Fact-checked by Grok 2 weeks ago

Nvidia Shield Portable

The NVIDIA SHIELD Portable is a handheld gaming device developed by NVIDIA as an Android-based portable console, featuring a built-in game controller and high-performance Tegra 4 processor for running mobile games and streaming PC titles over Wi-Fi. Announced in May 2013 at $349 with pre-orders beginning shortly after, the price was reduced to $299 before its launch in the United States on July 31, 2013; it was further reduced to $199 in some markets in 2014. It was powered by NVIDIA's Tegra 4 system-on-chip, including a quad-core ARM Cortex-A15 CPU clocked at 1.9 GHz and a 72-core Kepler GPU, paired with 2 GB of DDR3 RAM and 16 GB of internal eMMC storage expandable via microSD. The 5-inch IPS display offered a 1280x720 resolution at 294 pixels per inch, while its 28.8 Wh battery provided up to 5 hours of gameplay for optimized Tegra titles and over 20 hours for streamed content. Key features included a fold-down screen integrated with console-style controls—dual analog joysticks, a , face buttons, shoulder triggers, and bumpers—for an immersive portable experience, alongside support for 4.2 at launch (later upgradable to Android 4.4 KitKat). The device connected via 802.11n , 3.0, mini-HDMI for TV output, and micro-USB, with sensors like GPS, a 3-axis , and enhancing gameplay. It supported NVIDIA's GameStream technology to wirelessly stream games from GTX-equipped PCs, including titles from and the TegraZone app store, and came preloaded with games like Sonic the Hedgehog 4 Episode II THD. At 579 grams and measuring 158 x 135 x 57 mm, its robust build included to maintain performance without thermal throttling, though its weight drew mixed reviews for portability. As NVIDIA's first foray into dedicated hardware, the Portable laid the groundwork for the company's later lineup, emphasizing premium mobile graphics and hybrid gaming capabilities.

Development

Announcement

Nvidia announced the Shield Portable, initially codenamed Project Shield, on January 7, 2013, during its keynote at the (CES) in . The device was presented as a handheld gaming console powered by an open platform, enabling users to play games natively and stream PC titles wirelessly. A working prototype was demonstrated onstage, showcasing the integration of Nvidia's 4 processor to deliver high-performance graphics and seamless gameplay. The initial marketing positioned Project Shield as a versatile solution for untethered , with a strong emphasis on Nvidia's GameStream technology, which allows low-latency streaming of from a compatible GTX-equipped desktop or laptop to the handheld over a home network. This feature was highlighted to bridge mobile and PC gaming ecosystems, offering access to full PC libraries without the need for local rendering on the device. Early promotions underscored its 5-inch and ergonomic controller design for immersive experiences. Nvidia executives, including CEO Jen-Hsun Huang, emphasized the device's appeal to both enthusiasts and PC gamers during the reveal. Huang stated, "Project SHIELD was created by engineers who love to game and imagined a new way to play," framing it as an innovative tool for gamers seeking flexibility across platforms. The announcement targeted hardcore users looking for premium gaming hardware and PC owners desiring portable access to their libraries, positioning as a premium entry into mobile gaming. Prototype showcases at CES featured hands-on sessions where attendees experienced Android titles from the TegraZone store and streamed PC games like The Witcher 2. Nvidia hinted at partnerships, including integration with Google Play for instant game downloads and collaborations with developers such as Ubisoft and Epic Games to optimize titles for the Tegra 4 platform. These elements built early hype around Shield's potential to expand the gaming ecosystem.

