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Metal Gear Solid HD Collection

Metal Gear Solid HD Collection is a compilation featuring high-definition remasters of three entries in the Metal Gear series: Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker. Developed by (PlayStation 3 and versions) and (PlayStation Vita version) under the supervision of and published by , the collection upgrades the original PlayStation 2 and portable titles with enhanced graphics supporting resolution and widescreen displays, alongside improved controls and integration of modern features like trophies and achievements. Initially released for and in on November 8, 2011, with European launch on February 3, 2012, the collection—which includes all three games on consoles—was later ported to on June 12, 2012, featuring only Metal Gear Solid 2 and Metal Gear Solid 3. Notable additions include online modes for Metal Gear Solid 2 and Metal Gear Solid 3, as well as "Transfarring" functionality in Peace Walker allowing character and item transfers between systems via cloud save. The compilation received widespread critical acclaim for preserving the acclaimed stealth-action gameplay, intricate narratives, and cinematic storytelling of Hideo Kojima's originals while making them accessible to new audiences through enhancements, earning scores of 9/10 from outlets like and strong sales exceeding one million units shortly after launch.

Contents

Included games

The Metal Gear Solid HD Collection comprises three remastered titles from the stealth-action series developed by and published by , originally released on different platforms between 2001 and 2010. These games form a key segment of the timeline, bridging prequel stories with later installments, and were bundled to offer enhanced versions of their core narratives and gameplay mechanics. Metal Gear Solid 2: Sons of Liberty, first released in 2001 for the , centers on the espionage exploits of and introduces protagonist in a story divided into the Tanker and chapters, emphasizing themes of information control and identity in a near-future setting. The game builds on the series' signature mechanics, requiring players to infiltrate high-security facilities while avoiding detection, and was praised for its innovative structure upon launch. Metal Gear Solid 3: Snake Eater, launched in 2004 exclusively for the , serves as a set during the era in 1964, following Naked Snake (later known as ) on a mission involving survival elements such as , , and in jungle environments. It incorporates advanced mechanics like a first-person aiming mode and environmental interactions, and includes unlockable ports of the original (1987, MSX2) and Metal Gear 2: Solid Snake (1990, MSX2) as bonus content within the game. Metal Gear Solid: Peace Walker, originally developed for the (PSP) and released in 2010, continues the story of in 1974 amid political tensions in , introducing base-building management, cooperative multiplayer missions, and date-based recruitment systems to expand the series' strategic depth. The title shifts focus toward squad-based operations and resource gathering, allowing players to recruit and customize soldiers for larger-scale infiltrations. Chronologically within the series, Metal Gear Solid 3: is set in 1964, followed by Metal Gear Solid: Peace Walker in 1974, and Metal Gear Solid 2: Sons of Liberty in 2007–2009, providing a narrative arc that explores the origins and evolution of key characters across decades.

Bonus content

The Metal Gear Solid HD Collection incorporates supplementary materials from the enhanced versions of the included games, including both playable modes and non-playable features that expand on the series' lore and provide additional gameplay options. These extras are integrated into the individual titles, with some original content from expansions like and retained, though certain modes such as and for are omitted. For Metal Gear Solid 2: Sons of Liberty (Substance version), included extras comprise VR/Alternative Missions, Snake Tales (playable side stories), and Casting Theater (allowing viewing of trailers and development movies after unlocks). For Metal Gear Solid 3: (Subsistence version), features include the Demo Theater for replaying cutscenes, a third-person camera view, and the unlockable MSX2 ports of the original games. Promotional trailers, making-of documentaries, and art galleries from the original Subsistence disc are not included. Metal Gear Solid: Peace Walker lacks dedicated bonus modes beyond its core content, but includes mission debriefs and character bios that tie into the broader series , offering through optional explorations. Overall, these bonus elements enrich the experience by providing extra challenges, story extensions, and glimpses, accessible from the games' menus.

Development

Announcement

The Metal Gear Solid HD Collection was first announced by Hideo Kojima during Konami's pre-E3 press conference on June 2, 2011, highlighting high-definition remasters of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker for the PlayStation 3 and Xbox 360. Kojima emphasized the collection's role in making these classic titles accessible in enhanced visuals on home consoles, particularly noting the port of the portable-exclusive Peace Walker to broader audiences. Initial marketing campaigns centered on uniting the Metal Gear Solid series' narrative in HD format, positioning the collection as a comprehensive package for both longtime fans and newcomers by bridging portable and console experiences. Pre-release trailers debuted at , teasing upgraded graphics such as higher-resolution textures and widescreen support, alongside bonus content like digitized graphic novels adapting the stories of Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty. Subsequent trailers, including one at 2011, further showcased these visual improvements in action sequences from Metal Gear Solid 3: Snake Eater. In developer comments following the reveal, Kojima stressed the intent to preserve the original gameplay and storytelling integrity of each title while adapting them for modern hardware, ensuring the core mechanics and cinematic elements remained unaltered amid the technical upgrades. This approach aimed to honor the series' legacy without introducing new content that could disrupt the established experiences.

