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References
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[1]
[PDF] Labeling Images with a Computer GameJan 12, 2004 · From the player's perspective, the goal of the ESP game is to guess what their partner is typing for each image. Once both players have typed ...
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Games with a Purpose - Carnegie Mellon University | CMUThe first GWAP developed by von Ahn, the ESP Game displays images to two players who each try to guess words that the other player would use to describe the ...
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A fall spring-clean - Google BlogSep 2, 2011 · Image Labeler: We began Google Image Labeler as a fun game to help people explore and label the images on the web. Although it will be ...
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[PDF] Games with a Purpose - Carnegie Mellon UniversityJun 2, 2006 · The ESP Game is extremely popu- lar, with many people playing more. Games with a Purpose. Luis von Ahn. Carnegie Mellon University. Page 2. June ...
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Rising Star Luis von Ahn Named to Popular Science's "Brilliant 10"Sep 15, 2006 · The first game von Ahn created was the ESP Game, which paired up players ... 100,000, he notes. "Now, we can get 400 million people working ...
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Google turns to crowdsourcing with image labeler - Ars TechnicaThe image labeler is based on Carnegie Mellon faculty member Luis von Ahn's ESP Game, which Google has officially licensed. Ahn believes ...
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[PDF] GWAPs: Games with a Problem - FDG 2014Even after the initial success of the. ESP Game, it was shut down in 2011 [15]. ... Luis von Ahn and Laura Dabbish kicked off the genre of. “games with a ...
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Crowdsourcing Stereotypes: Linguistic Bias in Metadata Generated ...While ESP has been shown to produce relevant labels, critics claim they are obvious and stereotypical. Based on theories of linguistic biases, we examine ...
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NextSpace : the OCLC Newsletter No. 19In one four-month period, 13,000 players produced 1.3 million labels for some 300,000 images. Over time, the game attracted 200,000 regular players, and ...
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[PDF] Security Design in Online GamesSecurity Design in Online Games. Jeff Yan. Department of Computer Science and Engineering. The Chinese University of Hong Kong. Shatin, N.T., Hong Kong. Email ...
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Designing Games With a Purpose - Communications of the ACMAug 1, 2008 · The ESP Game, introduced in 2003, and its successors represent the first seamless integration of game play and computation. How can this ...
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[12]
[PDF] Streamlining Attacks on CAPTCHAs with a Computer Game - IJCAIOur work is inspired by the ESP game [von Ahn and Dab- bish, 2004], which pairs two randomly selected online play- ers to create labels for images on the Web.<|control11|><|separator|>
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THE ETHICS OF AI - Power, Critique, ResponsibilityOct 11, 2025 · acquired by Google in 2006 and rebranded as Google Image Labeler. ... consent dialogue affirms the (false) liberalist imaginary that privacy ...
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AI has a culturally biased world view that Google has a plan to changeDec 2, 2018 · A standard image-recognition system, trained on open-source data sets, can recognize a bride in a white dress, reflecting the classic Western ...
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[15]
[PDF] More than just a game: ethical issues in gamificationMay 12, 2016 · In ''Framing the ethical issues'' section, we explore a framework for gamification ethics, with a focus on exploitation, manipulation, various.
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[PDF] Human Computation Requires and Enables a New Approach to EthicsIronically, human computation provides a potential solution to these ethical challenges. ... von Ahn, B. Maurer, C. McMillen, D. Abraham, and M. Blum, “reCAPTCHA: ...
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[PDF] IMPROVING IMAGE SEARCH WITH PHETCH Luis von Ahn, Shiry ...Like the ESP. Game, Phetch is an example of a general approach to computational problems, called “Human Computation,” where humans are recruited to collectively ...
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A survey of image labelling for computer vision applicationsThe ESP game (von Ahn & Dabbish, Citation2004) was one of the earliest examples. At the time, it aimed at providing semantic descriptions “for most images of ...
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ESP-Game - KaggleIn the ESP game, two players gain points by predicting the same keyword for an image without communication. This dataset is very challenging.
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Laura Dabbish - Google ScholarLabeling images with a computer game. L Von Ahn, L Dabbish. Proceedings of the SIGCHI conference on Human factors in computing systems …, 2004. 3197, 2004.<|separator|>
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[PDF] 39 A Game-Theoretic Analysis of the ESP Game - David C. ParkesIn establishing the second point, the authors test a bot programmed with a simple language model learned from the Google Image Labeler, which infers what label ...
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[PDF] Human-Based Character Recognition via Web Security MeasuresSep 12, 2008 · reCAPTCHA: Human-Based Character. Recognition via Web Security ... von Ahn, M. Blum, J. Langford, Commun. ACM 47, 56 (2004). 3. K ...
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[PDF] Peekaboom: A Game for Locating Objects in ImagesSep 1, 2005 · We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its ...
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[PDF] Reconstructing the World in 3D: Bringing Games with a Purpose ...The result is PhotoCity, a game played outdoors with a camera, in which players take photos to capture flags and take over virtual models of real buildings. The ...
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How to Design a Game With a Purpose - PlaygroundFeb 9, 2020 · In this current post, we'll discuss the general guidelines of building a GWAP for some problems. ... Amazon Mechanical Turk. This is a big one for ...
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Appen to Acquire Figure Eight to Create Industry LeaderMar 10, 2019 · This acquisition combines the scale, quality and language expertise of Appen's leading global crowd with Figure Eight's innovative data ...Missing: GWAP | Show results with:GWAP
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[PDF] Designing Games With a Purpose - CMU School of Computer ScienceJul 21, 2008 · Two of the most popular. GWAPS—ESP and Verbosity— can be played online at www.gwap.com. ... Luis von Ahn (lav@andrew.cmu.edu) is an assistant.