Fact-checked by Grok 2 weeks ago

Sound Voltex

Sound Voltex (officially abbreviated as SDVX) is a series of arcade rhythm video games developed and published by as part of their music game franchise. Launched in 2012 with the debut title Sound Voltex Booth, the series challenges players to hit notes in synchronization with high-energy electronic music tracks using a distinctive controller featuring four rectangular touch buttons for standard beats and two rotary knobs for effect manipulations, simulating a DJ performance experience. The revolves around a vertical four-lane for button notes () and two side lanes for knob-activated effects (FX), where players must precisely time their inputs to chains of notes, scratch-like knob turns, and special triggers that alter sound and visuals in real-time. Difficulties range from beginner-friendly levels to expert EXCEED charts, with additional modes such as for mixed song challenges and RANK MATCH for competitive scoring. A hallmark of the series is its emphasis on diverse music sourcing, prominently featuring (independent) artists, J-pop, EDM, and collaborations like remixes, alongside through annual "SOUND VOLTEX FLOOR" contests that integrate community-submitted tracks and artwork. Since its inception, the Sound Voltex series has evolved through major installments delivered primarily as online updates to cabinets, including Infinite Infection (2013), Gravity Wars (2014), Heavenly Haven (2016), Vivid Wave (2019), and Exceed Gear (2021), which introduced armor-themed visuals and enhanced customization options. In November 2025, announced the seventh installment, SOUND VOLTEX ∇ (Nabla). In 2025, marking its 13th anniversary, Exceed Gear continues to expand with over 117 new added to battle modes and events like stamp campaigns and collaborations with artists such as ReGLOSS. also offers an official PC port via the Konaste service, allowing home play with compatible controllers and subscription-based access to full song libraries, bridging authenticity with personal accessibility. The series has cultivated a global fanbase, supporting e-amusement cards for data persistence, online leaderboards, and integrations like the BEMANI PRO LEAGUE.

Introduction and Development

Overview

Sound Voltex, abbreviated as SDVX, is a series of arcade rhythm games developed and published by since its debut in 2012. The series forms part of 's franchise of music games. The core premise of Sound Voltex revolves around simulating a DJ performance, where players interact with notes on a vertical screen using touch-based buttons and analog inputs on specialized futuristic cabinets. A prototype version, known as Sound Voltex Booth, was initially tested in location trials across cities from August 26 to September 19, 2011, prior to its full launch. Unique to the series are its dual knobs, which players rotate to control on-screen representing audio manipulations, with options to customize the laser colors. The first entry to reach was Exceed Gear, released on June 30, 2022, marking the series' expansion beyond .

Development

Sound Voltex was developed by Konami's division, a team specializing in rhythm games that draws on in-house expertise to create interactive music experiences. The series' core team includes key figures such as head producer DJ YOSHITAKA, sound producer dj TAKA, and sound director PHQUASE, who oversee the integration of gameplay mechanics with audio design. Contributions from electronic music artists are central, with composers like Sota Fujimori handling BGM for early installments and collaborations featuring doujin creators, beatmania simulation specialists, and labels like EXIT TUNES for diverse tracks including arrangements. The game's design draws inspiration from DJ culture, originally conceived as a DJ simulator to replicate mixing and through analog knobs and effects, blending traditional elements with immersive, hands-on controls. Futuristic aesthetics further shape the series, evident in its sci-fi themes, holographic visuals, and narrative elements like the NEMSYS console and AI Rasis, aiming to create a high-tech environment that enhances player engagement. This fusion prioritizes immersion by allowing players to manipulate audio dynamically, simulating a live performance setup. From its inception, Sound Voltex incorporated the program as a platform for community-submitted content. Details on the Floor contests and their integration are covered in the Music and Content Creation section. designs evolved from standard e-AMUSEMENT units, which supported basic online connectivity and control panels with buttons and knobs, to more advanced models enhancing visual and interactive fidelity. A key milestone came in 2021 with the development of the model for Exceed Gear, introducing a 120Hz , an under-screen for song navigation, and an upgraded 4.1 sound system to improve responsiveness and e-sports compatibility. In November 2025, announced SOUND VOLTEX ∇ (Nabla), the seventh major installment, at the Japan Amusement Expo. International localization presented significant challenges, as the series remained confined to and select Asian markets until the North American release of Exceed Gear, due to region-locked features, language barriers, and limited e-AMUSEMENT infrastructure abroad. Efforts to adapt included English interfaces for overseas cabinets. This Japan-centric approach stemmed from Konami's focus on local culture, delaying broader expansion until hardware and software adaptations were feasible.

