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Perceptual quantizer

The Perceptual Quantizer (PQ) is a non-linear electro-optical (EOTF) designed for (HDR) video and imaging, which maps absolute linear light levels to digital code values in a manner optimized for human visual perception, supporting ranges from 0 to 10,000 per square meter (nits) using 10- or 12-bit quantization to minimize visible banding artifacts. Developed by Laboratories and proposed by the to the Working Party 6C in 2012, PQ is based on the Barten contrast sensitivity model to allocate bits efficiently across the range, ensuring just-noticeable differences (JNDs) are preserved without . It was standardized by the Society of Motion Picture and Television Engineers (SMPTE) as ST 2084 in 2014 and incorporated into the (ITU) Recommendation BT.2100 in 2016, serving as one of two primary EOTFs for content alongside Hybrid Log-Gamma (HLG). PQ's perceptual uniformity derives from its use of absolute luminance scaling, which relates code values directly to output light levels rather than relative scene-referred values, making it suitable for display-referred workflows in professional production, , and consumer devices. In practice, the 12-bit PQ curve provides approximately 2,080 code values for the 0-100 nit range, enhancing detail in and mid-tones while allocating fewer bits to highlights where human sensitivity is lower. It underpins formats such as , , and , enabling seamless exchange of HDR content across capture, , distribution, and playback ecosystems, with widespread adoption in UHD Blu-ray, streaming services, and -capable s reaching peak brightnesses of 700-4,000 nits.

Introduction

Definition and purpose

The perceptual quantizer (PQ) is a non-linear electro-optical (EOTF) that maps absolute levels from 0 to 10,000 cd/ (nits) to digital code values ranging from 0 to 1. This function is specifically engineered to minimize visible banding artifacts by aligning quantization steps with just-noticeable differences (JNDs) derived from models of human , such as the Barten contrast sensitivity curve. The core purpose of PQ is to facilitate the efficient encoding and representation of (HDR) content within limited bit depths, enabling high-quality imaging without perceptible distortions. By optimizing code allocation to match human perceptual thresholds, PQ allows 12-bit quantization to cover the full luminance range effectively, whereas linear encoding or traditional power-law functions like gamma 2.4 would demand 15 bits or more to avoid in HDR scenarios. Perceptual uniformity in PQ ensures that changes in digital code values correspond to roughly equivalent perceptual steps in brightness as perceived by the , from deep shadows to intense highlights. This is accomplished by distributing quantization levels proportionally to visual sensitivity, dedicating more codes to luminance regions where the eye detects finer differences, thereby maximizing the utility of the for natural-looking reproduction. PQ plays a foundational role in HDR standards, including SMPTE ST 2084 and BT.2100.

Historical development

The development of the perceptual quantizer (PQ) originated from early (HDR) research conducted by Laboratories in the late 2000s, driven by the limitations of standard (SDR) content and displays capped at around 100 nits of . Researchers at sought to enable displays exceeding 1,000 nits and content that could capture a broader range up to 10,000 nits, addressing the inefficiencies of traditional gamma curves like , which required excessive bit depths (e.g., 15 bits) and wasted quantization levels in both bright and dark regions relative to human vision sensitivity. This work built on perceptual studies supported by , including those at the under the Dolby Research Chair, which explored viewer preferences for under varying ambient conditions to inform more natural image rendering. In the early 2010s, HDR systems relied on custom drivers and ad-hoc tone-mapping algorithms, which were computationally intensive and prone to artifacts like in high- scenes. Dolby's team, including key engineers such as Timo Kunkel, , and Scott Miller, proposed the PQ around 2012–2013 as a more efficient alternative, refining it through iterative psychophysical testing and modeling of the human visual system (HVS). The design incorporated established HVS models, notably Peter Barten's contrast sensitivity function and of visibility, to allocate quantization steps based on just-noticeable differences (JNDs) across the luminance range, optimizing for 10- and 12-bit encoding without visible banding. The PQ was initially published in 2014 as part of Dolby's broader initiatives, marking a shift from solutions to an open that facilitated industry-wide collaboration. This effort involved vetting with professional studios and display manufacturers to ensure robustness across viewing conditions, ultimately evolving PQ into a foundational element for workflows by addressing the shortcomings of earlier log-linear and gamma-based approaches.

