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Runtime

Runtime is a term with multiple meanings. In computing, it refers to the phase of a program's lifecycle during which it is actively executing on a computer system, distinct from compile-time or design phases, and encompasses the supporting software environment that enables this execution by managing resources such as memory allocation, scheduling, and interaction with the underlying operating system. This environment, often called a runtime system or runtime environment, acts as an abstraction layer that translates high-level program instructions into machine-level operations, ensuring portability and efficient performance across different hardware and operating systems. Key functions of runtime systems include monitoring and orchestrating program execution and dynamically optimizing performance to support language-specific behaviors. In art and entertainment, runtime refers to the duration of media such as films or songs, or the length of a live . Runtime systems vary widely depending on the and application context; for instance, interpreted languages like rely on the Java Runtime Environment (JRE) to execute on any compatible platform without recompilation, while containerized applications in cloud-native environments use standardized container runtimes compliant with the (OCI) specification to manage lifecycle events such as image unpacking, resource isolation, and process execution. In parallel and , runtime systems like those for multithreaded programming (e.g., Cilk) coordinate concurrent tasks to improve efficiency on multi-core processors. These systems are essential for modern , bridging the gap between abstract code and physical hardware by providing feedback-directed optimizations that enhance reliability, reduce power consumption, and adapt to varying execution conditions.

Computing

Program execution phase

The program execution phase, commonly referred to as runtime, is the stage in a program's lifecycle when it is actively running on a computer , performing its intended computations after preparation through or . This phase commences once the executable code is loaded into and concludes upon program termination, encompassing the dynamic processing of instructions by the . During runtime, the allocates resources, executes operations, and interacts with components to achieve its objectives, distinguishing it from earlier phases like where static occurs. Key aspects of runtime execution include the loading of the into main , where the operating assigns and initializes necessary structures, followed by the sequential or concurrent processing of machine instructions via the CPU. This involves fetching, decoding, and executing commands, often with runtime decisions such as conditional branching or loop iterations that adapt to current conditions. For instance, in a like C++, the source code is first translated into machine-readable binaries prior to runtime, allowing direct hardware execution without further translation; conversely, in an interpreted language like , the interpreter first compiles the source code to and then executes the during runtime, enabling immediate feedback but potentially at the cost of performance. These interactions highlight runtime's role in bridging static code with live behavior, including calls to the operating for services like file access or network communication. Historically, the program execution phase evolved from the era of systems, where programs were grouped into batches and executed sequentially on mainframe computers without direct user intervention, minimizing setup time between jobs on expensive hardware. Early examples include IBM's IBSYS for the 7090, which automated job transitions to improve throughput. By the 1970s, advancements in multiprogramming and , as seen in systems like UNIX, introduced multitasking operating systems that supported concurrent execution of multiple programs, allowing interactive runtime behaviors and resource sharing among users. This shift from rigid batch runs to flexible, responsive execution marked a pivotal development in computing efficiency. The importance of the execution lies in its capacity to handle dynamic elements that cannot be resolved at , such as user input, environmental variables, or adaptive algorithms responding to data streams. For example, a during runtime processes incoming requests unpredictably, adjusting threads or memory usage on the fly, which underscores runtime's essential role in enabling interactive and responsive software applications. The and library briefly support this phase by furnishing underlying mechanisms for these operations.