Gameplay

Core Mechanics

Sound Voltex employs a unique controller featuring four central white buttons, known as buttons, for primary note inputs, two lower effect buttons, referred to as FX buttons, for secondary inputs, and two analog knobs positioned on either side for precise control of elements. These input devices simulate a DJ setup, allowing to interact with scrolling notes in a vertical system. The revolves around timing inputs to match on-screen cues that descend toward a horizontal judgment line at the top of the screen. The core note types include white chip notes and long notes on the BT buttons, orange chip notes and long notes on the FX buttons, and analog chains represented as blue (left) and pink (right) laser trails controlled by the respective knobs. Chip notes require a single tap, while long notes demand holding the input until the note ends, and analog chains involve rotating the knobs to follow the trail's intensity and direction, modulating virtual volume or effects during play. The scrolling lane consists of six columns—four for BT notes and two for FX notes—with lasers overlaying as continuous paths rather than discrete columns, creating a dynamic field of up to eight simultaneous input demands. Timing judgments are evaluated against the Critical Line, with outcomes categorized as Critical (perfect timing), Near (slightly off), or (missed or poorly timed). Errors break the combo counter, which tracks consecutive successful hits and influences overall performance metrics, though the primary score calculation remains per-note based. Introduced in later models like the cabinet, an enhanced S-Critical judgment provides stricter timing windows and scoring benefits in the EX-Score system for ultra-precise hits. In earlier titles, scoring used a system with a maximum of 10,000,000 points divided across notes, awarding full value for Critical hits, half for Near, and zero for Errors. Starting with Exceed Gear, this traditional scoring determines grading and clear medals, while an additional awards higher points for S-Critical judgments (e.g., 5 points per chip note vs. 4 for Critical, 2 for Near). Combo maintenance ensures consistent chaining for optimal scores, while the life gauge—typically the Effective Rate starting at 0% and requiring 70% to clear—decreases on Errors and increases on successful hits, with bonuses tied to high accuracy and full clears. Alternative gauge types include the Excessive Rate, which demands avoiding depletion below 0% for a harder clear condition, and the , which starts as Excessive but switches to Effective upon depletion without failure; as of April 2025, the MAXXIVE Rate was added as a harsher option requiring S-Critical judgments. Lane speed adjustments enhance accessibility, with base Hi-Speed settings tunable to match song BPM for smoother play. In Sound Voltex Exceed Gear, players can fine-tune speed in real-time by holding the start button and rotating the right knob, allowing dynamic adaptation during sessions without pausing.

Game Modes

Sound Voltex features a variety of single-player modes centered around selecting and playing songs from its extensive library, with difficulty levels progressing from NOVICE for beginners to ADVANCED and EXHAUST for intermediate and advanced players, while later installments introduce MAXIMUM, EXCEED, and ULTIMATE (as of June 2025) for the most challenging charts. These modes typically allow players to choose individual tracks or engage in short sessions of up to three songs, often followed by an extra stage known as EXTRACK upon achieving high performance thresholds like filling the BLASTER GAUGE to 100%. Single-player experiences emphasize personal skill development, with options like LIGHT START restricting songs to lower levels based on the player's Skill Level, which ranges from 1 to 11 and beyond to infinity. Multiplayer modes support competitive play on shared arcade cabinets, including Versus-style formats such as the two-player SINGLE BATTLE and MEGAMIX BATTLE, where opponents compete in across a sequence of tracks or a continuous megamix of up to 10 songs. Earlier versions featured local FRIEND matching for one-on-one play, while newer cabinets enable up to four players in ARENA BATTLE modes that pit participants against each other in parallel sessions. These versus options foster direct rivalry, with outcomes determined by comparative scores and clears on the same song set. Progression in the series relies heavily on the e-AMUSEMENT system, where players use Konami's IC cards or passes to save play data, track high scores, clear statuses (marked by medals such as COMPLETE or ), and maintain skill ratings that influence mode access and unlocks. The SDVX Station interface allows card-linked users to purchase additional song charts in ADVANCED or EXHAUST difficulties using virtual currency like Blocks or Packets, while overall progress unlocks folders and content across sessions. This integration ensures persistent advancement, with data transferable between arcade locations and even to home ports via Konami's online services. Special modes like BLASTER GATE introduce challenge-based unlocks, requiring players to accumulate BLASTER GAUGE through strong performances on regular songs to access and clear locked tracks, with simplifications in recent updates allowing unlocks after 20 plays or via a BLASTER PASS premium feature. Other variants include continuous play options like PARADISE for extended mixes and PREMIUM TIME for timed sessions, enhancing replayability through targeted progression gates. Customization elements extend to song selection lists, where players can filter by genre, artist, or difficulty, alongside adjustable parameters such as Hi-SPEED note fall rates and visual themes for key beams or chain colors to suit individual preferences. systems via Cards let users personalize profiles, displayed during multiplayer and integrated with e-AMUSEMENT for social progression tracking. Legacy modes from earlier versions include the system on specialized cabinets, which offers sub-modes like LIGHT START and BLASTER for while printing physical GENESIS CARDS as collectible rewards tied to session performance. These features, introduced in GRAVITY WARS and onward, blend traditional play with tangible outputs to encourage repeated engagement.

