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Atom RPG

Atom RPG is a turn-based post-apocalyptic developed and published by the independent studio AtomTeam. Released for Microsoft Windows on December 19, 2018, via digital platforms such as and , it features a emerging from a in the Wasteland following a 1986 between the and the . The game draws inspiration from classic isometric CRPGs including Fallout, Wasteland, System Shock, Deus Ex, and Baldur's Gate, emphasizing nonlinear exploration, character development, and moral choices in a harsh, irradiated world. Players create and customize a survivor using a system influenced by GURPS, selecting from dozens of skills such as lockpicking, gambling, and survival techniques to navigate quests, engage in turn-based combat, and uncover a global conspiracy. The title includes mature themes like graphic violence, drug use, alcohol, and sexual content, contributing to its challenging and immersive gameplay. Ports of Atom RPG expanded its availability to consoles: on September 4, 2020; on October 27, 2021; and and Xbox Series X/S on October 8, 2021. It was also ported to on May 29, 2020, and on August 27, 2020. A standalone expansion, ATOM RPG: Trudograd, was released in 2021, continuing the story in a larger urban setting. The game received positive reception for its depth and homage to retro RPGs, though some critiques noted technical issues in early versions.

Development

History

Atom Team was formed in 2008 as an international indie studio by a group of enthusiasts from Latvia, Poland, Russia, and Ukraine, initially coming together online to pursue game development projects. The studio's early efforts focused on conceptualizing a post-apocalyptic role-playing game inspired by classic CRPGs such as Fallout and Wasteland. This initial concept envisioned a Fallout-style adventure set in a nuclear-devastated Soviet Union, but development stalled after the prototype phase due to limited resources. In 2015, the project was revived when the core team recommitted to completing the game, rekindling their original vision with renewed determination. To secure funding, Atom Team launched a Kickstarter campaign on April 18, 2017, seeking $15,000 to support production; the effort exceeded expectations, raising $33,521 from 1,132 backers. These funds enabled the team to hire additional talent, including contributors with experience on titles like World of Tanks and Adventures of Sherlock Holmes, and to advance development using the Unity 5 engine. Progress accelerated with the release of a public demo in April 2017, followed by an launch on on November 28, 2017, allowing players to test core systems and provide feedback during iterative beta phases. However, faced delays, with the full release postponed from the planned early 2018 to December 19, 2018, for Windows, macOS, and via and . Over the next year, the team incorporated community input to refine mechanics, expand content, and polish the experience, culminating in the full release.

Inspirations and funding

Atom RPG's developers at Atom Team drew primary inspiration from classic computer role-playing games (CRPGs), including Fallout, Wasteland, System Shock, Deus Ex, and Baldur's Gate, seeking to emulate their turn-based combat, immersive storytelling, and open-world exploration. These influences shaped the game's emphasis on player choice, deep dialogue trees, and survival elements, as seen in titles like Planescape: Torment and Ultima, which informed the branching narratives and character depth. To distinguish the project, the team adapted these Western CRPG foundations to a Soviet sociocultural context, incorporating alternate history elements where a nuclear war devastates the USSR in 1986, evoking the gritty realism of 1990s post-Soviet life and Cold War tensions. Financial support for Atom RPG began with a Kickstarter campaign launched in April 2017, which exceeded its $15,000 goal by raising $33,521 from 1,132 backers over 30 days. The campaign unlocked several stretch goals, including the addition of a sprawling megacity, over 50 new quests, and more than 100 unique non-player characters (NPCs) to enhance the game's scope and replayability. Backers were rewarded with tiered perks, such as access to early betas (with Early Access launching November 28, 2017, later than initially planned) and DRM-free versions (full release December 19, 2018), alongside digital downloads of the soundtrack, wallpapers, and exclusive in-game content like custom protagonist models, traits, and items for higher pledges. Following the Kickstarter, Atom Team self-funded the remaining development as a passion project, ensuring completion irrespective of crowdfunding success, while leveraging the funds for core production needs. The multinational team of 11 members, spread across four countries, navigated international collaboration primarily through online tools and forums where they initially connected, though the lack of in-person meetings posed logistical challenges. This distributed structure, born from enthusiasts who had previously contributed to projects like and , allowed for diverse input but required robust remote coordination.

