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Scream

Scream most commonly refers to the American slasher horror franchise created by Kevin Williamson, which includes six films and a television series centered on the masked killer .) Scream may also refer to: For detailed information, see the relevant sections below.

General uses

Vocalization

A scream is defined as a loud, sharp, piercing cry or shout, typically produced by humans or animals in response to intense emotions such as , , excitement, or . Scientifically, it constitutes a sustained, high-energy lacking phonological structure, distinguishing it from structured speech or calls. Physiologically, screaming involves the —folds of tissue in the —vibrating rapidly at elevated frequencies, often transitioning from regular into a regime that produces unpredictable sound patterns. This rapid vibration, typically with a ranging from 100 to 500 Hz but extending harmonics up to 3,000 Hz or more, is driven by forceful expulsion of air from the lungs under high subglottal pressure, engaging the and respiratory muscles intensely. The process amplifies through the vocal tract, creating the high-pitched, piercing quality characteristic of screams. Acoustically, screams exhibit high , reaching levels of 80 to 120 in typical cases and up to 129 in extreme instances, far exceeding normal speech at around 60 . They are generally short in , typically lasting a few seconds per burst, though sequences can extend longer. A key distinguishing feature is their structure, marked by "roughness"—rapid modulations between 30 and 150 Hz that create dissonant, unstable intervals unlike the smoother harmonics in speech or other cries, enhancing their salience and emotional impact. Evolutionarily, screams function as an for danger or distress, occupying a privileged acoustic niche segregated from other vocalizations to ensure rapid detection and response, thereby promoting survival through effective communication among group members. This role underscores their conservation across , where the signal triggers circuitry in the , facilitating quick evasion of threats. In nature, animal screams exemplify this function; for instance, produce loud, high-pitched vocalizations, often in duets, to defend territories against intruders, with calls carrying over several kilometers in dense forests. Similarly, howler monkeys emit piercing screams for territorial defense, using these intense roars to assert dominance and deter rivals, audible up to 5 kilometers away in environments. Among birds, species like the barn owl utilize shrill screams during territorial disputes or to ward off threats, leveraging high-frequency calls for clear signaling in low-light conditions.

Psychological aspects

Screams serve as a primary emotional outlet in humans, triggered by intense affective states such as during startle responses, in celebratory contexts like sports victories, and through release to alleviate pent-up . identifies at least six distinct emotional categories conveyed by screams, including , , , , , and , with non-alarm screams (e.g., those of or ) being particularly salient and uniquely human in their evolutionary role for social signaling. These vocalizations often arise instinctively from the , reflecting survival-oriented or affiliative needs. Cognitively, screaming rapidly engages the , the brain's fear-processing center, which initiates the by activating the and leading to physiological changes like elevated and adrenaline surges. This activation heightens arousal and awareness, preparing the body for immediate action against perceived threats or to amplify positive emotional peaks, with showing enhanced neural connectivity in auditory, frontal, and limbic regions during scream processing. Such effects underscore screaming's role in rapid emotional communication, where listeners exhibit faster behavioral responses and greater perceptual sensitivity, especially to non-alarm variants. In therapeutic contexts, primal scream therapy, pioneered by psychologist in his 1970 book , employs prolonged screaming to access and release repressed childhood traumas, positing that stems from unmet early needs and can be alleviated through cathartic emotional reliving. The approach involves patients regressing to primal pain via screams, aiming to integrate suppressed feelings and reduce psychological defenses, though empirical support for its long-term efficacy remains limited and controversial among psychologists. Cultural norms significantly influence the intensity and social acceptability of screaming, with individualistic societies (e.g., Western cultures) encouraging overt emotional vocalizations to assert , while collectivist ones (e.g., East Asian) often suppress them to preserve group harmony and avoid disruption. on nonverbal vocal expressions, including screams, reveal variations in recognition and , where high-arousal displays like screaming are more tolerated in contexts valuing personal expression but stigmatized elsewhere as impolite or immature. While screaming can provide short-term stress relief by releasing and reducing muscle tension—evidenced by decreased fatigue and heightened feelings of —prolonged or frequent use risks vocal , including hoarseness and laryngeal from excessive cord . Overuse may also incur , particularly in restrained cultural settings, potentially exacerbating anxiety rather than resolving it, as unsupported therapeutic claims highlight the need for moderation.

