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Plastic Man

Plastic Man is a fictional appearing in American comic books published by DC Comics. Created by writer and artist Jack Cole, the character debuted in Police Comics #1 (August 1941). Originally a small-time crook known as Patrick "Eel" O'Brian, Plastic Man gained his extraordinary abilities after tumbling into a vat of untested chemicals during a botched , which transformed his body into a pliable, rubber-like substance. Severely injured and left for dead, O'Brian was rescued and healed by a group of monks at a , an experience that prompted his reformation and decision to use his powers for good. Adopting the colorful red, black, and yellow costume of Plastic Man, he became a wisecracking vigilante who infiltrates criminal organizations through his shape-shifting prowess and sharp humor. Plastic Man's core abilities revolve around extreme elasticity, allowing him to elongate his limbs to incredible lengths, contort his form into nearly any object or shape—such as a , a bouncy , or even disguising himself as furniture—and withstand impacts that would injure ordinary humans. His body can bounce back from compression, resist bullets and blades due to its rubbery durability, and regenerate from severe damage, making him one of DC's most resilient heroes. Unlike more serious counterparts, Plastic Man often employs slapstick comedy and sarcasm in battle, blending lighthearted antics with effective crime-fighting. Over decades, Plastic Man has starred in his own anthology series in Police Comics and solo titles, evolving from a Quality Comics character acquired by DC in 1956 to a key player in the broader . He joined the , contributing his unique skills to team-ups against major threats, though his irreverent personality sometimes positions him as the group's comic relief. Notable storylines explore his criminal past, family dynamics—including his son, who inherits similar powers—and themes of redemption, as seen in modern arcs like Plastic Man No More!, where he confronts mortality and past sins during a Justice League mission.

Creation and Publication History

Origins with Quality Comics

Plastic Man was created by writer-artist Jack Cole in 1941 for Quality Comics, drawing from his background in gag cartoons and an interest in blending humor with superhero tropes, influenced by elements like freaks that informed the character's transformations. Cole initially considered naming the character India Rubber Man but settled on Plastic Man at the suggestion of Quality Comics publisher Everett M. Arnold. The character debuted in the 15-page lead story "The Origin of Plastic Man" in Police Comics #1 (August 1941), where petty criminal Patrick "Eel" O'Brian is doused with a mysterious chemical during a robbery gone wrong, granting him elasticity and leading to his reformation as a crimefighter. Initially a backup feature amid anthology entries like Firebrand and , Plastic Man quickly gained popularity due to Cole's distinctive humor and exaggerated, surreal visual gags that exploited the hero's malleable form for comedic effect. By Police Comics #5 (December 1941), Plastic Man had ascended to cover star status, a position he held through issue #102 (May 1950), during which scripted and drew over 100 stories featuring the character's antics. The series emphasized irreverent over grim , with recurring surreal scenarios and the introduction of dim-witted sidekick in Police Comics #13 (November 1942), who gained temporary powers from a cursed wax statue and became a staple comic foil. Capitalizing on the feature's success, Quality launched the solo title Plastic Man #1 in summer 1943, with Cole handling writing and art for most of its 64-issue run ending in 1956, maintaining the blend of elastic shape-shifting exploits and offbeat humor that defined the era. Following Quality Comics' closure, the rights transferred to DC Comics in 1956.

DC Comics Acquisition and Revivals

In 1956, DC Comics acquired the assets of the defunct Quality Comics, including the rights to Plastic Man and other characters, though the stretchable hero remained for the next decade as the publisher focused on its own lineup. The acquisition allowed DC to selectively revive Quality properties, but Plastic Man was initially overlooked amid the Silver Age boom of new heroes. Plastic Man's first DC revival came in the try-out anthology Showcase #77 and #78 (1966–1967), scripted by and illustrated by , updating the character for a modern audience with a more serious tone while retaining elements of his elastic antics. This led to a short-lived solo series, Plastic Man vol. 1 #1–10 (November 1966–May 1968), continuing under Drake and later artists like Jack Sparling, though it struggled to capture the original's whimsical spirit and was canceled after 10 issues. The character then appeared sporadically in team books. DC relaunched Plastic Man as an ongoing series in 1976, with Plastic Man vol. 2 #1–26 running until 1978 under editor Jack C. Harris and artist Joe Staton from issue #14 onward, successfully blending the character's signature humor with straightforward action and adventures alongside Woozy Winks. The series emphasized lighthearted escapades, such as battles against mad scientists and criminal gangs, marking a shift toward broader accessibility while honoring Jack Cole's foundational style. By the late 1970s, this run had solidified Plastic Man's place in 's lineup, leading to further appearances in anthologies like #467–473 (1980), where Staton continued illustrating stories focused on the hero's detective work. The 1980s saw additional revivals, including a four-issue , Plastic Man vol. 3 #1–4 (February–May 1988), written and drawn by Phil Foglio with inks by Hilary Barta, which leaned heavily into absurd and introduced villains like the Council of Cats—a group of feline-themed schemers plotting world domination through ridiculous schemes. Foglio's take highlighted Plastic Man's malleable form for gags, earning praise for recapturing the 's zany essence. Concurrently, Plastic Man joined the comedic in Justice League #5 (1987) through #24 (1989), written by and , where he served as the 's wisecracking wildcard, contributing to humorous ensemble dynamics amid cosmic threats. By 1990, these efforts had produced over 50 DC stories featuring the , transitioning him from solo comedy to integrated player, with a brief but notable role in Grant Morrison's later JLA series reinforcing his enduring appeal.