Design process

The design process for the Nvidia Shield Portable began in 2012 with an initial prototype consisting of a game controller fastened to a smartphone using wood, which was iteratively refined by Nvidia's in-house engineering team in Texas and China to integrate the Android operating system and dedicated gaming hardware. This evolution addressed early "painful" flaws in two prototypes completed by December 2012, under intense time pressure that involved hand-delivering parts from suppliers in Austria, Taiwan, and China. The final model incorporated a microSD slot for storage expansion, enabling users to extend the device's 16 GB internal capacity for additional games and media. Central to the engineering decisions was the selection of the Tegra 4 processor as Nvidia's first implementation, featuring a quad-core ARM Cortex-A15 CPU at 1.9 GHz paired with a 72-core Kepler GPU, to achieve console-like mobile gaming performance while maintaining power efficiency through a companion battery-saver core. Design goals emphasized controller-like ergonomics inspired by the Xbox 360, resulting in a clamshell form factor with dual analog sticks, a D-pad, and shoulder buttons for extended comfort during gameplay. Weight considerations targeted a balance between durability and portability, culminating in a final mass of 579 g, while battery life objectives drove the inclusion of a 7350 mAh lithium-ion pack to support 5-10 hours of continuous play. A key integration challenge involved merging the open platform with dedicated gaming hardware, allowing seamless output for docking to televisions and streaming via , without restricting access to the broader ecosystem of thousands of titles. This approach avoided the "walled-garden" limitations of traditional consoles, enabling flexible support for both native games through TegraZone and GeForce-compatible PC content. Engineers prioritized these features to untether high-fidelity gaming from stationary setups, though the process required optimizing the Tegra 4's 2 display technology for efficient power management during TV output.

Hardware

Technical specifications

The Nvidia Shield Portable is powered by the 4 processor, featuring a quad-core Cortex-A15 CPU clocked at 1.9 GHz and a 72-core GPU designed for high-performance mobile gaming. It includes 2 GB of DDR3L RAM and 16 GB of internal eMMC flash storage, with support for expansion via a microSD card slot. The device features a 5-inch LCD display with a of 1280x720 pixels and capacitive support, providing a pixel density of approximately 294 . Connectivity options encompass 802.11n (with a/b/g support), 3.0, GPS, a micro USB 2.0 port, and a mini output for external display mirroring. Audio capabilities include a built-in for voice input, while sensors comprise a 6-axis motion sensing system integrating a 3-axis and a 3-axis for tilt and orientation detection. The Shield Portable is equipped with a 7350 mAh (28.8 Wh) , measures 158 x 135 x 57 mm, and weighs 579 grams.

Controls and build

The Nvidia Shield Portable features a controller layout inspired by traditional console gamepads, including dual clickable analog thumbsticks arranged in a symmetrical , a digital on the left, four face buttons (A, B, X, Y) on the right, dual shoulder bumpers (L1, R1), analog triggers (L2, R2) below them, and dedicated start and select buttons. This design ensures precise input for gaming, with the thumbsticks noted for their responsive and comfortable feel akin to high-end console controllers. The device's build consists of a durable plastic chassis accented by twin soft-touch rubberized grips on the rear and sides, enhancing handheld comfort during extended play sessions without causing slippage. The overall construction feels solid yet lightweight at 579 grams, though minor creaks and visible seams are present under close inspection. Motion controls are supported through an integrated 6-axis inertial measurement unit (IMU), comprising a 3-axis gyroscope and 3-axis accelerometer, enabling gesture-based interactions in compatible games. As a fixed-design handheld with no detachable components, the Shield Portable emphasizes portability through its compact form factor—measuring about 15 cm wide, 13 cm deep, and 5 cm thick—while supporting TV connectivity via a built-in mini-HDMI port for docked gameplay on external displays.

Release

Launch details

The Nvidia Shield Portable became available for pre-order on May 17, 2013, following an announcement that advanced the start date from May 20 due to strong initial interest. Priced at $349 at the time, pre-orders were handled directly through Nvidia's website and select online retailers including Newegg and GameStop, with shipping initially targeted for June before multiple delays. The device launched in the United States and Canada on July 31, 2013, marking Nvidia's entry into the portable gaming market with an Android-based handheld capable of native app play and PC game streaming. The rollout emphasized the Shield's GameStream technology, with promotional demonstrations showcasing seamless streaming of high-profile PC titles like from a GeForce-equipped computer to the portable device over a local network. These demos, highlighted in Nvidia's launch materials and hands-on previews, illustrated the console's ability to deliver console-quality gameplay on a form factor, positioning it as a bridge between desktop gaming rigs and on-the-go portability. Initial shipments faced challenges from high demand and production constraints, resulting in rapid sell-outs and backorders shortly after availability began. Nvidia reported that early units shipped to customers and stores were quickly exhausted, with CEO Jen-Hsun Huang noting sell-outs in retail locations while production ramped up to meet ongoing orders. This enthusiasm among early adopters underscored the device's appeal to PC gamers seeking a dedicated streaming companion, though the limited initial supply delayed fulfillment for many pre-order customers into August 2013.

