Fact-checked by Grok 2 weeks ago

Sumo Digital

Sumo Digital Ltd. is a and publisher headquartered in , , specializing in the creation and co-development of titles across multiple platforms, from mobile to AAA console games. Founded in 2003 by former Infogrames Studios executives Carl Cavers, Paul Porter, Darren Mills, and James North Hearn, the company has grown from a small team of 13 into a global operation with over 1,300 employees across 16 studios worldwide (as of 2023). Over its two decades, Sumo Digital has built a reputation for high-quality work-for-hire projects and original , collaborating with major publishers like , , and on acclaimed franchises. Notable contributions include co-developing (2014) for , which expanded the creative platformer series with new crafting tools and multiplayer features, and leading development on Sackboy: A Big Adventure (2020), a 3D spin-off that brought the character to new audiences with cooperative puzzle-platforming. The studio also handled racing titles such as (2019), emphasizing team-based mechanics in the , and (2019), an open-world featuring destructible environments. In terms of corporate evolution, Sumo Digital was acquired by in 2007 before regaining independence in 2014, and it became the flagship subsidiary of plc, which was purchased by in 2022 for approximately $1.27 billion to bolster the giant's gaming presence. In 2025, the co-founders retired in May, the company shifted focus exclusively to co-development work in February, and sold its subsidiary in July. Today, the company focuses on services like porting, engineering, and post-launch support, with recent projects including console ports for V Rising (2024) and Nightingale (2024), and Vampire: The Masquerade – Bloodlines 2 (2025). This diverse portfolio underscores Sumo Digital's role as a versatile partner in the evolving .

Overview

Founding and headquarters

Sumo Digital was founded in 2003 in , , , , by Carl Cavers, Paul Porter, Darren Mills, and James North-Hearn. The four founders were former members of the management team at Infogrames Studios Sheffield, which had recently closed following Infogrames' acquisition of . The company was established as an independent with an initial focus on titles to new platforms, providing development support services, and creating simulations. Starting with a small team, Sumo Digital's early work centered on Sega arcade games, such as OutRun 2 and Sega Superstars Tennis, establishing its reputation in the industry for high-quality adaptations. Sumo Digital's original headquarters were located in Sheffield, where the studio began operations in a modest setup before expanding over the years. This location in provided a hub for the founders' vision of building a world-class development team rooted in the region's strong game industry heritage. In 2017, the company became the principal subsidiary of plc following its public listing on the market.

Current operations and scale

As of November 2025, Sumo Digital operates as a leading provider of game services, employing approximately 1,200 staff across 15 studios worldwide. The company has reduced from approximately 1,300 employees in 2023, reflecting restructuring including layoffs in 2024 and 2025 in response to strategic shifts. This scale enables Sumo Digital to handle large projects, with a multi-disciplinary team offering expertise in full , , , and post-release maintenance. The company's global presence includes primary studios in the —headquartered in , with additional sites in and —as well as key operations in and , . Divisions extend to and other locations in , such as the (via PixelAnt studios), allowing for distributed teams that support international partners efficiently. In July 2025, Sumo Digital sold its subsidiary through a , reducing its studio count. In February 2025, Sumo Digital announced a strategic shift to focus exclusively on co-development and support services for external partners, ceasing work on original intellectual properties to leverage its strengths in collaborative projects. This pivot, which included layoffs affecting an undisclosed number of staff, emphasizes partnerships with major publishers, including ongoing co-development for titles and content updates for ' Warframe, where Sumo Digital has contributed to major expansions since 2024. In May 2025, underwent a leadership transition, with co-founders Carl Cavers, Paul Porter, and Darren Mills retiring after over two decades; became COO and co-CEO alongside Andy Stewart. Financially, 's parent company, plc, reported annual revenue for the fiscal year ended December 31, 2024, underscoring its position as a key player in the games industry service sector. The central hub for operations and branding remains the official website at sumo-digital.com, which showcases services and studio capabilities.

History

Early development and initial ownership (2003–2007)

Sumo Digital was founded in 2003 in Sheffield, United Kingdom, by Carl Cavers, Paul Porter, Darren Mills, and James North-Hearn, all former members of the management team at Infogrames Studios following its closure. The studio began operations with a small team of fewer than 20 experienced developers, many drawn from the legacy of Gremlin Graphics and Gremlin Interactive, focusing initially on porting and co-development work for established publishers. The company's early projects centered on ports of Sega titles for emerging console and handheld platforms, establishing key partnerships in racing and sports genres. Sumo Digital handled the Xbox port of OutRun 2 in 2004, adapting the arcade racer for home consoles in collaboration with , which showcased their expertise in high-speed, networked gameplay. This was followed by the development of Virtua Tennis: World Tour for the in 2005, a handheld adaptation that included career modes and multiplayer features, further solidifying ties with . Additional work included OutRun 2006: Coast 2 Coast across multiple platforms, demonstrating Sumo's growing capability in cross-platform optimization. These collaborations with , and initial engagements with , provided operational milestones that built the studio's reputation for reliable porting and support services. In 2007, Sumo Digital expanded internationally by opening its second studio, Sumo India, in as an offshore art facility to support needs amid rising production costs in the . This move enhanced creative efficiency by tapping into local talent, initially focusing on art assets while requiring training to align with game development standards. Later that year, on August 17, 2007, announced its acquisition of Sumo Digital, marking the US-based company's first expansion outside and integrating the UK and Indian operations into its network. The deal closed in the third quarter of 2007, with CEO James North-Hearn transitioning to Managing Director of Foundation 9 Europe, ending Sumo's period of independence. By the end of this phase, the team had grown significantly from its initial small size, reflecting steady expansion driven by successful project deliveries.

