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Made in Abyss

Made in Abyss is a Japanese series written and illustrated by . It has been serialized on Takeshobo's digital platform Web Comic Gamma since October 20, 2012, and collected into fourteen volumes as of August 2025. The story is set in a world where , an immense and treacherous pit discovered on a remote island nearly two thousand years ago, remains the last great unexplored frontier, harboring ancient relics, unique creatures, and a mysterious curse that inflicts increasingly severe afflictions on those who ascend from its depths. The narrative follows Riko, a twelve-year-old aspiring to become a Raider like her missing mother, the renowned White Whistle Delver Lyza the Annihilator, who vanished during an expedition. While exploring the Abyss's upper layers, Riko discovers Reg, a boy-like with no memory of his origins but equipped with a powerful , and the two set out together on a harrowing journey deeper into the pit to uncover its secrets and find Lyza. The manga has been adapted into an by , with the first 13-episode season airing from July to September 2017, praised for its atmospheric soundtrack by and faithful adaptation of the source material's blend of wonder and horror. A 12-episode second season, titled Made in Abyss: The Golden City of the Scorching Sun, aired from July to September 2022, continuing the protagonists' descent into the Abyss's fourth and fifth layers. The also includes three anime films: the 2019 compilation movies Journey's Dawn and Wandering Twilight, which recap the first season, and the 2020 original film Dawn of the Deep Soul, bridging to later events. In 2022, a video game adaptation, Made in Abyss: Binary Star Falling into Darkness, was released for , , and PC, featuring an original story supervised by Tsukushi. A new anime film series adapting the manga's subsequent arc is scheduled for release in 2026. Made in Abyss is noted for its detailed world-building, which divides into seven stratified layers each with distinct ecosystems and escalating dangers, and its unflinching exploration of themes like , , and the human cost of . The series has garnered international acclaim, with English-language editions published by since 2018, and has inspired official anthologies and art books.

Premise and setting

The Abyss

The Abyss is a colossal, vertical chasm located on a remote in the southern of Beoluska, adjacent to the of Orth, with a diameter of approximately 1,000 meters and a depth exceeding 20,000 meters. Discovered around 1,900 years prior to the series' events, it spurred the establishment of Orth as a bustling hub for Raiders, who venture into its depths seeking fortune and knowledge in an otherwise fully explored world. The Abyss is structured into seven known layers, each descending progressively deeper with increasing , environmental extremes, and inherent perils. The upper layers, such as the Edge of the Abyss and Forest of Temptation, feature accessible terrains like rivers, lush rainforests, and mild ecosystems teeming with relatively harmless fauna. Deeper strata, including the Sea of Corpses and Capital of the Unreturned, transition to frozen wastelands, toxic pseudowater expanses, and vertical faults riddled with cave networks, harboring primeval —ancient, often colossal beasts immune to many of the Abyss's hazards—and diverse, predatory life forms adapted to extreme conditions. Scattered across these layers are relics, enigmatic artifacts from a long-lost advanced civilization, prized for their otherworldly technologies and potential to mitigate the Abyss's dangers. These include items like curse-warding boxes that allow safer ascents from certain depths, underscoring the pit's role as a repository of forbidden knowledge and resources that drive exploration.[](https://gamerant.com/made-in-abyss-c curse-facts-lore-trivia/) Central to the Abyss's lore is the Curse of the Abyss, a mysterious force field-like phenomenon that afflicts delvers upon ascent, with escalating severity by layer: light dizziness and nausea from the first (0–1,350 m), intensified headaches and numbness from the second (1,350–2,600 m), vertigo and hallucinations from the third (2,600–7,000 m), severe bleeding and pain from the fourth (7,000–12,000 m), sensory deprivation and self-harm impulses from the fifth (12,000–13,000 m), and either death or irreversible loss of humanity from the sixth (13,000–15,500 m). The seventh layer's curse (beyond 15,500 m) remains unknown but is inferred to be instantaneously lethal. Compounding the surface world's ties to the Abyss is the Birthday-Death Disease, a rare affliction striking long-term Orth residents, causing sudden, fatal illness on their birthday regardless of medical intervention, with theories linking it to the pit's pervasive influence.