Pricing and availability

The Nvidia Shield Portable launched at a manufacturer's suggested retail price (MSRP) of $299 USD in July 2013. In March 2014, Nvidia reduced the price to $199 USD for a limited time through the end of April to encourage adoption amid slower-than-expected sales. Initial availability focused on , with launches in the and starting July 31, 2013, followed by expansion to select European markets including the , , , and the in early 2014. Distribution in was limited, with availability restricted to certain countries and facing regulatory hurdles in others, such as . The device was offered in a single black color variant with no special editions or bundles beyond occasional retailer inclusions of digital games like Expendable: Rearmed and 4: Episode II at launch. Later clearance sales in 2014 contributed to further price reductions as inventory dwindled. Production of the Shield Portable ended around 2015, after which it became permanently out of stock with no official discontinuation announcement from . GameStream functionality, a core streaming feature, remained supported until discontinued the service for Shield devices in late 2022.

Software

Operating system

The Nvidia Shield Portable launched in July 2013 with 4.2.1 as its base operating system, featuring custom user interface overlays such as the TegraZone application for accessing optimized games and tools. Subsequent updates progressed the OS incrementally. In October 2013, Software Upgrade 63 brought 4.3 , introducing features like Gamepad Mapper for controller customization and Console Mode for TV connectivity. By April 2014, Upgrade 72 updated the device to Android 4.4.2 KitKat, enhancing stability and adding support for via Apps2SD. The most significant OS upgrade arrived with Software Upgrade 103 on July 23, 2015, advancing to 5.1 Lollipop; this release added built-in support for media streaming while removing functionality and certain incompatible apps, including the Android Browser and select pre-installed games. Follow-up patches, Upgrade 106 in September 2015 and Upgrade 110 in July 2016, delivered bug fixes, performance improvements, and security enhancements without advancing the Android version further. The final software update, Upgrade 110, was released in July 2016, delivering bug fixes, performance improvements, and security enhancements. No further official updates were issued thereafter, marking the end of support for the device. No additional Android version updates were released beyond 5.1, marking the end of major OS progression. In a broader service update, Nvidia discontinued GameStream functionality across Shield devices in February 2023, affecting the Portable's ability to stream PC games via GeForce Experience.

Core features

The Shield Portable's core features emphasize its role as a hybrid gaming and media device, leveraging NVIDIA's to deliver seamless experiences across portable and stationary setups. Central to its gaming functionality is GameStream, which enables streaming of from a compatible equipped with a GTX 650 or higher GPU to the Shield Portable over a local network. This technology allows users to play demanding titles without taxing the device's onboard hardware, with support for resolutions up to over and 1080p over Ethernet connections using an optional adapter. When connected to a display via , GameStream output can be mirrored for larger-screen playback, providing low-latency performance for titles optimized through NVIDIA's Experience software. Complementing local and streamed PC gaming are 's ecosystem apps for mobile titles. The pre-installed TegraZone application, later rebranded as the SHIELD Hub, serves as a curated to over 200 games specifically optimized for processors, featuring enhanced visuals, precise controller mapping, and integration with emulators for retro gaming. Notable examples include high-fidelity ports of PC staples like and , which take advantage of the device's hardware for smooth performance. For broader access, integrates capabilities, streaming a rotating library of titles from 's remote servers directly to the device, bypassing download requirements and enabling play anywhere with an internet connection. These features collectively position the Shield Portable as a gateway to both native and remote gaming libraries. Console Mode extends the device's versatility by allowing it to function as a dedicated console when docked to a TV via Mini-HDMI cable, automatically launching upon connection and blanking the portable screen for focused big-screen use. In this mode, content outputs at up to resolution at 60 frames per second for optimized games, apps, web browsing, and media playback, with support for alternative input devices like keyboards or mice alongside the built-in controller. Multiplayer is facilitated through compatibility with up to four additional SHIELD wireless controllers connected via , enabling shared couch sessions without issues on compatible networks. This setup transforms the portable unit into a stationary entertainment hub, bridging handheld mobility with console-style immersion. On the media front, the Shield Portable integrates deeply with the ecosystem via , providing access to a wide array of apps for music, books, movies, and TV shows, including native support for streaming services such as , , and Hulu Plus for on-device or docked viewing. A key post-launch software update to Android 5.1 introduced built-in functionality, allowing the device to receive casts from smartphones, tablets, or laptops for seamless media sharing across devices, such as projecting videos or photos to the Shield's screen or connected TV. These capabilities ensure the device serves not only as a gaming powerhouse but also as a capable with ecosystem interoperability.

