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Inhuman Rampage

Inhuman Rampage is the third studio by the British band , released on 28 December 2005 in by Victor and on 9 January 2006 internationally by (with the US release on 20 June 2006). The album was produced by the band's Vadim Pruzhanov and recorded at Thin Ice Studios in , , featuring a tracklist of eight songs that exemplify DragonForce's signature style of high-speed with extensive guitar solos, symphonic elements, and fantasy-themed lyrics. Key tracks include the opening single "Through the Fire and Flames", which runs over seven minutes and became the band's breakthrough hit due to its inclusion as the credits song in the Guitar Hero III: Legends of Rock in 2007, propelling album sales and introducing the band to a wider audience. Other notable songs are "Revolution Deathsquad", "Operation Ground and Pound", and "Trail of Broken Hearts", the latter featuring guest vocals by . Commercially, Inhuman Rampage achieved significant success, reaching number 70 on the , while in the United States, it debuted at number 103 on the and number 1 on the Heatseekers Albums chart after selling nearly 10,000 copies in its first week. The album was later certified gold by the RIAA in the US in 2017 for sales exceeding 500,000 units, largely attributed to the enduring popularity of "Through the Fire and Flames", which itself achieved platinum status. Critically, it solidified DragonForce's reputation for technical virtuosity in the power metal genre, though some reviews noted its formulaic approach to speed and . The album's legacy includes a 20th-anniversary celebration in 2025, highlighting its role in elevating the band to international prominence.

Background and development

Album concept

Inhuman Rampage embodies DragonForce's vision of pushing to extreme heights of speed and technical prowess, building directly on the foundation laid by their 2004 album . Guitarist explained that the band aimed to amplify the energy and velocity while preserving melodic accessibility, incorporating more elaborate guitar harmonies and keyboard elements to create a sense of futuristic epicness. This approach resulted in longer, more ambitious tracks designed to showcase the band's instrumental capabilities without sacrificing catchy hooks. The album's overarching theme revolves around an "inhuman rampage," serving as a for relentless, fantastical warfare and high-stakes conquests, infused with over-the-top bombast characteristic of the genre. Drawing from retro soundtracks—particularly shoot-'em-up games—the music evokes fast-paced action and dramatic intensity, influencing the harmonized guitar lines and rapid tempos. Lyrical content further emphasizes epic fantasy battles, with imagery of storming fields, revolutionary squads, and fiery trials that paint vivid scenes of otherworldly conflict. DragonForce intended Inhuman Rampage as a bold statement in , escalating the technicality and compositional scope to distinguish it from prior works, while maintaining the genre's core elements of soaring choruses and virtuoso solos. By integrating influences like early '80s bands such as and , the album crafts a definitive blend of fantasy-driven narratives and exhilarating speed, solidifying the band's identity in the metal landscape.

Songwriting and pre-production

The songwriting for Inhuman Rampage was a collaborative effort led by guitarists and , who crafted the majority of the guitar riffs and overall song structures, with credited for the music on five of the album's eight tracks. Vocalist contributed significantly to the lyrical content and vocal melodies, co-writing lyrics for three songs including the opener "Through the Fire and Flames" and the closing track "Trail of Broken Hearts." Pruzhanov added distinctive keyboard layers and co-wrote music for three tracks, "Storming the Burning Fields," "Body Breakdown," and "Trail of Broken Hearts," enhancing the album's symphonic elements. Pre-production began in early 2005, with band members developing ideas individually in their home studios before convening to refine them collaboratively. This process emphasized the creation of rough demos that highlighted extended guitar solos and relentless double-kick drumming patterns, aligning with the band's signature high-speed style while incorporating fantasy-themed inspirations from the album's overarching concept. The chaotic workflow spanned about six months, starting with catchy chorus hooks and evolving through verses, pre-choruses, and bridges, ensuring the material remained dynamic and technically demanding. The band opted for just eight tracks to maximize their impact, allowing each song to unfold as an epic composition averaging over seven minutes in length, with positioned as the opener to immediately demonstrate their technical prowess through its blistering tempo and intricate solos—recorded in September 2005. This streamlined approach focused on quality and intensity over quantity, building on the established lineup's synergy. Inhuman Rampage marked the last album featuring bassist , who provided the rhythmic foundation during songwriting and before departing the band later in 2005.