Management buyout and expansion (2008–2016)

Following the 2007 acquisition by Foundation 9 Entertainment, Sumo Digital integrated into a broader network of studios, shifting its primary operations toward contract development and support services for major video game publishers. This period saw the studio leverage its expertise in console ports and co-development, including collaborations with publishers such as Sony Computer Entertainment, while maintaining its Sheffield headquarters and newly established Sumo India subsidiary in Pune to enhance global capacity through offshore support. The focus on external projects allowed Sumo Digital to build a reputation for reliable technical work, though it operated within the constraints of the parent company's structure. In November 2014, Sumo Digital's executive team, led by CEO Carl Cavers alongside Paul Porter, Chris Stockwell, and executive art director Darren Mills, executed a supported by NorthEdge Capital. This transaction, valued at approximately £80 million, severed ties with 9 and restored full independence to the studio, enabling a renewed emphasis on strategic growth, innovation, and rebranding as a leading independent developer in . NorthEdge's investment facilitated expanded resources for pursuing high-profile contracts and internal initiatives, marking a pivotal recovery from the acquisition era. Post-buyout, Sumo Digital accelerated its expansion to meet rising demand for its services. In January 2016, the company opened Sumo Nottingham, its second studio in central , , aimed at adding up to 50 new roles in areas like programming, art, and design to bolster overall capacity. This move complemented the existing Sheffield and operations, fostering closer -India collaboration for efficient project delivery across time zones and skill sets. By the end of 2016, Sumo Digital had grown its workforce to over 300 employees, reflecting sustained scaling through targeted hiring and international .

Under Sumo Group and recent shifts (2017–present)

In 2017, Sumo Digital's management, building on the independence gained from a 2014 , established as a to oversee its operations and facilitate expansion. The group was incorporated in November 2017 and completed an on the London Stock Exchange's market in December, raising approximately £78 million (including a vendor placing) at 100 pence per share, valuing the company at £145 million. The period saw aggressive acquisition activity to bolster Sumo Group's portfolio of studios. In 2018, it acquired CCP Games' Newcastle studio (rebranded as Newcastle) in January and in August for £2.2 million. This was followed by the purchase of Games in February 2019 for £2 million and Lab42 in May 2020 for £600,000, enhancing capabilities in work-for-hire development. In February 2021, PixelAnt Games in was acquired for an initial £250,000, marking Sumo Group's entry into Eastern European markets. Additionally, in November 2019, acquired an 8.75% minority stake in , which preceded a full acquisition announced in July 2021 and completed in January 2022 for £919 million. Into the 2020s, Sumo Group pursued key partnerships and underwent significant restructuring. In October 2024, Sumo Digital collaborated with on updates for the title , contributing to content expansions like the Koumei & The Five Fates release. However, by February 2025, the group announced a strategic , ceasing of original to exclusively on co-development services for partners, a move that impacted its workforce and led to divestitures. This included the sale of its publishing arm Secret Mode to Emona Capital and its in March 2025, and the July 2025 of , restoring its independence under studio director Ed Daly with backing from Hiro Capital. In May 2025, co-founders CEO Carl Cavers, COO Paul Porter, and director of excellence and integration Darren Mills retired as part of a transition to drive the next phase of growth. Amid these changes, Sumo Group CEO Carl Cavers was awarded an Officer of the Order of the British Empire (OBE) in the 2025 New Year's Honours List in January for his contributions to the video games industry.