Reception and legacy

Critical response

The Nvidia Shield Portable received mixed reviews from critics upon its 2013 launch, with praise centered on its hardware capabilities and PC streaming features, tempered by concerns over its high price, limited game library, and ergonomic limitations. awarded it a 6.8 out of 10, lauding the Tegra 4 processor's power for delivering smooth performance in demanding titles and highlighting the device's innovative GameStream technology for low-latency streaming over . However, the review criticized the scarcity of high-quality games optimized for controllers, noting that the library felt underdeveloped for a $299 device aimed at dedicated gamers. Engadget echoed the enthusiasm for PC integration, describing the Shield's ability to stream graphically intensive titles like as "extremely impressive" for users with compatible hardware, though it questioned the $299 price tag's justification given the device's niche appeal to PC enthusiasts rather than a broader audience. The review emphasized that while the hardware excelled in performance, its bulk and specific requirements made it less versatile than competitors like the . CNET gave the Shield a 7.8 out of 10, commending its strong hardware build, including a sharp 5-inch display and responsive controller, which made it particularly appealing for PC owners leveraging GameStream for console-like experiences. Critics noted the device's few native games with proper controller support—around 140 at launch, such as Riptide GP2—limiting its standalone value despite the 4's prowess. Across reviews, battery life varied by usage, typically lasting 4 to 8 hours during intensive sessions, such as with Tegra-optimized titles, while mixed activities could extend it to 10 hours. Some testers reported minor warmth during prolonged play, with surface temperatures reaching up to 37°C under load but rarely triggering noticeable fan noise or discomfort. Controller were generally comfortable for short sessions, thanks to its console-inspired layout and rubberized grip, though its 1.3-pound weight and small analog sticks led to fatigue during extended use.

Commercial impact

The Nvidia Shield Portable achieved modest commercial success, positioned as a niche product in the handheld market despite initial optimism from the company. did not publicly disclose exact sales figures, but its uptake was limited, constrained by its high initial and reliance on Android's ecosystem, which offered fewer optimized titles compared to dedicated consoles. A temporary reduction to $199 in March 2014 helped boost accessibility and sales during that period, though the device's Android exclusivity continued to hinder broader adoption by restricting access to PC and libraries. In terms of market position, the Shield Portable pioneered portable streaming through 's GameStream technology, allowing users to play full PC titles on the device via a local network from a GeForce-equipped , a feature that set it apart from contemporaries like the or basic handhelds. This innovation influenced subsequent products, including the Shield Tablet released in July 2014, which expanded on the streaming capabilities with improved hardware, and the Shield TV line starting in 2015, which shifted focus to living-room streaming while building on the Portable's architecture and software ecosystem. The device's legacy extended beyond its active lifespan, as its unofficial discontinuation around 2015—marked by stock depletion without formal announcement—spurred community-driven modifications, such as custom ROMs that extended software support to Android 6.0 for improved performance and app compatibility on aging hardware. The end of GameStream support in February 2023 further signaled its obsolescence, as the feature was deprecated across all Shield devices, leaving users reliant on alternatives like for streaming. As of 2024, the device continues to be valued in retro gaming communities for its emulation capabilities and durability, with users sharing guides for running modern custom ROMs and optimizing it for contemporary use. Broader impacts highlighted both the potential and challenges of Nvidia's Tegra platform in handhelds; the Shield Portable effectively showcased Tegra 4's capabilities for high-fidelity Android gaming and streaming, yet its commercial underperformance underscored difficulties in achieving market dominance against entrenched players like Sony's Vita and the rising popularity of smartphones, ultimately steering Nvidia toward more successful set-top and tablet formats.