Releases and Hardware

Main Installments

Sound Voltex's main installments consist of iterative updates released exclusively in until the most recent entry, forming the core of the series within Konami's lineup. Each version introduces refinements to the formula, expanding the music library and incorporating new elements while maintaining with prior content on updated cabinets. The series debuted with Sound Voltex Booth on January 18, 2012, in . This initial release established the franchise's signature four-button and dual-knob control scheme, paired with a song library totaling 166 tracks comprising KONAMI originals, remixes, and licensed music from various artists. It emphasized eAMUSEMENT network integration for player progression from the outset. Sound Voltex II: Infinite Infection arrived on June 5, 2013, enhancing connectivity with class-based online ranking modes and introducing new effector types like MashUp for chart variations. The update significantly expanded the available tracks, building on Booth's foundation to include 483 songs by the end of its run. Sound Voltex III: Gravity Wars launched on November 20, 2014, incorporating dynamic gravity-based visual and note effects that altered arrow trajectories mid-song for added challenge. It also broadened difficulty options across NOVICE, ADVANCED, EXHAUST, and INFINITE levels, with the song catalog growing to 885 entries. Sound Voltex IV: Heavenly Haven was released on December 21, 2016, focusing on upgraded graphical effects and deeper integration of through event unlocks. Visual enhancements included more immersive backgrounds tied to track themes, alongside an enriched library of original and collaborative compositions. Sound Voltex Vivid Wave, the fifth entry, debuted on February 28, 2019, in , with subsequent rollouts in . It added modes like PREMIUM TIME for flexible session play and featured collaborations across titles for cross-game unlocks. The version emphasized vibrant LED cabinet integrations for synchronized lighting effects during gameplay. The latest main installment, Sound Voltex Exceed Gear, launched on February 17, 2021, in and , followed by its North American debut on June 30, 2022—the first official international release in the series. It introduced the EXCEED difficulty tier as a fifth level beyond the standard four, enabling more complex chart designs up to level 20, while supporting global player matching. On November 15, 2025, Konami announced SOUND VOLTEX ∇ (Nabla), the seventh major installment, during AMUSEMENT EXPO 2025, with a planned release in 2026.

Cabinet Models and Updates

The standard Sound Voltex arcade cabinet is designed for compatibility with 's e-AMUSEMENT online service, featuring a central panel for note input and two large rotary knobs on either side for additional controls, enabling the game's vertical scrolling rhythm mechanics. In February 2021, introduced the model alongside the Exceed Gear software , incorporating a higher-refresh-rate 120Hz for smoother visuals, a dedicated below the main for menu navigation and settings adjustments, and enhanced structural durability to withstand intensive use. The Generator Real Model, launched in 2015 with the Gravity Wars installment, serves as an optional add-on unit attached to compatible cabinets, allowing players to print physical collectible cards featuring artwork and data from unlocked content via additional credits or e-AMUSEMENT payments. In 2024, discontinued online support and e-AMUSEMENT connectivity for pre-Exceed Gear cabinets in effective April 30, limiting them to offline play with no further software updates or multiplayer features, a decision that prompted backlash from arcade operators. Throughout 2025, several hardware-relevant updates sustained the series' arcade ecosystem. In February, a with Hololive Production's Usada Pekora added four exclusive songs and decorative customizations to model cabinets starting February 20, tied to promotional campaigns for the hololive SUPER EXPO. A March patch for the Konasute PC version, which shares backend with arcade systems, released the Selection Music Pack vol.3 on March 13, expanding song libraries accessible via e-AMUSEMENT-linked cabinets. On April 22, updates to the Blaster Gate unlock system integrated new EXCEED difficulty charts and improved gauge mechanics, ensuring ongoing content delivery to supported hardware. Internationally, Sound Voltex cabinets have been primarily limited to Round1 chains since their rollout, providing official e-AMUSEMENT support and periodic software updates independent of Japan's hardware lifecycle.

