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Entertainment Experience

Entertainment Experience is a interactive television format and project launched in 2011 by FCCE and . The program followed the creation of two films through : Tricked (Dutch: Steekspel), directed by with a partially crowdsourced script he initiated by writing the first four minutes, and a separate 30-minute user-generated film assembled from contestant submissions. Over 39 weeks, more than 30,000 participants worldwide contributed scripts, videos, casting ideas, music, and other elements via an online platform, producing hundreds of entries including 300 scripts and 54 short films. Verhoeven's film premiered at the in 2012 and was released in the on 28 March 2013, later distributed internationally including a limited U.S. release in 2013. The project won the International Digital Emmy Award for in 2013 and led to adaptations in and the .

Overview

Concept and Format

Entertainment Experience is a cross-media film project produced by René Mioch and Justus Verkerk of FCCE, which aired as a Dutch television program on the Veronica channel. The program employed a dual-film structure, consisting of one professional production directed by , titled Tricked (Dutch: Steekspel), and a second film entirely user-generated through a public competition. Its interactive format centered on an 8-part script, beginning with an opening segment written by professional screenwriter , followed by subsequent parts developed via crowdsourced submissions from the public, with audience voting determining the selected continuations and guiding the narrative's progression. The project's primary objective was to democratize the filmmaking process by engaging numerous contributors in , thereby blending professional expertise with collective audience input.

Launch and Timeline

The Entertainment Experience, a groundbreaking Dutch television program and project, launched on November 21, , airing on TV and marking the start of an interactive production process involving in . The initiative, spearheaded by director in collaboration with FCCE, invited viewers to contribute to the script of an original , beginning with the opening segment written by and extending through user-submitted continuations. This launch aligned with broader announcements at industry events like , where the format was unveiled as a novel model. The program ran through the end of 2012, encompassing multiple phases of script submissions from participants across 2011 and 2012, which built the narrative incrementally through eight parts, with the first handled by writer and subsequent segments crowdsourced from contestants. Filming took place primarily in 2012, with production teams capturing footage for both Verhoeven's professional version (Tricked, or Steekspel) and the user-generated counterpart (Lotgenoten), involving nationwide castings and location shoots to integrate community input. A key milestone occurred on May 24, 2012, when the winning soundtrack—"Hold the Horses" by Dutch band Reveller—was announced during a dedicated , selected from numerous entries to underscore the film's theme. The edition concluded its active production phase by late 2012, with both films completed that year, paving the way for premieres and releases in the following period to showcase the results of the collaborative effort. Tricked premiered on September 24, 2012, at Amsterdam's Tuschinski Theater, while Lotgenoten followed with a theatrical rollout in March 2013 via Film Distributors, highlighting the program's success in blending television broadcasting with cinematic output. This timeline encapsulated the full cycle from ideation to audience-driven completion, earning recognition including a 2013 International Digital Emmy for entertainment.

Development and Production

Script Crowdsourcing

The script crowdsourcing process in the Entertainment Experience project was designed to collaboratively develop a feature-length screenplay through public input, marking a pioneering effort in user-generated filmmaking. The narrative was structured into eight distinct parts, each approximately three minutes long, to facilitate incremental contributions and maintain momentum. The first part was penned by acclaimed Dutch screenwriter Kim van Kooten, establishing the initial premise of a businessman's 50th birthday party, where personal and professional intrigue unfolds. Subsequent parts 2 through 8 were open to public submissions via an online platform hosted by the project, where aspiring writers proposed story continuations that built on the previous segment's ending. This approach encouraged broad participation while keeping the process organized and sequential. Submissions for each part were collected over designated periods, with participants required to adhere to guidelines ensuring alignment with the project's tone and length requirements. Thousands of individuals submitted scripts across these parts, with over 35,000 participants involved overall in the process. The selection mechanism combined public voting—conducted weekly to determine the most popular entry for each segment—with expert review by project overseers, including Paul Verhoeven and producers, to evaluate narrative coherence, pacing, and overall quality. This hybrid method balanced democratic input with professional oversight, preventing disjointed storytelling while empowering the crowd to influence key plot developments. The culmination of this yielded a cohesive for the user-generated , directed by Stephan Brenninkmeijer, with the script compiled from crowdsourced contributions, including parts 7 and 8 co-written by Brenninkmeijer and Fleur Jansen. This final script formed the basis for the 30-minute feature Lotgenoten (Counterparts), highlighting the viability of crowdsourced narratives in commercial entertainment.