Production

Recording sessions

The recording sessions for Inhuman Rampage commenced in March 2005 and extended through September of that year, with the bulk of the main tracking occurring at Thin Ice Studios in , , while overdubs were handled at LamerLuser Studios in . These sessions built upon initial demos crafted during the album's phase. Drummer focused on capturing the album's blistering tempos during his tracking, pushing rhythms up to 200 beats per minute on standout tracks such as "" to underscore the band's signature velocity. Guitarists and then layered their parts, dividing lead solos based on stylistic strengths and technical demands to build the intricate dual-guitar framework. Vocalist recorded his contributions with an emphasis on soaring, high-register delivery reminiscent of operatic traditions, providing the melodic anchor amid the instrumental frenzy. Keyboardist Vadim Pruzhanov integrated his parts throughout the sessions to infuse a symphonic texture, enhancing the epic scope of the arrangements. One notable challenge arose during the guitar tracking for "," when snapped a string near the end of the extended solo at approximately the 4:55 mark; the audible "weeeee... poom" effect was deliberately preserved in the final take for its raw energy.

Mixing and mastering

The mixing of Inhuman Rampage was conducted at Thin Ice Studios in , , by engineer Karl Groom alongside band members , , and Vadim Pruzhanov. This collaborative approach allowed the band to directly shape the album's sound during . The process emphasized achieving clarity in the album's rapid guitar passages and intricate arrangements, ensuring the high-tempo elements remained distinct and energetic across the 55:50 runtime. Techniques such as stereo separation were applied to the layered guitars and keyboards, while careful helped maintain and prevent auditory fatigue. Mastering was handled by Eberhard Köhler at Powerplay Mastering in , , where the final was optimized specifically for the CD format to preserve the album's intensity and detail. Overall production credit was given to , underscoring the band's hands-on control over the creative and technical vision for the record.

Musical style and composition

Genre influences

Inhuman Rampage is firmly rooted in , characterized by its blistering tempos that frequently reach 180-200 beats per minute, setting it apart as an exemplar of extreme speed within the genre. The album draws heavily from pioneering acts such as and , incorporating the latter's signature twin guitar harmonies and galloping rhythms while amplifying the high-energy, anthemic structures typical of Helloween's sound. Neoclassical shred guitar techniques, inspired by , are prominently featured through intricate solos and harmonic minor scales that evoke classical influences blended with metal aggression. Guitarist has noted the band's approach to dual guitars leans toward the virtuosic styles of and rather than strictly traditional metal riffing, adding layers of technical complexity. Symphonic elements emerge via keyboard arrangements that incorporate orchestral flourishes, enhancing the epic scope without overshadowing the core metal drive. The synth leads on the album recall 1980s soundtracks, a deliberate nod to the band's broader inspirations. These melodic, chiptune-like elements stem from soundtracks of the era, which Li describes as relying on catchy hooks due to technological limitations, infusing Inhuman Rampage with a playful, futuristic vibe. Compared to DragonForce's earlier works like (2003) and (2004), Inhuman Rampage represents an evolution toward greater technicality, with extended track lengths often surpassing seven minutes to accommodate elaborate compositions and solos. This progression pushes boundaries by intensifying the "extreme" aspect the band coined for their self-described style, blending thrash, progressive, and shred elements into a cohesive, high-octane sound. What distinguishes Inhuman Rampage from contemporaneous European acts is its vibrant, video game-inspired energy, which injects a sense of urgency and whimsy absent in more operatic or folk-infused variants of the genre. This fusion creates a hyperkinetic listening experience that prioritizes relentless momentum over somber narrative depth.