References

  1. [1]
    Nvidia dishes pricing, release date and specs of Shield handheld
    May 15, 2013 · Nvidia has announced Shield will be available in June for US$349. As well as running Android games and apps, Shield also makes PC games mobile.
  2. [2]
    Nvidia Shield: 1.9GHz Tegra 4 portable Android gaming console ...
    Jan 7, 2013 · Nvidia Shield: 1.9GHz Tegra 4 portable Android gaming console coming in June for $349 ; Shield features a 5-inch, 1,280x720-pixel resolution ...
  3. [3]
    Review NVIDIA Shield Portable Handheld - Notebookcheck
    Rating 84% · Review by Klaus Hinum, Allen NgoApr 26, 2014 · The processor here operates at a slightly higher clock than other Tegra 4 devices (1.9 GHz vs. 1.8 GHz) due the Shield's active cooling.
  4. [4]
    NVIDIA Untethers Gaming With Project SHIELD
    Jan 7, 2013 · LAS VEGAS, NV -- CES -- NVIDIA today announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when ...
  5. [5]
    CES: Nvidia Introduces Project Shield Android Gaming Handheld
    Jan 6, 2013 · It features an HDMI port for video output, micro-USB for accessories and docks, and a microSD port for expandable storage. While the exact specs ...Missing: Portable | Show results with:Portable
  6. [6]
    CES 2013: Nvidia unveils Project Shield gaming console - BBC News
    Jan 7, 2013 · The company's chief executive, Jen-Hsun Huang, did not reveal a release date or price for the device, but he did show off a working prototype ...
  7. [7]
    Hands On With Nvidia's Project Shield at CES 2013 | PCMag
    Jan 9, 2013 · Project Shield feels a lot like an XBox 360 controller with a clamshell cover. Flip the cover open and you see a five-inch, 720p touch-screen on the inside.Missing: executive | Show results with:executive
  8. [8]
    Nvidia: Here's how we built our Shield game player - CNET
    Jan 31, 2013 · Still a prototype, the Android-based portable gaming device heralds a shift for Nvidia from purely processors to consumer hardware.
  9. [9]
    Nvidia lifts the lid on Project Shield - ZDNET
    Jan 31, 2013 · After unveiling its portable gaming device at CES, Nvidia explains how Project Shield came into being.
  10. [10]
    Designing for NVIDIA SHIELD
    The Tegra 4 processor powering NVIDIA SHIELD is equipped with a 4+1 core ARM Cortex A15 processor and can have up to four CPUs running simultaineously. If ...Missing: engineering | Show results with:engineering
  11. [11]
    [PDF] NVIDIA Tegra 4 Family GPU Architecture
    Project Shield portable or Ouya-type devices can always benefit for increased GPU speed to process and display more realistic gaming environments and characters ...
  12. [12]
    [PDF] NVIDIA Untethers Gaming With Project SHIELD
    Project SHIELD combines the advanced processing power of NVIDIA Tegra® 4, breakthrough game-speed Wi-Fi technology and stunning HD video and audio built into a ...Missing: process decisions
  13. [13]
    The Ultimate Gaming Portable: NVIDIA SHIELD Review - Techgage
    Nov 6, 2013 · The SHIELD of course features NVIDIA's latest and greatest mobile SoC, Tegra 4, boasting 72 GPU cores and a 1.9GHz Cortex-A15 quad-core ...
  14. [14]
    Nvidia Shield review - The Verge
    Rating 7.8/10 · Review by Sean HollisterJul 30, 2013 · When opened, it's like an oversized Xbox 360 game controller mated with a giant Nintendo DS. The bezels on the screen are ridiculously huge ...
  15. [15]
  16. [16]
    Nvidia Bumps Up Shield Schedule, Pre-Orders Now Open to All
    May 17, 2013 · Nvidia moved up the pre-order date for Shield "in response to growing buzz" for the upcoming Android-based handheld gaming device, ...
  17. [17]
