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Framer

Framer is a collaborative for creating interactive prototypes and production-ready websites, enabling users to build responsive sites with features like integration, optimization, , and AI-assisted generation without requiring . Developed by Framer Inc., a company founded in 2014 by former designers Koen Bok and Jorn van Dijk in , , it originated as a prototyping platform before pivoting to emphasize no-code and . The tool supports vector editing, animations, components, variants, and responsive constraints, allowing designers to transition seamlessly from ideation to deployment while integrating with tools for high-fidelity /UX work. Framer has achieved significant growth, raising over $100 million in funding in August 2025 at a $2 billion valuation, marking its status as a and positioning it as a competitor to platforms like and through innovations in AI-driven workflows and visual . Its emphasis on flexibility and has made it popular for portfolios, agency sites, and complex interfaces, with built-in hosting and drag-and-drop editing streamlining production.

History

Founding and Initial Development (2013–2014)

Framer was founded in 2013 by Dutch designers Koen Bok and Jorn van Dijk in Amsterdam, following their return from the United States after selling their Mac app development studio, Sofa, to Facebook in 2011. Van Dijk had served as an early product designer at Facebook, contributing to interface prototypes, while Bok focused on animation and interaction tools. The duo aimed to create a prototyping framework that empowered designers to build dynamic, code-driven interfaces without requiring deep programming expertise, addressing gaps in tools like Sketch or Photoshop that limited interactions to static visuals. Initial development centered on Framer.js, an open-source that used —a concise compiling to —for defining layers, events, and animations. Bok publicly announced Framer in early 2013, with version 2 launching by May 16, 2013, introducing hardware-accelerated rendering via CSS transforms and spring-based physics for realistic motion effects. This version supported device emulation for and , enabling prototypes that mimicked native app behaviors, such as gesture handling and state transitions. Throughout 2013 and 2014, the team iterated rapidly through community feedback, releasing modules for advanced features like data binding and HTTP requests, while maintaining an emphasis on web standards for exportable, performant prototypes. Framer.js gained traction among UI/UX professionals for its balance of visual design integration and programmatic flexibility, fostering an early of user-contributed examples and plugins. By late 2014, the tool had evolved into a more robust platform, setting the stage for commercial expansion beyond the initial library.

Launch of Framer Prototype Tool (2014–2018)

Framer was founded in 2014 by former product designers Koen Bok and Jorn van Dijk in , with the initial goal of enabling high-fidelity interactive prototyping beyond static mockups. The company's first product built on , an open-source framework Bok had developed earlier for animating and interacting with design prototypes using code. This code-centric approach allowed designers to script precise behaviors, transitions, and states, addressing limitations in tools like or Photoshop by producing functional demos shareable via links. In 2015, Framer released Framer Studio, a application for macOS that introduced a visual alongside the editor, reducing the barrier for non-coders while retaining scripting power for complex interactions. The tool supported importing designs from , layering vectors and images, and defining prototypes with events like taps, swipes, and scrolls, outputting browser-previewable results without compilation. Adoption grew among tech firms; by 2017, companies including , , and used it for app feature testing, valuing its ability to simulate real device physics and micro-interactions. Throughout 2016–2018, Framer iterated on prototyping capabilities, adding CMS previews, device frame overlays, and enhanced animation curves to streamline iteration cycles. A 2017 update integrated full visual like auto-layout and components, bridging prototyping with static design workflows. These enhancements positioned Framer as a versatile tool for teams, though its hybrid code-visual nature required learning curves compared to purely no-code alternatives. In November 2018, Framer secured $24 million in Series B funding led by , reflecting investor confidence in its prototyping market traction amid rising demand for collaborative .

Framer X and Technological Shift (2018–2020)

In September 2018, Framer released Framer X, a major overhaul of its prototyping tool that transitioned from the -based Framer to a -powered application. This shift replaced scripting with ES6, enabling designers to create and manipulate interactive components visually without manual coding. The update emphasized component-based design, where elements like frames and overrides functioned as reusable modules, facilitating smoother handoff to developers and reducing discrepancies between prototypes and production code. The technological pivot addressed limitations in Framer Classic, such as its reliance on browser-based execution, by adopting 's declarative paradigm for more scalable interactions and animations. Framer X introduced canvas-based editing with layers organized as React components, supporting features like code overrides for custom logic and improved import/export compatibility with tools like . This enabled prototyping of complex transitions, states, and events directly in a unified interface, positioning Framer toward code-savvy designers and UX engineers rather than pure visual prototypers. Amid this transition, Framer secured $24 million in Series B funding in November 2018, led by investors including Index Ventures, to accelerate development of Framer X's ecosystem, including a beta private design store for component sharing. Between 2019 and 2020, iterative updates refined integration, such as enhanced event handling and via overrides, though early versions faced criticism for incomplete zooming and import workflows compared to predecessors. By bridging design and code more effectively, Framer X laid groundwork for future expansions into full-site building, diverging from standalone prototyping toward a hybrid toolset.