Filming Process

The filming process for the Entertainment Experience project took place in 2012, structured around eight sequential episodes that corresponded to the divided script parts for both Paul Verhoeven's professional film Tricked and the parallel user-generated film. This episodic approach allowed for iterative production, with each segment building on the previous to maintain narrative continuity while incorporating crowdsourced elements. Winning public submissions for the scripts were adapted by selecting and refining the most promising contributions from thousands of entries—over 700 scripts totaling 3,000 pages for Tricked alone—into cohesive shooting scripts, often requiring substantial restructuring to ensure logical progression and dramatic coherence. Location scouting focused on sites across the , including affluent residential areas in , to align with the story's themes of deception and domestic intrigue while accommodating the logistical needs of rapid, segmented shoots. For the user-generated film, similar refinements were applied to the selected amateur submissions, integrating them into a professional-grade production framework under guidance from experienced overseers. Key challenges arose in balancing high professional standards with the unpredictable nature of user input, as many submissions lacked narrative structure or introduced extraneous elements like sudden explosions, necessitating extensive improvisations during to salvage usability. Verhoeven described the adaptation phase as a "nightmare," with teams spending up to ten days reviewing entries per segment to identify viable material from an initial pool of 750 scripts. These improvisations extended to on-set adjustments, where actors and crew adapted crowdsourced dialogue and plot twists in real-time to fit the filming schedule. Brief involvement from winning production teams helped execute these adaptations, ensuring both films adhered to the project's innovative yet constrained timeline. Both films were finalized by mid-2012, allowing sufficient time for and preparation for their premiere events later that year. This completion marked the culmination of a nine-month overall production cycle that began with script and emphasized the experimental fusion of amateur creativity with traditional filmmaking logistics.

Production Teams

The Entertainment Experience project selected eight winning production teams through a public competition open to aspiring filmmakers, where applicants formed groups to submit proposals for filming segments of the crowdsourced . These teams were chosen based on votes from the and evaluations by a panel of directors, ensuring a mix of creative and technical merit. Each team was tasked with producing one specific part of the eight-segment , supplying their own equipment, , and directorial vision while adhering to the overall narrative framework. This decentralized approach allowed teams to interpret and execute their assigned sections independently, fostering innovation within the collaborative structure. Under the supervision of the FCCE (Film Collective Crowd Experience), a central entity provided resources, scheduling, and to maintain stylistic and thematic consistency across all segments. The selected teams exemplified the project's commitment to inclusivity, drawing from a diverse pool that included enthusiasts new to as well as semi-professional groups with prior experience. For instance, IO Film Productions, a semi-professional outfit, secured multiple segments including parts 2, 3, 5, and 7-8, leveraging experienced crew members to deliver polished contributions under tight deadlines of 2-3 days per part. Similarly, Nightwork Films, formed specifically for the competition, handled early segments and brought fresh, community-driven energy to the production. This collaborative model, coordinated by FCCE's professional through tutorials, masterclasses, and real-time feedback, highlighted the potential for grassroots involvement in high-profile filmmaking while ensuring the final user-generated cohered as a unified whole.