Technical details

Transfer function equations

The opto-electronic transfer function (OETF) of the perceptual quantizer maps absolute scene luminance to normalized code values and is mathematically formulated as N = \left[ \frac{ c_1 + c_2 \cdot Y_p }{ 1 + c_3 \cdot Y_p } \right]^{m_2}, where L represents the absolute scene luminance in nits, Y_p = \left( \frac{L}{L_p} \right)^{m_1} with peak luminance L_p = 10000 nits, and the constants c_1, c_2, m_1, m_2, and c_3 are predefined parameters optimized for perceptual uniformity. This equation encodes the luminance into a nonlinear domain that approximates just-noticeable differences in human vision across a wide dynamic range. The OETF provides a continuous nonlinear response that compresses the dynamic range, allocating more code values to lower luminances where human contrast sensitivity is higher, without explicit piecewise definitions for low-light handling. The inverse electro-optical transfer function (EOTF), used for decoding normalized code values back to absolute luminance, is given by L = L_p \cdot \left[ \frac{ \max\left(0, \, N^{1/m_2} - c_1 \right) }{ c_2 - c_3 \cdot N^{1/m_2} } \right]^{1/m_1}, with the same constants and L_p = 10000 nits; the \max(0, \cdot) term ensures numerical stability for low code values by clamping to zero luminance in the underflow region. The derivation of these equations integrates power-law exponents for mid-tone response with a for smooth compression, drawing from contrast sensitivity models like Barten's threshold versus intensity curve. This approach allocates code levels proportional to perceptual steps (JNDs), optimizing bit-depth efficiency without visible banding over luminance spans from near-zero to 10,000 cd/m².

Key parameters and constants

The (PQ) , as defined in SMPTE ST 2084, relies on a set of fixed numerical constants that shape its non-linear response to align with human visual perception across a wide range. These constants ensure uniform perceptual spacing of quantization steps, prioritizing more codes for lower luminances where the eye is more sensitive. The core parameters are m1 = 0.1593017578125, m2 = 78.84375, c1 = 0.8359375, c2 = 18.8515625, and c3 = 18.6875, each derived from rational fractions to facilitate precise fixed-point implementations. The parameter m1 controls the initial response in low-luminance regions, providing finer near levels to match thresholds. Meanwhile, m2 governs the overall in the nonlinear for higher luminances. The constants c1, c2, and c3 collectively manage the smooth transition and asymptotic behavior at elevated luminances, with c1 as an , c2 for , and c3 for adjustment to maintain perceptual uniformity. These parameters enable 12-bit encoding to cover the full luminance range from near 0 to 10,000 cd/m² without introducing visible contouring or banding artifacts, as the non-linear allocation matches just-noticeable differences in human vision. In contrast, linear quantization of the same range would require approximately 15 bits to achieve comparable perceptual fidelity, due to inefficient bit distribution across brighter areas. The constants are inherently fixed to a maximum peak luminance of 10,000 cd/m² in the base specification, reflecting an optimized for mastering reference displays, with no provisions for user-adjustable scaling to accommodate varying display capabilities. This design integrates into the broader electro-optical (EOTF) framework without requiring modifications for standard workflows.
ParameterValueFractional RepresentationRole
m10.15930175781252610 / (4096 × 4)Response in low-luminance region
m278.84375(2523 / 4096) × 128 in nonlinear mapping
c10.83593753424 / 4096Offset for anchoring
c218.8515625(2413 / 4096) × 32Scaling factor
c318.6875(2392 / 4096) × 32Roll-off adjustment

