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VMS

VMS is an with several meanings. In and technology, it may refer to , a video management system, or a voice mail system. In transportation and communication, it can mean or . In education, it includes schools such as Valhalla Middle School, Voorhees Middle School, and Vail Mountain School. Other uses include visual memory system, visitor , and vulnerability .

Computing and technology

OpenVMS

OpenVMS is a virtual memory-based, multi-user, multiprocessing operating system originally developed by (DEC) for , , and on VAX minicomputers. It supports interactive dialogues between users and the system, enabling concurrent execution of multiple processes while managing resources efficiently through virtual addressing. Designed for reliability in production environments, OpenVMS has been ported to subsequent hardware architectures, including DEC Alpha processors starting in 1992. The operating system was first released in 1978 under the name VMS, following the 1977 introduction of the VAX-11/780 computer. It was renamed OpenVMS in 1992 with the release of OpenVMS AXP V1.0 for Alpha processors, emphasizing its adherence to emerging industry standards, such as POSIX. Following DEC's acquisition by Compaq in 1998 and subsequent ownership changes, key milestones included the port to Alpha in 1992 with version 1.0, support for Itanium processors announced in 2001 and released in production with version 8.2 in 2005, and the initiation of x86-64 support in 2019, with the first production release (V9.2) for x86-64 in May 2022 and updates continuing to V9.2-3 as of late 2024, marking a shift toward modern commodity hardware. As of 2025, is maintained by VMS Software Inc., which acquired exclusive rights to develop and support the operating from in September 2019. The company continues to deliver updates, including enhancements for cloud deployment on platforms like AWS EC2 and , as well as bolstered features such as reporting and built-in controls to address modern threats. A distinctive technical element is its Record Management Services (RMS), a set of services that enable applications to handle structured through organized file and record processing, supporting sequential, relative, and indexed file types with features like and sharing for efficient transaction-oriented workloads.

Video management system

A video management system (VMS) is an integrated software platform designed to record, store, retrieve, and analyze video footage from both IP and analog cameras in and applications. It serves as the central hub for managing video streams, enabling operators to monitor live feeds, search archived content, and respond to events in . VMS solutions typically support for deployments ranging from small sites to enterprise-level networks with thousands of cameras. Key components of a VMS include a central that handles video ingestion and ing, client interfaces for user access via or applications, backends for archiving footage on local disks or networked systems, and modules that incorporate features like and facial recognition. The coordinates communication between cameras and , while modules video to alerts or generate reports. These elements work together to ensure seamless operation, with client interfaces providing intuitive tools for playback and configuration. VMS technology emerged in the early 2000s alongside the transition from analog to digital (CCTV) systems, which replaced tape-based recording with digital video recorders (DVRs) for improved quality and accessibility. This shift enabled networked video management, allowing remote access and multi-camera integration. The Open Network Video Interface Forum (), established in 2008 by , Security Systems, and Corporation, introduced standards for interoperability among IP-based devices, facilitating vendor-neutral deployments. As of 2025, modern VMS platforms incorporate AI-driven analytics for , such as identifying unusual behaviors or objects in video streams to enhance proactive . They support cloud-hybrid deployments, combining on-premises hardware with for flexible and remote management. Integration with devices further extends functionality, allowing VMS to correlate video with sensor data for comprehensive .