Verhoeven's : Tricked

The casting for Paul Verhoeven's Tricked (original title: Steekspel), the professional produced as part of the Entertainment Experience project, featured a ensemble of prominent actors to capture the authentic cultural and social nuances of the thriller's narrative. The selection process was overseen by Verhoeven in collaboration with producers René Mioch and Justus Verkerk, along with casting director Hans Kemna, who prioritized established talent to ground the story in a realistic contemporary setting. Leading the cast were Peter Blok as Remco Albrecht, the central character—a real estate tycoon and serial philanderer whose 50th birthday party unravels into chaos—and Ricky Koole as his wife, Ineke Albrecht, who hosts the event while navigating family tensions and revelations. Blok, known for his roles in Dutch films like Black Book (also directed by Verhoeven), brought a layered intensity to Remco's unraveling composure, while Koole's performance emphasized Ineke's poised yet strained domestic role. The supporting cast included Robert de Hoog as Tobias Albrecht, Remco's son entangled in the family intrigue; Carolien Spoor as Lieke Albrecht, another family member contributing to the escalating drama; as Nadja, Remco's former office affair who arrives uninvited; as Merel, a pregnant adding to the complications; Jochum ten Haaf as Wim, one of Remco's scheming partners; and Pieter Tiddens as , the other plotting against him. Additional roles, such as Duy Huynh as a , rounded out the ensemble, totaling approximately 13 actors whose interplay drove the film's tense, deception-filled dynamics.

Direction and Style

Paul Verhoeven's direction of Tricked marked his return to Dutch cinema after a prolonged stint in , where he had directed high-profile satirical thrillers like (1992) and (1990), infusing the project with his signature blend of irony and social critique. Having last helmed a Dutch-language with (2006), Verhoeven embraced the crowdsourced experiment as an opportunity to reconnect with his roots while applying his experience in crafting provocative narratives that expose human folly and power dynamics. In terms of stylistic elements, Verhoeven employed fast-paced to accommodate the film's manic plot structure, which features a twist roughly every minute, driven by the unpredictable crowdsourced contributions that amplified the story's corporate intrigue and personal betrayals. This approach incorporated through absurd scenarios involving , , and petty scandals, creating a satirical tone that mocks bourgeois excess and technological indiscretions, such as leaked videos and hasty emails. The result is a lighthearted yet vicious , blending with suspense, all realized through sharp, dialogue-driven scenes that highlight ensemble interplay. Verhoeven adapted the crowdsourced script by selecting and refining public submissions to ensure cinematic coherence, starting from an initial four-page outline and iteratively incorporating voted-on plot extensions while modifying elements to heighten suspense in the central narrative of a construction magnate's unraveling life amid business schemes and marital discord. For instance, he enhanced the corporate intrigue by streamlining disparate user ideas into escalating twists, such as opportunistic alliances and shocking revelations, thereby transforming the fragmented input into a unified dramatic arc without losing the interactive spirit. Clocking in at approximately 55 minutes for the narrative portion—part of a 85-minute total runtime including a making-of segment—the maintains a tone mixing and irony, shot in a realistic setting centered on a lavish 50th birthday party and adjacent business offices to ground its satirical bite in everyday plausibility. Under Verhoeven's guidance, the cast delivered nuanced performances that amplified the ironic undertones, particularly in scenes of escalating deception.