Plot summary

Made in Abyss centers on Riko, a 12-year-old orphan residing at Belchero Orphanage in the city of Orth, who aspires to become a Cave Raider like her mother, the renowned White Whistle delver Lyza the Annihilator, presumed lost in the depths of . Riko trains rigorously as an apprentice Red Whistle, honing her skills to explore in pursuit of clues about her mother's fate. While exploring the first layer of the Abyss, Riko discovers the corpse of a boy containing a note from Lyza indicating that she is alive and waiting at the bottom of the pit. Soon after, during an encounter with a dangerous creature, Riko is saved by a powerful beam of light and traces its source to find Reg, an amnesiac robot boy who mysteriously originates from the lower layers. The two form a bond, leading Riko to decide to descend into the Abyss with Reg to reach its bottom, locate Lyza, and unravel its profound secrets. The narrative chronicles Riko and Reg's journey as they navigate the Abyss's stratified depths, facing escalating perils from monstrous inhabitants, valuable relics, and fellow explorers, with the stakes intensified by the Curse of the Abyss—a debilitating affliction that strikes those ascending from deeper layers, with severity increasing with depth and often resulting in loss of or . The unfolds in major phases: their initial departure from Orth and cautious ventures into the upper layers, marked by formative encounters and challenges, followed by a progression into more treacherous territories that heighten the pursuit of deeper enigmas. As of November 2025, the remains in ongoing serialization since its debut in , with the protagonists' continuing to evolve across 14 compiled volumes.

Characters

Main characters

Riko is a 12-year-old orphan girl residing in the town of Orth, built on the edge of , where she serves as an apprentice Red Whistle Cave Raider. She possesses a cheerful yet reckless personality, marked by optimism and unyielding determination, which often leads her into perilous situations during explorations. Physically, Riko is depicted as a small, energetic child with short brown hair and a bright expression that reflects her adventurous spirit. Her key abilities include extensive knowledge of relics and basic survival skills honed from collecting artifacts in the Abyss's upper layers to support her . Driven by her idolization of her , Lyza the Annihilator—a legendary White Whistle Raider—Riko embarks on a descent into the Abyss, evolving from a novice explorer to a resilient leader facing its horrors. Reg is an amnesiac robotic boy who appears as a young human child, complete with synthetic skin and hair, but equipped with advanced mechanical features originating from the depths of . Discovered by Riko in the first layer while in a dormant state, he exhibits human-like emotions, including confusion over his lost memories and a strong protective instinct toward Riko, whom he accompanies on her journey. His most prominent ability is the Incinerator, a powerful energy-based arm cannon built into his right forearm, capable of incinerating threats with intense heat, though its use strains his systems. Reg's backstory hints at deeper ties to , suggesting he was created or awakened there, and his role evolves as a steadfast , grappling with his artificial nature amid the expedition's trials. Nanachi is a Narehate, a cursed humanoid transformed by the of the Abyss's sixth layer, retaining but adopting a small, bunny-like form with white fur, floppy ears, and a fluffy tail. Encountered by Riko and Reg in the fourth layer after a harrowing ordeal, Nanachi initially appears as a reclusive, knowledgeable survivor skilled in the Abyss's medicinal arts and environmental hazards, using this expertise to aid the duo's recovery. Their personality blends pragmatic cynicism with occasional through witty, irreverent commentary, stemming from a tragic past involving experimentation and loss that has made them wary yet compassionate toward fellow explorers. As an ally, Nanachi provides critical guidance on curse mitigation and analysis, joining the descent to confront unresolved traumas while contributing to the group's survival in deeper layers.