Modern Runs and Recent Series

In the late 1990s, Plastic Man gained prominence as a core member of the during Morrison's acclaimed run on JLA (1997–2000), where he provided comic relief and elastic versatility in high-stakes battles against cosmic threats like the Hyperclan and Mageddon. Morrison's earlier * miniseries (1996), a Vertigo spin-off from his series, echoed Plastic Man's shape-shifting absurdity through its metafictional exploration of , blending humor with existential themes. Kyle Baker's solo series Plastic Man (#1–20, 2004–2006) revitalized the character with a humorous focus on his reformed criminal life, family dynamics, and fatherhood to his son Luke, earning the 2004 Eisner Award for Best New Series and praise for its cartoonish art and satirical take on tropes. The series depicted Plastic Man navigating domestic challenges alongside crime-fighting, emphasizing his growth beyond vigilantism. Plastic Man featured in major DC events throughout the mid-2000s, including a spotlight on his origin in 52 #43 (2006), where he grappled with personal redemption amid the week's superhero absences. In the "One Year Later" storyline following Infinite Crisis, he resumed Justice League duties while dealing with lingering identity issues. His role expanded in Countdown to Final Crisis (2007–2008), confronting multiversal chaos and moral dilemmas as part of the larger narrative buildup. During Blackest Night (2009), Plastic Man faced resurrection horrors, with Black Lantern Vibe ripping out his heart in Justice League of America #39, testing his regenerative limits in the zombie apocalypse crossover. In the New 52 era, Plastic Man had limited but pivotal appearances, debuting in a selection photo for Justice League International #1 (2011) and appearing in Justice League #25 (2013) and select other issues during the New 52 as a reserve member with quippy interventions. He also joined Justice League United, contributing elasticity to international threats, though no solo series materialized; his backstory was fleshed out in Forever Evil (2013), revealing a darker criminal past amid the Crime Syndicate's invasion. DC Rebirth restored Plastic Man's prominence, with recurring roles showcasing his humor against gods and aliens in ongoing team dynamics. He starred in #1– (2016–2018), allying with , and to balance worldly and mystical crises, often as the levity amid tension. The 2024 DC Black Label miniseries Plastic Man No More! (#1–4), written by with art by Alex Lins, delves into his mortality after a mission causes cellular decay, subverting his "class clown" persona to explore guilt, redemption, and team fractures. In 2025, released DC Finest: Plastic Man: The Origin of Plastic Man (March), a 584-page collection reprinting Jack Cole's earliest Quality Comics stories from Police Comics #1–36 (1941–1944) and Plastic Man #1–2, highlighting the character's foundational roots for modern audiences. In October 2025, Plastic Man appeared in the K.O. #1 event series, a storyline written by and Joshua Williamson.

Fictional Character Biography

Golden Age and Pre-Crisis Era

Patrick "Eel" O'Brian was a small-time criminal operating in the underworld as a safecracker and thief during the early . While attempting to rob the Crawford Chemical Works with his gang, O'Brian was shot by a night watchman and fell into a vat of unidentified chemicals, which triggered a dramatic transformation granting him elasticity and shape-shifting abilities. Severely injured, he escaped the scene and sought refuge in a nearby , where the compassionate monks nursed him back to health over several weeks. Inspired by their selflessness, O'Brian experienced a profound change of heart, renouncing his criminal past and adopting the identity of Plastic Man to fight crime with a blend of his newfound powers and irreverent humor. Created by writer-artist Jack Cole, Plastic Man made his debut in Police Comics #1, published by Quality Comics in 1941. As Plastic Man, O'Brian initially operated as a solo vigilante, using his malleable body to stretch, contort, and impersonate in creative ways to thwart criminals, often infusing his exploits with surreal, comedic elements that set him apart from more serious heroes. In 1942, he gained a loyal, if hapless, sidekick in , an overweight and dim-witted escaped convict whom Plastic Man rescued and reformed, mirroring his own path to redemption; Woozy debuted in Police Comics #13 (November 1942). The duo's partnership emphasized buddy-cop dynamics laced with , as they tackled bizarre threats like mad scientists and eccentric gangs, with Plastic Man frequently breaking the for humorous asides. By the mid-1940s, Plastic Man had joined the National Bureau of Investigation (later affiliated with the FBI), serving as a while maintaining his independent, wisecracking style of justice. Following Quality Comics' acquisition by DC in 1956, Plastic Man lay dormant until a revival in his own self-titled series starting with Plastic Man #1 in November 1966, written by Arnold Drake and illustrated by Gil Kane, which preserved his core origin and elastic antics while updating his look for the Silver Age. This run integrated him into the broader DC Universe, portraying him as a humorous foil amid more grounded heroes, with stories focusing on solo and Woozy-assisted cases against villains like Dr. Dome. The character's pre-Crisis adventures continued in anthologies such as Adventure Comics from issue #467 (January 1980) through #474, where the emphasis remained on lighthearted, exaggerated crime-fighting rather than dramatic stakes, culminating in his role during the multiversal events leading to Crisis on Infinite Earths in 1985. Throughout the and pre-Crisis era, Plastic Man's development traced a clear arc from an amoral opportunist to a dedicated heroic , his form symbolizing adaptability in both body and morality. Surreal humor defined his interactions, with antics like turning into everyday objects or animals to outwit foes, underscoring themes of without delving into personal . Early arcs highlighted battles against grotesque adversaries, such as fiery monsters and trap-laden schemes by deranged inventors, reinforcing his status as a comedic yet effective guardian against chaos until the continuity reset.