Runtime system

A runtime system (RTS), also known as a runtime environment, is the software infrastructure that supports the execution of programs written in a particular programming language by managing essential low-level operations such as memory allocation, object lifecycle, and interaction with the host operating system. It acts as an intermediary layer between the application code and the underlying hardware or OS, ensuring portability, security, and efficient resource utilization during program execution. The RTS typically includes components for handling dynamic behaviors that cannot be fully resolved at compile time, enabling features like automatic memory reclamation and concurrent execution. Key components of a runtime system encompass mechanisms, such as garbage collection, which automatically identifies and frees unused to prevent leaks; in , for instance, the JVM's garbage collector scans the to reclaim objects no longer referenced by the program. management is another core function, where the RTS creates, schedules, and synchronizes multiple threads to support parallelism; the .NET (CLR), for example, uses a to efficiently allocate OS threads for tasks, minimizing overhead from frequent creation and destruction. Just-in-time () compilation optimizes performance by translating intermediate code to native machine instructions at runtime, allowing adaptations based on execution profiles; this is prominent in systems like the JVM and CLR, where or IL is compiled on demand to balance startup speed and long-term efficiency. Prominent examples of runtime systems include the (JVM), introduced by in the mid-1990s as part of Java 1.0 released in 1996, which provides a platform-independent execution environment for through interpretation and compilation. Similarly, the (CLR) in the .NET Framework, launched by in 2002, manages execution of intermediate language (IL) code across languages like C# and VB.NET, offering services for cross-language interoperability and managed execution. These systems emerged prominently in the 1990s with Java's development starting in 1991 under James Gosling's team, addressing needs for secure, portable code in networked environments. The role of a runtime system varies between interpreted and compiled languages. In interpreted languages like , the RTS—such as the Python Virtual Machine—provides a full execution engine that interprets line-by-line at runtime, handling all services dynamically without prior generation. For compiled languages like , the RTS is more limited, often consisting of startup code (e.g., crt0) that initializes the environment, sets up the , and invokes the main function, with minimal ongoing management since the produces native executables. This distinction allows interpreted languages greater flexibility for dynamic features but potentially higher overhead, while compiled ones prioritize speed through static translation. Advanced runtime systems incorporate security features to mitigate risks in untrusted code execution. For example, the V8 JavaScript engine, used in browsers like Chrome, employs sandboxing to isolate JavaScript execution, restricting access to system resources and preventing memory corruption from affecting the broader process; the V8 Sandbox, introduced in 2024, further confines V8's memory usage to a protected region. Such mechanisms are crucial for web runtimes, enabling safe execution of third-party scripts within the program execution phase. More recently, WebAssembly runtimes like Wasmtime, developed by the Bytecode Alliance, enable secure and efficient execution of WebAssembly modules across diverse environments, including browsers and servers, as of 2025.

Runtime library

A (RTL), also known as a library, is a collection of pre-compiled, low-level routines that provide essential support for execution by handling common tasks such as operations, dynamic allocation, manipulation, and mathematical computations. These routines are typically linked to the executable either during (static linking) or at load time or runtime (dynamic linking), enabling the to interact with the underlying without requiring developers to implement these functionalities from scratch. The ensures that standard behaviors, as defined by language specifications like ISO C, are consistently available across executions. Prominent examples include the (libc), which implements the core functions mandated by the ISO C standard, with the GNU C Library () serving as a widely used open-source implementation for systems, including . Another key example is the Microsoft Visual C++ runtime library, often distributed as the dynamic link library MSVCRT.dll, which supplies analogous routines for Windows applications developed with . Static linking embeds the library code directly into the executable file at , producing a standalone binary that does not depend on external files but results in larger executables; in contrast, dynamic linking defers resolution to runtime, promoting memory efficiency and shared usage among multiple programs, though it necessitates the library's presence on the target system. Core application programming interfaces (APIs) in runtime libraries encompass functions for memory management, such as malloc and free. The malloc function allocates a contiguous block of at least the specified number of bytes from the heap, returning a void pointer to the start of the block, which remains uninitialized; it employs system calls like sbrk or mmap for larger allocations and supports thread safety via internal locking. The free function deallocates the memory block previously allocated by malloc, taking the pointer as input and merging freed blocks to reduce fragmentation, with no effect if the pointer is null but undefined behavior otherwise. For output operations, printf formats a variable number of arguments according to a format string—containing literal characters and conversion specifiers like %d for integers or %s for strings—and writes the result to standard output, with variants like fprintf targeting file streams. Error reporting is facilitated by the global integer variable errno, which library functions set to specific positive values (e.g., ENOMEM for memory exhaustion) upon failure, without ever resetting it to zero, allowing programs to diagnose issues post-call. The historical evolution of runtime libraries began in the 1950s with the development of by , where the first Fortran , released in 1957 for the , incorporated runtime routines to optimize formula translations into efficient , reducing programming effort from thousands of manual instructions to mere dozens. These early libraries laid the groundwork for standardized support in high-level languages. By the late 20th century, modern implementations like emerged as cross-platform solutions, extending and ISO C compliance to handle diverse Unix variants while incorporating extensions for performance and . However, dynamic linking in Windows introduced challenges such as "DLL hell" during the , where installing new software overwrote shared runtime DLLs like MSVCRT.dll, causing version conflicts, application crashes, and system instability due to inadequate isolation mechanisms. Runtime libraries play a crucial role in by abstracting platform-specific details through standardized interfaces, such as those in the ISO and standards, which mask differences in operating system calls for file handling or threading. For example, implements these abstractions to enable programs compiled on one system to execute on another with compatible kernels, minimizing the need for changes and supporting cross-compilation across architectures like x86 and . This , combined with compatibility modes for legacy Unix behaviors, facilitates deployment in heterogeneous environments without recompilation in many cases.