Gameplay

Core mechanics

Atom RPG employs an perspective for its gameplay, allowing players to navigate a vast open-world set in a post-apocalyptic , where involves traveling across a dotted with settlements, bunkers, and areas that feature procedurally generated random encounters influenced by the surrounding environment. Character creation offers extensive customization, enabling players to define their protagonist's background, appearance, and core attributes, which include strength (affecting melee damage and carry weight), dexterity (influencing action points, dodge chance, and melee accuracy), intellect (boosting skill progression and technical abilities), attention (enhancing perception and ranged accuracy), personality (improving social interactions), luck (impacting critical hits and random events), and endurance (determining health, fatigue, and resistance to hazards like radiation and hunger). These attributes form the foundation of a role-playing system inspired by classic CRPGs like Fallout, with initial point allocation shaping the character's viability in various challenges. Progression occurs through skill trees categorized into combat (e.g., , , ), technical (e.g., repair, , lockpicking), and (e.g., speech, ) branches, where players allocate points earned from experience gained via completing quests and surviving encounters. Leveling up grants perk points for selecting abilities that further specialize the , such as improved or enhanced crafting efficiency, allowing diverse builds from diplomatic survivors to combat specialists. Inventory management requires careful organization of scavenged items, limited by weight and slots, with players able to craft basic weapons, armor, and consumables from junk resources found during exploration, emphasizing resource scarcity in the wasteland. Dialogue trees provide branching conversations with NPCs, where high social skills or relevant attributes unlock unique options that influence quest outcomes, alliances, and narrative paths without resorting to violence. Non-combat interactions extend to mechanics like bartering for better trade deals, lockpicking secured doors and containers, and hacking computer terminals to access information or systems, all governed by corresponding technical and social skills.

Combat and survival

Combat in Atom RPG employs a turn-based system inspired by classic CRPGs, where encounters transition from exploration to a grid-based upon initiation. Players allocate action points (), primarily determined by the Dexterity attribute, to perform movements, attacks, and special abilities, with typical pools ranging up to 10 AP per turn based on character stats and perks. Targeting specific body parts, such as the head or eyes, incurs accuracy penalties (e.g., -50% to hit for head shots) but yields critical effects like increased damage, blinding enemies for multiple turns, or bypassing armor on unarmored areas. This tactical depth encourages strategic positioning and resource management during fights against diverse foes. Weaponry spans firearms like rifles and pistols, melee options such as knives and clubs, and improvised tools crafted from scavenged materials, each offering 2-3 attack modes varying by type and condition. Ammo scarcity is a core challenge, with calibers like 7.62mm providing varying penetration (10-40% depending on type), forcing players to conserve shots or resort to in prolonged engagements. Weapons, especially rusty variants, risk jamming mid-combat (e.g., 10% chance per use), simulating degradation and adding tension to ammo-limited scenarios. encounters feature mutants, bandits, and wildlife like wolves, with human adversaries employing basic to seek cover and maneuver for advantageous angles. Survival mechanics integrate seamlessly with and , demanding management of , , and to maintain . and deplete over travel, reducing stats if unaddressed through , trading, or like or , though they do not cause instant but impair and performance. from contaminated areas accumulates, necessitating anti-radiation drugs or Endurance-based resistance to avoid long-term debuffs, while injuries from attacks—such as (-10% over turns) or limb crippling (-25% accuracy)—require medical kits, rest, or skill checks for recovery. Environmental hazards like toxic zones exacerbate these risks, heightening the stakes of tactical decisions. To mitigate direct confrontations, players can leverage via the Sneak skill (tied to Dexterity) for undetected approaches or evasion of random encounters, enhanced by gear like camouflage suits (+50 Stealth). Non-lethal resolutions include setting traps or using distractions through crafting (e.g., improvised bombs) or perks like Ninjitsu (+25% undetected chance), allowing avoidance or pacification of threats without full combat. These elements emphasize , where skill attributes briefly influence outcomes like stealth success or injury treatment efficacy.