Evolution to Website Builder (2020–Present)

In the years following the release of Framer X, the platform began incorporating features that bridged prototyping with web production, such as enhanced responsive layouts and component libraries optimized for site-scale designs, laying groundwork for full website creation capabilities. This evolution addressed limitations in earlier versions by emphasizing no-code workflows for interactive web elements, enabling designers to prototype experiences that could transition more seamlessly to deployable sites. By 2021, internal developments focused on publishing pipelines, culminating in beta testing for site-specific tools. The pivotal advancement occurred on May 24, 2022, with the official launch of Framer Sites, which ended the beta phase and integrated website publishing directly into the core Framer editor. This update allowed users to design, animate, and deploy responsive, production-ready websites on custom domains without exporting code or relying on external developers, supported by built-in hosting on framer.app subdomains. Framer Sites introduced features like automatic responsive generation, optimization, and basic analytics, positioning the tool as a competitor to platforms like by prioritizing designer autonomy in end-to-end web creation. Subsequent updates from 2023 onward expanded the website builder's scope, including the introduction of Framer AI on June 14, 2023, for generating layouts and content via prompts, alongside integrations for dynamic content management. In 2024 and 2025, enhancements such as advanced editing, AI wireframing tools announced at the 2025 event, multi-selection for pages and assets, and improved overflow handling with "Clip" functionality further refined and for complex sites. These iterations have sustained Framer's growth, with the platform reporting increased adoption for professional web deployment while maintaining its roots in visual design.

Core Features and Capabilities

Prototyping and

Framer's prototyping tools enable designers to build interactive user experiences by connecting design frames to simulate navigation and user flows without writing code. Core interactions include triggers such as taps, drags, hovers, and scrolls, which can initiate overlays, swaps, or page transitions to replicate or behaviors. These features support the creation of fully functional prototypes that demonstrate realistic user journeys, from simple button presses to multi-step processes. Animations and micro-interactions are integrated via visual controls, allowing for properties like opacity, , , and to be animated with easing curves and timing adjustments. Scroll effects, such as or triggered reveals, enhance prototypes by linking motion to changes, while gestures incorporate physics simulations for natural drag-and-drop or swipe responses. Variants provide a mechanism for defining component states—such as hover, active, or error—enabling dynamic responses without duplicating elements, which streamlines iteration and maintains consistency across prototypes. For advanced interaction design, Framer supports code components built with and , permitting custom logic like conditional behaviors or integrations within prototypes. Overrides allow designers to modify these components visually or via code snippets, extending no-code prototypes to handle complex scenarios such as data-driven animations or third-party embeds. Real-time previews eliminate the need for separate compilation steps, and prototypes can be instantly published as shareable web links for stakeholder review or user testing, with built-in commenting for feedback. This approach facilitates high-fidelity testing closer to production, as prototypes leverage the same rendering engine used for final sites.

Website Creation and Publishing Tools

Framer provides a visual, no-code for website creation, allowing users to build responsive sites through drag-and-drop placement of elements such as text, images, buttons, and sections on a . This includes support for advanced design features like variants for interactive states, layout constraints for adaptability across devices, and built-in animations and effects to enhance without requiring custom code. The platform integrates a (CMS) directly into the design workflow, enabling dynamic content updates via collections for items like posts or product listings, with real-time previews and tools for teams. Users can incorporate code components for custom functionality, such as embedding third-party integrations, while maintaining visual editing primacy. Publishing occurs via a one-click process from the editor, automatically generating a on Framer's hosting (e.g., site-name.framer.) with optimized and features like automatic . Custom domains can be connected through DNS configuration, with Framer handling SSL certificates and redirects. Built-in tools allow editing, generation, and optimizations, including recent additions like Dynamic Optimization for faster load times on published sites. Framer's hosting is and does not direct export of sites to third-party providers, requiring users to remain within its for deployment, though integrations track traffic and conversions post-publish. This model emphasizes seamless iteration from to live site, with free publishing on subdomains and paid plans unlocking custom domains and advanced features.

