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References
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[1]
Spacewar! | PDP-1 Restoration Project - Computer History MuseumThe first version was written by Steve Russell with significant improvements made in the spring of 1962 by Peter Samson, Dan Edwards and Martin Graetz. Much of ...Missing: video creators
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How the First Popular Video Game Kicked Off Generations of Virtual ...Dec 13, 2018 · A simple contest of sci-fi strategy, 'Spacewar!' ushered in what is now a 140 billion dollar industry.Missing: creators | Show results with:creators
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Seminal computer video game Spacewar lives again - CNETFeb 11, 2012 · Spacewar, created on Digital Equipment's PDP-1 minicomputer, was instrumental in showcasing the graphical capabilities of computers and new ...
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The First Mainframes - CHM Revolution - Computer History Museum... batch-processed job on a punched-card based computer system. This was typical of much computing from the 1950s until well into the 1970s. View Artifact ...
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Big Ideas in the History of Operating Systems - Paul KrzyzanowskiAug 26, 2025 · Batch Processing Systems (Late 1950s-1960s) Batch processing systems like IBM's IBSYS and FORTRAN Monitor System revolutionized computer ...
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Specifications | PDP-1 Restoration Project - Computer History MuseumParallel binary arithmetic provides capability for 100,000 complete additions per second. The modular magnetic core memory has a 5 microsecond cycle time.
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MIT Lincoln Laboratory TimelineIn 1951, Lincoln Laboratory was established as a Federal Contract Research Center of MIT, with a focus on improving the nation's air defense system through ...
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[PDF] The TX-2 Computer and Sketchpad - MIT Lincoln LaboratoryEarly computer technology at Lincoln Laboratory led to computer graphics and the functionality of your touchpad. well understood. I recall wrapping a dozen ...
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TMRC - Hackers - Tech Model Railroad ClubWe at TMRC use the term "hacker" only in its original meaning, someone who applies ingenuity to create a clever result, called a "hack".
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This is the first TMRC Dictionary, which I wrote in June, 1959HACKER: one who hacks, or makes them. A hacker avoids the standard solution. The hack is the basic concept; the hacker is defined in terms of it.<|separator|>
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<Now Go Bang!> Trainspotting (I) - mass:werkFeb 28, 2021 · In 1961, the MIT recieved a DEC PDP-1 computer from Digital Equipment Corporation as a donation. It was one of the very first production models ...
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Project MAC - MulticsAug 14, 2014 · The TX-0 was moved to the second floor of Building 26 by 1961, and a DEC PDP-1 was added in the adjoining office. Computers in the Early 60s.
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Music | PDP-1 Restoration Project - Computer History MuseumThe PDP-1 produced four-note polyphony, and a 'harmony compiler' allowed for sophisticated music, including a version of Mozart's Eine Kleine Nachtmusik.Missing: synthesizers real- time
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The Minskytron and Other Early Graphics Demos @ PDP-1The demos include the Minskytron, a visual synthesizer; Munching Squares, a binary logic exercise; and Snowflake, an animated dot pattern.Missing: music | Show results with:music
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Sketchpad, a man-machine graphical communication systemSketchpad, a man-machine graphical communication system. Author(s). Sutherland, Ivan Edward,1938-. Thumbnail. Download15036306-MIT.pdf (40.66Mb) ...
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The Origin of Spacewar by J. M. Graetz - mass:werkSpacewar!, the first video game and one of the Museum's software artifacts, was designed for a PDP1 by Graetz, Russel and Wayne Wiitanen in 1961. The photo was ...
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Inside Spacewar! — Part 6: Fatal Attraction – Gravity - mass:werkThe next two instructions are performing the multiplication. Happens, the PDP-1 doesn't perform any multiplications or divisions out of the box (but there are ...
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Inside Spacewar! — Part 8: Hyperspace! - mass:werkHYPERSPACE This is an emergency device. It frequently happens that a ship cannot accelerate fast enough to get out of the way of an approaching torpedo.