Runtime environment

The runtime (RTE) in refers to the complete set of , operating , and software conditions that form the dynamic context for program execution, influencing behavior through resources like CPU, , and services. This provides an isolated and controlled setting where code runs, encompassing the state of the target machine including software libraries and variables that deliver essential services to running processes. Key components of the RTE include interactions with the OS kernel for , such as and process scheduling, alongside environment variables that configure system behavior. For instance, in systems, the environment variable specifies directories for executable searches, enabling the runtime to resolve and launch programs efficiently during execution. Dependencies, such as installed runtimes like , further define the RTE by providing the necessary and libraries for server-side applications. Examples of RTEs include the browser environment for applications, where Google's uses a sandboxed setup to isolate code execution, limiting access to system resources for . In contrast, embedded systems operate in RTEs with constrained resources, such as limited memory and processing power, requiring optimized configurations to ensure reliable performance in devices like sensors. Configuration of the RTE often involves resolving paths and managing dependencies to prevent issues like version conflicts; for example, in , discrepancies between versions 2 and 3 can lead to incompatible library behaviors, which tools like virtual environments (venv) mitigate by creating isolated setups with specific interpreter versions. The RTE has evolved from the batch-oriented mainframe environments of the 1960s, exemplified by IBM's OS/360 which managed resource sharing on large-scale hardware, to modern cloud-based models like introduced in 2014 for serverless execution. , popularized by since 2013, has transformed RTEs by enabling portable, consistent environments across diverse infrastructures, reducing deployment inconsistencies.

Runtime error

A runtime error, also known as a runtime exception or fault, is an error that occurs during the execution of a after it has been successfully compiled, typically due to unexpected conditions or invalid operations that cannot be detected at . These errors manifest when the attempts to perform an action that violates the runtime constraints of the system, such as accessing invalid or performing on incompatible types. Common examples include , which triggers an arithmetic exception in languages like C++ or ; null pointer dereference, where code attempts to use an uninitialized object reference; and out-of-memory conditions, where the requests more resources than available. In the context of execution, these errors arise dynamically based on input or environmental factors, distinguishing them from static issues resolved prior to running the code. Runtime errors can be classified into several types, including logical errors that lead to incorrect behavior without crashing the program, such as infinite loops caused by flawed conditional statements; arithmetic errors like integer overflows or underflows; and (I/O) failures, such as file not found or network timeouts. Another key classification, particularly in languages like , divides exceptions into checked and unchecked categories: checked exceptions, such as IOException for file operations, must be explicitly handled or declared by the programmer at , while unchecked exceptions, subclassed under RuntimeException (e.g., or ArrayIndexOutOfBoundsException), represent programming errors that occur unpredictably at runtime and do not require mandatory handling. For instance, a in is thrown when code invokes a on a null object reference, as in attempting to call string.length() where string is null, leading to immediate program termination unless caught. Detection and handling of runtime errors often involve exception-handling mechanisms like try-catch blocks, which allow programs to gracefully recover or log issues without crashing. In Java, a try block encloses potentially erroneous code, while a catch block specifies the exception type (e.g., catching NullPointerException) and defines recovery actions, such as displaying an error message or retrying the operation; finally blocks ensure cleanup regardless of success. Stack traces provide detailed diagnostics, showing the call sequence leading to the error, which aids in pinpointing the faulty line. Tools like debuggers further assist: the GNU Debugger (GDB) for C/C++ programs allows setting breakpoints, stepping through code, and inspecting variables at runtime to isolate faults like segmentation errors. Logging frameworks, such as Java's built-in Logger, record error details for post-execution analysis, enabling developers to reproduce and fix issues in production environments influenced by the runtime setup. Prevention strategies emphasize proactive measures to avoid runtime errors, including rigorous input validation to ensure data meets expected formats and ranges before processing, and bounds checking to verify array indices or buffer limits. For example, validating user input against allowlists prevents injection-related faults, while using safe arithmetic libraries avoids overflows. A notable historical case illustrating the consequences of unhandled runtime errors is the 1996 Ariane 5 rocket failure, where an integer overflow in the inertial reference system—caused by converting a 64-bit floating-point velocity value to a 16-bit signed integer—triggered an uncaught exception 37 seconds after launch, leading to the vehicle's self-destruction and the loss of a $370 million payload. The impact of runtime errors extends beyond program crashes, often resulting in security vulnerabilities; for instance, buffer overflows can allow attackers to inject malicious code, as seen in historical exploits like the . In production software, such errors contribute significantly to downtime and costs, with studies indicating that defects escaping to deployment can account for up to 15 bugs per 1,000 lines of code in delivered systems.