Standards and adoption

SMPTE and ITU standards

The Perceptual Quantizer (PQ) transfer function was first codified as an international standard by the Society of Motion Picture and Television Engineers (SMPTE) in SMPTE ST 2084:2014, titled "High Dynamic Range Electro-Optical Transfer Function of Mastering Reference Displays." This document defines PQ as the electro-optical transfer function (EOTF) for content, grounded in perceptual models that align code values with human visual sensitivity across a luminance range up to 10,000 cd/m², and recommends 10- to 12-bit precision for quantization to minimize visible artifacts in mastering workflows. Building on this foundation, the integrated PQ into Recommendation BT.2100-0 in July 2016, establishing image parameter values for in production and international program exchange. BT.2100 specifies PQ as one of two primary transfer functions for HDR-TV systems, alongside Hybrid Log-Gamma (HLG), and mandates its use with the to enable wide color gamut support in broadcast and distribution ecosystems. Minor revisions to SMPTE ST 2084 followed in , primarily for editorial corrections and enhanced clarity on the inverse EOTF, with further refinements in 2016 to align with emerging workflows; by 2025, no substantive alterations had occurred, though related extensions appeared in complementary standards like SMPTE ST 2086 for . ITU-R BT.2100 has seen iterative updates, reaching version -3 in February 2025, incorporating refinements for compatibility and signaling without altering the core PQ definition. SMPTE's role centered on developing precise engineering specifications for film and television production, drawing input from innovators like —which originated PQ based on perceptual research—and broadcasters seeking robust HDR mastering tools. In parallel, provided overarching international recommendations to ensure global , harmonizing PQ with broadcast infrastructure and regulatory frameworks.

Use in HDR formats

The Perceptual Quantizer (PQ) serves as the foundational in , an that employs static metadata to optimize brightness, contrast, and color for 10-bit (HEVC) streams. This integration enables to deliver a wide range up to 10,000 cd/m² while maintaining with existing 10-bit pipelines, making it suitable for broadcast and applications. 's began with streaming services like in 2015, which introduced PQ-based content to enhance visual fidelity on compatible devices, and it became the default HDR format for discs, supporting physical media distribution with consistent perceptual rendering across displays. Dolby Vision builds upon PQ as its core electro-optical transfer function (EOTF), defined by SMPTE ST 2084, while incorporating proprietary dynamic metadata to enable scene-by-scene adjustments for optimal on varying display capabilities. This layered approach supports up to 12-bit , allowing for finer gradations and reduced banding in high-contrast scenes compared to 10-bit baselines. Deployed widely since its commercial rollout in the mid-2010s, is integrated into televisions from manufacturers like and , home theater projectors from brands such as , and mobile devices including iPhones and smartphones, facilitating seamless playback in diverse ecosystems. HDR10+ extends the HDR10 framework by adding dynamic metadata to the PQ transfer function, providing frame-by-frame optimization for brightness and color without altering the base 10-bit static compatibility layer. This ensures backward compatibility with standard HDR10 decoders while enhancing artistic intent on advanced displays. Launched in 2017 by in collaboration with and 20th Century Fox, HDR10+ has been adopted for streaming on platforms like and for select titles, broadening PQ's reach in open-source HDR delivery. For still images, PQ enables absolute luminance encoding in High Efficiency Image File Format (HEIF), supporting 10-bit HDR photography with extended dynamic range beyond traditional JPEG limitations. Cameras from Canon, such as the EOS R5 and R6, incorporate PQ-HEIF output to capture scenes with peak brightness up to 1,000 cd/m² and precise shadow detail, facilitating post-production workflows that preserve perceptual uniformity. Similarly, Sony models like the α7 IV utilize PQ in HEIF for HDR stills, allowing direct export of wide-gamut images compatible with Rec. 2020 color space. Emerging formats like JPEG XL also leverage PQ for HDR image compression, promoting interoperability in professional and consumer photography applications.