    Nvidia Shield gaming handheld priced at $349, pre-orders begin on ...
    May 14, 2013 · Nvidia Shield gaming handheld priced at $349, pre-orders begin on May 20th (preview). by Sean Hollister ...Missing: 31 | Show results with:31
  18. [18]
    The Android Based NVIDIA SHIELD Goes On Sale July 31
    Jul 22, 2013 · NVIDIA has confirmed a July 31st launch and shipping date for their new handheld mobile console the SHIELD–according to the release pre-ordered ...
  19. [19]
    Project Shield demo shows Borderlands 2 going handheld - VG247
    Feb 7, 2013 · A new video of Nvidia's handheld console, Project Shield, shows a very impressive portable version of Borderlands 2.
  20. [20]
    NVIDIA Project SHIELD Demos Borderlands 2 In Live PC Gaming ...
    Feb 4, 2013 · This week the folks at NVIDIA have unleashed a new demo video depicting their Project SHIELD mobile gaming device playing none other than ...
  21. [21]
    Nvidia CEO: Shield selling out in stores but we're making more - CNET
    Aug 8, 2013 · ... sold out. It's only several thousand units, he said, but Nvidia is ... The Nvidia Shield is a portable gaming system that unites the ...
  22. [22]
    Early Shipments of Nvidia's Shield Android Gaming System Sold Out
    Early Shipments of Nvidia's Shield Android Game System Sold Out. News. By Daniel P. Howley published August 13, 2013. When you purchase through links on our ...
  23. [23]
    Nvidia lowers Shield price to $299 ahead of June 27th release date
    Jun 20, 2013 · Since its unveiling at CES 2013, Nvidia's Shield portable console has undergone quite a few revisions. ... Shield pre-orders began at $349 roughly ...Missing: stock | Show results with:stock
  24. [24]
    Nvidia confirms Shield portable console will come to the UK - CNET
    Feb 27, 2014 · Nvidia's Igor Stanek told Gizmodo UK that the focus was on the Shield's current territories. "For now, the Shield is available in the US, Canada ...
  25. [25]
    NVIDIA's Shield portable console – Cool, sleek and ... - SoraNews24
    Aug 26, 2013 · Currently only available in the US and Canada, lovers of all things ... China temporarily lifts 14-year ban on foreign video games consoles ...
  26. [26]
    NVIDIA Shield - Expendable: Rearmed, Sonic 4 Episode II THD
    In stock Rating 5.0 (2) What's Included: NVIDIA Shield; Expendable: Rearmed, Sonic 4 Episode II THD; AC power adapter, USB cable, custom tag (silver). View full item details.
  27. [27]
    How Nvidia's Shield Just Became The Best Handheld Gaming ...
    Mar 25, 2014 · Finally, Nvidia is instituting a price drop to $199 through April. In my mind this price tag makes it an affordable impulse buy for power ...<|control11|><|separator|>
  28. [28]
    Nvidia ends support for its GameStream feature on Shield devices
    Dec 19, 2022 · Nvidia isn't just ending support for GameStream, it's planning to fully remove the feature from existing Shield hardware in February.
  29. [29]
    Nvidia Shield update adds key features to the portable game console
    Oct 28, 2013 · Nvidia Shield update adds key features to the portable game console. Android 4.3 brings Gamepad Mapper, Console Mode, and Apps2SD.<|control11|><|separator|>
  30. [30]
  31. [31]
    NVIDIA SHIELD Portable Software Upgr | NVIDIA GeForce Forums
    ... Android 5.1 will be removed, including: Sonic 4, Episode II, Expendable: Rearmed, Android Browser, and Miracast. Android 5.1 Upgrade to the latest Lollipop OS ...
  32. [32]
    SHIELD Open Source Resources and Drivers - NVIDIA Developer
    Download OS Images. To revert your SHIELD Portable to the last OS prior to the switch to Android 5.x ("Lollipop") which will re-enable certain apps ...Missing: history | Show results with:history