Post-Crisis Continuities

In the post-Crisis , Plastic Man's origin was refined to emphasize his redemption arc following the that granted him elasticity. Patrick "Eel" O'Brian, a small-time crook, was shot during a at a and sought refuge in a , where he was cared for by a named McShane. This act of kindness inspired O'Brian to renounce his criminal past and adopt the identity of Plastic Man, serving as a while fighting crime. Under Grant Morrison's JLA relaunch in 1997, Plastic Man became a core member, contributing his unique abilities to battles against cosmic threats while his humor masked deeper trauma from his criminal origins. He met a dramatic end in JLA #75 (2003), sacrificing himself to destroy the ancient weapon Mageddon by enveloping it in his malleable body, which led to his apparent disintegration. His resurrection occurred during the Obsidian Age arc and events, restoring him to . In the 2006-2007 weekly series , Plastic Man served as an interdimensional traveler, aiding in multiversal crises after being separated from the main universe. During Phil Foglio's run on the character's 1988 miniseries and subsequent stories, the focus remained on Plastic Man's comedic exploits and reformation themes. Later, in 2005's by , his son Luke () was introduced, adding family dynamics and highlighting struggles with fatherhood amid superhero duties. By the late 2000s, Plastic Man's personality had evolved from a pure prankster to a reliable hero whose levity provided emotional support during dire events, such as the crossover in 2009, where he fought Black Lanterns alongside the and used his wit to bolster team morale amid widespread resurrection horrors. This development underscored his journey from isolated vigilante to integral League asset, though later continuities like would erase elements of his family ties.

New 52 and DC Rebirth

In the continuity launched in 2011, Plastic Man's origin was streamlined to emphasize his transformation from small-time criminal Patrick "Eel" O'Brian into a malleable hero after exposure to a chemical vat, omitting the established family elements from prior eras. This version portrayed him as a lone operative initially operating outside major team structures, with his full backstory revealed during the event as he infiltrated criminal networks to combat the Crime Syndicate. He joined the in Justice League (vol. 2) #25 (2014), serving as the team's humorous counterpoint to the more serious members like Batman and , often using his wit and elasticity for reconnaissance and distraction in high-stakes missions. His levity provided essential morale boosts during crises, including support in the crossover where he assisted in unraveling interdimensional mysteries tied to . During the storyline, Plastic Man emerged as a pivotal undercover asset, leveraging his shape-shifting to sabotage the Crime Syndicate from within, highlighting his resourcefulness against overwhelming odds without relying on traditional heroic alliances. In United (2014–2015), he took on a more active role against interdimensional threats like the and , where his elasticity proved invaluable in team battles— to ensnare multiple foes or reforming to allies from cosmic assaults. This era underscored his adaptability in ensemble settings, blending comedy with tactical utility amid threats spanning timelines and realities. With in 2016, elements of the post-Crisis continuity were partially restored, reintroducing Plastic Man's son Luke (as ) and deepening his personal stakes, particularly evident in Dark Nights: Metal (2017) where father and son confronted multiversal horrors together. Under Scott Snyder's run on #1 onward (2018), Plastic Man reintegrated into the core team, contributing elastic versatility to battles against cosmic entities like the World Forger while grappling with restored memories of his pre-New 52 life. Key developments included his identity struggles in (2017–2019), where he navigated the psychological fallout of timeline shifts and Watchmen's influence on DC's reality, questioning his heroic path amid global chaos. Plastic Man also delivered comedic relief in (2019), using humor to deflate tensions during the Legion of Doom's reality-warping schemes, often turning dire confrontations into absurd spectacles with his transformations. In the 2020s, he featured in brief but connective roles within (2021), envisioning dystopian futures where his powers bridged fractured timelines, and (2021), facilitating multiversal transitions that linked back to his elastic role in larger operations. These appearances reinforced his position as a stabilizing, multifaceted asset in evolving team dynamics.