Supporting characters

Lyza the Annihilator is a legendary White Whistle delver, recognized as one of the greatest cave raiders in history for her numerous discoveries and retrievals of special-grade artifacts from the Abyss's depths. As Riko's mother, she embarked on a final dive into the lower layers years ago and is presumed lost or deceased, inspiring Riko's determination to descend in search of her. Ozen the Immovable serves as a formidable White Whistle stationed at the Seeker Camp in the fourth layer, where she acts as a mentor to aspiring delvers with her unparalleled physical strength and extensive knowledge of the Abyss's perils, including . Her stoic and intimidating presence, often marked by a dark sense of humor, challenges trainees rigorously to prepare them for deeper explorations. Bondrewd the Novelist is a mysterious White Whistle based at Idofront in the fifth layer, renowned as a pioneering researcher who conducts unethical experiments on relics and the transformation of humans into Narehate to unravel the Abyss's secrets. His affable yet deceptive demeanor conceals a profound moral ambiguity, making him a pivotal figure in encounters involving advanced relic technology and the ethical boundaries of delver pursuits. Prushka is Bondrewd's adopted daughter at Idofront, a cheerful girl who befriends Riko, Reg, and Nanachi during their time in the fifth layer; her fate is tied to Bondrewd's experiments and the plot of the film Dawn of the Deep Soul. Jiruo functions as the director of in Orth, overseeing the education and training of young orphans aspiring to become cave raiders while maintaining a protective yet stern approach to their development. Marulk is Ozen's young apprentice at the Seeker Camp, assisting with camp operations and exhibiting a gentle, supportive role amid the harsh environment of the fourth layer. Mitty is Nanachi's former companion, a human girl transformed into an immortal, blob-like Narehate through Bondrewd's experiments in the fifth layer, representing the irreversible horrors of the Abyss's . Faputa is a fierce Narehate originating from the sixth layer's Iruburu village, characterized by her rabbit-like features and intense drive to fulfill a long-held wish tied to the village's value system. Srajo the Mysterious leads the Hail delver group, an team of Black Whistles focused on strategic hunts and survival tactics adapted to extreme depths. Vueko is a former human transformed into a Narehate, serving as a key figure among the Sages of with a traumatic backstory influencing her interactions in the Abyss's lower regions.

Media adaptations

Manga

Made in Abyss is a Japanese manga series written and illustrated by Akihito Tsukushi. It began serialization on October 20, 2012, in Takeshobo's digital magazine Web Comic Gamma (later rebranded as Take Comic), and remains ongoing with irregular chapter releases due to the author's emphasis on intricate artwork. As of November 2025, 70 chapters have been published, spanning the series' exploration of the Abyss. The has been compiled into 14 tankōbon volumes in by , with the fourteenth volume released on August 8, 2025. licensed the series for English release, beginning publication in February 2018, and plans to issue volume 14 on March 31, 2026. By mid-2022, circulation exceeded 3 million copies for the first 11 volumes, growing to over 22 million copies worldwide by August 2025. The artwork is rendered in monochrome, featuring highly detailed depictions of fantastical creatures and vast environments that contrast with the characters' softer, rounded designs, originally formatted for vertical scrolling on the . The series received a nomination for the 11th award in 2018 and won the 52nd (Manga Kingdom Tottori Award) in 2023 for its innovative narrative methods. Serialization has included extended delays, with chapters often taking months to complete owing to Tsukushi's background as a detailed rather than a traditional weekly ka; the most recent chapters appeared in volume 14 in August 2025. This forms the foundational source material for subsequent adaptations.

Anime

The television adaptation of Made in Abyss was produced by . The first season consists of 13 episodes and aired from July 7 to September 29, 2017, primarily on Japanese networks including AT-X, , , Sun TV, , TVQ , Saga TV, and BS11. Directed by Masayuki Kojima with series composition by Hideyuki Kurata, the season faithfully adapts the 's initial arc, covering Riko and Reg's journey from the surface to the fourth layer of the Abyss while adjusting pacing to heighten suspense in descent sequences and incorporating animated flourishes to depict the layered ecosystems more dynamically than the source material's static panels. A second season, subtitled The Golden City of the Scorching Sun, features 12 episodes and aired from July 6 to September 21, 2022, on comparable channels such as AT-X (starting at 10:30 p.m.), , BS11, and Sun TV. Retaining as the studio and Masayuki Kojima as director alongside Hideyuki Kurata's scripting, it continues the adaptation by focusing on the protagonists' exploration of the fifth and sixth layers, including the Capital of the Unreturned, where the Curse of the Abyss intensifies dramatically; the production emphasizes fluid for the layer's volcanic terrain, mutant inhabitants, and emotional confrontations, expanding on the manga's visual descriptions to convey the environment's oppressive heat and peril. The principal Japanese voice cast includes as Riko, as Reg, and as Nanachi, with these actors reprising their roles across both seasons. An English-language dub for the series was produced and distributed by , featuring as Riko, as Reg, and as Nanachi. A project to the second season was announced on January 15, 2023, with further details revealed in August 2025 confirming it as a multi-part theatrical film series produced by under Masayuki Kojima's direction; the first film, subtitled Made in Abyss: Awakening Mystery, is slated for a 2026 premiere in . Both seasons are available for streaming on HIDIVE, including and dubbed options, as well as on through the HIDIVE channel add-on.