Setting and story

World and lore

The world of Atom RPG is set in an alternate timeline of the late , where escalating tensions culminate in erupting in 1986. This global conflict leads to mutual nuclear bombings between the and the , devastating the USSR and leaving vast swathes of its territory irradiated and uninhabitable. Nineteen years later, in , the remnants of society struggle amid the fallout, with radiation, scarcity, and defining daily existence. Central to the world's factions are the survivors of underground bunkers, organized under the initiative—a secretive pre-war organization blending scientific research and military operations, tasked with reclaiming the surface, collecting pre-war technology, and documenting the apocalypse's effects. Opposing or coexisting with ATOM are roving bandits who prey on settlements for resources, mutated creatures born from that roam wild areas, and emerging cults that interpret the nuclear cataclysm through religious or ideological lenses, often venerating pre-war technology or the fallen Soviet state. These groups reflect the fractured power dynamics of a where trust is scarce and alliances shift based on survival needs. Key locations include Bunker #317, a fortified pre-war shelter serving as a hub for ATOM operations, surrounded by ruined Soviet cities like Otradnoye and Krasnoznamenny, now overgrown with mutated flora such as glowing fungi and aggressive vines. Irradiated zones feature hazardous wastelands dotted with pre-war artifacts, including rusted military vehicles, propaganda statues, and experimental Soviet tech remnants that hint at the era's technological ambitions. The environment teems with unique fauna, from irradiated wolves to hulking abominations, emphasizing the ecological imbalance wrought by the bombs. Sociocultural elements blend lingering Soviet nostalgia with dystopian harshness, where faded propaganda posters extol communist ideals amid crumbling farms and rationed supplies underscore resource scarcity. Communities with bullets and canned goods, preserving fragments of pre-war like folk songs and state hymns, while the erodes old hierarchies, fostering a mix of and . This backdrop draws brief inspiration from real Soviet history, adapting its bureaucratic and ideological structures to a fictional narrative. The lore unfolds primarily through environmental storytelling, with derelict buildings and scattered debris revealing the war's immediate chaos, supplemented by journals from deceased explorers that chronicle personal tragedies and discoveries. NPC dialogues provide deeper insights into the aftermath, sharing oral histories of the bombings, origins, and societal shifts, immersing players in the world's textured history without overt exposition.

Plot summary

In 2005, nineteen years after a devastating nuclear war in 1986 destroyed the and the , the story of Atom RPG unfolds in a irradiated post-apocalyptic . The protagonist is a customizable recruited from the secretive organization, a network of underground dwellers dedicated to preserving and rebuilding human civilization. Tasked with a critical mission, the agent departs from the safety of their home to investigate the unexplained disappearance of an elite research squad dispatched to explore the abandoned pre-war Bunker #317. As the agent ventures across the harsh Soviet wasteland, filled with mutants, bandits, and remnants of pre-war society, the narrative arc expands through exploration and interactions that reveal hidden truths. The investigation uncovers evidence of clandestine pre-war experiments conducted in secret facilities, alongside signs of a within the lost expedition. Deeper into the journey, a broader emerges, centered on a known as the Mushroom cult whose radical ideology poses an existential threat to the survivors' fragile existence. The plot features extensive branching quests where players form alliances with diverse factions, navigate moral dilemmas, and make decisions that shape alliances, betrayals, and outcomes. These choices lead to revelations about global perils and culminate in one of multiple endings, determined by the protagonist's approach to within , strategies for , and efforts to thwart the cult's apocalyptic plans. Throughout, the narrative explores themes of profound isolation in a shattered , the arduous process of societal reconstruction, and the profound personal and ethical costs of enduring in an irradiated environment.

Release

Platforms and versions

Atom RPG was initially released on December 19, 2018, for personal computers running Microsoft Windows, macOS, and distributions, distributed digitally through and . In 2020, the game received ports to mobile devices, launching on on May 29 with support for and later models, followed by on August 27, both featuring touch-optimized controls for the turn-based interface. Console versions arrived later that year and into 2021, with the edition on September 4, 2020; on October 27, 2021; and , Xbox Series X, and Xbox Series S on October 7, 2021, all published by Atent Games. The game was developed using Unity 5, enabling broad multi-platform compatibility, though cross-save functionality via the ATOM Cloud system is available across PC, macOS, , , , and console versions. System requirements vary by platform but emphasize modest hardware for the PC versions; minimum specifications for Windows include a 64-bit OS (7 SP1/8/8.1/10), 2 Duo or AMD Phenom II processor, 2 GB RAM, GeForce GTX 260 or equivalent graphics, and 10 GB storage, while recommended specs upgrade to an i5, 8 GB RAM, and GeForce GTX 660. macOS and requirements are similar, starting from OS X 10.12+ or 16.04+ with adjusted processor and RAM needs. Mobile versions require iOS 11.0+ or 6.0+, with console ports optimized for their respective hardware without additional user-configurable requirements. Localization began with full support for English and at the PC launch, including in both languages, and expanded post-launch to include , , , , , and Simplified , all with full text and audio where applicable.