Voice mail system

A voice mail system is an automated application that enables callers to leave recorded audio messages for a recipient when the called party is unavailable or chooses not to answer, with messages stored digitally for later retrieval via , , or web interface. These systems typically operate within private branch exchange (PBX) or (PSTN) environments, routing unanswered calls to a designated after a configurable number of rings. Core functionalities of voice mail systems include unified messaging integration, which consolidates voice messages with , , and other communication channels into a single accessible platform for streamlined user management. Text-to-speech transcription converts audio messages into readable text, facilitating quick scanning and searchability, while voicemail-to-email forwarding delivers both audio attachments and transcriptions directly to the user's inbox for remote access without needing a line. Additional features often encompass customizable greetings, message forwarding to other users, and notification alerts via or text to prompt timely retrieval. The development of voice mail systems originated in the late 1970s with analog recording technologies, pioneered by inventor Gordon Mathews, who founded VMX (Voice Mail Express) in 1979 to commercialize the concept of electronic message storage replacing physical tapes. Early systems relied on for storage and were limited in scalability, but the shift to digital formats in the late 1980s and early enabled more reliable storage and easier integration with PBX systems, allowing enterprises to manage thousands of mailboxes centrally. By the , widespread PBX integrations made voice mail a standard feature in business telephony, supporting features like multi-level menus for call routing and automated attendants. As of 2025, advancements in voice mail systems emphasize AI-driven enhancements, such as improved transcription accuracy exceeding 95% for diverse accents and noisy environments through models, reducing manual listening time. Integration with Voice over Internet Protocol (VoIP) platforms like has become prevalent, enabling seamless voicemail access within collaborative apps, including AI-generated summaries and notifications synced across devices.

Transportation and communication

Variable message sign

A (VMS), also known as a dynamic message sign, is an electronic display panel utilizing LED or LCD technology to convey changeable, real-time information to motorists, such as traffic conditions, speed limits, incidents, or weather warnings. These signs enhance and efficiency by allowing drivers to make informed decisions, thereby mitigating risks associated with unexpected events. The operational mechanics of VMS involve centralized control from traffic management centers (TMCs), where operators or automated systems select and transmit messages to the signs via fiber optic cables or wireless networks. This connectivity enables rapid updates based on incoming data from roadside sensors, cameras, or incident reports. VMS systems adhere to standards like the National Transportation Communications for ITS Protocol (NTCIP) 1203, developed in the to ensure with broader intelligent systems through protocols such as SNMP for data exchange. Historically, VMS were first deployed in during the , with the pioneering sophisticated electronic variants for traffic and emergency alerts on motorways. , adoption expanded post-1970s through early intelligent initiatives, including state-of-the-art reports on variable signing for and , leading to widespread in urban and highway networks. By the , federal programs further standardized their use. As of 2025, VMS have evolved to integrate from sensors and AI-driven analytics for predictive messaging, anticipating congestion or hazards before they fully develop. This advancement has demonstrated significant congestion reductions in peak urban traffic periods when combined with adaptive controls.

Vessel monitoring system

A (VMS) is a satellite-based consisting of GPS-enabled devices installed on and shipping vessels to automatically transmit data on position, speed, course, and identification to regulatory authorities, ensuring compliance with rules and preventing illegal, unreported, and unregulated (IUU) fishing. These systems enable or near tracking, allowing authorities to monitor vessel activities and enforce closed areas, quotas, and seasonal restrictions. VMS implementation has been mandated internationally since the 1990s through the (FAO) of the , which promotes their use under the 1995 for Responsible Fisheries to support and combat IUU fishing. In the , requirements for satellite-based VMS were established under Council Regulation (EEC) No 2847/93, with detailed rules for application outlined in Commission Regulation (EC) No 1489/97, mandating installation on vessels 12 meters or longer operating in EU waters to transmit positional data for effective fisheries control; requirements are expanding to smaller vessels as of 2025, with full implementation for all vessels by 2028. Technically, VMS units are onboard transponders sealed with tamper-proof mechanisms to prevent unauthorized modifications, connected to GPS receivers and satellite communication networks such as or for global coverage. Data is typically polled and transmitted automatically every two hours, including , , speed, and , with provisions for more frequent reporting if required by authorities during critical operations. As of 2025, VMS technologies have advanced through integration with (AIS) data fusion, combining mandatory VMS positional reports with voluntary AIS broadcasts to enhance detection of activities and improve transparency in global fisheries monitoring. Additionally, applications are being adopted to ensure in sustainable supply chains, creating immutable records of catch linked to VMS transmissions to verify and reduce .