Porting and enhancements

The porting of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater for the Metal Gear Solid HD Collection was handled by Bluepoint Games, which upscaled the original PlayStation 2 versions to support high-definition displays while preserving the core gameplay and art direction. Bluepoint focused on technical upgrades without overhauling the visual style, ensuring the games retained their intended aesthetic from the early 2000s. Meanwhile, supervised the port of Metal Gear Solid: Peace Walker from its original version, with Genki handling the technical porting and adapting the handheld-exclusive title for console hardware. This involved significant adjustments to accommodate the DualShock 3 controller, including remapped actions for movement, aiming, and interactions that were constrained by the PSP's limited buttons and single analog stick. Key technical decisions across all titles included rendering at a native resolution with a target of 60 frames per second, alongside full support (16:9 aspect ratio) that required HUD and UI redesigns to avoid . was implemented to smooth jagged edges from the upscaled originals, and improved enhanced clarity without introducing new assets or altering the artists' original intent. For Peace Walker, developers faced particular challenges in adapting its co-op missions and Mother Base management mechanics, originally optimized for ad-hoc local play on , to console environments with online-only multiplayer and expanded control schemes. This shift necessitated reworking touch-based elements, such as base customization and recruit training, to function via traditional button inputs while maintaining the game's strategic depth. Additionally, the collection incorporated an option for the original Japanese voice tracks in Metal Gear Solid 2 and Metal Gear Solid 3, selectable alongside the English dubs to cater to international audiences.

Features

Graphical and technical upgrades

The Metal Gear Solid HD Collection remasters the included games from their original resolution to a native output, enabling sharper visuals on high-definition displays. This upgrade is accompanied by full 16:9 support, with an option to switch to the classic 4:3 for players preferring the original framing. These changes apply across Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker, allowing the titles to better suit modern televisions without significant stretching or cropping of the image. In Metal Gear Solid 2 and Metal Gear Solid 3, the remastering process benefits from the higher resolution, , and support, contributing to more detailed environments. Framerates for Metal Gear Solid 2 target 60 with occasional dips, while Metal Gear Solid 3 targets 30 , with drops to 20-15 in cutscenes and tearing in gameplay. This results in noticeably fluid gameplay for Metal Gear Solid 2 compared to the originals, particularly in action sequences where original PS2 versions struggled with variable frame pacing. Metal Gear Solid: Peace Walker receives particular attention in the collection due to its origins as a title, with upgraded character models and animations that overcome the handheld's limitations for more detailed proportions and smoother movements. The overall leverages the console for these refinements, paired with the standard resolution and 60 target for a more immersive experience on larger screens.

Integration and new modes

The Metal Gear Solid HD Collection incorporates a unified menu system that serves as a central hub for accessing the included games and bonus content. Players can navigate from a single interface to launch , , or , as well as explore additional features like digital manuals, trailers, and art galleries without interrupting the overall experience. This design enhances connectivity by allowing seamless transitions between titles and extras, fostering a cohesive collection feel. The collection introduces the Transfarring system, exclusive to the and PS3 versions, enabling players to transfer save files between the handheld and home console for continuous gameplay across devices. Conceptualized by , this feature supports on-the-go play by syncing progress in real-time via ad-hoc wireless connections or , particularly useful for Peace Walker's extensive mission structure. While primarily designed for intra-collection portability, it allows save transfers within the collection. Trophy and achievement systems for Metal Gear Solid 2 and Metal Gear Solid 3 consist of separate lists of 46 trophies each on platforms and 50 combined achievements on equivalents, encouraging completion of both titles for full unlocks. Peace Walker maintains its own separate list of 50 trophies, but integrating its saves via Transfarring contributes to cross-title recognition in subsequent releases. New gameplay modes expand replayability, including the optional "Date with Paz" mode in Peace Walker, an Extra Ops mission (Op 67) where players control Snake in a lighthearted, affection-building sequence with companion Paz Ortega Andrade, emphasizing non-combat interactions and dialogue choices for S-rank completion. Additionally, VR missions from the original Metal Gear Solid are ported and adapted into Metal Gear Solid 3's expanded Subsistence content, offering over 100 training scenarios focused on stealth, combat, and puzzle-solving in virtual environments, now enhanced with HD visuals and widescreen support for modern playstyles. These modes interconnect the games by reusing mechanics from earlier entries, promoting skill carryover across the collection.