Contemporary Storylines

In the 2024-2025 miniseries Plastic Man No More!, written by with art by Alex Lins, Plastic Man (Eel O'Brian) grapples with catastrophic cellular damage stemming from a mission gone awry, causing his elastic body to destabilize and begin melting. This instability forces O'Brian to confront his criminal past, including abandoned heists and personal betrayals, as he races against time to seek a cure while interacting with the Justice League, who view him with growing suspicion. The storyline deconstructs Plastic Man's longstanding "class clown" persona within the League, revealing underlying guilt, particularly over his estranged son Luke, whom he kidnaps in a desperate bid to prevent the boy from inheriting his deteriorating condition. Tempted by alliances with supervillains who promise a radical solution—such as partnering to cause the demise of the —O'Brian teeters on the edge of reverting to villainy, highlighting themes of redemption and the cost of heroism. Tying into DC's broader initiatives from 2023-2025, the series connects to the 2024 Absolute Power event, where Plastic Man temporarily loses his powers amid a crisis of hero accountability, amplifying his personal unraveling and hinting at an expanded role in future League narratives. The four-issue series concluded in December 2024 with an ambiguous fate for Plastic Man: after a sacrificial act involving a detonation fashioned from a Metal Man, he appears to perish but is teased in a horrifying new form, setting up potential storylines exploring his survival and transformation. This narrative evolution shifts Plastic Man from comedic relief to a more introspective figure, aligning with DC's mature Black Label imprint's focus on psychological depth over humor. In 2025, Plastic Man appeared in the DC horror anthology Zatannic Panic (October 1, 2025), featuring in a horror-themed story that explores darker aspects of his elastic abilities. Additionally, a tie-in in the October 2025 DC blog "Come Out Writing: Say a for Plastic Man" depicts him in a battle to crown King Omega, further integrating him into ongoing DC events as of November 2025.

Powers and Abilities

Elasticity and Shape-Shifting

Plastic Man's elasticity and shape-shifting powers originated from a during a failed attempt, where Patrick "Eel" O'Brian was exposed to a of unidentified chemicals that fundamentally altered his physiology. This exposure endowed him with infinite malleability, enabling him to stretch his body to extraordinary lengths and reshape it into virtually any form without experiencing pain or structural damage. The transformation rendered his body a highly pliable, plastic-like substance, capable of fluid reconfiguration on a molecular level. These abilities allow for a wide array of applications in both combat and utility scenarios. Plastic Man can alter his size dramatically, expanding to the scale of a for or shrinking to mere inches for infiltration. He frequently employs to impersonate objects such as tables, desks, or chandeliers, or even people, facilitating and deception. In combat, he extends portions of his body into tendril-like appendages to ensnare foes or deliver strikes, leveraging his elasticity for restraint and propulsion. Artistically, Plastic Man's transformations are depicted in an exaggerated, cartoonish style that emphasizes their whimsical and versatile nature, often showing him morphing into functional items like gliders for aerial transport or parachutes for descent. This visual approach, rooted in his origins, highlights the playful yet effective use of his powers. The core mechanics of Plastic Man's elasticity and shape-shifting have demonstrated remarkable historical consistency since their introduction in Police Comics #1 (August 1941), where he first utilized them to escape captivity and pursue justice. Across DC Comics' various continuities, these powers remain unchanged in essence, serving as the foundation for his heroic exploits. His elasticity also synergizes briefly with enhanced durability, permitting him to endure extreme stresses during shape alterations without impairment.

Durability, Regeneration, and Limitations

Plastic Man's plastic-like physiology grants him exceptional durability, enabling his body to absorb and withstand a wide array of physical traumas without significant injury. He can endure bullet impacts, concussive blows from opponents, and exposure to corrosives that would devastate ordinary human tissue, owing to the malleable and resilient nature of his altered cellular structure. His regenerative abilities further enhance this resilience, allowing rapid recovery from severe dismemberment or dispersal. In one notable instance, Plastic Man was frozen solid, shattered into thousands of pieces, and scattered across the ocean floor during a time-displaced battle in ancient ; he subsequently reformed his body after 3,000 years by reassembling the fragments through molecular-level regeneration. This process demonstrates his capacity to reconstitute from minimal remnants, such as a single coherent mass of his material, though it is not absolute —he requires a sufficient portion of his mass to initiate and can be permanently destroyed if completely atomized or depolymerized. Despite these formidable traits, Plastic Man possesses distinct limitations that exploit his polymer-based composition. Extreme cold causes his body to stiffen and become brittle, potentially leading to shattering under impact, as seen when he was incapacitated by cryogenic assault and fragmented during the League's confrontation with Ra's al Ghul's forces. Similarly, intense heat or fire can melt his form, rendering him temporarily inert; in the zombie apocalypse scenario of DCeased: Dead Planet, Zatanna exploited this by channeling to liquefy and neutralize an infected Plastic Man. Certain chemicals, such as acetone or cornstarch-based solvents, can destabilize or neutralize his powers by interfering with his molecular , effectively reverting him to a vulnerable human state. Over the character's history, depictions of these abilities have evolved, reflecting shifts in narrative tone. In Pre-Crisis continuity, Plastic Man was portrayed as nearly invulnerable, with his durability and regeneration serving primarily as comedic or heroic assets without deep exploration of consequences. Modern interpretations, particularly in the 2024-2025 Plastic Man No More! series, introduce a depolymerizing condition from a mission that impairs his regeneration, causing molecular breakdown and vulnerability to permanent damage, while earlier events like the Obsidian Age highlight psychological tolls such as existential horror from prolonged, conscious dismemberment.