Games

Developed games

Sumo Digital has acted as the primary developer for over 25 titles by 2025, spanning genres such as , , platformers, RPGs, and , with full responsibility for design, coding, art, and release in lead roles or original IPs. The studio's early portfolio emphasized arcade-style and games, often in collaboration with . A notable example is Virtua Tennis: World Tour (2005), developed for and , which introduced portable simulation with intuitive touch controls and multiplayer features. This was succeeded by OutRun 2006: Coast 2 Coast (2006), a multi-platform release for , , , and PC, expanding the classic arcade racer with enhanced coastal tracks and vehicle customization. In the racing domain, (2007) stood out as a lead development effort for , PS2, , and , featuring dynamic weather effects and rally-style handling that revitalized the series. Transitioning to broader console titles, Sumo Digital took the lead on (2014) for PlayStation 3 and PS4, delivering expanded crafting tools, new playable characters, and multiplayer levels while maintaining the franchise's creative sandbox ethos. More recently, Sackboy: A Big Adventure (2020) marked a primary development for PS5 and later PC, offering a 3D platformer with co-op adventures, vibrant worlds, and puzzle-platforming mechanics as an evolution of Media Molecule's LittleBigPlanet concepts. In the multiplayer space, Hood: Outlaws & Legends (2021) was fully owned by the studio for multi-platform release on PS4, PS5, Xbox, and PC, a PvPvE centered on medieval heists and team-based combat. Notable series contributions include ongoing work in racing, such as Team Sonic Racing (2019) for multi-platform, emphasizing team mechanics and Sega character crossovers. Prior to the 2025 strategic shift, Sumo expanded into horror with The Texas Chain Saw Massacre (2023), a multiplayer survival horror game developed for PS5, Xbox Series X/S, and PC, focusing on asymmetric gameplay inspired by the film franchise. Other recent primary developments include Boltgun (2023), a retro-style FPS for PC and consoles; DEATHSPRINT 66 (2024), a futuristic racing game with deadly obstacles; and Oil Strike ’75 (2024), an arcade shooter. Via subsidiaries like Midoki (acquired in 2023), Sumo has incorporated mobile titles into its portfolio, including Knighthood (2018), a turn-based RPG for iOS and Android developed by Midoki prior to acquisition, featuring guild-based progression and monster-collecting gameplay.
TitleRelease YearPlatformsKey Notes
2005, Portable tennis sim with touch controls
OutRun 2006: Coast 2 Coast2006PS2, , , PCArcade racer with coastal themes
2007, PS2, , Rally game with dynamic environments
2014PS3, PS4Creative with new tools
2019Multi-platformTeam-based kart racer in
Knighthood2018, Mobile RPG with turn-based combat (developed by Midoki)
2020PS5, PC co-op adventure
Hood: Outlaws & Legends2021PS4, PS5, , Xbox Series X/S, PCPvPvE medieval heist game
2023PS5, Xbox Series X/S, PCMultiplayer
Boltgun2023PC, PS5, Xbox Series X/S, Retro
DEATHSPRINT 662024PC, ConsolesFuturistic deadly racing
2024PC, Consoles shooter

Ported and supported games

Sumo Digital has established itself as a key player in game porting and post-launch support, adapting titles across platforms such as consoles, handhelds, and PC while ensuring technical optimizations for performance and compatibility. Early in its history, the studio ported Sega's arcade racing game OutRun 2 to Xbox in 2004, involving significant adaptations to translate the Chihiro arcade hardware experience to home console, including refined controls and visual enhancements for the living room environment. In more recent years, Sumo Digital handled the Nintendo Switch port of Payday 2 in 2018, optimizing the co-op shooter for portable play with adjustments to frame rates and touch controls while maintaining the core heist mechanics intact. Similarly, the studio contributed to the Steam release of Forza Horizon 4 in 2021, focusing on PC-specific optimizations such as improved graphics scaling, input support, and integration with Steam features to broaden accessibility beyond Xbox platforms. For Team Sonic Racing in 2019, Sumo provided post-launch support through updates that addressed multiplayer stability and added content packs, enhancing the kart racer's longevity across consoles. The studio's porting efforts often involve tailoring games for diverse hardware, such as console-to-PC transitions with ray-tracing implementations or handheld adaptations emphasizing battery efficiency and touchscreen integration, as seen in projects like Yakuza 0 (2018 PC port) and Control Ultimate Edition (2021 console enhancements). Recent examples include the PS5 port of V Rising (2024), optimizing the vampire survival game for console play, and the console edition of Chernobylite (2024), alongside Wildermyth: Console Edition (2024). In support roles, Sumo has integrated DLC and performed maintenance for series like LittleBigPlanet, including costume packs and level updates that extended community engagement on PlayStation platforms. By 2025, Sumo Digital had completed over ten major ports, underscoring their expertise in extending game lifecycles without altering core creative visions.

Co-developed games

Sumo Digital has collaborated extensively with other studios and publishers on major titles, providing specialized support in areas such as level design, systems, open-world integration, and vehicular mechanics, often for franchises from , , and independent developers. These partnerships leverage Sumo Digital's expertise in enhancing core elements without taking primary credit, contributing to over 15 co-developments by . This approach aligns with the company's strategic shift in early 2025 to focus exclusively on co-development work for partner IPs. One early notable collaboration was on (2016), where Sumo Digital partnered with to develop the Colorado level, a militia training camp mission emphasizing stealth and environmental interaction. Sumo handled key aspects of level design and asset population, working alongside IO Interactive's core team to integrate the mission seamlessly into the episodic structure. In 2019, Sumo Digital co-developed with Studios (following the closure of original developer Games), focusing on the game's open-world sandbox and destruction mechanics. Sumo's contributions included refining vehicular combat systems, enabling dynamic vehicle transformations and high-speed pursuits across the futuristic city of , powered by Microsoft Cloud technology for multiplayer mayhem. Sumo Digital provided additional development support for (2021) in partnership with , utilizing teams from Sumo Nottingham and Sumo India to assist with open-world elements and gameplay polish. This marked the seventh year of collaboration on the series, enhancing the Mexico-based festival racing experience with improved AI behaviors and expansive environmental interactions. More recently, Sumo Digital has co-developed content updates for alongside , starting with the 2024 Koumei & The Five Fates expansion, where Sumo created the new Warframe character Koumei, her Incarnon weapons, and the Invasion mode. This partnership continued into 2025 with contributions to The Vallis Undermind update and The Teacher quest, focusing on modding systems, narrative integration, and new gameplay modes to expand the action 's live service ecosystem. Other notable co-developments include support for (2023), assisting with open-world features and polish for the across platforms. These projects highlight Sumo Digital's role in bolstering high-profile titles from publishers like and , as well as studios, through targeted expertise in and .