Release

Platforms and dates

The Metal Gear Solid HD Collection was first released for the PlayStation 3 and Xbox 360 consoles.
RegionPlatformRelease Date
North AmericaPlayStation 3, Xbox 360November 8, 2011
JapanPlayStation 3, Xbox 360November 23, 2011
EuropePlayStation 3, Xbox 360February 3, 2012
A port for the followed in June 2012, available worldwide and featuring integration with the console's capabilities for cross-play with the version. There was no official PC release for the collection at launch or subsequently; however, the included games became playable on PC through community-driven efforts, notably via the , with significant improvements post-2020. The collection was distributed in physical formats, including standard editions on disc and premium editions bundled with extras such as art books and digital content.

Regional differences

The Japanese release of the collection, titled Metal Gear Solid HD Edition, differs significantly in content from its Western counterparts by excluding Metal Gear Solid: Peace Walker—which received a standalone HD port in Japan—and instead providing a download code for the original Metal Gear Solid via the PSN Game Archives service. This version also features exclusive packaging artwork illustrated by series artist Yoji Shinkawa, emphasizing stylized character portraits distinct from the photographic covers used in North America and Europe. Additionally, the Japanese edition did not initially bundle the digital graphic novels for Metal Gear Solid and Metal Gear Solid 2 as bonus content, unlike Western releases that integrated these interactive adaptations directly into the collection. In terms of content localization, and versions incorporate minor in Metal Gear Solid: Peace Walker, including toned-down violence in select cutscenes—such as reduced blood effects and altered depictions of —to comply with regional standards, contrasting with the uncut North edition. Similar adjustments appear in Metal Gear Solid 3: Snake Eater for EU/AU markets, where gore is minimized compared to the NA release. Voice track options are consistent across regions, with full audio available for Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: in all versions, though Western markets default to English while the Japanese edition prioritizes its native language track. Players can select between languages via in-game menus, ensuring accessibility regardless of origin. Packaging variations further distinguish releases, as the North American premium edition includes a dedicated art book compiling concept illustrations from the included titles, a feature absent in standard Asian market versions outside of limited imports. These differences reflect adaptations to local preferences, ratings, and distribution strategies without altering core gameplay mechanics.

Special editions

The Metal Gear Solid HD Collection was accompanied by several premium physical bundles tailored to regional markets, each featuring unique collectibles beyond the standard game disc containing remastered versions of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker. These editions emphasized artwork and merchandise from series artist , appealing to longtime fans of the franchise. In and , Konami released a Limited Edition for the and , priced at $69.99 compared to the standard edition's $59.99. This bundle included the game housed in collector's packaging designed by Shinkawa, along with a 248-page hardcover art book titled The Art of Metal Gear Solid. The book showcased , sketches, and developmental insights from the first three mainline Metal Gear Solid titles, providing a visual retrospective of the series' evolution. European retailer offered an exclusive variant of the Limited Edition, restricted to 8,000 units for and 5,000 for Xbox 360. In addition to the game and art book (expanded to 250 pages in this version), it featured a steelbook case and an exclusive Solid-themed t-shirt, enhancing its appeal as a display piece for collectors. In , launched a Premium Package that built on the core contents with region-specific extras, including a dedicated soundtrack CD compilation Metal Gear Solid: The Original Trilogy Vocal Tracks, featuring vocal arrangements from the series' early entries. This edition also incorporated additional posters highlighting key artwork, though no global collector's edition was produced to unify these offerings. Retailer-specific perks, such as stickers or fold-out maps from outlets like , were available in limited quantities but varied by location without standardized bundling.