Amusement rides

Roller coasters

Scream! is a steel floorless roller coaster located at in , manufactured by and opened on April 29, 2003. The ride stands 150 feet tall, reaches a maximum speed of 63 mph, and features seven inversions, including a 128-foot loop, a zero-g roll, and a pair of interlocking corkscrews that twist riders through the parking lot below. Its 3,985-foot track layout emphasizes sustained airtime and disorientation, with the floorless design exposing riders' legs to the rushing ground and structural elements for heightened immersion. These roller , exemplified by Scream!, draw their thematic appeal from the visceral thrill of drops, loops, and high-speed maneuvers that naturally provoke screams, a sensation engineered to amplify adrenaline through G-forces exceeding 4Gs in key elements. The ride's trains consist of three eight-car units, each seating 32 riders across eight rows of four in an open-air configuration with over-the-shoulder restraints to secure passengers during inversions, ensuring safety while allowing freedom of movement. This setup supports a theoretical hourly capacity of 1,440 riders, facilitating high throughput in the park's extensive coaster lineup.

Thrill rides

Thrill rides named "Scream" or variations thereof emphasize vertical drops, edge exposure, and sudden accelerations to evoke intense fear responses through height-induced vertigo and rapid freefalls, distinguishing them from the looping paths of roller coasters. One prominent example is (closed as of November 2025), a teeter-totter style ride located atop Hotel in , , which opened on October 31, 2003. Positioned 866 feet (264 meters) above the ground, the ride features a pivoting track that extends riders 27 feet over the building's edge, holding them at a steep angle before allowing the vehicle to slide back and forth in a see-saw motion at speeds up to 30 mph (48 km/h). This design maximizes exposure to the drop below, amplifying the sensation of impending freefall without actual descent from the tower height. Another key attraction is the , manufactured by S&S Worldwide and installed at multiple parks, including a notable installation at in . Originally opened as the single-tower in 1998, it was expanded into a triple-tower combo complex and rethemed to Scream in 2000, standing 205 feet (62 meters) tall. The ride propels passengers upward using pneumatic systems, pauses mid-ascent for heightened anticipation, and then releases them into a freefall reaching forces up to 3.5 , combining positive during launch with negative G-forces during the drop. A similar Scream model operates at , opened in 1999, employing the same S&S Turbo Drop mechanics for repeated cycles of ascent and descent. Another example is Extreme Scream, a drop tower ride at the Washington State Fair in Puyallup, Washington, which opened in 1999 and launches riders 20 stories high, pushing nearly 3 Gs before plummeting back down. These rides incorporate pneumatic propulsion for rapid acceleration, often reaching up to 4 G during launch phases, which creates a sensation of weightlessness followed by intense downward pull to induce screams through sudden velocity changes and prolonged exposure to heights that trigger vertigo. The engineering prioritizes controlled pneumatics over gravity alone, allowing for mid-ride holds that build psychological tension before the release, enhancing the thrill without the sustained horizontal motion of roller coasters. Operationally, these attractions face challenges including periodic maintenance closures due to the complexity of pneumatic systems and high-wear components, with at occasionally shutting down for inspections, sometimes extending into seasonal periods influenced by weather. Rider eligibility typically requires a minimum height of to inches (122 to 132 ) to ensure safe restraint, as seen with X-Scream's 52-inch requirement and the 52-inch limit for Scream drop towers, excluding those with certain medical conditions from the jarring motions. Despite these, both rides maintain high popularity for their edge-of-safety thrills, with ongoing updates like the 2000 retheming at ensuring continued operation.