Lyrical themes

The lyrics of Inhuman Rampage predominantly revolve around themes of epic heroism, war, and perseverance, immersing listeners in grand, narrative-driven tales of conflict and triumph. Songs like "" exemplify fantasy battles, depicting a lone warrior's relentless journey across frozen wastelands and through infernal flames to confront ancient evils, underscoring unyielding determination against overwhelming odds. Similarly, "Operation Ground and Pound" channels military conquests with vivid imagery of storming burning fields, smashing boundaries, and charging toward a molten sun amid skies of pain, evoking the intensity of large-scale warfare. In contrast, "Fields of Despair" shifts to motifs of profound loss and emotional endurance, portraying desolate landscapes where tears mingle with rain and hearts bleed in endless searches for the departed, highlighting resilience amid grief. The songwriting for these lyrics involved close collaboration, with vocalist contributing significantly to fit emotional depth and narrative nuance to the established melodies and riffs. This process typically placed lyrics last in development, ensuring they molded to pre-established melodies and riffs for maximum vocal delivery impact, rather than dictating the musical framework. The album's lyrics focus on escapist, anthemic narratives of heroic fantasy. These themes harmonize with the music's extreme speed, amplifying the sense of urgent, larger-than-life quests. Adding levity to the intensity, tracks like "Revolution Deathsquad" introduce humorous undertones via sci-fi twists, blending over-the-top depictions of aerial battles, distant angels, and revolutionary forces under starlit skies into a playfully exaggerated epic.

Release and promotion

Formats and editions

Inhuman Rampage was initially released on in on December 28, 2005, through Victor Entertainment, followed by a worldwide release on January 9, 2006, via for the and , and for the . The standard edition contains eight tracks with a total runtime of 55 minutes and 50 seconds, featuring the album's core songs such as "Through the Fire and Flames" and "Operation Ground and Pound." A followed in March 2007, expanding the CD to include the bonus track "Lost Souls in Endless Time" and bundling a DVD with for "Through the Fire and Flames" and "Operation Ground and Pound," along with behind-the-scenes tour footage. The Japanese edition, released by , incorporates the bonus "Lost Souls in Endless Time" and enhanced content, including additional video elements tailored for the region. In subsequent years, the album became available in formats on platforms such as and , offering both the standard and special edition listings for streaming. A limited-edition vinyl was issued in in 2006 through , providing a collectible analog format of the standard edition. As of 2025, no official remastered version of the album has been released.

Singles and marketing

The lead single from Inhuman Rampage, "", was released in August 2006, several months after the album's global launch. This track served as the album's opener and helped build momentum through its high-speed guitar solos and epic structure. The accompanying , DragonForce's first, was directed by Julian Reich and produced on a modest budget of €5,000. It depicted the band performing in a dimly lit room under amber lights, capturing spontaneous moments such as drinking during filming to convey an unpolished, energetic vibe. The second single, "Operation Ground and Pound", followed as a promotional release on November 27, 2006, via . This edited version of the album track emphasized its militaristic themes and fast-paced riffs, with an official showcasing the band's live energy and thematic visuals aligned with the song's narrative. "Revolution Deathsquad" was issued as a promotional single in 2007, targeting radio and industry outlets to extend the album's reach. Certain album editions, such as the , incorporated these as enhanced content for fans. Promotion for Inhuman Rampage began with pre-release demos shared on MySpace, leveraging the platform's popularity among metal fans in the mid-2000s to generate early buzz. The album's Japanese edition, released on December 28, 2005, was supported by a promotional tour, including a performance at Club 1ne 2wo in Tokyo on December 6, 2005. Post-release efforts included appearances on MTV's Headbangers Ball, where the band performed tracks from the album to connect with heavy metal audiences. Roadrunner Records integrated the campaign with metal festival sponsorships and limited-edition merchandise, such as tour posters and apparel, to sustain visibility throughout 2006 and 2007. In 2025, to mark the 20th anniversary of the album, announced a promotional tour in for 2025. Guitarist expressed interest in reuniting the original Inhuman Rampage touring lineup for a potential commemorative tour.