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Inside Spacewar! — Part 1: The "Expensive Planetarium" - mass:werkThe star-map, the last and final part of Spacewar!, starts with the title, signed by Peter Samson ("prs") and indicating the first version of Spacewar! that ...
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The Origin of Spacewar - wheels.orgIt all came together in 1961 at the Hingham Institute, a barely-habitable tenement on Hingham Street in Cambridge, MA.Missing: demo | Show results with:demo
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[PDF] Oral History of Steve Russell; 2008-08-09Aug 9, 2008 · So we decided that they were photon torpedoes not affected by gravity. ... horizontal one, accelerate or fire torpedo for the up down one and ...
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[PDF] SPACEWAR - by Stewart Brand - Labouseur.comRudimentary Spacewar consists of two humans, two sets of control buttons or ... After two torpedoes are fired, each ship has a three second unarmed “reloading” ...
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History of Spacewar! Videogame on PDP-1 Minicomputer - FacebookYou had 3 3-position console switches: one for rotation thrusters clockwise or counterclockwise, the second for forward (or reverse?) thrust, and the third ...
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Spacewar! - mass:werkThis is a virtual DEC PDP-1 (emulated in HTML5/JavaScript) running the original code of "Spacewar!", the earliest known digital video game.The Origin of Spacewar · JS-Spacewar 3.1 · Spacewar! (640×640px) · Space war!Missing: Lensman | Show results with:Lensman
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Spacewar! Controllers - Thomas TilleyThis page describes my attempt to re-create a pair of retro 1960's control boxes that were used to play Spacewar!Missing: heavy smart<|control11|><|separator|>
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space warfare strategy and tactics - Atomic RocketsJul 14, 2022 · A first decision is made based on the available information so far: The pilot decides to "get into the sun" above his opponent, and acts by ...
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Space War (Space Combat) – October 1978 | Atari ArchiveJul 25, 2021 · In case you're drifting right into an enemy torpedo or the star itself, most versions of the game also include some kind of hyperspace jump, ...
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Spacewar 1 and the Beginnings of Video Game AestheticsApr 30, 2021 · In September 1962, Steve Russell revisited the game for a refined version 3.1, which added, besides a bit of refactoring, a revised hyperspace, ...Missing: creators impact
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Spacewar: Profile of a Cultural EarthquakeOct 16, 2017 · Graetz also presented a paper on the game titled, “SPACEWAR Real-Time Capability of the PDP-1” at the first meeting of DECUS, the DEC users ...Missing: text | Show results with:text
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Worldly Wednesdays: A Timeline of Spacewar! | They Create WorldsMar 17, 2021 · ... Spacewar! Real-Time Capability of the PDP-1” by J.M. Graetz (held in summer 1962, see https://www.masswerk.at/spacewar/decus1962/) provides ...
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"Spacewar! Real-Time Capability of the PDP-1" by J.M. GraetzThe program is set up in the form of a game for two persons and a PDP-1. Each person has control over one of two displayed spaceship outlines. The object of the ...Missing: assembly language YMN physics
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One, Two, Three, Four I Declare a Space War | They Create WorldsAug 7, 2014 · Dan Edwards (l) and Peter Samson playing Spacewar! c. 1962. Despite no longer being an MIT employee, Russell continued to frequent Building 26 ...
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Spacewar pioneersDesigned to take advantage of Digital Equipment's brand-new PDP-1 minicomputer and the advent of a cathode-ray display screen, "Spacewar" was written before ...
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First computer game with a type 30 CRT monitor displayThe two-player title was viewed on a type 30 cathode ray tube monitor, which displays images that are composed of drawn lines as opposed to a grid of glowing ...
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The Long Journey of Spacewar! from MIT to Computer Labs Around ...The game was created by Steve Russell and a group of other hackers at MIT in 1962 as a demonstration program for the PDP-1 minicomputer by Digital Equipment ...
