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References
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US6700573B2 - Method for rendering realistic terrain simulationA technique for the realistic simulation of visual scenes uses voxels generated from positional and elevational data combined with a stored color map to ...
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Nova Logic Patented - Game Developer"A patent is a good way to share ideas with academia without losing any business advantage," said Voxel Space creator Kyle Freeman, "Not having to maintain our ...
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THE MAKING OF: COMANCHE: MAXIMUM OVERKILL### Summary of Voxel Space Engine from "The Making of: Comanche: Maximum Overkill"
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Voxel Space | VoxelSpace - GitHub PagesThe Voxel Space engine is a 2.5D engine, it doesn't have all the levels of freedom that a regular 3D engine offers.
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Outcast | The Digital AntiquarianSep 19, 2025 · To whatever extent they thought about the gameplay and the fiction, it was as a way to showcase the potential of voxel graphics to best effect.
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Untapped Potential: Outcast and the support for Voxels - DestructoidJun 29, 2009 · It is the beginning o 1999. ... Master of Orion III managed to use the technology to render space battles and solar systems, but received mixed ...
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Pixels and voxels, the long answer | by Matej 'Retro' Jan - MediumSep 26, 2016 · Ray casting wasn't the only way games in the 90s rendered voxel information. Other solutions cropped up, each with its own advantages such as ...Missing: impact | Show results with:impact
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US5550959A - Technique and system for the real ... - Google PatentsTechnique and system for the real-time generation of perspective images ... Patent. Download PDF Find Prior Art Similar. Inventor: Kyle G. Freeman ... NOVALOGIC ...
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Comanche: Maximum Overkill (1992) - MobyGamesCoded largely with "386/486 flat mode assembly programming," it provided incredibly realistic terrain at high frame rates even on a 66MHz computer. The smooth, ...Missing: requirements | Show results with:requirements
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Voxel Space Terrain Rendering - Welcome Visitors - Wiki.orgHowever, a great advantage of the colormap is, that it already contains the shading and shadows. The Voxel Space engine just takes the color and doesn't have to ...
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NovaLogic - Wikipedia... Voxel Space engine, which allowed for larger outdoor environments and more detailed terrain. The engine was conceived by electrical engineer Kyle Freeman.
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Delta Force – A Memory of Voxels | The Ancient Gaming NoobAug 7, 2013 · There I found that not only did NovaLogic appear to still exist, but all of the Delta Force games were apparently up for sale on Steam. Delta ...
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[PDF] futspace-bsc-thesis.pdf - Why Futhark?Jun 8, 2020 · The patent for the Voxel Space 3D engine expired in 2013. On September 23. 2017 Github user. Sebastian Macke (s-macke) created a Javascript ...
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Comanche: Maximum Overkill (1992) - DOS DaysFeaturing NovaLogic's Voxel Space engine, Comanche: Maximum Overkill was a rather arcade-like helicopter flight simulator with amazingly realistic ground ...Missing: history | Show results with:history<|control11|><|separator|>
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Voxel's Unite in Graphic Glory as NovaLogic is Issued Patent - IGNFeb 18, 2000 · Patent number 6,020,893 was issued to NovaLogic today covering their second and third generation Voxel Space technology, Voxel Space 2 and ...
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s-macke/VoxelSpace: Terrain rendering algorithm in less ... - GitHubThe Voxel Space engine rasters the height and color map and draws vertical lines. The following figure demonstrate this technique.
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Comanche: Maximum Overkill Attributes, Tech Specs, RatingsMinimum CPU Class Required: Intel i386 SX ; Minimum OS Class Required: PC/MS-DOS 3.3 ; Minimum RAM Required: 4 MB ; Media Type: 3.5" Floppy Disk · 5.25" Floppy ...
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Comanche 3 Review - GameSpotRating 8.6/10 · Review by Gamespot StaffMay 1, 2000 · The first NovaLogic game built around its patented Voxel Space 2 rendering technology, Comanche 3 features photo-realistic terrain and sky ...