Films

The Made in Abyss film series consists of movies recapping the first season, an original theatrical feature, and an announced sequel project. These films expand on the animated adaptation by providing condensed narratives and new content for theatrical release. The first two films are compilation works produced by and directed by Masayuki Kojima. Made in Abyss: Journey's Dawn, released on January 4, 2019, recaps episodes 1–8 of the , focusing on Riko and Reg's initial descent into , with minor additional scenes to enhance the cinematic experience. Made in Abyss: Wandering Twilight, released on January 18, 2019, covers episodes 9–13, depicting their encounters in deeper layers and the introduction of Nanachi, also including brief new footage. These films served as a bridge to the original story continuation, grossing modestly in while building anticipation for further adaptations. The original film, Made in Abyss: Dawn of the Deep Soul, premiered in on January 17, 2020, with a runtime of 105 minutes. Directed by Masayuki Kojima and written by Hideyuki Kurata, it adapts chapters 26–38 of the , centering on the 5th layer arc where Riko, Reg, and Nanachi confront the White Whistle delver Bondrewd and his unethical experiments. The film fully introduces Bondrewd as a major antagonist, exploring themes of sacrifice and the Abyss's horrors through intense action and emotional depth. It earned approximately $4.64 million at the box office and $4.97 million worldwide. In August 2025, Kadokawa announced a new series of films continuing directly from the second season, The Golden City of the Scorching Sun. The first installment, subtitled Made in Abyss: Awakening Mystery, is slated for a 2026 theatrical release in , produced by under director Masayuki Kojima. This project adapts subsequent arcs, promising to delve deeper into the story's mysteries without specified details on additional films in the series at the time of announcement.

Video games

The first video game adaptation of Made in Abyss is the 3D Made in Abyss: Binary Star Falling into Darkness, developed by Chime Corporation and published by . It was released on September 2, 2022, for , , and Microsoft Windows. The game features an original storyline supervised by series creator , alongside a retelling of the anime's events, and emphasizes exploration of the Abyss's layers with survival and combat elements. The game offers two primary modes: "Hello Abyss," in which players control protagonists Riko and Reg to relive the anime's narrative while learning core mechanics such as navigation and basic combat, and "Deep in Abyss," a sandbox-style mode allowing customization of a nameless Cave Raider for free exploration and an original story. Gameplay involves third-person action combat, including melee attacks and Reg's Incinerator cannon for ranged assaults against creatures, as well as relic gathering and crafting using materials found in the environment to create tools and items. The Curse of the Abyss mechanic is faithfully recreated, imposing debilitating effects like sensory loss or physical strain upon ascending layers, which players must manage alongside survival needs such as hunger and stamina during descents. In May 2025, a game titled Made in Abyss: An Unfathomable Mysterious Journey was announced as the series' first . Developed by Nobollel Inc. and published by Avex Pictures, it is described as a for and devices, with no further details on or release date disclosed as of November 2025.

Other media

In June 2021, ' announced development of a live-action of Made in Abyss, with Kevin McMullin attached to write the script and producers and overseeing production. The project centers on the initial descent into by protagonists Riko and Reg, drawing from the manga's early narrative. As of November 2025, no further production updates, casting announcements, or release date have been revealed, indicating the adaptation remains in early stages or potentially stalled. A range of merchandise tie-ins has expanded the franchise's reach beyond its core manga and anime formats. Official art books, such as Made in Abyss Official Art Works, compile over 200 background illustrations, storyboards, character designs, and prop visuals from the anime production, offering insights into the series' intricate world-building. The franchise also features official anthologies that gather short stories by guest creators exploring side tales within the Abyss universe. Five volumes have been published to date, each themed around different "layers" of the setting—such as Layer 1: Irredeemable Cave Raiders and Layer 4: It's a Wonderful Abyss Life—and licensed internationally by .