Post-launch updates

Following its initial release, Atom RPG received the "Dead City" update (version 1.1) on May 30, 2019, which introduced over 20 new locations, more than 40 unique characters, and around 20 additional quests, alongside balance adjustments to weapons and enhancements to enemy behavior. This patch also finalized previously incomplete quests and improved overall combat dynamics without altering core story elements. Subsequent updates focused on bug fixes and quality-of-life improvements, including version 1.17 on August 27, 2020, which addressed controller compatibility issues, such as fixes for moving through enemy corpses and displaying buttons in tutorials, alongside optimizations for console play. Localization efforts continued through patches like 1.182 in 2022, adding full support and correcting errors in text, while resolving inventory item disappearance bugs. By 2023, mobile versions ( 1.068 and 1.0.68) received updates fixing specular lighting leaks, enhancing elements for smoother navigation, and improving integration. In 2023, developers updated the official ModKit to include features allowing modders to incorporate elements from original game maps, building on initial mod support introduced in a March 2019 patch that also featured weapon stat rebalances and ability tree tweaks to refine skill progression and economic interactions like trading discounts. Further balance adjustments appeared in patches like 1.190 in early 2024, optimizing engine performance to reduce crashes and refining , , , and localizations. The Enhanced Edition was announced on October 29, 2025, alongside beta patch 1.191, which migrated the game to a newer engine version for better visuals, such as improved grass rendering, and fixed launch and settings issues on various systems; this update also added middle mouse button camera controls and preserved the vanilla version for players preferring the original experience. Patch 1.191 rolled out to the main branch in November 2025, with plans for version 1.192 later that year to include additional bug fixes for combat AI pathing, quest progression blockers, and material rendering errors across all platforms. Ongoing fixes through 2025 have targeted persistent issues like localization inconsistencies in , , and , ensuring broader accessibility.

Reception and legacy

Critical response

Atom RPG received generally positive reviews from critics, earning a Metacritic score of 70/100 for the PC version based on eight reviews. The Nintendo Switch port scored 65/100 based on four critic reviews, reflecting some adaptation challenges. Reviewers praised the game's depth in character progression and world-building, often comparing it favorably to classic CRPGs like the original Fallout series for its atmospheric post-apocalyptic setting. Critics highlighted the uniqueness of the Soviet Union-inspired , featuring cultural elements such as Lenin statues and election-themed quests that added flavor to the . Branching narratives were commended for allowing multiple quest resolutions through non-violent skill checks or , enhancing player agency and replayability across its 45+ hour . Publications like noted the game's nostalgic appeal, with witty dialogue and skill-driven interactions evoking early isometric RPGs while offering fresh twists on familiar tropes. Early PC reviews also pointed to drawbacks, including a steep difficulty curve in random encounters and combat, where high attribute requirements and limited resources could frustrate newcomers. Translation inconsistencies and occasional lack of narrative polish were cited as weakening the story's engagement compared to its inspirations. Dated , with primitive models and retro visuals, were frequently mentioned as a for the production's focus on over aesthetics. Launch further contributed to perceptions of incomplete refinement. Console ports released in 2020 for Switch and 2021 for and were reviewed as functional adaptations with improved controller schemes for navigation and menus, though persistent technical quirks like small text in handheld mode or clunky inventory handling lingered. These versions maintained the core depth but amplified early combat's brutality on controllers, leading to mixed feedback on . By 2025, the consensus positioned Atom RPG as a solid homage to CRPGs, with most outlets assigning scores in the 7-8/10 range for its ambitious scope and replay value despite technical hurdles.