Arts, entertainment, and media

Comics

Scream! was a comic published weekly by Magazines from March 24, 1984, to June 30, 1984, spanning 15 issues before its abrupt cancellation amid controversy over the content of for young readers. The series was overseen by editors Ian Rimmer and Barrie Tomlinson, with fictional editor Ghastly McNasty providing humorous introductions in each issue, drawing from the tradition of comics like 2000 AD. Notable stories included "Monster," which opened the first issue with a script by and by Jesús Redondo, exploring a creature terrorizing a town in a tale of mistaken heroism that transitioned to writer for subsequent episodes. Other key serials featured "The File" by Gerry Finley-Day and Furman with by Bradbury, depicting a modern hunt, and "Tales from the Grave," a Victorian-era hosted by a leper , illustrated by Jim Watson. These short-form narratives emphasized , elements, and moral lessons, often blending gore, black humor, and within a page or two per installment. The comic's brief run influenced the UK horror comics landscape by pushing boundaries against the lingering effects of the 1950s Comics Code-inspired restrictions, fostering a legacy of edgy anthology storytelling that resonated with fans despite its short life. Its material has been preserved through digital reprints and collections under Rebellion Developments, which acquired IPC's assets, including integrations into 2000 AD's digital library. In 2024, Rebellion revived the title with Scream! 40 Years of Terror Special, an oversized 64-page anthology released on November 6 to commemorate the original's debut. The special honors the classic format with four new horror tales: continuations of "The Dracula File" and "The Thirteenth Floor," alongside original stories "And His Skin Is Cold" by Alex Paknadel and George Pooley, and "Inverted Burial" by V.V. Glass and Emily Schnall. Featuring a cover by DaNi and contributions from writers like Torunn Grønbekk and Anna Readman with artists including Alejandro Aragon, it maintains the supernatural and moral horror themes while updating them for contemporary audiences. In American comics, "Scream" refers to a symbiote character and its titular series within Marvel's Venom lore, where the alien entity bonds with human hosts to create powerful, often villainous figures. The symbiote debuted in 1993's Venom: Lethal Protector miniseries, spawning from Venom to form one of five Life Foundation symbiotes, initially bonding with mercenary Donna Diego. It gained prominence in later stories exploring symbiote bonding, madness, and conflict, such as in Venom: Separation Anxiety (1994–1995), where Scream leads a symbiote uprising. Marvel launched Scream: Curse of Carnage, a five-issue limited series in 2019 written by Clay McLeod Chapman and illustrated by Chris Mooneyham, following the symbiote's resurrection post-Absolute Carnage and its bonding with host Andi Benton (formerly Mania), delving into themes of psychological horror and symbiote autonomy. An accompanying two-issue miniseries, Absolute Carnage: Scream (2019), by the same creative team, detailed the entity's origins and battles amid a larger symbiote invasion. These publications highlight Scream's role in Marvel's interconnected symbiote mythology, emphasizing horror elements like body horror and moral corruption through host-symbiote dynamics, without direct ties to broader media adaptations.

Films and television

The Scream franchise is an American slasher horror series created by Kevin Williamson. It began with the 1996 film directed by and has expanded to six theatrical films, with a seventh in as of 2025. For detailed information on the films, see [[Scream (franchise)]]. A television adaptation, Scream: The TV Series (2015–2019), aired across three seasons: seasons 1 and 2 on and season 3 on in the U.S., with international availability on and other platforms, totaling 30 episodes in an format with rotating casts targeted by a masked killer. In October 2024, NYX Media Corporation launched Scream TV, a (FAST) channel dedicated to horror content, debuting on October 13 via the DistroTV app on and devices, featuring classics like Halloween and White Zombie alongside hosted segments such as . The franchise's sound design prominently incorporates stock effects for impact, including —a distinctive, agonized yell originating from 1951's —used in multiple death scenes across the films to heighten tension during stabbings and falls, contributing to its auditory legacy in horror cinema.

Music

In music, "Scream" has been used as a title for numerous and albums across genres, often evoking themes of intensity, rebellion, or emotional release. One of the most prominent examples is the 1995 track "Scream" by featuring , released as the from Michael's album HIStory: Past, Present and Future, Book I on May 31, 1995. Co-written by the siblings with producers , the song critiques media sensationalism through aggressive rock and elements, accompanied by a high-budget directed by that cost $7 million to produce. It achieved commercial success, peaking at number 5 on the and number 3 on the , while earning nominations for in categories including Best Choreography and Best Art Direction. Other notable songs titled "Scream" include Usher's 2012 R&B single from his album , produced by and Shellback, which blends pop and electronic dance influences and peaked at number 9 on the Hot 100. In rock, Billy Idol's "Scream" from his 2005 album Devil's Playground features collaborations with guitarist and drummer , delivering punk-infused energy as the album's lead single. Earlier examples trace back to the 1960s, such as "Scream" by Ralph Nielsen and the Chancellors, a 1962 garage rock instrumental originally released on Surf Records that captures surf and vibes. Albums titled Scream span rock and pop rock traditions. Chris Cornell's 2009 solo release Scream, issued through Suretone Records and , marks a departure into with electronic and R&B production by , exploring themes of personal turmoil across 14 tracks. Similarly, Tokio Hotel's 2007 English-language debut Scream (also released as Room 483 in German markets) by the German band features re-recorded versions of their early hits, achieving platinum status in several European countries. The punk band Scream's 1982 debut Still Screaming on exemplifies hardcore punk's raw aggression, influencing later acts in the Washington, D.C., scene. Beyond titles, "scream" refers to an in and genres, characterized by harsh, distorted sounds produced through false vocal fold or to convey without throat damage. In , this manifests as death growls—low, guttural roars used by vocalists like those in or to enhance thematic darkness—while electronic music often incorporates synthesized scream sound effects for atmospheric tension, as in industrial tracks by artists like . These techniques draw from and traditions but gained prominence in the 1970s metal scene for their expressive power.

