric ds^2 = -c^2 dt^2 + a(t)^2 \left[ dr^2 + r^2 (d\theta^2 + \sin^2\theta \, d\phi^2) \right] (for flat space, k=0), where a(t) is the scale factor governing cosmic expansion, originally derived from assuming spatial uniformity.

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