Art and entertainment

Media duration

In the context of recorded such as , programs, and audio content, runtime denotes the fixed total of a piece from its opening or track to the conclusion of or the final segment, typically measured in minutes or hours. This measurement excludes previews or advertisements but incorporates credits, providing a standardized gauge of playback length essential for and audience expectation. Runtime significantly influences narrative pacing, as shorter durations demand tighter to maintain engagement, while longer ones allow for deeper but risk viewer fatigue if not balanced effectively. In , average runtimes range from 90 to 120 minutes, a shaped by budgeting constraints—longer films escalate costs through extended , , and schedules, potentially limiting daily screenings and revenue. Industry standards, such as those from the Academy of Motion Picture Arts and Sciences, classify films exceeding 40 minutes as features eligible for ratings. Representative examples illustrate runtime's role across media formats. The 1972 feature film The Godfather runs 175 minutes, enabling its epic scope on family and power dynamics. Television episodes typically span 22 to 60 minutes, with sitcoms around 22 minutes for comedic efficiency and dramas up to 44-60 minutes to build tension without commercial interruptions. Music albums often total 40 to 80 minutes across tracks, balancing artistic expression with listener attention, as seen in classic rock records adhering to vinyl-era limits of about 40 minutes. Variations in runtime arise from editorial choices, such as including or extending credits, or alternate releases like that add scenes for artistic intent. For instance, Ridley Scott's (1982) original theatrical version measures 117 minutes, while the 1992 trims to 116 minutes by removing voiceover narration, though subsequent editions like the 2007 Final Cut restore elements to approximately 117 minutes. Modern media players, such as or built-in streaming apps, automatically display runtimes to aid selection and tracking. Industry practices have evolved to leverage runtime for viewer retention, particularly on streaming platforms like Netflix, where episodes are optimized at 42 to 58 minutes to facilitate uninterrupted binging without overwhelming session lengths. Historically, silent-era films from the 1910s to 1920s averaged 10 to 20 minutes due to technological limits and nickelodeon programming, but post-1950s blockbusters expanded to over 120 minutes, driven by widescreen formats, spectacle-driven narratives, and competition from television. This shift reflects broader changes in audience habits and production economics, with contemporary averages reaching 107 minutes for top-grossing titles.

Performance duration

In live art forms such as theater, concerts, and stage shows, runtime refers to the expected or actual of a performance, encompassing acts, intermissions, encores, and any transitional elements, which is typically advertised in programs to inform audiences about pacing and commitment. This distinguishes live events from their recorded counterparts in media , where lengths are fixed post-. Variability arises from the inherent unpredictability of live execution, making runtime a flexible estimate rather than a rigid measure. Key factors influencing runtime include the balance between scripted and improvised elements, which can extend or compress the overall length. Scripted productions, such as traditional plays, adhere closely to predetermined timings, while improvised segments—common in or interactive theater—allow for spontaneous audience engagement that may prolong scenes. For instance, Shakespearean plays, with their structured verse and minimal in modern stagings, generally run 2 to 3 hours, as seen in productions like at approximately 2 hours and 35 minutes including . Audience interaction, such as , , or participatory moments, further contributes to extensions, particularly in concerts where performer-audience can add 15 to 30 minutes beyond the core set. Representative examples illustrate typical runtimes across genres. Broadway musicals like clock in at 2 hours and 45 minutes, including a 15-minute , blending dense with musical numbers. Rock concerts often span 2 to 3 hours, structured in sets with encores to build energy and accommodate crowd dynamics. Stand-up comedy specials, whether in theaters or clubs, usually last 60 to 90 minutes, focusing on a headliner's set after opening acts to maintain momentum without fatigue. Planning runtime begins in rehearsals, where directors time scenes to establish a , refining through run-throughs to ensure and audience retention. Program notes explicitly specify the approximate runtime, aiding scheduling and , as standard practice in theater. For touring productions, adjustments may shorten runtimes—such as trimming acts or eliminating —to fit varying venue constraints, travel logistics, and audience preferences, ensuring viability across global runs. Historically, performance durations have evolved with cultural and practical shifts. tragedies, performed during festivals like the , typically lasted 1 to 2 hours, structured around choral odes and actor changes to fit daylight and ritual contexts. In contrast, modern operas often extend to 3 hours or more, incorporating elaborate arias, overtures, and multiple intermissions to accommodate orchestral complexity and narrative depth, as in standard productions averaging 2.5 to 3 hours. The (2020-2022) prompted widespread shortenings for safety, with many theaters and concerts reducing runtimes by up to half, removing intermissions, and adapting to capacity limits or outdoor venues to minimize exposure risks.

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