Visual arts

The Scream is an iconic Expressionist painting created by Norwegian artist Edvard Munch in 1893, depicting an androgynous figure with hands pressed to its face, standing on a bridge overlooking the Oslofjord amid swirling, blood-red skies. This work, symbolizing modern existential anxiety and the human confrontation with inner turmoil, exists in four main versions: two paintings (a 1893 tempera on cardboard and a 1910 oil on canvas), two pastels (1893 and 1895), and numerous lithographs produced from a stone in 1895, with around 30 impressions including hand-colored variants. The painted versions are housed in public collections in Norway, while the 1895 pastel was privately owned until its sale at auction in 2012 for $119.9 million, establishing it as one of the most valuable artworks ever sold. Munch's creation of was influenced by both natural phenomena and personal experiences; the dramatic crimson sky may reflect the vivid sunsets caused by the 1883 volcanic eruption, which produced atmospheric effects visible worldwide for years. Additionally, Munch drew from his own struggles, including anxiety and hallucinations, as documented in his diaries where he described feeling "the infinite scream passing through nature" during a walk, capturing a profound sense of existential dread. The painting has been stolen twice—once in 1994 from the in and again in 2004 from the —both times recovered undamaged, underscoring its cultural significance and vulnerability. Today, the holds two versions (the 1910 painting and a 1893 ) along with six lithographs, making it a central repository for the motif. The Scream's visual impact has permeated pop culture and inspired later artists, notably , who in 1984 produced a series of screenprints titled The Scream (after ), reinterpreting the image in his signature style with bold colors and mechanical reproduction techniques to comment on fame and . These works, held in collections like the , highlight the motif's enduring role in beyond its original Expressionist context. Scream 7 (2026), directed by Kevin Williamson in his feature directorial debut for the series, is scheduled for theatrical release on February 27, 2026. reprises , with as , , , and new additions including as Sidney's daughter, as Stu Macher, and as Dewey Riley. Filming concluded in March 2025, and the first trailer was released on October 30, 2025, emphasizing legacy themes amid prior cast changes.

Brands and enterprises

Personal care products

Scream Cosmetics is a brand specializing in and paraben-free makeup products, focusing on bold, long-lasting formulations enriched with vitamins, antioxidants, and in select items. The brand's product lines include a variety of lipsticks such as mint-flavored options, metallic glitz varieties, lipsticks, and lipsticks, designed for full coverage and healthy application. These products emphasize flawless finishes suitable for everyday and special occasion use, with an emphasis on non-toxic ingredients to promote health. Marketing for Scream Cosmetics highlights its commitment to ethical beauty through social media campaigns featuring artwork from international makeup artists, alongside newsletter subscriptions for promotions, new releases, and giveaways. The brand extends its personal care offerings to include unprocessed virgin human hair extensions in styles like body wave, sourced from Indian, Brazilian, Peruvian, and Mongolian origins, catering to hair care needs. Primarily available through its online store, Scream Cosmetics targets a global audience, positioning itself as an accessible option for vibrant, sustainable beauty.

Food and beverage collaborations

In October 2025, Reese's launched its first major film collaboration with the horror franchise through the "Scream for Reese's" Halloween campaign, featuring Ghostface-themed packaging on limited-edition cups adorned with horror motifs such as bloody knife designs and masked figures. The promotion rolled out across five countries—Australia, the , , , and —tying into the anticipation for Scream 7's theatrical release in February 2026. The campaign included interactive elements like QR codes on packaging that directed consumers to exclusive Scream 7 trailers, alongside in-store activations such as photo booths with props and contests offering prizes like tickets to private screenings or trips to premieres. These tie-ins aimed to blend the franchise's slasher legacy with seasonal frights, encouraging fans to "scream" for their treats during the horror-themed holiday. Earlier collaborations in the Scream franchise have been more niche, such as the 2023 partnership with Espolòn Tequila as its official spirit, releasing themed cocktail recipes to celebrate the film's setting. These efforts highlight how food and beverage brands have periodically leveraged the franchise's iconic imagery for targeted, event-driven promotions rather than widespread retail launches. The 2025 Reese's initiative, however, marked a significant escalation in scale and global reach.