Music and Content Creation

Soundtrack Composition

The Sound Voltex series features over 2,100 songs across its installments, with the soundtrack predominantly comprising , , and genres that emphasize high-energy rhythms suitable for gameplay. Original compositions form the core of the library, created by prominent and electronic artists such as @Bousou-P, xi, and Sakuzyo, whose works like "Altale" by Sakuzyo and "Anima" by xi exemplify intricate electronic arrangements with dynamic builds. Licensed tracks expand the diversity through remixes and collaborations, including productions, tie-ins, and contributions such as 9mm Parabellum Bullet's "Setsuna Drive," which integrates vocal elements into fast-paced electronic frameworks. Songs typically operate at BPM ranges of 140-200 to maintain intense pacing, though NOVICE difficulty levels are BPM-independent for accessibility, while EXCEED charts can feel effectively accelerated to 400+ BPM through dense note patterns and speed adjustments. Sound design incorporates layered audio effects triggered by FX notes, including distortion on long notes, whoosh sounds from analog chains, and specialized chip FX for claps, bass drops, and DJ-style scratches that enhance the immersive, turntable-simulating experience. The soundtrack has evolved significantly, starting with Sound Voltex Booth, which featured 166 songs in total, and expanding dramatically, as seen in Exceed Gear, which introduces over 300 new songs to build on prior entries. As of 2025, Exceed Gear has continued to expand with over 117 additional songs integrated into battle modes and events.

Sound Voltex Floor

Sound Voltex Floor serves as the core initiative within the Sound Voltex series, enabling Japanese artists to submit original tracks, remixes, album art (jackets), and video elements for official integration. Introduced with the launch of SOUND VOLTEX BOOTH in January 2012, this platform embodies the series' emphasis on community-driven electronic music production, allowing creators to contribute directly to the 's evolving library. Submissions occur through themed contests hosted on the official e-amusement website, where participants adhere to specific guidelines on audio quality, length, and compatibility with the game's rhythm mechanics. Selected entries undergo review by staff for approval, after which they are incorporated into song packs and accessible via unlock systems such as BLASTER GATE, a mode requiring players to accumulate energy through stages to reveal hidden charts. For instance, early contests like the 1st Speed-Up Contest produced remixes such as ".59 -BOOTH BOOST REMIX-", which debuted in SOUND VOLTEX BOOTH and exemplify how user works enhance gameplay variety. By 2025, over 500 Floor-derived songs have been added across the series, with artists like achieving up to 27 accepted entries, demonstrating the system's scale and creator engagement. Konami supports creators with detailed submission guidelines focused on synchronizing musical elements to the game's laser effects and beat structures, ensuring seamless integration without dedicated public editing software. Notable Floor contributions include the debuts of five out of seven beatnation RHYZE members and various arrangements, which have broadened the series' musical diversity. In 2025, Floor-style collaborations extended to Hololive VTubers, such as Usada Pekora's original songs and decorations added to SOUND VOLTEX EXCEED GEAR, blending virtual idol content with user-submission traditions. This approach sustains fresh content updates between major releases, fostering long-term community involvement.

Reception and Legacy

Critical Reception

Sound Voltex has received generally positive critical and user reception, particularly for its innovative gameplay mechanics within the genre. User reviews on Backloggd aggregate to an average score of 4.3 out of 5 for the Exceed Gear installment, based on over 200 ratings, with praise centering on its accessibility for newcomers compared to other titles. Reviewers highlight the effector knobs as a standout feature, noting their analog control allows for expressive manipulation of notes and effects, such as adding electro-autotune reverberations to tracks, which sets it apart from button-only games. The series is often featured in media guides to games as a modern standout for its top-down note perspective and laser-like visuals, blending anime-inspired aesthetics with fast-paced challenges. The music selection is frequently lauded for its variety, encompassing , , remixes, and original compositions, with users describing an expansive library that supports endless replayability across difficulty levels. Arcade-focused reviews emphasize fun, intuitive patterns that make even higher difficulties engaging, though some note the and animations can occasionally distract from precise timing. However, criticisms include a steep difficulty curve beyond introductory levels, requiring significant practice to master knob-button coordination and complex charts, which can intimidate beginners despite the game's approachable entry point. Prior to the 2021 PC via Konami's Konasute , the series faced limited accessibility outside due to its arcade-exclusive nature, restricting global play to imported cabinets or travel. The Konasute release has been positively reviewed for enabling home play with smooth performance and infinite song access, making it the preferred option for non-arcade users. Recent updates, such as the 2025 Hololive collaboration adding Usada Pekora-themed songs and decorations, have drawn acclaim for broadening the game's appeal to fans through permanent content integration and rerun events.