Production and creation

Development history

, a and known for his detailed and artwork, created Made in Abyss as an independent project following his earlier work at , where he contributed to video games like . Prior to the series, Tsukushi had serialized short works such as Star Strings Yori, but Made in Abyss marked his shift toward longer-form storytelling inspired by a desire to evoke a profound sense of adventure and curiosity about the unknown. The format was chosen for its flexibility, allowing Tsukushi to experiment with evolving character-driven plots without rigid serialization constraints. The manga originated as a hobby project in 2012, when publisher invited Tsukushi to contribute to their digital platform; he developed the core concept of a young orphan descending into a mysterious pit within a single month. began on October 20, 2012, via Takeshobo's Web Comic Gamma , where irregular releases quickly garnered popularity through and discussions, building a dedicated following for its blend of cute protagonists and horrifying depths. Tsukushi's meticulous drawing process contributed to a slow publication pace, with irregular releases allowing for deeper world-building. By November 2025, the series had reached 14 volumes, with the narrative advancing through the sixth layer of the Abyss. The manga's rising buzz led to its adaptation announcement in 2016, greenlit by Kadokawa to capitalize on the online acclaim. was selected as the production studio due to its reputation for cohesive collaboration between animation and art teams, enabling the faithful recreation of Tsukushi's intricate, vertical world design with emphasis on detailed backgrounds that convey the Abyss's scale and peril. In June 2017, secured the anime rights, streaming the first season on platforms like HIDIVE and handling distribution. For international reach, acquired the English license in July 2017, facilitating print releases starting in 2018. In August 2025, a new was announced, with the first installment, Made in Abyss: Mezameru Shinpi, directed by Masayuki Kojima and set for a 2026 theatrical premiere by ; this sequel project aligns with the 's ongoing progression toward the seventh and final layer, extending the exploration of its deepest mysteries.

Animation and art style

Tsukushi's artwork in the Made in Abyss is characterized by pathologically detailed linework that creates dense, ink-painted wonders, particularly in depicting the otherworldly creatures and vast environments of the Abyss. These intricate backgrounds feature enormous, outlandish vistas with complex creature designs that blend organic, slimy forms with hyper-detailed sci-fi elements, evoking a darker, grimmer aesthetic reminiscent of Hayao Miyazaki's brushwork but infused with influences. The style contrasts cute, rounded chibi-like character designs with , disturbing horrors, such as mutilated figures and creepy Hollows, heightening the narrative's tension between innocence and terror. Originally serialized on Takeshobo's Web Comic Gamma platform, the 's vertical scrolling format influences its panel flow, allowing for elongated, immersive descents that mimic the Abyss's depths. The anime adaptation by employs watercolor backgrounds to capture the enchanting yet perilous surfaces and depths of , emphasizing verticality in layouts to convey scale and immersion. Fluid creature animations stand out, such as the bird-dragon sequences animated with meticulous detail to highlight their fluidity and threat. A 2D/3D approach enhances 's lower layers, integrating three-dimensional modeling for complex relic movements and environmental depth while maintaining hand-drawn character expressiveness. Episode Masayuki Kojima, who also handled storyboarding, excels in sequences through and perspective shots that draw viewers into the characters' dread amid vast terrains. Kevin Penkin's original score for the features an ethereal with recurring tailored to the Abyss's layers, using haunting strings and unconventional to evoke the escalating madness of the Curse-Warding effects. Tracks like "Hanezeve Caradhina," an insert song composed by Penkin and featuring Takeshi Saito's vocals, serves as a poignant opening in key episodes, blending choral elements with melancholic strings to underscore themes of descent and loss. The animation style evolves across adaptations, with Season 2 introducing enhanced lighting effects, such as golden gleams permeating backgrounds to represent the scorching sun of the 6th layer's Capital of the Unreturned. The companion films, benefiting from higher production budgets, showcase more elaborate relic designs through lavish, detailed animations that emphasize their ancient, mechanical intricacies and narrative significance.