Intelligence and Supporting Skills

Plastic Man demonstrates considerable mental acuity, drawing from his pre-superhero life as a small-time criminal known as O'Brian, which equips him with street-level savvy for navigating criminal underworlds and anticipating illicit schemes. This background enables him to blend seamlessly into shady environments, leveraging his understanding of to outmaneuver foes during investigations. As an adept , he excels at infiltration, often employing his malleable form to pose as everyday objects—like furniture or fixtures—to eavesdrop and gather crucial without detection, turning into a key strength in crime-fighting operations. His mastery of , amplified by his transformative capabilities, allows for elaborate impersonations that deceive even vigilant adversaries, making him a versatile operative in covert scenarios. Beyond intellect, Plastic Man is proficient in and marksmanship, proficiencies rooted in his rough upbringing and criminal exploits, which he refines for heroic pursuits such as subduing threats in close quarters. His signature wit and humorous banter, established as a defining trait since his debut, function as a psychological to unsettle enemies, diffuse high-stakes confrontations, and maintain team morale. In the Post-Crisis era, particularly during his tenure with the , Plastic Man's contributions emphasized strategic ingenuity, where his infiltrative prowess and comedic diversions provided critical edges in team dynamics, often resolving complex threats through unorthodox problem-solving.

Supporting Characters and Enemies

Key Allies and Family

Plastic Man's most enduring ally is , his dim-witted yet loyal sidekick who debuted in the 1940s adventures published by Quality Comics and later integrated into continuity. Enchanted by a he rescued, Woozy gained a passive protection from nature itself, often stumbling into peril only to be saved by improbable environmental interventions, providing comic relief to Plastic Man's escapades. Over decades, Woozy evolved from a bumbling companion into a more autonomous figure in select tales, occasionally operating independently while retaining his core role as Plastic Man's steadfast partner. In post-Crisis continuity, Plastic Man formed a family anchored by his son, Luke O'Brian—known as —who inherited elastic shape-shifting powers similar to his father's, debuting as a key figure in 2000s storylines like and joining the as a young hero. However, Plastic Man's absences as a father led to strained relations, with Luke resenting him for years until reconciliations in Rebirth-era narratives. Luke's role intensified in the 2025 miniseries Plastic Man No More!, where he serves as an emotional anchor for his dying father, confronting shared vulnerabilities and family regrets during Plastic Man's cellular breakdown from a mission gone wrong. Beyond family, Plastic Man forged notable team affiliations with the in post-Crisis continuity, contributing his elasticity to global threats while prioritizing his core supportive circle.

Primary Adversaries

Plastic Man's primary adversaries have evolved across eras, often reflecting his humorous yet resilient nature as a stretchable hero. In the , his foes were typically mad scientists and criminal gangs that highlighted his transition from crook to crimefighter. One early recurring antagonist was Madam Brawn, a villain who debuted in Police Comics #4 (1942), where she used her immense physical strength to commit crimes, leading to a signature confrontation with Plastic Man in which he outmaneuvered her brute force with his elasticity. Another foe was the criminal syndicate tied to his origin, a of thieves led by his former associates during a at a in Police Comics #1 (1941). After gaining his powers from the acidic spill, Plastic Man tracked down the group, using his new abilities to dismantle their operations and symbolize his break from his criminal past. In modern continuities, , the android foe from Justice League of America stories, has repeatedly targeted Plastic Man in crossovers, such as in JLA #27 (1999), where the villain copied his elasticity but was ultimately defeated by Plastic Man's unpredictable humor and adaptability. Thematically, many of Plastic Man's adversaries exploit his plasticity weaknesses, such as melting agents or extreme temperatures, as seen in encounters with acid-wielding criminals or heat-based villains like Granite Lady, a stone-skinned robber who debuted in Police Comics #51 (1945) and used her durability to counter his in bank heist schemes. These battles underscore Plastic Man's durability limits while showcasing his clever use of shape-shifting to turn the tide.