Applications and implementations

In video encoding and decoding

In the encoding pipeline for (HDR) video, linear light signals from scene capture or grading are first transformed using the opto-electronic transfer function (OETF) corresponding to the Perceptual Quantizer (PQ), as defined in SMPTE 2084. This non-linear mapping compresses the wide luminance range into a perceptually uniform domain, optimizing code value allocation based on human visual sensitivity before quantization to 10-bit or 12-bit integer values. The resulting signal then undergoes , typically to for efficiency, and is compressed using codecs such as (HEVC) to generate the final bitstream suitable for broadcast, streaming, or storage. This process is integral to formats like , where PQ ensures consistent HDR representation across delivery chains. During decoding, the HEVC bitstream is decompressed to recover the quantized PQ-domain values, which are dequantized to full precision. The PQ electro-optical transfer function (EOTF) is applied to reconstruct an approximation of the original linear light signal, preserving the perceptual intent of the content. Metadata embedded in the stream, such as maximum content light level and mastering display parameters, guides subsequent dynamic range adjustment through tone mapping operators, adapting the signal to the decoder's output capabilities without altering the core PQ reconstruction. In HEVC Main 10 profile implementations, this decoding maintains high visual fidelity, with objective metrics showing reduced errors in luminance reconstruction compared to lower-bit-depth alternatives. PQ enhances bit-depth efficiency by distributing code values according to just-noticeable differences (JNDs) in human vision, as modeled by contrast sensitivity functions like Barten's curve, allowing a 10-bit encoded stream to deliver perceptual performance akin to 12-bit linear quantization across a cd/m² range. This perceptual optimization minimizes needs in streaming and broadcast by concentrating bits in shadow and mid-tone regions where the eye detects finer gradations, achieving significant bitrate savings over linear encodings for equivalent quality. To mitigate artifacts like contouring during quantization, PQ spaces code values to align with just-noticeable differences (JNDs) in human vision, preventing visible banding in smooth gradients as verified through psychophysical testing. In real-time professional encoding workflows, such as live production using HEVC, dithering noise is often added post-PQ application to break up potential contours, with asymmetrical grain patterns preserving energy in dark areas and reducing visible steps at bit depths as low as 10 bits. For instance, adaptive quantization in HEVC encoders adjusts parameters based on PQ-transformed content to further suppress false edges in high-contrast scenes, ensuring artifact-free output in bandwidth-constrained environments.

In display technology

In display technology, the perceptual quantizer (PQ) serves as the electro-optical (EOTF) that consumer devices, such as televisions and monitors, apply to convert code values from signals into corresponding outputs. The PQ EOTF maps 10- or 12-bit digital code values to absolute levels, theoretically spanning 0 to 10,000 nits, though practical implementations scale the output to the device's maximum capability to ensure perceptual accuracy. For instance, and QLED displays typically achieve peak luminances of 1,000 to 4,000 nits, allowing them to closely follow the PQ curve for highlights while maintaining deep blacks near 0.0005 nits. When a display's luminance falls below the 10,000-nit reference assumed by PQ, tone-mapping operators (TMOs) are employed to adjust the signal dynamically, preserving the perceptual just-noticeable differences (JNDs) encoded in the original . These TMOs use static or dynamic —such as maximum content light level (MaxCLL) and maximum frame-average light level (MaxFALL)—to clip or redistribute values, preventing washed-out images or loss of detail in shadows and highlights. This metadata-driven approach ensures that the display's limited aligns with the creator's intent without introducing banding artifacts. Implementing PQ in LCD-based displays presents challenges, particularly in adhering to the curve's steep low-end , which demands precise control to avoid in dark scenes. Local dimming s in LED backlights are modulated to approximate the PQ EOTF, but variations in can lead to haloing or inconsistent black levels; advanced algorithms compensate by dynamically adjusting intensity per frame. Since 2016, major manufacturers have integrated PQ support in UHD TVs: LG's models like the E6 series used panel-level dimming for smooth PQ tracking up to 800 nits; Sony's Bravia XD9305 employed cognitive processing for optimization; and Samsung's SUHD KS9000 series achieved over 1,000 nits with quantum-dot-enhanced full-array local dimming to better match the curve. Measurement and calibration of PQ-compliant displays rely on standardized test patterns and probes to verify EOTF tracking and JND uniformity across the range. Tools like the EBU TECH 3374 EOTF chart generate signals that assess how closely the reproduces the PQ curve, targeting black levels near 0.0005 nits and peak whites at the device's rated . Professional guidelines from and specify PQ as the reference EOTF for , using 12-bit patterns to confirm perceptual linearity and minimize errors in mid-tones, ensuring consistent HDR reproduction in both studio and consumer environments.