Cancelled projects

Sumo Digital has been involved in several cancelled projects throughout its history, primarily due to shifts in publisher priorities, strategic reprioritization within the studio and its parent company , and broader market dynamics favoring co-development services over original (IP). One early example from the was Driver 5, an unannounced racing game initially developed for , , and . The project, which remained in pre-production, was abandoned around 2010 when publisher opted not to continue partnering with Sumo Digital, instead reassigning it to its in-house studio , which ultimately produced Driver: San Francisco. In 2020, Sumo Digital's collaboration with CCP Games on Project Nova, a first-person co-op shooter set in the EVE Online universe and developed using a proprietary engine at Sumo's Nottingham studio, was halted. Announced in 2017 as a spiritual successor to Dust 514, the project faced development challenges and was officially cancelled by CCP in February 2020 amid a strategic refocus on core EVE titles, leaving minimal public details on Sumo's specific contributions beyond early prototyping and asset work. A more recent licensed project, , saw Sumo Digital handling development from 2021 to 2023 before its cancellation. Tasked with vehicle features and other elements under publisher and IP holder Avalanche Studios, the sequel was scrapped due to unspecified resource reallocations, reflecting industry-wide adjustments in licensed IP pipelines. The most comprehensive cancellation occurred in February 2025, when Sumo Digital abandoned all ongoing original plans as part of a group-wide pivot to exclusive co-development services. This decision, driven by the need to align with commercial realities and leverage the studio's strengths in partner support amid fluctuating market demands for self-published titles, resulted in the immediate cessation of internal IP efforts. The shift had ripple effects on subsidiaries, including the July 2025 sale of to its management team, redirecting focus toward external collaborations like support for . Public information on these original projects remains sparse, with no detailed reveals beyond the strategic announcement.

Corporate structure

Subsidiaries and divisions

Sumo Digital maintains a network of studios and divisions primarily in the United Kingdom and India, each contributing specialized expertise to its work-for-hire and co-development projects. The flagship Sumo Sheffield studio, located in Sheffield, UK, serves as the core development hub, handling large-scale AAA titles and leading major licensed projects. Sumo Nottingham, based in Nottingham, UK, supports AAA efforts with versatile multi-genre and multi-platform capabilities, enabling broad technical and creative contributions across console, PC, and mobile formats. Sumo Leamington, in Leamington Spa, UK, focuses on live service games, mobile development, and bespoke services, including animation and post-launch support. Midoki, also based in Leamington Spa, UK, and acquired in September 2023, specializes in mobile game development and live service titles such as Plunder Pirates and Knighthood. Sumo Newcastle, in Newcastle upon Tyne, UK, emphasizes visual and creative excellence, particularly in art direction and concept work, following the integration of the former CCP Newcastle team in 2018. In India, Sumo Pune and Sumo Bangalore operate as scalable outsourcing divisions, providing flexible engineering, art, and quality assurance support to global projects. The company has expanded through acquisitions of specialized subsidiaries, enhancing its capabilities in niche areas. Lab42, acquired in May 2020 and based in , , specializes in cross-platform porting, co-development, and / projects, such as the adaptation of Metal: Hellsinger. Red Kite Games, acquired in February 2019 and relocated to , , functions as a work-for-hire studio with a focus on development and remasters, contributing to titles like Outriders (). Atomhawk, acquired in July 2017 and headquartered in , , provides visualization, , and digital design services, supporting for games; it maintains additional sites in Advance, , and , though the Canadian studio closed in November 2025 as part of restructuring. PixelAnt Games, acquired in February 2021 from , , offered work-for-hire mobile and console development but was spun out as an independent entity in September 2025. Recent structural changes include the sale of subsidiary in July 2025 via a backed by Hiro Capital, allowing it to pursue independent narrative-driven projects. The CCP Newcastle studio, acquired in January 2018, was fully integrated into Sumo Newcastle to bolster the division's multiplayer and expertise. These adjustments reflect Sumo Digital's strategic pivot under toward partner-focused services since 2017.