Themes and analysis

Core themes

The series Made in Abyss centers on the profound tension between the irresistible allure of exploration and the immense sacrifices required to pursue it, as delvers descend into at the risk of succumbing to —a malevolent force that inflicts escalating physical and mental afflictions the deeper one ventures. This theme underscores the irreversible nature of such journeys, where ascent becomes impossible without severe consequences, symbolizing the human drive for knowledge against the inexorable pull of loss and transformation. Screenwriter Hideyuki Kurata has emphasized how the story's structure highlights these costs, noting that "because of the nature of Made in Abyss's story, characters who have parted ways rarely reunite," reflecting the permanent separations and hardships endured in the pursuit of discovery. Director Masayuki Kojima further illustrates this through visual fidelity to the manga's layers, prioritizing the recreation of 's environments to convey both wonder and peril. A stark contrast permeates the narrative between the innocence of its young protagonists and the unrelenting horror they encounter, juxtaposing childlike optimism and curiosity with graphic depictions of violence, trauma, and existential dread. Riko and Reg's wide-eyed determination to explore clashes with the Abyss's brutal realities, including mutilations and psychological torment, which amplify the terror through a lens of youthful naivety. This dynamic is evident in scenes of survival-induced vulnerability, such as frequent nudity that underscores humiliation and exposure rather than mere aesthetics, as analyzed in discussions of the series' moe elements serving darker purposes. Kurata has described this blend as integral, stating that "the sincere thing about this series is that cuteness, horror, and sexuality coexist equally…along with poop," capturing how innocence heightens the impact of ethical dilemmas like the Narehate transformations, where human forms mutate into monstrous states, stripping away identity and agency. The result is a narrative that shocks by viewing atrocities through children's fearless yet fragile perspectives, where even adults might hesitate but the protagonists press on. Central to these explorations is the interrogation of morality in scientific pursuit, exemplified by Bondrewd, whose relentless experimentation on orphans to overcome the Curse's barriers raises profound questions about progress at the expense of lives. As a White Whistle delver, Bondrewd embodies an amoral dedication to , willingly sacrificing others—including transforming children into "cartridges" for ascent—while viewing such acts as necessary advancements. This challenges viewers to confront the of discovery, where persists amid despair through fragile human (and robotic) bonds, as seen in Reg's protective and Riko's unyielding resolve. Kurata reflects on this complexity, observing that the series leaves "doubt, shock, and unease" to foster character growth, yet affirms an "underlying no matter how heavy the story gets," particularly in moments of reconnection like Prushka's symbolic return. Ultimately, these bonds offer glimmers of resilience, connecting characters across the Abyss's isolating depths.

Narrative techniques

The narrative of Made in Abyss employs non-linear elements to deepen the world's lore and character backstories, particularly through flashbacks that reveal the histories of White Whistles and expeditions like the party's descent. In the anime adaptation, these flashbacks are restructured for better flow; for instance, Hideyuki Kurata disassembled sequences from the and inserted portions into earlier episodes to avoid extended absences of protagonists Riko, Reg, and Nanachi, reducing a potential three-episode block to two. This layered progression mirrors the Abyss's stratified depths, with events revisited from alternate perspectives—such as Nanachi's viewpoint in episode 11 retelling prior incidents—to build emotional context without halting forward momentum. Foreshadowing and are integral to sustaining , with unanswered questions about the Abyss's origins and relics driving the plot's slow-burn reveals in the , contrasted by the anime's use of episode-ending cliffhangers to heighten anticipation. Subtle visual hints, like the design of Mitty's room in episode 11, preview later horrors, while the series maintains the Abyss's enigmatic allure even after explaining elements like , preserving a sense of the beyond surface-level knowledge. This technique harnesses discovery's inherent wonder and peril, keeping audiences engaged through incremental disclosures rather than immediate resolutions. The series blends genres seamlessly, merging with and slice-of-life vignettes, such as the early scenes that depict Riko's daily life among orphans training as delvers, before escalating into brutal encounters. This juxtaposition subverts expectations via the manga's "cute" character designs and aesthetics, which contrast sharply with the visceral horrors of , creating a disarming tone that lures viewers into deeper psychological dread. Elements like Riko's meeting with Mitty in episode 12 fuse heartwarming curiosity with disturbing , exemplifying the -horror hybrid that defines the narrative's emotional rhythm. Adaptation variances across media adjust pacing and structure for format-specific needs; the anime expands on internal reflections to convey character motivations more vividly during tense descents. In the second , Masayuki Kojima and Hideyuki Kurata distributed details of the expedition flashbacks to enhance the fusion between past and present narratives, tailoring the story to episodic constraints without losing the manga's exploratory essence. The original film Dawn of the Deep Soul condenses the Bondrewd confrontation arc for cinematic intensity, employing extended flashbacks to reveal and maintain momentum in its feature-length runtime.