Alternate Versions and Multiverse

Elseworlds and Non-Canon Tales

In Elseworlds and non-canon tales, Plastic Man has appeared in several standalone stories that explore alternate realities and humorous or surreal interpretations of his character, often diverging from main DC continuity to highlight his elastic abilities in unique contexts. In the 1996 crossover miniseries DC vs. Marvel, Plastic Man engages in a battle with the Human Torch, drawing parallels between their respective powers of elasticity and flame manipulation, as the heroes clash in a multiversal conflict that underscores the similarities and contrasts in their abilities during the event's interdimensional war. The dystopian future of Kingdom Come (1996) features an elderly, reformed Plastic Man (Eel O'Brian) as a bouncer at a Kansas bar, where he aids the gathered heroes in the final confrontation against rogue metahumans, portraying him as a wiser, less flamboyant figure who has embraced family life with his son, Offspring, while retaining his core resilience. Finally, the non-canon miniseries Flex Mentallo: Man of Muscle Mystery (1996) serves as a surreal tribute to Plastic Man and other stretchy, body-altering heroes, with Flex Mentallo's muscle-manipulating powers echoing Plastic Man's elasticity in a metafictional narrative that blends superhero tropes with psychedelic exploration of comic book mythology.

Crossovers and Variant Interpretations

In the 1996 DC/Marvel Amalgam Universe crossover event, Plastic Man was amalgamated with Marvel's (Flint Marko) to create Silicon Man (Flint O'Brian), a villainous character whose body could shift between elastic plastic and hard silicon forms, emphasizing a more menacing take on shape-shifting abilities during the "" miniseries tie-ins. This fusion appeared in Speed Demon #1, where O'Brian's criminal past led to a thwarted by heroes like Super-Soldier, blending Plastic Man's malleability with Sandman's gritty, elemental control. During the 2005 Infinite Crisis storyline, Plastic Man actively participated in containing the massive supervillain prison break initiated by the at facilities like Blackgate Penitentiary, utilizing his elasticity to combat multiple threats amid the multiversal conflict. On Earth-Prime, the reality from which originated, Plastic Man exists as a fictional celebrity hero, inspiring awe and imitation in that world's youth through stories depicting his comedic exploits and feats. The 2011 Flashpoint alternate history event, triggered by Barry Allen's timeline alterations, reimagined Plastic Man as a nightmarish villain within the , his chemical-induced powers manifesting as a horrifying, tendril-like mass used for torture and imprisonment rather than heroic shape-shifting. This version, lacking his signature humor, aided characters like in escapes and assaults, illustrating how timeline shifts could corrupt his regenerative durability into a tool of brutality. In Grant Morrison's 2014-2015 series exploring the DC Multiverse, a variant homage to Plastic Man appears as Morphin' Man on Earth-35, a government-sanctioned agent in the Super-Americans team, whose elastic transformations serve in high-stakes multiversal threats with a satirical nod to classic pastiches. This ties into Morrison's broader meta-narratives, echoing the fourth-wall awareness and humorous absurdity seen in Plastic Man's core depictions across DC continuity.

Adaptations in Other Media

Television and Animation

Plastic Man's first animated appearance was a brief in the 1973 Super Friends episode "Professor Goodfellow's G.E.E.C.", where he assisted the team by stretching through a narrow tube to rescue a character. The Plastic Man Comedy/Adventure Show, produced by , aired on from 1979 to 1981, consisting of 27 half-hour episodes that featured the superhero in comedic adventures alongside his sidekick and girlfriend Penny Plasti. The series emphasized Plastic Man's elastic abilities in scenarios against villains like Doctor Duplicator and the Spider, with Michael Bell providing the voice for the titular character. Each episode included additional segments such as Mighty Man and Geezer or , but the Plastic Man portions highlighted his humorous, shape-shifting exploits as a reformed criminal fighting crime. The show also featured live-action hosting segments with actor Mark Taylor portraying Plastic Man. In (2004–2006), Plastic Man was referenced as a member of the expanded but never visually appeared or was voiced on-screen. His presence was notably mentioned in the episode "The Greatest Story Never Told," where interacts with the team during a cosmic crisis, underscoring Plastic Man's status among the League's reserve heroes despite his absence from the animation. Plastic Man received prominent animated portrayals in Batman: The Brave and the Bold (2008–2011), where he was voiced by in multiple episodes that leaned into the character's comedic and irreverent personality. Key appearances included "Long Arm of the Law!" in which he teams up with Batman to protect his family from Rubberneck and , and "Journey to the Center of the Bat!" where his elasticity aids in a microscopic adventure, often delivering quips and gags that contrasted with Batman's seriousness. Other episodes like "Color of Revenge!" and "The Criss Cross Conspiracy!" further showcased his humorous contributions to team-ups, establishing him as a lighthearted foil in the . More recent animated outings include (2016–2018), where Plastic Man was voiced by across several shorts and episodes, portraying him in fast-paced, gag-filled team battles against threats like . The series highlighted his malleable form in humorous scenarios, such as stretching to absurd lengths during fights, aligning with his classic comic-inspired elasticity while integrating him into ensemble dynamics. Additionally, Plastic Man featured in (2012–2013) on , with reprising the role in standalone comedic vignettes that played on his shape-shifting antics in everyday mishaps.