Other uses

Technology and software

is a multimode audio effects developed by , integrated into their (DAW) suite since the early 2000s, primarily for real-time sound manipulation and effects processing in music . Introduced as part of the Reason 4 release in 2008, it evolved from earlier tools in the Reason rack, offering versatile sonic destruction capabilities that range from subtle to extreme . The processes stereo audio signals, enabling multi-channel mixing through its , and is commonly applied to vocals, instruments, and full mixes to impart grit, warmth, or aggressive textures. Key features include ten distinct distortion modes—such as , , and clipping—that produce scream-like filters for heightened intensity, complemented by a three-band for frequency shaping and a "Body" resonator section simulating cabinets and enclosures. These elements allow producers to achieve professional-grade effects, like emulating analog hardware pedals or creating custom sounds, without additional hardware. In music production, Scream 4 is valued for its low-latency performance and rack-mountable design within Reason, facilitating seamless integration into complex workflows for genres requiring distorted or manipulated audio, such as , and metal. Another notable tool is Scream!, a freely available software application developed by Güralp Systems since the 1990s for Unix and Linux systems, designed to monitor seismic networks, configure digitizers, and generate alerts for geophysical events. It supports real-time data acquisition over TCP/IP and UDP/IP protocols, processing streams from local and remote sensors to detect anomalies akin to "network screams" in the form of event notifications. Originally tailored for scientific research in seismology, the open-architecture design allows extension through scripts, though it is not fully open-source; distributions include RPM packages for Linux compatibility. By 2025, continues to be a core component of modern DAWs like Reason 13, with ongoing optimizations for efficiency and compatibility across platforms, while the broader ecosystem of audio tools has incorporated enhancements for vocal , enabling automated generation of scream-like effects in production pipelines. These integrations, such as those in specialized models for emotional speech, complement traditional plugins by providing dynamic, -based vocal manipulations without manual processing.

Literature and publications

In literature, "Scream" has been used as a title for various works of fiction, particularly in the horror and thriller genres, often evoking themes of terror, psychological distress, and social critique. One notable example is the young adult horror series Scream, published by Zebra Books (Kensington Publishing Corporation) between 1993 and 1994, consisting of eight short novels with various authors. These books, including Blood Pact by Debra Franklin, Deadly Delivery by Michael August, and Wanted to Rent by Jessica Pierce, target teenage readers with standalone stories of supernatural and slasher-style horror, emphasizing suspense and the macabre in everyday settings like high schools and small towns. A prominent full-length titled was authored by John Skipp and Craig Spector in 1988, published by as a cornerstone of the subgenre. The story satirizes the Satanic Panic through a chaotic narrative involving a demonic force unleashed at a heavy metal concert, blending extreme , black humor, and commentary on moral hysteria and . Widely regarded as a high-impact work in , it exemplifies the duo's influential that pushed boundaries in visceral storytelling. Anthologies under similar titles have also contributed to the motif, such as Screamplays (1997), edited by and Martin H. Greenberg and published by Del Rey/. This collection features original screenplays by seminal authors including (""), ("The Black Cat"), and , exploring themes of dread and the through script format. The book highlights the intersection of literature and , with contributions that adapt literary for visual media while maintaining conceptual depth over exhaustive plots. A limited hardcover edition was later released by in 2014. Other standalone novels bearing the title Scream include Mike Dellosso's 2009 Christian suspense thriller, published by Realms (an imprint of Charisma House), which follows a man pursued by a malevolent entity tied to his past sins, incorporating elements of psychological horror and redemption. Similarly, the YA horror Scream series by Jack Heath, published by Scholastic Australia starting in 2014, such as The Human Flytrap (2015), involves supernatural horrors like giant plants in a town plagued by mysterious disappearances, drawing on mystery tropes with a focus on resilience amid fear. These works prioritize narrative tension and character-driven terror, reflecting broader literary trends in genre fiction where "scream" symbolizes visceral emotional release.

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