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Spacewar! - Computer History Wiki### Summary of Spacewar! Ports and Dissemination
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The Galaxy Game - Stanford InfoLabGalaxy Game is a reprogrammed version of Spacewar!, which was conceived in 1961 by Martin Graetz, Stephen Russell, and Wayne Wiitanen and first realized on the ...
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Computer Space - The Strong National Museum of PlayMar 13, 2023 · Engineering student Nolan Bushnell played the most popular of these games, Spacewar! (1962), in a computer lab in the 1960s.
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Before Pong, There Was Computer Space | The MIT Press ReaderOct 15, 2021 · In February 1962, a group of MIT engineers created Spacewar!, a game that was free to play for those lucky enough to have access to the few ...
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VC&G Interview: Nolan Bushnell, Founder of AtariDec 12, 2007 · It was Steve Russell's Space War that really opened my eyes to the potential, and I've often credited him as being the true really exciting ...
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The Inside Story of 'Pong' and Nolan Bushnell's Early Days at AtariNov 15, 2017 · Watching Bushnell demonstrate the game, Alcorn grew excited. Computer Space was based on an iconic game called Spacewar!, written in 1963 by an ...
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The History of Spacewar!: The Best Waste of Time in the History of ...Jun 10, 2009 · ... Spacewar!, which was introduced in playable form as early as February 1962. Even Spacewar! had its antecedents; two frequently brought up ...
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Spacewar! | The Dot EatersHistory is also made by Kotok and fellow Spacewar addict Bob Sanders, who are sick of the elbow fatigue caused by holding the toggle switches on the PDP-1 to ...
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First shooting videogame | Guinness World RecordsSpacewar! The very first shooting game reaches back to the earliest days of the gaming medium: Spacewar! was created in 1961, by MIT students Martin Graetz, ...Missing: 1980 | Show results with:1980
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First videogame to feature a spaceship | Guinness World RecordsDeveloped for the PDP-1 computer in 1962, Spacewar! was a two-player game in which opponents fought with armed spaceships – known as the Needle and the Wedge – ...
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First esports event | Guinness World RecordsThe first eSports event was the Intergalactic Spacewar Olympics, a tournament held at the Stanford University AI Laboratory on 19 October 1972.<|control11|><|separator|>
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Stewart Brand Recalls First 'Spacewar' Video Game TournamentMay 25, 2016 · The first video game tournament was held on October 19th, 1972. Competitors gathered at the Stanford Artificial Intelligence Lab in Los ...
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Is That Just Some Game? No, It's a Cultural ArtifactMar 12, 2007 · Lowood announced a game canon, an idea that grew out of a proposal submitted to the Library of Congress in September 2006 by a consortium made ...
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[PDF] New Games, Spacewar!, and the Gamification of ComplexityAug 31, 2020 · The game was first coded in 1961 on the. DEC PDP-1 minicomputer at the Massachusetts Institute of Technology by Steve Russell, Martin Graetz, ...
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Welcome | PDP-1 Restoration Project - Computer History MuseumThis on-line exhibition covers the history of this groundbreaking computer and the Computer History Museum's recent restoration of a PDP-1 to working order.Missing: Living | Show results with:Living
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45 years after first-ever gaming tournament, Seattle museum hosts ...Oct 18, 2017 · The Intergalactic Spacewar Olympics is a 45th anniversary celebration and tournament marking the first-ever gaming tournament, which took place in 1972.
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Spacewar! (re)sources - mass:werkAuthentic source code of "hyperspace85.bin", the orignial hyperspace patch by J.M. Graetz ("Hyperspace VIci, 2 May 1962", recoded in October 1985) for Spacewar!
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Spacewar VR - project - YouTubeSpacewar VR - project · wip spacewar vr game for oculus quest (day 1) · wip spacewar vr game for oculus quest (day 1) · wip spacewar 2 · wip spacewar vr game for ...Missing: emulations JavaScript 2020s
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[PDF] Hackers and Cyborgscomprehend the pleasures of hacking through early videogames, Wajc- man's explicit link between videogames, hacker culture, and dominant masculinities is ...