Commercial performance

Chart performance

In the United States, Inhuman Rampage debuted at number 103 on the Billboard 200 chart in June 2006, with nearly 10,000 copies sold in its first week. The album also reached number 1 on the Billboard Heatseekers Albums chart in late 2007, following the release of Guitar Hero III: Legends of Rock, and maintained a presence on various US charts for over 20 weeks, reflecting its gradual buildup through niche metal radio play and later mainstream exposure. In the , the album peaked at number 70 on the Official Albums Chart and spent 4 weeks there. It performed stronger on genre-specific rankings, attaining number 2 on the Official Rock & Metal Albums Chart in January 2006 and charting for at least 42 weeks overall. The lead single "" reached number 13 on the Official Rock & Metal Singles Chart, where it spent 18 weeks, though it saw only modest radio airplay before its inclusion in the Guitar Hero III: Legends of Rock in late 2007, which propelled renewed interest and chart longevity for the album. Internationally, Inhuman Rampage achieved moderate success in and . In , it topped the rock chart. It peaked at number 54 on Sweden's album chart in early . The album's slow initial sales were notably accelerated by mid-2007 video game integrations, enhancing its visibility and extending its chart runs across multiple territories.
CountryChartPeak PositionWeeks on Chart
Billboard 200103>20 (various charts)
Heatseekers Albums1N/A
Official Albums704
Rock & Metal Albums2≥42
Rock & Metal Singles ("Through the Fire and Flames")1318
Sverigetopplistan Albums541
Oricon Rock1N/A

Sales and certifications

Inhuman Rampage achieved significant commercial success, with estimated worldwide sales of over 600,000 copies, bolstered by sustained digital streaming growth. Digital streams of the album surged after 2010, driven by platforms like , which amplified its accessibility to new audiences beyond physical sales. The album received Gold certifications in key markets but no Platinum awards elsewhere. In the United States, it was certified by the RIAA on July 21, 2017, for 500,000 units. In the United Kingdom, the BPI awarded it status in 2007 for sales exceeding 100,000 copies. No further certification updates have been issued since 2017. These figures underscore the album's enduring commercial impact, building on its chart peaks in multiple territories.

Critical reception

Contemporary reviews

Upon its release in early 2006, Inhuman Rampage received generally positive reviews from metal critics, who praised the band's blistering speed, technical virtuosity, and high-energy sound amid a burgeoning revival of the genre in the mid-2000s. awarded the album 3.5 out of 5 stars, highlighting DragonForce's relentless pace and impressive guitar technique as standout elements that elevated their neoclassical shredding to new heights. gave it a 7.5 out of 10, commending the "epic anthems" like "" for their catchy choruses, lightning-fast shredding, and soaring vocals that captured the essence of . Criticisms focused on the album's potential for listener fatigue due to its unyielding intensity and occasional repetition. echoed this by observing that the formulaic structure and similar-sounding choruses might limit long-term replay value, though the band's proficiency remained undeniable. Some reviewers pointed out challenges with vocalist ZP Theart's delivery at such breakneck speeds, suggesting occasional strain in maintaining clarity amid the onslaught. Aggregating scores from contemporary sources approximated 73 out of 100 based on 6 reviews, reflecting strong approval within the power metal while acknowledging its niche appeal. Fan discussions on dedicated metal sites at the time, such as The Metal Archives, underscored enthusiastic reception for its role in revitalizing the genre's speed-oriented traditions.

Retrospective assessments

In the years following its initial release, Inhuman Rampage has been recognized in several retrospective rankings for its contributions to . The following year, ranked it 24th on its list of the top 25 power metal albums of all time, highlighting its role in elevating the subgenre's visibility through high-octane compositions like "." Reappraisals have often lauded the album's pioneering technical elements, including its near-constant 200 bpm tempos, layered solos, and electronic flourishes, which set a benchmark for complexity in . Vocalist Z.P. Theart's performances are frequently cited as a peak for the original lineup, with tracks like "Storming the Burning Fields" and "Cry for Eternity" exemplifying the band's joyous, high-energy style. In a 2024 discography ranking by the metal review site Angry Metal Guy, Inhuman Rampage placed first overall, described as a "foundational album" that shaped fans' metal tastes through its memorable songwriting and nostalgic appeal, despite some monotony in its relentless pace. However, later assessments have critiqued the mid-2000s production as feeling dated by contemporary standards, contributing to mixed fan reception; on , it averages 2.71 out of 5 from over 3,500 user ratings. The album is widely regarded as the career peak for DragonForce's original lineup, marking their commercial breakthrough with gold certification from the RIAA in 2017 for over 500,000 units sold in the United States—a achieved more than a decade after release. In 2025, guitarist voiced plans to reunite the Inhuman Rampage touring lineup for a potential 20th tour in 2026, calling the songs "great" and expressing eagerness to revisit them live, underscoring the album's enduring significance to . While it has not garnered major awards, its lasting impact is reflected in such anniversary considerations and ongoing recognition as a landmark in power metal's evolution.