Cultural Impact

Sound Voltex has maintained a strong presence in arcades since its debut in , becoming a staple of the series and contributing to the enduring popularity of rhythm games in the country's gaming culture. The series' innovative use of buttons and analog knobs has attracted dedicated players, with cabinets frequently found in major urban arcades like those in and . Its appeal lies in the blend of electronic music and precise input mechanics, fostering a vibrant local scene where high-level play is common. The game's Western adoption accelerated following its official North American release in June 2022, with cabinets installed in chains like Round1, sparking growth in the . Previously limited to imports and simulations, the authentic experience has drawn enthusiasts, leading to increased participation in local tournaments and online discussions. This has cultivated a niche but expanding fanbase, evidenced by events such as the 2022 showcase at Summer . The community thrives through competitive events such as the annual Konami Arcade Championship (KAC), which has featured Sound Voltex since and draws top players for finals at venues like . These tournaments highlight skill in high-difficulty charts and original songs, boosting engagement across the ecosystem. Fan-driven initiatives include remakes like the Unnamed SDVX Clone, an open-source simulator based on K-Shoot Mania that recreates gameplay for PC and custom controllers. Such tools enable home practice and song sharing, sustaining interest beyond arcades. Sound Voltex has influenced the rhythm game genre by popularizing analog controls, inspiring adaptations in titles that incorporate knobs or dials for dynamic input. Within the BEMANI lineup, it participates in crossovers, sharing songs and events with games like maimai and Groove Coaster to expand content libraries and player retention. For instance, crossover tracks like "極圏" appear across platforms, encouraging multi-game play. Marking over a decade of operation by 2025, the series' legacy includes collaborations with virtual YouTubers, such as the February 2025 Usada Pekora event in Exceed Gear, which added themed and generators to attract streaming audiences. These partnerships bridge arcade gaming with online , broadening appeal to younger demographics. In 2024, 's termination of e-Amusement online services for pre- cabinets on March 31 sparked community backlash and discussions on preservation, with players sharing farewell posts and exploring offline kits to maintain access to older models. This event underscored challenges in sustaining legacy hardware amid updates to newer systems like the model. In November 2025, announced the seventh major installment, SOUND VOLTEX ∇ (Nabla), at the Amusement , signaling continued evolution of the series.