Leadership and ownership

Sumo Group's leadership underwent a significant transition in May 2025, when co-founders Carl Cavers, Paul Porter, and Darren Mills announced their retirement after over two decades with the company. As part of this shift, Gary Dunn, previously the , and Andy Stewart, the chief financial officer, were appointed as co-CEOs to guide the company's next phase of growth. At Sumo Digital, the flagship studio, Gary Dunn serves as managing director, overseeing operations. Paul Porter, a co-founder who had previously held roles as studio head and at Sumo Digital, contributed to its early alongside Carl Cavers and Darren Mills in 2003. Carl Cavers, who served as CEO of from its formation in 2017 until the 2025 transition, was awarded the Officer of the () in January 2025 for his services to the video games industry. This recognition highlighted his foundational role in building Sumo Digital into a prominent developer and the broader contributions of its leadership to the sector. Since 2017, Sumo Digital has operated under the parent company plc, which was publicly listed on the London Stock Exchange's market following its . Ownership evolved further when , through its subsidiary Sixjoy Limited, acquired an initial 9.96% stake in 2019 before completing a full in January 2022 for approximately £919 million ($1.27 billion), leading to the delisting of from the LSE. As of 2025, remains the sole owner, with the board comprising a mix of internal executives like the co-CEOs and representatives influenced by the parent company's governance.