Touring and live performances

Inhuman Rampage World Tour

The Inhuman Rampage World Tour was a global by the band , undertaken to promote their third studio album, Inhuman Rampage, released in early 2006. The tour encompassed over 185 performances from January 2006 through July 2007, spanning , , , and , and marked the band's rising international prominence following the album's commercial breakthrough. It began with European headline shows and support appearances in January 2006, transitioning to headlining status as demand grew. The itinerary featured an intensive schedule, starting with UK dates in and in late January, followed by a North American leg from April 28 to May 2006, including stops in , , and various U.S. cities like and . European festivals and club shows dominated the summer, with a prominent main-stage performance at on June 11 at , . The tour extended into 2007 with additional European dates in , an Australian run in May including and , and Asian shows culminating in July, such as and other regional venues. In a nod to the album's enduring legacy, announced a special tour in for 2025 as part of the 20th anniversary celebrations, with guitarist stating in March 2025 plans to reunite the original lineup for a full anniversary tour in 2026. Support acts varied across legs to complement the band's high-energy style, including German act for early and European dates in February 2006, where initially shared billing before taking the headlining role. In , and Sanctity provided support on the April-May 2006 shows (except select Canadian dates), while All That Remains and joined for the September-October 2006 leg. The production emphasized the album's epic themes, featuring elaborate stage setups with during key tracks and dragon-inspired visuals to enhance the fantasy-laden atmosphere, though international travel logistics posed strains for the emerging band. Vocalist experienced strain from the demanding set lengths and high-range delivery, prompting occasional adjustments to performance pacing, yet the tour's enthusiastic crowd responses significantly amplified the album's visibility and contributed to its sales momentum.

Setlists and notable events

The Inhuman Rampage World Tour featured core setlists of 12 to 15 songs across its 185 concerts, emphasizing tracks from the album Inhuman Rampage alongside selections from prior releases. Typical performances opened with high-energy numbers like "Fury of the Storm" from or "Revelations" from , followed by new material such as "Operation Ground and Pound," "Revolution Deathsquad," "Body Breakdown," and "Storming the Burning Fields." Mid-set highlights included extended keyboard and guitar solos, building to staples like "Through the Fire and Flames" and "Trail of Broken Hearts," often closing the main set with "Fields of Despair" or "Black Winter Night." Encores commonly consisted of "Soldiers of the Wasteland" from or "Valley of the Damned." According to performance data, "Through the Fire and Flames" appeared in 131 shows, while "Valley of the Damned" was played 125 times, underscoring their prominence. Setlist variations occurred based on venue type and region; headline shows maintained fuller lineups, while festival appearances were abbreviated to 6-10 songs for time constraints. For instance, at 2006 in , the band delivered a condensed set of "Operation Ground and Pound," "Revolution Deathsquad," "," "My Spirit Will Go On," "," and "Fury of the Storm." European dates occasionally incorporated regional fan favorites, such as additional tracks, but retained the album's core as the focus. Notable events included multiple sold-out performances, reflecting the album's rising popularity. Dates in and in April 2006 sold out rapidly, with no tickets remaining available. A May 2006 show in drew a capacity crowd, where attendees overwhelmingly wore merchandise, creating an electric atmosphere. The tour's album release in March 2007 featured bonus DVD content with live footage from the Perth, concert on May 13, 2007, capturing the band's high-speed performance during the Australian leg.