References

  1. [1]
    SOUND VOLTEX EXCEED GEAR - e-amusement
    KONAMIのBEMANIシリーズ「SOUND VOLTEX EXCEED GEAR」の公式サイトです。公式サイト · アチーブメント · Music · マイルーム画面
  2. [2]
    Unleashing the Beat: The Evolution of Sound Voltex and ... - Arcade 92
    Feb 5, 2025 · Sound Voltex, an electrifying interactive rhythm arcade game, was first introduced by Konami in 2012 as part of their renowned BEMANI series.
  3. [3]
    What is SOUND VOLTEX - RemyWiki
    SOUND VOLTEX is part of the BEMANI series of music games. The game series combines traditional button gameplay with the use of analog dials and sound effects.
  4. [4]
    Setting Up SOUND VOLTEX Konasute EXCEED GEAR
    Dec 1, 2021 · The PC port of SOUND VOLTEX has updated to use EXCEED GEAR as its base version, and now uses a new launcher similar to that of beatmania IIDX INFINITAS.
  5. [5]
    BEMANI PRO LEAGUE -SEASON 2 - SOUND VOLTEX - Konami
    Jun 30, 2022 · BEMANI PRO LEAGUE is a new form of entertainment, a fusion of esports and music organized by KONAMI. "SOUND VOLTEX" has been added to the lineup ...
  6. [6]
    Sound Voltex (Franchise) - Giant Bomb
    Jan 25, 2019 · SOUND VOLTEX is a rhythm game series developed and distributed by Konami since 2012. The games have a control scheme consisting of four ...<|control11|><|separator|>
  7. [7]
    SOUND VOLTEX III GRAVITY WARS | Konami Product Information
    Sound Voltex is a series of BEMANI music games. Official site. SOUND VOLTEX III. Platform, Video Game. Players, 1. ©2014 Konami Digital Entertainment ...
  8. [8]
    SOUND VOLTEX BOOTH - RemyWiki
    Release Information · First location test: July 16 - 17, 2011 · Second location test: August 26 - 30, 2011 · Third location test: September 15 - 19, 2011 ...
  9. [9]
  10. [10]
    SOUND VOLTEX EXCEED GEAR (Arcade) (Asia) - Game Database
    Game Database. SOUND VOLTEX Game Select. North America - (06-2022) SOUND VOLTEX EXCEED GEAR (Valkyrie model) ... Release Date: 2021-04-26. Region: Asia. Platform: ...
  11. [11]
    SOUND VOLTEX BOOTH - The Cutting Room Floor
    Nov 7, 2020 · SOUND VOLTEX BOOTH is the first game of the SOUND VOLTEX series, and was a radical departure in terms of song variety compared to Konami's other rhythm game ...
  12. [12]
    Rasis | Sound Voltex Wiki - Fandom
    A well known and influential girl, she is the navigation system of Sound Voltex. She exists in the console known as NEMSYS and provides support to players.
  13. [13]
    Official Fan-Submitted Content - TV Tropes
    The Sound Voltex Floor campaign allows fans to submit their own songs for inclusion within the game. Many submissions in Sound Voltex Booth are remixes of ...
  14. [14]
  15. [15]
    Sound Voltex - Wikipedia
    Sound Voltex is a series of music games developed and published by Konami. The first release of the game, Sound Voltex Booth, was tested in various cities ...
  16. [16]
    SOUND VOLTEX EXCEED GEAR - RemyWiki
    The following songs could be unlocked by entering the 2023 installment of KONAMI Arcade Championship, and then obtaining stamps during the given time periods.
  17. [17]
    Question reguarding Sound Voltex's localization : r/rhythmgames
    Jan 27, 2024 · I was both estatic and confused. The localization is mainly in English, not Japanese. How did they do that? One of the staff just said it came ...Missing: international challenges until 2022
  18. [18]
    EXCEED GEAR Play Options Guide - VOLTEXES
    Apr 26, 2021 · In SOUND VOLTEX EXCEED GEAR, at song selection, if you press both bottom FX buttons at once a play options menu will pop up.
  19. [19]
  20. [20]
  21. [21]
  22. [22]
    BLASTER GATE - RemyWiki
    Jun 17, 2025 · Gameplay. To activate BLASTER GATE, a gauge, BLASTER ENERGY, has to be filled to maximum and cleared under EXCESSIVE RATE, a HARD-type clear ...
  23. [23]
    SOUND VOLTEX II -infinite infection- - RemyWiki
    Release Information. Location test dates: JAEPO: February 15th - 16th, 2013; Reitaisai: May 26th, 2013. Release date: June 5th, 2013; OSTs release dates:.SOUND VOLTEX II -infinite... · Original Songs · Remixes · Unlock Events