References

  1. [1]
    Welcome to Sumo Digital
    An award-winning international family of game development studios. Hiring now.Game PortfolioGamesWe live and breathe gamesOur StudiosNews
  2. [2]
    Sumo Digital Ltd | GamesIndustry.biz
    Sumo Digital is a UK game company, known for games like Snake Pass and Crackdown 3, that has been acquired by Tencent and has a fast-growing revenue.
  3. [3]
    Sumo Digital - 2025 Company Profile & Team - Tracxn
    Aug 7, 2025 · Sumo Digital is an acquired company based in Sheffield (United Kingdom), founded in 2003 by Carl Cavers, Paul Porter, Darren Mills and James North Hearn.
  4. [4]
    Sumo Digital celebrates 20 years of delivering exceptional games
    Jun 2, 2023 · Founded in 2003, Sumo Digital has grown from a small team of Sheffield-based developers to a global company with over 1,300 employees in 16 ...Missing: history | Show results with:history
  5. [5]
    Sumo Digital - Perwyn
    Established in 2003, the company has evolved into a multi-project, multi-genre solution provider, developing award winning titles for every gaming platform.
  6. [6]
    Sumo Digital Games - IGN
    Sumo Digital Games ; A Christmas Carol. Nov 3, 2009 ; Crackdown 3. Feb 15, 2019 ; Critter Cafe. Nov 26, 2024 ; Dead Space Ignition. Oct 12, 2010 ; Dear Esther. Feb ...
  7. [7]
    The Best Sumo Digital Games
    Feb 19, 2025 · 7 Snake Pass · 6 The Texas Chainsaw Massacre · 5 Team Sonic Racing · 4 Virtua Tennis: World Tour · 3 Sackboy: A Big Adventure · 2 LittleBigPlanet 3.
  8. [8]
    Company:Sumo Digital - PCGamingWiki
    Sumo Digital was founded in 2003 by four members of Infogrames Studios following the studio's closure. It was acquired by Foundation 9 Entertainment in 2007 and ...
  9. [9]
    Tencent to buy UK video game developer Sumo Group - CNBC
    Jul 19, 2021 · Tencent has agreed to acquire British video game developer Sumo Group for $1.26 billion. Shares of Sumo skyrocketed more than 40% on news of the ...
  10. [10]
    Tencent to acquire Sumo Digital for $1.27 billion | PC Gamer
    Jul 19, 2021 · The voracious Tencent is set to acquire the Sumo Group, a UK-founded developer with 14 studios worldwide, for $1.27 billion (£928 million, ...
  11. [11]
    Sumo Digital - WholesGame
    Sumo Digital Ltd. is an independent developer of video games, based in the United Kingdom. It was founded in 2003 after dissolving of Infogrames Studios.
  12. [12]
    Gremlin Interactive - Sega Retro
    A year later, former members of Gremlin Interactive management set up Sumo Digital. Contents. 1 Softography. 1.1 Master System ...
  13. [13]
    Sumo Digital - Crunchbase Company Profile & Funding
    Founders Carl Cavers, Darren Mills, Paul Porter ... Where is Sumo Digital 's headquarters? Sumo Digital is located in Sheffield, Sheffield, United Kingdom .
  14. [14]
    Sumo Sheffield's journey to world-class game development
    Feb 10, 2023 · We're proud of how far Sumo Digital has come over the 20 years since it was founded in 2003, and Sumo Sheffield has been along for the
  15. [15]
    Full Game Development Services - Sumo Digital
    Across 16 studios, our team of 1600 developers can support any game development project with end-to-end expertise.Recent Full Dev Projects · End-To-End Game Development... · A Global Network Of...
  16. [16]
    Sumo Group - Wikipedia
    Sumo Group Limited is a British video game holding company based in Sheffield. It was formed in December 2017 as the parent company for Sumo Digital and ...
  17. [17]
    Our Studios | Sumo Digital
    Founded in 2003, our largest studio majors on large-scale licensed AAA projects and own IP. · Our insourced development studios – Pune and Bangalore – an ...
  18. [18]
    Sumo Digital expands with new PixelAnt studio in the Czech Republic
    Sumo Digital is expanding with the opening of a second PixelAnt Games studio in the Czech Republic.
  19. [19]
    Sumo Group Business Update
    Feb 4, 2025 · We have made the strategic decision to focus Sumo Digital exclusively on development services for partners – our core strength and the foundation of our ...
  20. [20]
    Sumo Digital - Wikipedia
    Sumo Digital Ltd. is a British video game developer based in Sheffield and the principal subsidiary of Sumo Group since 2017. The company was founded in ...
  21. [21]
    Sumo Group ditching original franchises to focus exclusively on co ...
    Feb 4, 2025 · UK game studio powerhouse Sumo Group will no longer develop its own properties and will instead focus exclusively on co-development work.Missing: Ransome | Show results with:Ransome<|control11|><|separator|>
  22. [22]
    Sumo Group Limited Reports Earnings Results for the Full Year ...
    Sep 24, 2025 · Sumo Group Limited reported earnings results for the full year ended December 31, 2024. For the full year, the company reported sales was ...
  23. [23]
    OutRun 2 On Xbox - How Sumo Digital Helped Bring Sega's Classic ...
    May 19, 2020 · The making of OutRun 2 on Xbox - how Sumo Digital helped bring Sega's classic home. How a tiny UK team domesticated an arcade beast.
  24. [24]
    OutRun 2 - Wikipedia
    Development and updates. edit ... In 2004, OutRun 2 was released on the Xbox. The task of coding was shared by Sega AM2 and UK-based developers Sumo Digital.Gameplay · Development and updates · OutRun 2 SP DX/SDX · Xbox version
  25. [25]
    SEGA's Popular Sports Franchise Gears Up for a Handheld Tour in ...
    May 10, 2005 · ... SUMO Digital, the UK based development team behind the Xbox version of OutRun2 to develop Virtua Tennis World Tour. The arcade and home ...
  26. [26]
    Sumo Digital To Be Acquired By Foundation 9 Entertainment
    Aug 17, 2007 · The transaction is expected to close in the third quarter of 2007. Terms of the transaction were not disclosed. About Foundation 9 Entertainment.
  27. [27]
    Better together: Sumo Digital's Indian studio comes of age