Film and Live-Action

Plastic Man has appeared in a limited number of animated feature films, primarily releases, where his malleable body and comedic personality are highlighted as key traits in ensemble stories. In the 2015 animated film Lego DC Comics Heroes: vs. Bizarro League, Plastic Man is depicted as a wisecracking, member of the who aids in battling Bizarro's twisted counterparts to the heroes; he is voiced by . The character contributes to the film's lighthearted tone through physical gags involving his stretching abilities during team confrontations. Plastic Man also features in the 2021 animated film , an adaptation of the comic storyline where establishes a totalitarian regime; voiced by , he appears as a supporting hero resisting the regime's oppression, utilizing his shape-shifting to infiltrate and sabotage operations. His role emphasizes themes of loyalty and resilience amid the story's darker narrative. Live-action portrayals of Plastic Man remain exceedingly rare, with no theatrical feature films produced to date. The character's elastic powers pose unique challenges for live-action, limiting adaptations to experimental or promotional formats. Several unproduced scripts for a Plastic Man film have circulated over the decades, reflecting ongoing interest but persistent development hurdles. In the mid-1990s, Lana and Lilly Wachowski penned a live-action screenplay portraying Patrick "Eel" O'Brian's transformation from criminal to hero with a focus on surreal humor and body horror elements; the project stalled due to budget concerns over special effects. Later, in 2018, Warner Bros. announced development of another live-action version with Amanda Idoko attached as screenwriter, envisioning a solo origin story, but it has not advanced to production. Additionally, filmmaker wrote an unproduced animated script in the 2010s featuring voicing the lead, emphasizing satirical takes on superhero tropes. As of November 2025, following the reboot under , reports indicate is actively developing a Plastic Man project, potentially as a within the , though specifics on format, director, or cast remain unconfirmed; no solo film or cameos in announced titles like Supergirl: Woman of Tomorrow have been verified. Actor has publicly expressed interest in portraying the character, having pitched the idea to Gunn.

Video Games and Miscellaneous

Plastic Man has made several appearances in video games, often leveraging his malleable for interactive mechanics centered on stretching and shape-shifting. Notable examples include Batman: The Brave and the Bold (2010), where he is a playable character voiced by , using elasticity for combat and puzzles; Scribblenauts Unmasked: A DC Comics Adventure (2013), summonable to aid in creative problem-solving; and 3: Beyond Gotham (2014), as a playable hero with stretching abilities for navigation and battles. In (2018), developed by and published by , Plastic Man is a playable character unlocked through a quest involving in . His abilities include extending limbs to interact with distant objects and transforming into a rolling ball for navigation, integrating shape-shifting into puzzle-solving elements throughout the open-world adventure. He is voiced by John Paul Karliak. Plastic Man also features as a non-playable character in DC Universe Online (2011–ongoing), a massively multiplayer online game by Daybreak Game Company. Introduced in update 134, he appears as an emotes vendor NPC on the Main Observation Deck of the House of Legends, allowing players to purchase cosmetic animations that reflect his humorous, elastic persona. Beyond video games, Plastic Man has been represented in various miscellaneous media, including tabletop role-playing games and merchandise. In the DC Heroes role-playing game by Mayfair Games (second edition, 1989), he is detailed in the source material with powers rated at Self-Manipulation: 15 and Stretching: 15, emphasizing his malleable body for creative problem-solving in campaigns. Action figures of the character were produced by during the 2000s as part of the and lines, with designs incorporating extendable necks, arms, and springs to simulate his stretching capabilities; notable releases include the 2010 exclusive. In 2024, included Plastic Man in their series as a 7-inch build-a-figure, part of a Justice League-themed wave with ultra-articulation for posing his elongated forms, distributed through retailers like and the official McFarlane site.