Legacy and cultural impact

Video game integrations

The track "Through the Fire and Flames" from Inhuman Rampage gained significant exposure through its inclusion as an unlockable bonus song in Guitar Hero III: Legends of Rock, released in 2007 by Activision. Featured as the game's most challenging guitar chart, known for its rapid note sequences and extended solos that demand precise timing and endurance, the song required players to achieve high accuracy to complete without failing, contributing to its reputation as a benchmark of difficulty in rhythm gaming. Its placement in the game led to a 126% week-on-week increase in U.S. sales of Inhuman Rampage shortly after release, as reported by Roadrunner Records. The song appeared in subsequent rhythm games, expanding its reach. In (2010), developed by , "Through the Fire and Flames" was released as downloadable content () in 2011, alongside another Inhuman Rampage track, "Operation Ground and Pound," with support for pro guitar mode using real string instruments. Edition – Remastered, Ubisoft's guitar-learning game, included the song as , allowing players to perform it on actual electric guitars with authentic tone modeling. More recently, "Through the Fire and Flames" debuted in Festival's main stage mode on March 14, 2025, as a free jam track unlockable via quests in the Spring Raid event. DragonForce collaborated with game developers to integrate their music, including DLC packs for Rock Band 4 in 2019 featuring later tracks like "Highway to Oblivion," and earlier efforts with for Guitar Hero III content. The song's extreme difficulty in these games spawned memes and challenges, such as attempts at 200% speed full combos, cementing its cultural status within gaming communities. These integrations are credited with introducing to broader, non-metal audiences, elevating 's visibility beyond niche circles. No other Inhuman Rampage tracks achieved comparable licensing prominence in major rhythm titles.

Long-term influence and anniversary celebrations

Inhuman Rampage solidified DragonForce's reputation as icons of speed and , with the album's blistering tempos and epic song structures becoming hallmarks of the genre's extreme wing. The record's emphasis on virtuosic guitar work and fantasy-themed narratives helped propel the band to global prominence, influencing the trajectory of into the 2010s by inspiring a wave of newer acts seeking to replicate its high-octane energy. For instance, elements of the album's style can be seen in subsequent bands pushing boundaries in speed and during the decade's of the genre. The album's cultural footprint endures through its lead single "Through the Fire and Flames," which has amassed over 152 million views on its official video alone and surpassed 300 million streams on as of 2025. The track's notoriety as a , stemming from its challenging III inclusion and viral online parodies, has kept it relevant in digital culture. Marking the album's 20th anniversary in 2025, guitarist expressed interest in March of that year in reuniting the Inhuman Rampage-era touring lineup, including original vocalist , for potential shows in 2026. confirmed April 2025 tour dates in during the album's anniversary year, highlighting its platinum-selling single. In November 2025, announced they would perform Inhuman Rampage 20th anniversary sets at the 2026 and festivals. The band's post-2010 career pivot, following Theart's departure and the arrival of , allowed them to sustain their ethos while adapting to lineup changes, further embedding Inhuman Rampage in their legacy. In retrospective rankings, the album has been recognized as a top entry, such as in collector-focused lists of influential releases.

Credits

Personnel

The lineup for Inhuman Rampage consisted of 's core , who handled all primary performances on the album. provided lead vocals, marking his final album with the band before departing in 2010. performed lead guitar and contributed to backing vocals. played rhythm guitar and also provided backing vocals. handled bass guitar, which was his last album with before his departure in 2005. played drums. Vadim Pruzhanov performed on keyboards and additional guitars.

Guest musicians

Clive Nolan and Lindsay Dawson provided backing vocals. performed guest vocals on "Trail of Broken Hearts".

Production staff

The production of Inhuman Rampage was led collectively by as the primary producers, with band members , , and Vadim Pruzhanov taking key roles alongside external collaborator Karl Groom. Recording occurred between March and September 2005 at Thin Ice Studios in , —owned and operated by engineer Karl Groom—and LamerLuser Studios in , . Mixing followed at Thin Ice Studios, handled by Karl Groom, , , and Vadim Pruzhanov, emphasizing the band's hands-on involvement in achieving the album's signature high-speed, layered sound. Mastering was performed by Eberhard Köhler at Powerplay Mastering in , , ensuring the final polish for the album's dynamic range and intensity. The artwork was created by Chie Kimoto and Daniel Bérard, with additional contributions from , capturing the album's thematic elements of epic fantasy and chaos. Artist and repertoire (A&R) support was provided by staff, who oversaw the album's preparation for international release without involving external songwriters—all compositions credited to members.

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