  24. [24]
    SOUND VOLTEX (Video Game) - TV Tropes
    SOUND VOLTEX (officially abbreviated as SDVX) is an entry in Konami's BEMANI series of Rhythm Games. It's a variation of traditional 4-lane rhythm games, …
  25. [25]
    SOUND VOLTEX III GRAVITY WARS - RemyWiki
    Release date: November 20th, 2014. OSTs release dates: SOUND VOLTEX×東方Project ULTIMATE XROSS ARRANGE BATTLE: October 18th, 2015; SOUND VOLTEX ULTIMATE ...SOUND VOLTEX III GRAVITY... · Original Songs · Licenses · Unlock Events
  26. [26]
    SOUND VOLTEX IV HEAVENLY HAVEN - Arcade by Konami
    SOUND VOLTEX IV HEAVENLY HAVEN was produced by Konami in 2016. Konami released 442 machines in our database under this trade name, starting in 1978. Konami was ...
  27. [27]
    SOUND VOLTEX VIVID WAVE - RemyWiki
    Release Information · Japan: February 28th, 2019 · Singapore: March 1st, 2019 · Hong Kong: March 8th, 2019 · Macau: March 10th, 2019 · Taiwan: March 16th, 2019 ...SOUND VOLTEX VIVID WAVE · Original Songs · Licenses · Unlock Events
  28. [28]
    SEASON 2- SOUND VOLTEX! | Konami Amusement Co., Ltd.
    The opening match of the Regular Stage for BEMANI PRO LEAGUE -SEASON 2- SOUND VOLTEX begins Wednesday, December 7 at 9 p.m., and will be ...
  29. [29]
    SOUND VOLTEX Glossary - RemyWiki
    The standard gauge which starts at 0% and have a clear threshold of 70% (in which the gauge turns from blue to pink and the background graphics will change).
  30. [30]
    SOUND VOLTEX-Valkyrie model Arcade Machine - Highway Games
    The arcade cabinet features four speakers, a large-diameter woofer, and exclusive modes designed for the Valkyrie model, enhancing satisfaction for both ...
  31. [31]
    リアジェネを廻し限定ポスターを獲得せよ!「SOUND VOLTEX ...
    『SOUND VOLTEX GENERATOR -REAL MODEL-』の稼動開始を記念して超美麗書き下ろし「稼動記念プレミアムポスター」や「イベント限定レアカード」が排出され ...<|control11|><|separator|>
  32. [32]
    Konami earns ire of arcade for terminating online service for older ...
    Apr 1, 2024 · One arcade's alleged angry notice at Konami for ending online support for Sound Voltex cabinets from 2020 has gone viral in Japan.Missing: lose | Show results with:lose
  33. [33]
    ホロライブ『兎田ぺこら』×『SOUND VOLTEX EXCEED GEAR ...
    ホロライブ『兎田ぺこら』×『SOUND VOLTEX EXCEED GEAR』コラボを開催! 「hololive SUPER EXPO 2025 出展記念!」キャンペーンも合わせて実施. 2025年2月18 ...
  34. [34]
    Usada Pekora Will Join Sound Voltex Exceed Gear Lineup - Siliconera
    Feb 18, 2025 · Konami will add Usada Pekora songs and decorations in Sound Voltex while rerunning content from past Hololive Vtubers in early 2025.
  35. [35]
    Round1 Bowling and Arcade New Arcade Games | Round1 USA
    Sep 11, 2025 · Round1 Arcade new Sound Voltex music game Konami Japan.Missing: 2022 | Show results with:2022
  36. [36]
    SOUND VOLTEX Songlist - myshkin
    Showing 1–40 of 2119 songs (1–160 of 7826 charts). * Erm, could it be a Spatiotemporal ShockWAVE Syndrome...? BPM:
  37. [37]
    Altale
    ### Summary of Altale on RemyWiki
  38. [38]
    SOUND VOLTEX BOOTH / FLOOR
    **Summary of Sound Voltex Floor System:**
  39. [39]
    .59 -BOOTH BOOST REMIX- | Sound Voltex Wiki | Fandom
    59 -BOOTH BOOST REMIX- is one of the songs from the SOUND VOLTEX FLOOR「第1回 スピードアップコンテスト」 (1st Speed-Up Contest). It was added to SOUND VOLTEX ...
  40. [40]
    BEMANI Records/SOUND VOLTEX - RemyWiki
    Dec 13, 2024 · Longest song: Mr. · Shortest song: Arcadia (1:24) · Fastest BPM: D.I.X. · Fastest constant BPM: MAYHEM (998 BPM) · Slowest BPM: 恋愛=精度×認識力 (3 ...
  41. [41]
    Sound Voltex: Exceed Gear (2021) - Backloggd
    4.3. Avg Rating. 4.3. 1☆. 5☆. Plays. 331 · Playing. 48 · Backlogs. 38 · Wishlists. 58. Ratings. 213. Backloggd Stats. 69. Lists · 49. Reviews · 33. Likes. 11h.Missing: scores | Show results with:scores
  42. [42]
    Arcade Gamer Review: Sound Voltex - YouTube
    Aug 31, 2024 · (Play with headphones) TIMESTAMPS Intro 00:00 Title 01:51 Gameplay 03:02 Form Factor 04:20 Aesthetic 05:46 Music 07:11 Difficulty 9:33 ...
  43. [43]
    What Are The Best Bemani Games? - TheGamer