Collected Editions

Early Collections and Archives

The Plastic Man Archives series, published by DC between 1999 and 2008, offers deluxe hardcover editions reprinting the character's adventures from in full color, with restored artwork emphasizing Jack Cole's innovative and humorous style. Volume 1, released in February 1999, collects the debut story and early tales from Police Comics #1–20 (August 1941–October 1943), comprising 224 pages of material including Plastic Man's transformation from criminal Eel O'Brian to superhero, complete with a by . Volume 2, published in 2000, reprints Police Comics #21–30 (November 1943–August 1944) along with the entirety of Plastic Man #1, continuing the elastic hero's zany escapades with across another 224 pages. Volume 3, issued in January 2002, gathers Police Comics #31–39 (September 1944–May 1945) and Plastic Man #2, highlighting Cole's peak creativity in body-bending action and satirical villains over 216 pages. Volume 4, released in November 2002, covers Police Comics #40–49 (July 1945–April 1946) and Plastic Man #3, featuring stories like Woozy's first solo adventure and encounters with bizarre foes, in a 216-page edition introduced by European comics historian Knigge. Each volume in the series prioritizes high-fidelity reproductions of Cole's dynamic illustrations, preserving the whimsical tone that defined Plastic Man's wartime popularity without altering the original narratives. In addition to the Archives, the Showcase Presents: Plastic Man series provides budget-friendly black-and-white paperback reprints of the character's 1960s and 1970s revivals under DC Comics. Volume 1, published in September 2010, collects the Silver Age debut from Showcase #77–82 (1966–1967) and Plastic Man #1–4, spanning over 500 pages of humorous, elongated adventures updating the hero for a modern audience. Volume 2, released in March 2011, continues with Plastic Man #5–11 (1967–1968) and select 1970s appearances, offering another substantial collection that captures the revival's blend of comedy and superhero tropes in an accessible format. During the and , contributed to preserving Quality Comics material through their reprint series, including selections from Police Comics featuring Plastic Man stories alongside other features, issued in affordable formats like AC Classics on Crime and Men of Mystery Specials to introduce content to new readers. These efforts, often exceeding 100 pages per issue, focused on archival fidelity before DC's comprehensive lines, though limited by licensing to non-exclusive elements. Overall, the early collections across these formats deliver more than 1,500 pages of pre-2000s Plastic Man material, centering on Cole's seminal contributions and the character's elastic legacy.

Modern Trade Paperbacks and Omnibuses

In the 21st century, DC Comics has issued several trade paperbacks and omnibuses that collect Plastic Man's appearances in modern narratives, emphasizing his role in team dynamics, humor, and character development within the Justice League and beyond. These editions build on earlier archival efforts by focusing on post-2000 stories that integrate Plastic Man into contemporary DC events and solo adventures. Kyle Baker's acclaimed 2004 Plastic Man series, which reimagined the character through a blend of slapstick comedy and heartfelt redemption arcs, was initially collected in two trade paperbacks: Plastic Man: On the Lam (2004) gathering issues #1–6, and Plastic Man: Rubber Bandits (2005) compiling #8–11 and #13–14. The series earned the 2004 Eisner Award for Best New Series, highlighting Baker's innovative artwork and writing that revitalized Plastic Man's malleable persona in a modern context. In 2020, DC released the deluxe hardcover Plastic Man: Rubber Banded, which consolidated all 20 issues into a single omnibus-style edition, preserving the full run's chaotic energy and Baker's multi-role contributions as writer, artist, inker, colorist, and letterer. Plastic Man's integration into ensemble stories is captured in collections like JLA: Incarnations (2001 miniseries by John Ostrander), where issue #7 features him alongside the core Justice League battling the Appellaxians in a generational tale; though not initially in a dedicated trade paperback, its key arcs have been digitized and referenced in broader JLA anthologies. Similarly, the 2007 weekly series 52, co-written by Geoff Johns, Grant Morrison, Greg Rucka, and Mark Waid, includes Plastic Man in significant arcs across weeks #1, #35, #38, #43, #44, and #51, particularly his involvement in the "Mystery in Space" storyline and interactions with the Black Marvel Family; these are collected across 52 Vols. 1–4 (2007 trade paperbacks) with weeks #43, #44, and #51 in Vol. 4 (covering weeks #40–52), and the comprehensive 52 Deluxe Edition HC/Omnibus (2010, with subsequent reprints), which contextualizes his humorous yet pivotal contributions to the post-Infinite Crisis landscape. Grant Morrison's influential JLA run (1997–2000), which prominently featured Plastic Man as a core member in arcs like "Prometheus" and roster expansions, is compiled in the JLA by Grant Morrison Omnibus (2020), collecting issues #1–41, JLA: Earth 2, and related specials; this oversized edition highlights Plastic Man's elastic antics and moral complexity within high-stakes team narratives, with 2019 marking preparatory reprints leading to the full omnibus. More recent releases include the standalone trade paperback Plastic Man No More! (April 2025), collecting the 2024 DC Black Label limited series by Christopher Cantwell and Alex Lins across four issues, which explores themes of mortality and atonement through body-horror elements as Plastic Man faces cellular degradation from a Justice League mission gone wrong. Additionally, DC Finest: The Origin of Plastic Man (March 2025), a 584-page trade paperback, reprints Jack Cole's foundational stories from Police Comics #1–36 (August 1941–July 1944) in a modern format, blending classic origins with restored artwork to bridge early lore with contemporary readership. These collections serve as accessible entry points, extending the foundational archives of Golden and Silver Age tales into the 21st century.