  33. [33]
    NVIDIA SHIELD Portable Software Upgrade 110 (7/6/16)
    I lucked into an un-updated Shield Portable running Android 4.4.1! If you were me, would you go ahead and install the 110 update or punt on it for as long as ...Missing: specifications | Show results with:specifications<|control11|><|separator|>
  34. [34]
    Gamestream Requirements - NVIDIA
    Basic Requirements ; GPU, Desktop: Any GeForce RTX, GeForce GTX 650 or higher. Notebook: Any GeForce RTX, GTX 700M or higher, and select (Kepler-based) GTX 600M ...
  35. [35]
    Nvidia Shield Now Supports 1080p GameStream - IGN
    Dec 2, 2013 · A new update to the Nvidia Shield firmware adds 1080p PC streaming and improved button mapping for Android.
  36. [36]
    SHIELD Portable User Guide
    The SHIELD portable's NVIDIA Tegra® 4 mobile processor gives you screaming-fast GeForce® graphics on a stunning 5-inch 720p multi-touch display for high- ...
  37. [37]
    Console Mode
    Console Mode transforms your SHIELD portable into a full living room gaming and entertainment experience on your big-screen TV. Play Android games, browse the ...
  38. [38]
    NVIDIA SHIELD Portable Software Upgr | NVIDIA GeForce Forums
    In addition to the Lollipop upgrade, we are adding support for Chromecast, enabling SHIELD portable as a source device for Chromecast or any Google Cast ready ...
  39. [39]
    Nvidia Shield Review - IGN
    Rating 6.8/10 · Review by Scott LoweJul 30, 2013 · The 5-inch 720p IPS touchscreen display is one of the best I've seen on a portable, producing stunningly vibrant colors, sharp detail, and wide ...
  40. [40]
    NVIDIA Shield review (update: video!) - Engadget
    Jul 30, 2013 · Sure, it doesn't have a camera, but it does offer extremely impressive PC streaming, along with wide viewing angles.
  41. [41]
    Nvidia Shield review: A great gaming portable awaiting truly ... - CNET
    Rating 7.8/10 · Review by Eric FranklinJul 30, 2013 · With the Tegra 4, the Shield delivers faster gaming performance than any mobile product before. Polygonal games run at noticeably higher ...<|control11|><|separator|>
  42. [42]
    Nvidia unveils Shield Tablet and controller for gamers - BBC News
    Jul 22, 2014 · Nvidia confirms the release of a tablet targeted at "serious gamers" that can run Android games natively or stream them from a PC.
  43. [43]
    Nvidia Shield price drops to $199 alongside new features - The Verge
    Mar 25, 2014 · The other thing that Nvidia's doing today is dropping the price of the Shield to just $199 through the month of April, with no strings attached, ...Missing: initial | Show results with:initial
  44. [44]
    NVIDIA Shield portable gaming system gets a temporary $50 price ...
    Mar 26, 2014 · Shield was originally slated to carry a list price of $349, but was dropped to $299 before its release late last summer. It then fell to $249 ...
  45. [45]
    Shield Portable | Ultimate Pop Culture Wiki - Fandom
    Nvidia released SHIELD Portable Software Upgrade 103 on July 23, 2015, which added Android 5.1, Chromecast support to connect to a TV and removes some games ...
  46. [46]
    NVIDIA Shield Portable - LineageOS Wiki
    The NVIDIA Shield Portable (codename: roth) is no longer maintained, but has a build guide. It has a Tegra 4 SoC, 2GB RAM, 16GB storage, and a 5 inch screen.
  47. [47]
    Nvidia Shield Review: Tegra 4-Powered Handheld Gaming
    Jul 30, 2013 · Beyond the obvious control issues in a game like WoW, there was a lot of audio distortion. “Better stick to Nvidia's list of configured titles,” ...