    Jan 12, 2016 · Sumo India opened for business in 2007, and that year would prove to be crucial for the country's evolution as a market for and producer of ...
  28. [28]
    Foundation 9 buys Sumo - GamesIndustry.biz
    Aug 17, 2007 · Sumo, the first acquisition outside of North America for F9E, is currently working on a number of unannounced titles for "major publishers.".Missing: challenges | Show results with:challenges
  29. [29]
    Sumo Digital has separated from its parent company
    Sumo was acquired by Foundation 9 back in 2007, and has since both collaborated on big-name titles, while also building its own games. Now with an ...
  30. [30]
    Sumo Digital completes MBO after NorthEdge backing - Prolific North
    Sheffield-based game development studio Sumo Digital has completed a management buyout after backing from private equity firm NorthEdge Capital.
  31. [31]
    Sumo exec team completes management buyout - GamesIndustry.biz
    Nov 11, 2014 · The executive team at Sumo Digital has completed a management buyout of the company, with the backing local investment firm NorthEdge Capital.<|control11|><|separator|>
  32. [32]
    NorthEdge Capital backs Sumo Digital in 10th investment
    Nov 11, 2014 · NorthEdge Capital backed Sumo Digital's MBO, supporting the existing management team, and is the sixth investment this year for NorthEdge.
  33. [33]
    Sumo Digital to open third studio in Nottingham | GamesIndustry.biz
    Jan 28, 2016 · Sumo Nottingham will open in March, staffed by a "select group" of new employees and existing staff from the Sheffield HQ, with headcount expect ...
  34. [34]
    Nottingham confirmed for Sumo Digital's second UK studio
    Opening at the end of March 2016, Sumo's second UK studio aims to employ 50 people in central Nottingham, joining a team of 280 people at ...
  35. [35]
    [PDF] ANNUAL REPORT & ACCOUNTS 2017
    Sumo Group plc was incorporated as a private limited company with the name Aghoco. 1611 Limited on 20 November 2017; was re- registered as a public limited ...
  36. [36]
    [PDF] 1) Rule 2.7 Announcement.pdf
    Jul 19, 2021 · Sumo Group has performed well since the initial public offering in December 2017 at a price of 100 pence per share, which gave the Sumo Group a ...Missing: formation | Show results with:formation
  37. [37]
    Sumo Group acquires The Chinese Room for £2.2M
    Aug 14, 2018 · This acquisition follows the addition of the studio in Newcastle, formerly CCP Games, in January this year, and the Nottingham studio that ...
  38. [38]
    Sumo Group acquires Red Kite Games - GamesIndustry.biz
    Feb 1, 2019 · UK developer Red Kite Games has been acquired by the Sumo Group. Under the deal, the studio will retain its name and its current staff of 27 ...
  39. [39]
    Sumo Digital acquires Lab42 | GamesIndustry.biz
    Sumo Digital has acquired work-for-hire studio Lab42 Limited for an undisclosed amount. With the acquisitions, Lab42's 29 employees will add to Sumo's presence ...
  40. [40]
    Sumo Group acquires PixelAnt Games - GamesIndustry.biz
    Feb 1, 2021 · Sumo Group announced the acquisition of Polish studio PixelAnt Games for an initial cash consideration of £250,000.
  41. [41]
    Tencent Buys A Stake In Yet Another Game Studio - GameSpot
    Tencent Buys A Stake In Yet Another Game Studio. Tencent owns nearly 10 percent of Sumo Group. By Eddie Makuch on November 28, 2019 at 7:33PM ...
  42. [42]
    Sumo Digital announce involvement in Warframe's content update
    Oct 9, 2024 · The update includes the 58th namesake warrior, Koumei the Dice-Maiden who weaves the threads of destiny to unleash damage and ensure survivability.
  43. [43]
    The Chinese Room is independent again – here's how it happened
    Jul 21, 2025 · The management buyout was triggered by Sumo Group's February announcement that it was refocusing its business on development services.
  44. [44]
    Sumo Group CEO Carl Cavers Honoured with OBE for services to ...
    Carl Cavers, CEO of Sumo Group and co-founder of Sumo Digital, has been awarded the prestigious Officer of the Order of the British Empire (OBE) in the New ...
  45. [45]
    Game Portfolio | Sumo Digital
    Sumo Digital's game portfolio includes genres like Action, Adventure, Horror, and RPG, and services like Co-Dev and Full Game Dev. Examples include Vampire The ...Missing: Ransome | Show results with:Ransome
  46. [46]
    Sumo Digital Ltd (Sheffield) - MobyGames
    Sumo Digital, formed in 2003, is a development studio based in Sheffield, South Yorkshire (UK). Many developers at the company have already been working ...
  47. [47]
    Knighthood - Sumo Digital
    Knighthood · Publisher Midoki · Platforms Android, iOS · Sumo Lead Studio Midoki · Genre RPG · Service Line Full Game Dev · Release Date July 2018 ...
  48. [48]
    Sumo acquires mobile developer Midoki | GamesIndustry.biz
    Sep 5, 2023 · Sumo acquires mobile developer Midoki. Leamington Spa-based studio published turn-based RPG Knighthood in 2020.
  49. [49]
    Porting Services | Bring Your Game To Any Platform - Sumo Digital
    Expert porting services you can count on, delivered by experienced game development specialists.Missing: total | Show results with:total
  50. [50]
    Sumo Digital Responsible For Porting PAYDAY 2 To Switch
    Feb 23, 2018 · Sumo Digital Responsible For Porting PAYDAY 2 To Switch. Any port in a storm? Damo; by Damien McFerran Fri 23rd Feb 2018.
  51. [51]
    Forza Horizon 4 - Sumo Digital
    Go it alone or team up with others to explore beautiful and historic Britain in a shared open world. Collect, modify and drive over 450 cars.Missing: optimizations | Show results with:optimizations
  52. [52]
    Team Sonic Racing - Sumo Digital
    Team Sonic Racing combines the best elements of arcade and fast-paced competitive style racing as you face-off with friends in intense multiplayer racing.
  53. [53]
    Lessons in Porting - Sumo Digital