Community impact

Atom RPG has garnered a strong player base, evidenced by its "Very Positive" rating on , based on over 9,600 total user reviews, including more than 3,300 in English, with many players highlighting the game's capabilities following ongoing updates to its ModKit. The community's enthusiasm for surged in recent years, supported by tools that allow creators to incorporate original map elements and custom content, fostering longevity for the title. Sales figures for Atom RPG demonstrate its commercial success within the indie RPG market, with estimates indicating over 400,000 units sold on alone, further amplified by frequent discounts and inclusion in bundles that introduced the game to broader audiences. These metrics underscore the game's appeal to fans of classic post-apocalyptic RPGs, contributing to its sustained visibility on platforms like and . The modding community remains vibrant, particularly on , where 23 active mods enhance gameplay as of November 2025, including popular ones for and graphical improvements, companion controls, and additions like new quests and mini-adventures. This activity reflects players' investment in extending the game's content, with total unique downloads exceeding 44,000 and endorsements topping 1,900, creating a collaborative that keeps the title relevant years after release. Atom RPG has influenced the indie RPG landscape by exemplifying accessible post-apocalyptic storytelling in a Soviet-inspired setting, inspiring discussions among developers and fans about blending cultural specificity with familiar tropes, as seen in ongoing threads and subreddits dedicated to similar titles. The official r/AtomRPG subreddit serves as a central hub for fan engagement, hosting conversations on strategies, expansions, and comparisons to forebears, which highlight the game's role in nurturing a niche of CRPG enthusiasts. The game's crossover appeal with Fallout fans was prominently showcased through the modding community's invitation to participate in the 2025 Fallout Modathon, an event organized by Nexus Mods from October 23 to December 31. This involvement boosted visibility and reinforced Atom RPG's position as a bridge between classic and modern indie communities.

Expansions

Trudograd overview

ATOM RPG: Trudograd serves as a standalone to the base game, set two years after its events in the post-apocalyptic devastated by nuclear war between the USSR and the West. The story follows a —an agent of the secretive —who travels to the surviving of Trudograd to investigate a personal mystery amid a larger cosmic threat endangering humanity's remnants. This narrative expands the original's themes of survival and intrigue, with optional ties to the base game's via character import for continuity. The game's world centers on Trudograd, a sprawling divided into districts featuring urban ruins, underground facilities like bunkers and research centers, and harsh winter environments requiring cold resistance management. New factions, including smugglers operating in hidden networks, revolutionaries challenging the , and a militarized force, populate this expanded setting, where player decisions shape alliances and outcomes. The plot weaves corporate conspiracies from the pre-war era with mysterious phenomena, including potential extraterrestrial elements, culminating in multiple endings based on faction impacts and moral choices. Building lightly on the base game's systems, Trudograd introduces refinements such as an enhanced crafting mechanic for producing custom weapons, armor, and explosives from scavenged parts, alongside an improved companion system supporting up to several party members with unique abilities and interactions. These elements emphasize tactical turn-based combat, skill-based resolutions, and exploration within the confined yet dense urban landscape. Trudograd entered Early Access on Steam and GOG on May 11, 2020, achieving full release for PC on September 13, 2021. Console versions for PlayStation 5, Xbox Series X/S, Xbox One, and Nintendo Switch launched in 2024, expanding accessibility beyond Windows, macOS, and Linux.

Development and content

Atom Team developed ATOM RPG: Trudograd as a stand-alone sequel to the original ATOM RPG, initially conceived as a smaller expansion but expanding into a more ambitious project due to added features like enhanced faction mechanics and environmental interactions. The game entered Steam Early Access on May 11, 2020, allowing for iterative development through player feedback, which shaped subsequent builds by prioritizing bug reports and balance adjustments submitted via Steam forums. Full release followed on September 13, 2021, after incorporating community input to refine narrative branches and combat systems. Funding for Trudograd relied on revenue from sales of the base ATOM RPG, enabling self-sustained production without additional campaigns, unlike the original game's backing. This approach allowed the team to emphasize narrative depth, including intricate dialogue trees and moral choices, rather than matching the base game's expansive open-world scope. Post-release, Atom Team issued regular patches through 2025, addressing performance issues, visual glitches, and expanding content with new side quests tied to and faction alliances. Localization efforts progressed with full , , and support added in a June 2025 update (version 1.057), alongside in 2024 and Ukrainian refinements earlier that year, broadening accessibility for and international players. Ongoing maintenance included console-specific fixes, such as a March 2024 patch (1.0.0.1) for Xbox that resolved frost visual effects and terrain rendering problems in snowy urban areas. Platforms followed the base game's trajectory, launching first on PC via and in , with console ports arriving in 2024: and Xbox Series X|S on February 27, on May 19, and on August 16. Support continued across versions, with cross-platform patches ensuring mod compatibility through tools like , which host community enhancements for UI and quality-of-life features. Trudograd adds over 20 hours of new story content focused on intrigue within a sprawling, winter-bound , featuring enhanced visuals like dynamic snow accumulation and detailed to immerse players in its dystopian atmosphere. These elements build on the base game's inspirations from classic post-apocalyptic RPGs, adapting Soviet-era aesthetics to a more contained yet narratively dense urban setting.

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