Comparisons with other transfer functions

Versus Hybrid Log-Gamma (HLG)

The Perceptual Quantizer (PQ) and Hybrid Log-Gamma (HLG) represent two distinct approaches to (HDR) transfer functions, with PQ employing an absolute, display-referred scale calibrated in nits ( per square meter) to target peak luminances up to nits, while HLG uses a relative, scene-referred log-gamma curve that lacks a fixed nits limit and integrates logarithmic encoding for with standard dynamic range (SDR) systems. PQ's design is non-backward compatible, requiring a complete HDR ecosystem for accurate reproduction, whereas HLG's evolutionary structure allows it to function as an extension of legacy gamma curves. In terms of , PQ demands a full pipeline, including for on displays, making it unsuitable for direct playback on SDR devices without additional processing, which can introduce inconsistencies. HLG, by contrast, enables seamless display on SDR televisions through a built-in for highlights, preserving in mixed environments and simplifying workflows for live . This positions PQ as optimal for precisely mastered content in controlled settings like and streaming, where absolute control ensures fidelity, while HLG excels in live scenarios requiring rapid adaptation without overhead. Perceptually, PQ optimizes quantization steps based on just noticeable differences (JNDs) to minimize visible artifacts across its extended range, supporting approximately 28 stops of and efficient allocation of code values in shadows to reduce banding at high peaks. HLG offers broader adaptation to varying viewing conditions with about 16 stops in 10-bit encoding, but its curve may exhibit potential banding in shadow regions on lower-bit-depth systems due to less aggressive nonlinear allocation in low lights. Both typically require 10 bits per channel for practical use, though PQ benefits from 12 bits to fully exploit its peak capabilities without perceptible quantization noise. Adoption patterns reflect these trade-offs, with PQ dominating in cinema and streaming ecosystems through formats like and , driven by commercial standards from organizations such as . HLG, developed collaboratively by the and since 2015, has become prevalent in television and broadcast applications, including ARIB and standards, due to its compatibility advantages for live content distribution.

Versus traditional gamma curves

Traditional gamma curves, typically employing power laws with exponents between 2.2 and 2.4, were designed for standard dynamic range (SDR) displays peaking at approximately 100 nits, providing efficient encoding for that limited range. In contrast, the perceptual quantizer (PQ) introduces a non-linear optimized for (HDR) content up to 10,000 nits, allocating code values based on human visual perception to avoid the exponential increase in bits required by extending gamma curves to such peaks. When handling extended dynamic ranges, traditional gamma curves inefficiently compress mid-tones while allocating disproportionate codes to shadows and highlights, resulting in crushed blacks and clipped details in scenarios. PQ addresses this by distributing quantization steps uniformly according to just noticeable differences (JNDs) across the entire range, ensuring perceptual uniformity and preserving subtle gradations from near-black to specular highlights. PQ signals are not backward compatible with SDR displays, often appearing washed out or with reduced contrast when viewed without conversion, as the assumes high peak brightness unavailable in legacy systems. Unlike gamma curves, which natively support SDR workflows under standards like BT.709, PQ requires explicit adaptation for such environments. The adoption of PQ in the marked a significant shift from gamma-based workflows in broadcast and production, enabling true delivery in formats like while necessitating hybrid converters and tone mappers to bridge legacy SDR infrastructure. This transition, formalized in SMPTE ST 2084 in 2014, facilitated broader implementation across consumer devices and content pipelines.

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