Content Management and Optimization

Framer's (CMS) integrates directly into its , enabling users to organize and update dynamic content through visual collections without requiring custom code. Users create structured collections containing fields for text, images, rich text, dates, and relations, which populate lists, grids, and detail pages automatically. This approach supports scalable content workflows, such as blogs, portfolios, or product catalogs, where individual items can be edited inline on the live site preview, with changes propagating across connected components. Dynamic content rendering in Framer relies on conditional logic, filtering, , and variables to adapt layouts based on , including index-based variations for staggered designs like alternating cards in galleries. For instance, CMS lists can filter items by tags or categories, displaying personalized views, while detail pages link to specific collection entries via slugs or IDs for SEO-friendly URLs. Role-based access controls limit editing permissions, though advanced users note limitations in granular permissions compared to enterprise platforms. Optimization within Framer's emphasizes performance and search visibility, with automatic , , and font optimization applied to CMS-sourced assets to reduce load times. Built-in controls allow per-page customization of titles, descriptions, Open Graph tags, and structured data (e.g., for articles or products), alongside directives, noindex rules, and 301 redirects to manage crawl budgets and preserve traffic during updates. As of October 2025, Dynamic Optimization accelerates site rebuilds to seconds for large CMS-driven sites by prioritizing incremental updates to changed content, enhancing publish efficiency without full recompilation. Further refinements include backend compression for CMS item saves and CDN caching for faster delivery, reducing latency for visitors accessing dynamic pages. While Framer's tools achieve high Core Web Vitals scores out-of-the-box—often exceeding 90/100 on Google's PageSpeed Insights—users must manually optimize heavy media or third-party embeds to avoid penalties, as the platform handles core static and dynamic rendering but delegates video hosting externally for best results. Independent tests confirm Framer sites routinely rank well when leveraging these features, though outcomes vary with content volume and external linking strategies.

AI and Advanced Integrations

Framer's capabilities enable users to generate prototypes and full sites from text prompts, automating initial and structure creation to accelerate workflows. As of 2025, the "Start with " feature produces responsive wireframes, layout suggestions, and content outlines based on user descriptions, with smart edits for refinement. This tool focuses on structural foundations rather than stylistic details, allowing scalability into interactive prototypes. Additional functions handle content tasks, such as refining copy, localizing text across languages while preserving brand voice, and generating alt text for . The platform supports custom AI plugins, permitting integration with external models including , Anthropic's Claude, and for specialized outputs like image synthesis, text rewriting, and dynamic content adaptation. Developers can build these plugins to extend Framer's native tools, embedding AI-driven effects such as automated visual enhancements or real-time personalization without requiring external coding environments. Advanced integrations facilitate connections to third-party services, including endpoints for data syncing, form builders like FramerForms for multi-step inputs and file uploads, and embeddable scripts for tools such as Spline () or Rive (advanced animations). Framer's component allows no-code creation of complex elements like cookie banners or tabs, while broader ecosystem plugins support tracking, optimization, and hooks, enabling hybrid no-code/low-code deployments. These features position Framer as a bridge between prototyping and production-ready sites, though custom integrations may necessitate verification for compatibility and performance.

Technical Architecture

Underlying Technologies and Framework

Framer's technical architecture centers on a component-based system leveraging and , enabling designers and developers to build interactive prototypes and websites through a unified . Code components in Framer are implemented as standard components, which render directly within the design environment, previews, and published outputs, allowing for native integration of custom logic, , and third-party libraries. This foundation facilitates overrides—functions that modify component properties dynamically—using ES6+ syntax to inject behaviors like calls or complex animations without leaving the tool. The framework employs a declarative akin to React's , where components maintain variants for states (e.g., hover, active) and respond to user interactions via event handlers defined in . This structure supports responsive design through breakpoints and constraints, compiling designs into optimized , CSS, and bundles for deployment. Framer's runtime handles real-time collaboration and previewing via WebSockets, ensuring low-latency updates across canvases. For extensibility, the platform exposes an for programmatic control, including hooks for data fetching and rendering custom nodes. At its core, Framer generates production-ready code from visual designs, producing lightweight components that preserve fidelity to the original layout and interactions, minimizing bloat compared to traditional markup generation. This approach, introduced with Framer X in 2018, shifted from earlier CoffeeScript-based scripting to a full ecosystem, empowering hybrid workflows where non-coders handle visuals and developers refine via . The architecture prioritizes performance through tree-shaking and , with published sites hosted on a global CDN for static assets and dynamic elements routed server-side when needed for integrations.