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Game Over Online ~ Delta Force 2Nov 22, 1999 · One of the biggest changes in Delta Force 2 is the new Voxel Space 32 graphics engine that takes advantage of 32-bit 3D cards in the ...
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Delta Force 2 - Review - ActiveWin.comVoxel Space 32 engine supports 32-bit graphic cards* (see system requirements); Free Large-Scale Internet Multiplayer combat with support for up to 50 ...<|control11|><|separator|>
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Delta Force 2 Gets Accelerated - IGNSep 24, 1999 · The company is still using the Voxel Space 32 engine, but will now be supplementing the voxel environments with 3D accelerated polygon-based ...
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Delta Force 2 on SteamRating 4.5 (474) · 14-day returnsProcessor: Intel® Pentium® II 400MHz or better ; Memory: 64 MB RAM ; Hard Disk Space: 530 MB ; Video Card: SVGA with 16 MB or better ; Sound Card: DirectX-compliantMissing: 32 | Show results with:32
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Evolution of Voxel Space 3D Engine Games 1992-2002 - YouTubeMay 4, 2019 · Voxel Space was a voxel raster graphics rendering engine invented by Novalogic developer. The original Voxel Space engine was patented in ...
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3D Engine: Voxel Space - MobyGamesGames using the original version of Novalogic's Voxel Space 3D engine. Note: All games using this graphic engine should automatically fall under the Games ...
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Armored Fist 2 (1997) - MobyGamesBased on the same engine as Comanche 3, Novalogic once again delivered a tank simulator using their VoxelSpace technology. Armored Fist 2 models the US ...Missing: Space | Show results with:Space
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arm_fist2 - TankSim.comFeaturing the fabled M1A2 battle tank, Armored Fist 2 goes to great lengths to get it right. Dolby Surround Sound™. Voxel Space 2™ rendering technology.
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Armored Fist 3 Review - GameSpotRating 5.6/10 · Review by Gamespot StaffApr 29, 2000 · Aside from 50 new scripted missions, four new linear campaigns, the inclusion of foot infantry, and the souped-up Voxel Space 32 graphics ...
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Armored Fist 3 on SteamDestroy a terrorist compound, rescue an allied tank platoon, and defend your base from enemy attack. Devastate hordes of ...Missing: 32 | Show results with:32
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Performance of delta force-esque voxel terrainMar 15, 2019 · I can only find tidbits here and there (" NovaLogic used the proprietary Voxel Space engine developed for the company by Kyle Freeman (written ...<|separator|>
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Voxels | Teardown Wiki - FandomThere are a total of 13 different voxel materials, each having unique properties. The main properties that affect gameplay are buoyancy, strength and weight.
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Voxel Space (Comanche Terrain Rendering) - YouTubeDec 31, 2022 · This video explains one of my favorite algorithms ever: The Voxel Space engine. This technique was used to render the terrain in the ...<|control11|><|separator|>
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Raytracing - Voxel.WikiA fast and simple voxel traversal algorithm through a 3D space partition is introduced. Going from one voxel to its neighbour requires only two floating point ...
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Voxel Space Engine - microStudioVoxel Space Engine – uses a ray tracing technique. Here is the original code and explanations of how it works. https://github.com/s-macke/VoxelSpace. It works ...
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Why don't more video games use voxels for 3D rendering? - QuoraJan 20, 2014 · Voxels are great for procedural generation and destructibility and not so great for graphic resolution and performance. The popularity of games ...
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Why do all the voxel engines and technologies seem to be stuck?Dec 18, 2019 · Many people imagined voxels to replace current polygon standard for video games, yet it is not happening, AAA studios don't adopt this technology.What is a voxel based game? : r/VoxelGameDev - RedditGreat article and code on Voxel-space terrain rendering (used in a ...More results from www.reddit.comMissing: Space influence 1990s
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