User-Generated Film

Competition Mechanics

The user-generated film in The Entertainment Experience was constructed through an iterative process that emphasized public involvement in both script development and filming. The entry process began with an online portal where members of the public could submit script ideas for sequential parts of the story, judged primarily on creativity and narrative coherence with the preceding segment. This open call attracted contributions from a broad audience, with numerous fans participating by submitting ideas, video interpretations, and other elements via the project's digital platform. A professional panel, including director , curated the submissions to ensure quality and continuity, adapting selected ideas into polished script segments while steering the overall direction. Central to public engagement was a voting system that allowed audiences to influence the project's outcome through online polls on the website and tie-ins with the accompanying Dutch TV series, which aired episodes highlighting submissions and outcomes. These polls, conducted weekly to align with the TV broadcast schedule, enabled viewers to select preferred filmed interpretations of each script segment, determining the winning version that set the stage for the next round of submissions; this democratic element engaged thousands in real-time decision-making. The process fostered a collaborative, audience-driven evolution of the story, blending amateur enthusiasm with professional oversight to create a dynamic entertainment format. The competition unfolded in structured phases, starting with a professional opener scripted by to establish the initial narrative setup, followed by seven subsequent parts crowdsourced from public submissions and filmed by competing amateur teams. Each phase built upon the previous one's voted outcome, culminating in a complete user-generated titled Lotgenoten (2013), which integrated the selected segments into a cohesive whole. Winning teams for each part earned prominent credits in the final production and the opportunity to film their segment using project-supported resources, including access to equipment and locations, though the overall user-generated effort operated on a modest of €500 emphasizing volunteer contributions. This phased approach not only democratized but also highlighted the potential of multi-platform interaction in modern entertainment production.

Winning Screenplay

The winning screenplay for the user-generated film Lotgenoten (Counterparts) in the Entertainment Experience project was integrated by Dutch filmmaker Stephan Brenninkmeijer and Fleur Jansen, who synthesized selected public submissions with professional rewrites to form a unified narrative. Their work built upon an initial script segment by , incorporating contributions from numerous fan ideas gathered during the 2011 phase, which added layers of unpredictability through amateur-suggested elements like relational twists and hidden agendas. The revolves around Remco Albrecht, a 65-year-old charismatic yet womanizing CEO, whose lavish birthday party descends into chaos and revelation when his pregnant former mistress arrives uninvited, his estranged children confront him with long-buried family secrets, and scheming business partners expose corporate betrayals aimed at seizing control of his . Unexpected twists—drawn from public inputs such as sudden shifts and concealed motives—unfold to reveal deeper mysteries of , , and redemption, transforming into a tense exploration of personal and professional fallout. Central themes emphasize empowerment via collective creativity, where the integration of non-professional ideas injected organic unpredictability and diverse perspectives into the traditionally auteur-driven process, challenging conventional structures while celebrating participatory . The final script was compiled into a cohesive 65-minute feature-length , later realized by Brenninkmeijer's team after winning four key production segments (parts 2, 3, 5, and 7/8) in the competition.

Release and Events

Premiere Details

The premiere of both Paul Verhoeven's Tricked (original title Steekspel) and the user-generated counterpart Lotgenoten (English: Counterparts) from the Entertainment Experience project occurred on September 24, 2012, at the historic Tuschinski Theater in . The event featured screenings of the two versions side by side, highlighting the collaborative process that shaped the film's narrative. Attended by director Paul Verhoeven, his wife, principal cast members including Peter Blok and Robert de Hoog, and key contributors from the public participation phase, the premiere emphasized the innovative blend of professional direction and audience input. Promotional activities included red-carpet arrivals and media coverage, with the ceremony serving as a celebration of the project's communal spirit. Additional screenings in late 2012 tied into the project's culmination, such as the presentation at the on November 12, where Tricked was paired with a on its creation, fostering audience engagement through discussions. The overall promotion leveraged tie-ins from the originating TV series on , which chronicled the journey across its episodes, supplemented by online recaps and updates on the production's interactive elements.