Digital releases

The digital versions of the Metal Gear Solid HD Collection for and launched on August 21 and 28, 2012, respectively, via the and , following the physical release earlier that year. These downloads were priced at $49.99, offering the same content as the disc-based editions without requiring additional media. The port received its digital release on the on August 28, 2012, coinciding with the staggered rollout for other platforms and aligning closely with its physical launch in June. Unlike some contemporary titles, it did not feature cross-buy functionality for PS3 owners at launch or in subsequent updates, requiring separate purchase for Vita access. On November 8, 2021, the collection was delisted from major digital storefronts, including PSN and Live, due to licensing complications involving historical footage in Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: . Owners who had previously purchased the digital version retained access and could redownload it through their accounts. As of 2025, the collection remains unavailable for new digital purchases. The collection saw no native PC digital release during its initial run, with the component games—excluding Metal Gear Solid: Peace Walker—becoming available on PC in October 2023 via the Metal Gear Solid: Master Collection Vol. 1, which utilized emulation for compatibility. The Metal Gear Solid: The Legacy Collection, released exclusively for the on July 9, 2013, builds directly upon the HD Collection by incorporating its contents alongside additional titles to form a comprehensive of the series up to 2012. It includes the remastered versions of Metal Gear Solid 2: , Metal Gear Solid 3: , and Metal Gear Solid: Peace Walker from the HD Collection, as well as the original Metal Gear Solid (with VR Missions), Metal Gear Solid 4: Guns of the Patriots, and the MSX2 versions of and Metal Gear 2: Solid Snake. Priced at $49.99, this bundle provided owners with eight full games and bonus digital novels, emphasizing Hideo Kojima's directorial works in a single premium package. In contrast, the Metal Gear Solid: Master Collection Vol. 1, launched on October 24, 2023, across multiple platforms including , , Xbox Series X/S, Xbox One, , and PC, takes a different approach by featuring primarily original versions of early titles with modern ports rather than relying on prior HD remasters as a core component. It encompasses the original MSX2 editions of and , an emulated port of the PlayStation (including VR and Special Missions), and the HD Collection's remastered versions of and , but notably excludes Peace Walker. Additional content includes digital manuals, screenplays, graphic novels, and demos for Metal Gear Solid V: Ground Zeroes and Metal Gear Rising: Revengeance, enhancing accessibility on contemporary hardware. Key differences between these collections lie in their asset foundations and scope: the Legacy Collection directly integrates the HD Collection's enhanced graphics and updates for Metal Gear Solid 2, 3, and Peace Walker while adding legacy titles on disc for PS3, whereas the Master Collection Vol. 1 employs upscaled originals for Metal Gear Solid 1 and earlier entries, retains the 2011 HD assets for 2 and 3 (initially capped at , but subsequent patches have enabled higher resolutions up to or more on supported platforms as of 2025), and omits the full HD Collection package—including Peace Walker—likely due to licensing challenges stemming from Konami's 2015 and subsequent delistings of HD titles over expired rights to historical footage in 2021. This shift reflects Konami's post-restructuring focus on broader multiplatform revivals using foundational assets rather than bundled HD remasters. Subsequent updates to the Master Collection, including patches in 2024 and 2025, have addressed bugs, improved performance, and added graphics options for better compatibility on modern hardware.

Reception

Critical response

The Metal Gear Solid HD Collection received generally positive reviews from critics, earning aggregate scores of 89/100 for the version based on 50 reviews, 90/100 for the version based on 19 reviews, and 81/100 for the version based on 36 reviews. Reviewers widely praised the collection for faithfully preserving the gameplay mechanics of the included titles—Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Peace Walker—which allowed longtime fans to revisit the experiences without significant alterations. The upgraded high-definition visuals were frequently highlighted as enhancing the aging titles, making intricate environments and character models more detailed and appealing to newcomers who might have missed the originals. Additionally, the value of bundling three substantial games, along with extras like 3D support and Transfarring functionality, was commended as an affordable entry point into the series' narrative depth and stealth innovation. Criticisms centered on technical shortcomings, including minor control remapping issues in Peace Walker when ported from its origins to console controllers, which occasionally felt awkward during intense sequences. The collection's resolution was capped at without native support, disappointing some who expected sharper output on high-end displays. Furthermore, while the core elements endured, reviewers pointed out dated mechanics in MGS2 and MGS3, such as cumbersome aiming and camera controls, which could frustrate modern players unaccustomed to early-2000s design. Notable reviews included IGN's 9.0 score, which described the remasters as "excellent" for revitalizing the series' legacy with minimal flaws. awarded an 8.5, praising the strong compilation but noting it fell short of revolutionary updates.

Commercial performance

The Metal Gear Solid HD Collection sold 1.21 million units worldwide. The version accounted for the majority of these sales, reflecting its status as the lead platform for the collection's initial release on consoles. In , the PS3 edition launched strongly, selling approximately 60,000 units during its first week on sale in November 2011, per Media Create data. The PlayStation Vita port, released in 2012, contributed additional sales, with its Japanese debut moving 23,586 units in the first week according to charts. Overall, the collection's performance helped sustain interest in the Metal Gear Solid series during a transitional period for , leading into subsequent releases like Metal Gear Solid V: Ground Zeroes in 2014. Digital sales of the collection saw increased activity after 2015, aligning with broader trends in remastered title availability on platforms like the ; however, in November 2021, it was delisted from digital storefronts due to expired licenses for historical archive footage used in Metal Gear Solid 2 and Metal Gear Solid 3. As of November 2025, it remains unavailable for new digital purchases, though existing owners can still download it.

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