    May 6, 2022 · Some significant fan-favorite rhythm games, such as Beatmania, Dance Dance Revolution, Pop 'n Music, and more, are part of Bemani's game catalog.
  44. [44]
    Reviews of Sound Voltex: Exceed Gear - Backloggd
    In my opinion, this is the best rhythm game ever made. There is a never ending list of songs to choose from, difficulty that goes from super duper easy to what ...Missing: variety | Show results with:variety
  45. [45]
    Sound Voltex II:Infinite Infection - Gamer--freakz
    Sep 6, 2013 · My past 4 months or so with the game have been an absolute blast, and I'd recommend the game to all arcade rhythm game fans, at least give it a ...Missing: critical | Show results with:critical<|separator|>
  46. [46]
    Sound Voltex Exceed Gear PC (コナステ) review - YouTube
    Dec 3, 2021 · My thoughts regarding the release after playing it. I think it's the best way for anyone to currently play the game,.Missing: critical | Show results with:critical
  47. [47]
    Sound Voltex: Exceed Gear Konaste (2021) - Backloggd
    Dec 1, 2021 · The cloud-based home release of the arcade series beatmania IIDX, released as part of Konami's Konaste line.Missing: scores | Show results with:scores
  48. [48]
    A History of Japanese Arcades From Origins to 2020s
    Jul 18, 2023 · We can not overlook the impact they had on the evolution of gaming and the culture that surrounds it. ... Sound Voltex Exceed Gear does something ...
  49. [49]
    Bemani: Rhythm Games, Arcades and National Gaming Cultures
    Nov 26, 2015 · Another popular Bemani franchise, Sound Voltex, has the player ... Japanese rhythm game culture that does not exist in its Western counterpart.
  50. [50]
    SOUND VOLTEX EXCEED GEAR by leviern in 1:19:00 - YouTube
    Jul 1, 2022 · Runner introduction starts at 0:00 Run starts at 1:26 Commentary is provided by Azer, kbh and PangaeaPanga LMMotoss is host This speedrun ...Missing: difficulty | Show results with:difficulty<|control11|><|separator|>
  51. [51]
    KONAMI Arcade Championship - RemyWiki
    KONAMI Arcade Championship 2012 introduced two new BEMANI series to the competition: DanceEvolution and SOUND VOLTEX, of which the latter would become a KAC ...KONAMI Arcade Championship · 2012 · The 4th · The 7th
  52. [52]
    KONAMI Arcade Championship(2023) - SOUND VOLTEX ...
    KONAMI Arcade Championship(2023) - SOUND VOLTEX ; Location: Japan Tokyo ; Venue: Tokyo Big Sight ; Date: 2023-11-25 ; Liquipedia Tier: S-Tier ; Chronology. 10th KAC.
  53. [53]
    Drewol/unnamed-sdvx-clone: A game based on K-Shoot ... - GitHub
    A game based on K-Shoot MANIA and Sound Voltex. Contribute to Drewol/unnamed-sdvx-clone development by creating an account on GitHub.
  54. [54]
    Setting Up Unnamed SDVX Clone with the Yuancon SDVX Controller
    Sep 2, 2023 · This beginner's guide will help to demystify the process of setting up Sound Voltex at home using a custom SDVX controller using Unnamed SDVX Clone.Skinning The Game · Aside: Ksm Chart Formats · Possible Errors And How To...Missing: devices | Show results with:devices
  55. [55]
    Rhythm Game - TV Tropes
    ... buttons that the player uses for input. Aside from a few odd cases of analogue inputs (like SOUND VOLTEX's knobs) or the arcade machines that employ motion ...<|control11|><|separator|>
  56. [56]
    Tenkaichi otogesai - RemyWiki
    極圏 is the crossover song from SOUND VOLTEX to the other games for the Qualifying Round. ... BEMANI Sound Team "HuΣeR" feat.Fernweh. National Finals Song.
  57. [57]
    ouroboros -twin stroke of the end- - SilentBlue.RemyWiki
    Aug 20, 2025 · "ouroboros -twin stroke of the end-" is a song by Cranky VS MASAKI, originating from GROOVE COASTER 3EX DREAM PARTY, and first appeared in ...
  58. [58]
    SDVX English Info on X
    Feb 18, 2025 · Usada Pekora (hololive) collab - 4 songs will be added on Feb 20 - Premium generator set (Feb 20–Mar 23) - e-amuse campaign for completing ...
  59. [59]
    DanceDanceRevolution A3 - RemyWiki
    Each course has four fixed songs; the difficulty level and the LIFE GAUGE option are not fixed, and can be changed on the song selection screen between the five ...