Public Distribution

Following its premiere screenings, Tricked became publicly available starting on March 28, 2013, at the , marking the film's official release to general audiences in the country. This date initiated broader access beyond festival circuits, allowing Dutch viewers to engage with the user-generated aspects of the Entertainment Experience project. The film was distributed theatrically in the by Amstel Film Distributie, with screenings organized through an innovative audience-driven model on the platform wewantcinema.com, where with the highest ticket pre-sales hosted special events, including a red-carpet at the top-voting venue. This approach extended the interactive of the film's production to its exhibition, though the theatrical run remained limited in scope, primarily targeting urban centers and film enthusiasts. In addition to cinemas, Tricked received television broadcast on , the channel that had documented the production process throughout the Entertainment Experience, enabling wider home viewing for audiences interested in the collaboration between director and public contributors. DVD releases followed the theatrical window, providing physical home media access for the market and later editions, while limited online streaming options emerged shortly after, though availability was initially restricted compared to major studio releases. Festival showings continued sporadically to promote the film's experimental nature, but the primary focus remained on domestic distribution. The user-generated film Lotgenoten, directed by Stephan Brenninkmeijer, was released theatrically on March 13, 2013, distributed by , with availability on DVD and . Overall, the public distribution emphasized accessibility within the , reaching an audience engaged by the project's novelty but achieving modest commercial performance at the due to its niche, experimental profile. Despite this, Tricked and Lotgenoten held significant educational value in demonstrating the possibilities and challenges of in collaborative , influencing discussions on crowd-sourced . The hype from the premiere events further amplified interest, drawing viewers curious about Verhoeven's integration of public input into a .

Soundtrack

Composition and Selection

The soundtrack for the Entertainment Experience project centers on the main track "Hold the Horses," an original composition by the Reveller, created specifically for the initiative. Formed by vocalist and songwriter Sterk and guitarist Ramon de Wilde, Reveller developed the song as their debut original piece in the spring of 2012, aiming to capture a multi-layered pop sound that blends acoustic and electronic elements for a distinctive, energetic feel. The selection process emphasized to involve independent artists, inviting submissions for the soundtrack to provide exposure alongside Paul Verhoeven's involvement in the project. On May 24, 2012, "Hold the Horses" emerged as the winner through a public vote among the entries, reflecting the collaborative and democratic spirit of the Entertainment Experience. This approach not only democratized the creative process but also aligned with the project's innovative blend of professional and . Stylistically, "Hold the Horses" features an upbeat electronic vibe infused with thriller undertones, designed to mirror the shifting moods of suspense and intrigue in the associated films. Produced by Ken Stringfellow, known for his work with The Posies and R.E.M., the track's pop rock foundation ensures versatility while maintaining an accessible, high-energy appeal suitable for the project's entertainment goals.

Integration in Films

The soundtrack selected through the Entertainment Experience competition significantly enhanced the narrative and emotional dynamics in Tricked (original title Steekspel), creating cohesion between professional filmmaking and the project's crowdsourced elements. In Tricked, directed by , the winning entry "Hold the Horses" by Dutch band Reveller served as the theme song, prominently featured in the to establish an immediate sense of intrigue and momentum for the film's tale of and business intrigue. Complementing this, composer Fons Merkies' original score delivered tense cues during pivotal plot twists, heightening the around character betrayals and revelations to align with Verhoeven's signature pacing of escalating tension. Overall, the , including the Reveller theme and Merkies' cues, provided a unified audio identity for Tricked. Technically, these elements were integrated during , with audio mixing tailored to synchronize precisely with Verhoeven's rhythmic , resulting in a seamless auditory . The film's use of this soundtrack contributed to its winning the International Emmy Award for Short-Form Fiction in 2013.

Reception and Awards

Critical Response

The Entertainment Experience project, particularly its flagship user-generated film Steekspel (internationally known as Tricked), received praise for innovating in by involving the public in script development, marking a experiment in collaborative filmmaking. Critics highlighted the project's bold approach to democratizing , with director Paul Verhoeven's final cut noted for its sharp satirical elements on and corporate intrigue, earning a 3/5 rating in Dutch media as a successful unpretentious . The film's light tone, blending and absurdity, was seen as an amusing throwback to Verhoeven's earlier erotic thrillers like , providing a satisfying, if modest, appetizer for fans. However, the user-generated aspects drew criticisms for resulting in an uneven due to contributions, which lacked the polish of professional . Verhoeven himself expressed dissatisfaction with the crowdsourced version, stating that the concept did not fully succeed and underscoring the value of experienced writers in maintaining . Reviews pointed out the film's conventional plotting and soap-opera feel, with plot twists piling up in a bizarre but ultimately predictable manner, diminishing its overall impact. Public reaction reflected high engagement during the project's run, with over 26,000 participants contributing ideas and voting on script segments, fostering widespread interaction via the . Yet, feedback was mixed regarding the final ' coherence, as the collaborative process led to fragmented storytelling that some viewers found chaotic despite the novelty. The project achieved limited theatrical success, primarily screened as a short 55-minute feature more suited to television, but it was valued as a pioneering experiment that won an International Digital Emmy Award for its innovative format.