Customization, Code Export, and Extensibility

Framer enables customization through reusable components, which designers can create, modify, and manage using variants for states like hover or active, and variables for dynamic properties such as colors or . These components support property controls for visual manipulation of props and auto-sizing to adapt to layouts, allowing precise adjustments without altering underlying . Additionally, code overrides—small functions—permit modification of any layer's properties or behavior, such as adding custom interactions or animations to existing elements. For code export, Framer does not provide native support for exporting full websites to , CSS, or for self-hosting, as the platform is designed for hosted publishing and management. However, third-party plugins like React Export enable conversion of individual components or prototypes into production-ready code with support, responsive settings, and type definitions, facilitating integration into external codebases. Tools such as Unframer further assist by generating files from selected Framer components via command-line processing. Extensibility in Framer is achieved through a plugin marketplace featuring over 30 tools as of October 2024, including canvas enhancements (e.g., for effects), CMS integrations (e.g., ), and AI-driven features for content generation. Developers can build custom code components in or , which export as reusable modules with features like property controls and sharing capabilities, extending core functionality for advanced interactions or third-party connections. Integration plugins also bridge Framer with external tools like for syncing designs or Photoshop for asset handling, enhancing workflow without leaving the environment.

Business Model and Market Position

Pricing Structure and Monetization

Framer operates a tiered subscription model for its services, with plans designed to accommodate individual users, small teams, and larger organizations. The Free plan supports non-commercial prototyping and basic site building with limitations such as 10 CMS collections, 1,000 pages, and no custom domain support. Paid plans include at $10 per month (billed annually), which provides access for students, freelancers, and small projects with features like custom domains, 30 pages, and 10 bandwidth; at $30 per month (billed annually or monthly), suited for professionals and small teams with expanded (10 collections, 2,500 items), staging, and roles/permissions; and Scale at $100 per month (annual billing only), targeted at growing companies with higher limits (300 pages, 20 CMS collections, 10,000 items, 200 bandwidth) and premium features like priority support and a global CDN. Enterprise plans offer custom with tailored limits, , and dedicated for large- deployments. Additional editors beyond the included one cost $20 per user per month, with seat limits varying by plan (e.g., up to 10 for and ). Billing flexibility includes annual commitments for cost savings, with overages charged for exceeding limits (e.g., $20 per additional 100 pages on ). Add-ons such as extra locales ($20 each) or ($50 per 500,000 events) enable further .
PlanMonthly Price (Annual Billing)Key Limits and Features
Free$010 CMS collections, 1,000 pages, 5MB uploads, no custom domain
Basic$101 CMS collection, 1,000 items, 10 GB , custom domain
Pro$3010 CMS collections, 2,500 items, 100 GB , /permissions
Scale$10020 CMS collections, 10,000 items, 200 GB , premium CDN
Framer's primary monetization derives from these subscriptions and usage-based add-ons, supplemented by a where users can sell templates and components while retaining 100% of earnings, though Framer benefits indirectly through user referrals offering up to 50% commission. This model supports scalability, with no upfront costs for the tier encouraging adoption before upgrading. Students receive complimentary access equivalent to paid hosting value.

Funding, Growth, and Company Operations

Framer was founded in 2013 by Jorn van Dijk and Koen Bok in , , where the company maintains its headquarters and primarily operates as a cloud-based software platform. The firm functions as a for-profit entity focused on developing tools for interactive prototyping and no-code website building, with a team estimated at over 300 employees as of 2025. The company has secured multiple funding rounds totaling over $160 million. Its initial funding occurred on December 23, 2014, followed by subsequent early-stage and late-stage investments. In September 2023, Framer raised $27 million in a Series C round led by Meritech Capital, with participation from Atomico, Accel, and Foundation Capital. Most recently, on August 13, 2025, it closed a $100 million Series D round led by Meritech Capital and Atomico, achieving a $2 billion valuation. Framer has demonstrated rapid growth, attaining $50 million in annual recurring revenue in 2025 while projecting to double that figure to $100 million by 2026, with operations remaining . The platform supports 500,000 monthly active users, primarily software developers and designers, and facilitated over 30 million website publishes in 2024 alone. This expansion reflects increasing adoption for high-traffic site management.