Reception

Critical response

Made in Abyss has received widespread critical acclaim for its intricate world-building, stunning animation, and profound emotional impact. The first season earned an 8.3/10 rating on from over 19,000 users, reflecting praise for its blend of adventure and horror elements. On , it holds a score of 8.63 from more than 816,000 users, with reviewers highlighting the series' ability to create a captivating and unforgiving environment that draws viewers into its mysteries. 's encyclopedia entry reports an rating of 8.691, underscoring the show's excellence in visual and . Critics from outlets like have lauded the animation studio for its detailed depiction of the Abyss, noting how the art style enhances the narrative's sense of wonder and dread. The series has also faced controversies, particularly regarding its graphic depictions of violence and themes involving child endangerment. Upon its 2017 premiere, Made in Abyss drew backlash for scenes portraying young protagonists enduring extreme physical and psychological trauma, with some critics and viewers questioning the appropriateness of such content in a story centered on children. This criticism intensified in 2023 when K-pop idols publicly expressed fandom, sparking debates about the anime's disturbing elements, including body horror and abuse, leading to accusations of promoting harmful themes. Defenders, including anime reviewers, argue that these elements serve to underscore the story's mature exploration of sacrifice, resilience, and the human cost of ambition, emphasizing the series' thematic depth rather than gratuitous shock value. In terms of awards, the anime adaptation won Anime of the Year and Best Score at the in 2018, recognizing its outstanding production and musical composition. It also secured additional nominations, including for Best Drama, highlighting its narrative innovation within the genre. Reviews for the second season, Made in Abyss: The Golden City of the Scorching Sun (2022), continued this positive trajectory, with critics praising its adaptation of the manga's sixth layer for deepening the lore and escalating emotional stakes. users rated it highly, appreciating the season's bold storytelling and visual fidelity to the source material. The announcement of a new film series in August 2025, set to premiere its first installment Made in Abyss: Mezameru Shinpi (Awakening Mystery) in 2026, has generated significant anticipation among critics and fans, who view it as a promising continuation of the franchise's ambitious scope.

Popularity and sales

The manga series has achieved significant commercial success, with over 10 million copies in circulation as of August 2025, and individual volumes consistently ranking on charts; for instance, volume 14 sold 52,974 copies in its first week of release in August 2025. Serialized digitally on Takeshobo's Web Comic Gamma platform since 2012, it has benefited from strong online accessibility, contributing to its sustained popularity among readers worldwide. English-language editions are published by , expanding its international market presence. The anime adaptations have driven substantial viewership, particularly through streaming services. Exclusive streaming on HIDIVE in has further boosted accessibility, with the series maintaining strong audience demand—12.3 times the average for TV shows in the United States according to Analytics metrics. On , the first season holds an 8.63 rating from over 816,000 users, underscoring its enduring appeal. Merchandise and related media have generated notable revenue, exemplified by the 2022 video game Made in Abyss: Binary Star Falling into Darkness, which earned an estimated $4.5 million in gross revenue since launch. Figures, apparel, and collectibles from manufacturers like continue to be popular among fans, supporting the franchise's commercial ecosystem. The series' global fandom is evident in dedicated online communities, including the Made in Abyss Wiki on , and active participation at conventions such as , where panels, premieres, and gatherings have featured voice actors and promotional events since 2019. Interest surged following the August 2025 announcement of a new film series, with the first installment, Made in Abyss: Mezameru Shinpi (Awakening Mystery), slated for theatrical release in 2026.

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