    Aug 19, 2024 · Experts in porting at Lab42 Games discuss the fundamentals of porting a video game, what makes a good port and how porting can take a game ...Missing: initial simulations arcade
  54. [54]
    HITMAN 2016 Colorado - ArtStation
    Dec 11, 2018 · We are proud to show the result of our collaboration with IO Interactive and SumoDigital having worked on HITMAN 2016 at elite3d.
  55. [55]
    Crackdown 3 - Sumo Digital
    Crackdown 3 delivers cooperative mayhem and an all-new multiplayer mode where destruction is your ultimate weapon powered by Microsoft Cloud. Features.
  56. [56]
    Crackdown and confidentiality: Sumo Digital's approach to AAA ...
    Aug 2, 2018 · "Quietly in the background" fittingly describes Sumo Digital's work on Crackdown 3, arguably the most hotly anticipated of its current projects.
  57. [57]
    Sumo Digital studios announce support on the development of ...
    Nov 23, 2021 · Sumo Nottingham and Sumo India supported Forza Horizon 5 development, marking Sumo Digital's seventh year with Playground Games.
  58. [58]
    Forza Horizon 5 - Sumo Digital
    Create your own expressions of fun with the powerful new EventLab gameplay toolset including custom races, challenges, stunts, and entirely new game modes.
  59. [59]
    Warframe: Koumei & The Five Fates - Sumo Digital
    Release Date October 2024. Game Summary. Warframe: Koumei & the Five Fates adds ... update to Digital Extreme's long-running free-to-play franchise Warframe.
  60. [60]
    September Warframe Devstream Highlights - Digital Extremes
    Sep 25, 2025 · Co-developed with Sumo Digital, The Teacher will introduce players to Warframe's equipment modding system under the mentorship of Teshin.<|separator|>
  61. [61]
    Details of cancelled Driver game emerge - Digital Spy
    Feb 2, 2015 · It was ultimately canceled when publisher Ubisoft chose not to partner with Sumo and gave the project to Ubisoft Reflections, which went on to ...
  62. [62]
    Canceled "Driver 5" Concept Art Emerges - GameSpot
    Feb 3, 2015 · Driver 5 reportedly never made it out of pre-production, as Ubisoft chose to drop Sumo Digital as a partner and instead give the game to Ubisoft ...
  63. [63]
    Long-in-the-works EVE Online FPS Project Nova is officially cancelled
    Feb 18, 2020 · EVE Online studio CCP Games has confirmed its troubled EVE-themed multiplayer shooter Project Nova is officially cancelled.
  64. [64]
    Sumo Digital acquires EVE studio's Newcastle branch - PC Gamer
    Jan 2, 2018 · Prior to this deal, CCP and Sumo have worked together on the EVE Online-inspired FPS Project Nova. CCP's Newcastle branch was also ...Missing: involvement | Show results with:involvement
  65. [65]
    Just Cause 5 Might Have Been Cancelled Two Years Ago - TheGamer
    Jun 11, 2025 · A former Sumo Digital employee listed that they were the 'Vehicle Features Team Lead' on Just Cause 5 for two years, but the project was cancelled in 2023.
  66. [66]
    Just Cause 5 Was Reportedly in Development At Sumo Digital But ...
    Jun 11, 2025 · Sumo Digital was reportedly working on Just Cause 5 in the last few years before cancelling the project.
  67. [67]
    Snake Pass & Sonic Racing developer Sumo will no longer work on ...
    Feb 4, 2025 · Sumo Digital has announced that it will no longer pursue working on original IP titles and will instead focus entirely on working as a studio for hire for ...<|separator|>
  68. [68]
    Sumo Digital Announces Business Shift to Only Work on Partner IPs
    Feb 4, 2025 · Date Founded: 2003 ; Headquarters: Sheffield, United Kingdom ; Subsidiaries: The Chinese Room ; Known For: Hitman.
  69. [69]
    The Chinese Room is No Longer Under Sumo Digital
    Jul 24, 2025 · After nearly seven years together, UK studio The Chinese Room has parted ways with its parent company, Sumo Digital.<|control11|><|separator|>
  70. [70]
    Sumo Group Announces Leadership Transition as Founders Retire
    May 8, 2025 · Sumo Group today announced a planned leadership transition as its co-founders, CEO Carl Cavers, COO Paul Porter and Director of Excellence and Integration ...
  71. [71]
    Sumo Group announces leadership changes, co-founders step down
    COO Gary Dunn and CFO Andy Stewart are to become co-CEOs as part of Sumo Group's leadership transition. Tim Repa-Davies will move to Sumo's ...
  72. [72]
    Sumo Group restructures leadership to drive next phase of growth
    May 9, 2025 · The company has contributed to titles such as Team Sonic Racing, Crackdown 3, Sackboy: A Big Adventure, and Little Orpheus. ... The Chinese Room ...
  73. [73]
    Sumo Digital's Paul Porter | GamesIndustry.biz
    Here, Sumo studio head Paul Porter discusses the challenges of working on overlapping episodic content, how it changes the production process and why Doctor Who ...
  74. [74]
    Sumo Group CEO Carl Cavers receives OBE in New Year's Honours ...
    Dec 31, 2024 · The co-founder and CEO of Sumo Group Carl Cavers has been made an Officer of the Order of the British Empire in the King's New Year's Honours List.
  75. [75]
    TIGA Board Member Carl Cavers awarded OBE
    Jan 21, 2025 · Carl has made an enormous contribution to the success of our sector, to Sumo Group and to TIGA. Congratulations Carl for this much deserved ...
  76. [76]
    Sumo Group Ltd - Company Profile and News - Bloomberg Markets
    Company profile page for Sumo Group Ltd including stock price, company news, executives, board members, and contact information.Missing: structure | Show results with:structure
  77. [77]
    Tencent to Expand U.K. Presence With $1.25 Billion Sumo Games ...
    Jan 25, 2022 · China's Tencent has been given official approval to buy the Sumo games studio, further expanding its U.K. footprint.<|control11|><|separator|>
  78. [78]
    Tencent snaps up British video game developer Sumo in $1.3 bln deal
    Jul 19, 2021 · China's Tencent (0700.HK) will buy British videogame developer Sumo (SUMO.L) in a $1.27 billion deal, it said on Monday, adding new titles ...Missing: 2007 | Show results with:2007