Reception and Impact

Adoption and User Demographics

Framer has experienced rapid adoption since its pivot to a full building platform in 2021, with live sites growing from approximately 103,000 by the end of 2024 to over 199,000 active websites as of October 2025, reflecting a more than tripling of its user base in the prior year. Monthly site launches reached about 9,000 in December 2024, marking a 10% increase from November, though quarterly live site counts dipped slightly by under 5% in early 2025 amid broader market fluctuations. The platform powers roughly 0.2% of known systems globally, with over 233,000 total detected usages including staging sites. User demographics skew toward professional web designers, UI/UX specialists, and independent creators, particularly those in no-code/low-code workflows seeking to bridge without extensive . Adoption has surged among startups and founders for rapid deployment, as well as design agencies leveraging no-code tools, which saw a 750% increase in platform uptake since 2022 per industry reports. Over 10,000 companies integrate Framer into their tech stacks, with a growing segment evidenced by a $100 million funding round at a $2 billion valuation in August 2025 targeted at customers. Community engagement underscores a creator-driven base, with Framer hosting 83 meetups across 26 countries in 2024 and amassing 154,700 followers on X (formerly Twitter), 100,000 on Instagram, and 11 million YouTube views, largely from independent tutorials and showcases. Revenue metrics, reaching $35 million in 2025 with a 318-person team, further indicate scaling appeal among mid-sized teams and agencies over solo hobbyists. While precise age or geographic breakdowns remain undisclosed, usage patterns align with tech-savvy professionals in North America and Europe, where front-end development tools like Framer facilitate streamlined prototyping for interactive UIs.

Achievements and Industry Influence

Framer achieved a significant in August 2025 by raising $100 million in Series D funding at a $2 billion valuation, led by venture firms including Index Ventures and , reflecting investor confidence in its no-code platform. This round followed earlier funding successes, with the company reporting $50 million in annual recurring revenue (ARR) for 2025 and projections to double that figure in 2026. Prior growth included a pivot from prototyping tools, where ARR reached $10 million by 2023 after a low of $2.5 million in 2021, demonstrating rapid scaling post-reorientation toward full-site building. The platform supports over 500,000 monthly active users and powers hundreds of thousands of active websites, primarily among startups and designers seeking production-ready outputs without developer dependency. Framer also launched initiatives like the Framer Awards in 2024 to recognize community-built components and plugins, such as integrations with , fostering ecosystem expansion. In the industry, Framer has influenced the no-code movement by evolving from a 2017-era low-code prototyping tool into a comprehensive for interactive , enabling designers to handle complex logic and animations akin to without programming expertise. This shift has accelerated designer-led development, reducing reliance on separate handoff processes and challenging tools like by prioritizing code-exportable, responsive sites over pure collaboration. Its emphasis on visual scripting and AI-assisted features has contributed to broader adoption of no-code platforms, empowering non-technical teams to deploy sophisticated experiences and reshaping workflows in web and UX design.

Criticisms, Limitations, and Comparisons

Framer has been criticized for its steep , particularly for users without prior experience in or , leading to initial frustration and a sense of being overwhelmed by its feature set. Performance degradation occurs in larger projects, where the tool can slow down due to resource-intensive rendering of interactions and components. Additionally, Framer's generated often over-relies on div tags, producing suboptimal markup that requires manual optimization by developers for production use. Limitations include restricted support for multilingual websites, where language handling is described as costly and inflexible, limiting its suitability for projects. Collaboration features lag behind competitors, with minimal emphasis on real-time team editing or advanced sharing beyond basic prototypes, making it less ideal for large design teams. The platform's subscription model, starting at higher tiers for full functionality, has been noted as a barrier for individual users or small teams seeking cost-effective alternatives. In comparisons to Figma, Framer excels in interactive prototyping and direct website publishing with code export capabilities, offering finer control over layouts like its "Stacks" system, which mimics advanced auto-layout but with web-oriented responsiveness. However, Figma surpasses Framer in vector editing tools, layer management, and seamless multi-user collaboration, positioning it as preferable for UI/UX-focused workflows in team environments. Relative to Webflow, Framer provides quicker prototyping for design-heavy sites but falls short in handling intricate CMS integrations or e-commerce features without custom code overrides. Overall, Framer suits solo designers prioritizing motion and interactivity over Figma's broader collaborative ecosystem or Webflow's no-code backend depth.

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