Nominations and Wins

Entertainment Experience received significant recognition for its innovative approach to interactive television, earning several prestigious awards and nominations in digital and cross-media categories. In 2012, it won the One Show Branded Entertainment Merit Award in the Innovation in Branded Content category, presented by the One Club for Creativity to FCCE and Ziggo Telecom. Earlier that year, in March 2012, the project was nominated for a SpinAward in the Cross Media category, as announced by the Dutch SpinAwards organization, highlighting its groundbreaking user-generated content format. Building on its critical acclaim for blending audience participation with professional filmmaking, Entertainment Experience achieved one of its highest honors in April 2013 by winning the International Digital Emmy Award in the Digital Program: category, awarded by the International Academy of Television Arts & Sciences to FCCE and from the . These accolades underscored the project's pioneering role in interactive TV entertainment.

International Adaptations

China Edition

The edition of the Entertainment Experience launched in 2014 as a collaborative effort between production company FCCE and China's Loong Media Group, marking the format's expansion into the Asian market through local partnerships. This multi-platform project adapted the interactive, user-generated filmmaking concept for Chinese audiences, inviting public participation in development via online submissions, , and interactive TV elements, much like the original iteration. Renowned director served as the project's captain, guiding the production with his expertise in action and epic storytelling, while acclaimed actress took on the role of lead actress and coach, lending star power to mentor emerging talents and shape the narrative. The format was tailored to resonate with Chinese viewers by adapting the multi-platform project, including a TV series and films developed through public participation, and broadcast on television to maximize audience engagement. The project was awarded the Hurun Award in 2014 for its innovative approach to cross-media content, generating significant buzz and public involvement in , which helped elevate interactive and crowdsourced practices across by demonstrating the viability of audience-driven content in a major market.

Middle East Edition

The UAE Entertainment Experience was launched in 2019 by Sharjah Media City (Shams), marking the first crowdsourced initiative of its kind in the . Spearheaded by Emirati director Nahla Al Fahad as a key figure in the project's "," the edition aimed to foster local talent through an interactive platform that encouraged participation from UAE-based creatives across various roles, including , writing, and . Al Fahad, recognized for her work in commercials and documentaries, contributed by leading workshops on directing techniques and serving on the for participant selection. The format centered on developing an original Emirati film via , with auditions held publicly in cities like to build a diverse cast and crew reflective of regional demographics. Scripts and story elements emphasized local cultural themes such as family dynamics, societal values, and personal resilience, all presented in to resonate with Eastern audiences. This approach built on prior international models but adapted them to highlight Gulf-specific narratives, ensuring cultural authenticity through community input. Production involved collaboration with UAE-based broadcasters and media entities under Shams' oversight, incorporating public engagement through social media platforms for voting on finalists and feedback during development. Open calls attracted hundreds of applicants, culminating in the selection of winners like actors from the project, who formed the core team for the film's realization. Al Fahad's direction guided the integration of these elements into a cohesive production, emphasizing hands-on training to empower emerging talents in a traditionally gatekept industry. The resulting film, '218: Behind the Wall of Silence', premiered in UAE cinemas on , 2021, introducing crowdsourced content to mainstream viewers and garnered awards for participants, including Septimius Awards recognition in 2022. By democratizing access to media production, the initiative promoted digital inclusion in the Middle East's conservative media landscape, encouraging broader participation from underrepresented groups like women and in creative roles.

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