Education

Valhalla Middle School

Valhalla Middle School is a public located in , serving students in grades 6 through 8 as part of the Valhalla Union Free School District. The school is situated at 300 Columbus Avenue and operates within a district established in 1923 through the consolidation of local elementary schools. As of the 2023-2024 school year, enrollment stands at 314 students, with a student-teacher ratio of approximately 10:1, reflecting a focused educational typical of U.S. middle schools. The school's academic programs emphasize integrated learning experiences, including (Science, Technology, Engineering, Arts, and Mathematics) initiatives led by dedicated teachers who incorporate , 3D printing, , and digital citizenship into the . A distinctive project in the eighth-grade involves students creating health-related infographics to build language skills, blending instruction with . The visual and performing arts department supports a comprehensive arts , with courses exploring two-dimensional and techniques, composition, and opportunities to foster creativity. Facilities at Valhalla Middle School include access to district-maintained athletic fields for sports such as soccer, football, and baseball, supporting physical education and extracurricular activities. The school aligns with New York State standards through its anti-bullying initiatives under the Dignity for All Students Act, utilizing resources like the Anonymous Alerts system for reporting and prevention programs from organizations such as Committee for Children. Notable outcomes include strong academic performance, with over 95% of students advancing to high school, contributing to the district's overall 99% high school graduation rate. The school also engages the community through events like the annual Hispanic Heritage Month Celebration and club fairs, promoting cultural awareness and student involvement.

Voorhees Middle School

Voorhees Middle School is a public middle school located in , serving students in grades 6 through 8 as part of the Voorhees Township Public Schools district. The school opened its doors in 1973, initially operating as the Upper Elementary School until 1980, and underwent significant expansions in 1995 and 2003 to accommodate growing enrollment and modern facilities. As of the 2024-2025 school year, it enrolls over 1,000 students with more than 100 staff members, drawing from four elementary schools in the suburban community approximately 12 miles east of . The curriculum at Voorhees emphasizes core academic subjects while integrating and social-emotional to foster lifelong learners. A key component is the district's , , and (HIB) policy, mandated under New Jersey's Anti- Bill of Act, which prohibits such acts and promotes a safe through reporting mechanisms and staff training. Parents and guardians access student grades and progress via the Parent Portal, a web-based system for real-time communication and monitoring. Extracurricular opportunities include the Club, which features activities where students code and control devices, alongside game design and coding projects to build skills. Unique aspects of the school include its integration of district-wide calendars that incorporate STEM-focused related arts courses and regular community news updates to keep families informed of events and announcements. The school has received strong academic ratings from the Department of Education, with 2023-2024 proficiency rates of 71.8% in English Language Arts and 51.5% in mathematics on state assessments, reflecting above-average performance compared to district and state benchmarks. Following the , Voorhees Middle School enhanced its remote learning infrastructure, including structured programs for virtual instruction that have been in place since 1998 but were expanded post-2020. These updates incorporated social-emotional learning (SEL) supports to address student well-being, such as empathy-building programs and initiatives that continued into subsequent years to aid and .

Vail Mountain School

Vail Mountain School (VMS) is an independent, coeducational K-12 college-preparatory located in , serving students in a mountain environment that integrates academic rigor with . Founded in as Vail Country Day School by a group of parents in the burgeoning resort town, it began with just four students meeting in the home of Vail co-founder Pete Seibert. The school has since grown into a cornerstone of independent education in the region, emphasizing a philosophy of that leverages the natural surroundings to foster curiosity, resilience, and global citizenship. As of the 2024-2025 school year, VMS enrolls approximately 400 students, reflecting steady expansion while maintaining small class sizes and a student-teacher ratio of 8:1. The school's history traces a path of adaptation and growth amid Vail's development as a world-class destination. Initially operating in temporary spaces like the Vail Fire House and Lionshead Gondola Building, VMS was renamed in 1973 and graduated its first senior class in 1976. A dedicated was established near Booth Falls and Creek in the 1980s, culminating in the completion of a 92,000-square-foot facility in 2005 that includes modern academic buildings and the historic Baldauf Cabin from 1906. Accessibility has been a core commitment since its early days; today, more than 25% of students receive tuition assistance, with awards ranging from $1,500 to full tuition coverage of up to $38,900, enabling families from diverse economic backgrounds to participate. This focus on financial aid underscores VMS's dedication to broadening educational opportunities in a high-cost mountain community. VMS's academic programs blend rigorous coursework with immersive experiences, guided by a "mountain of possibilities" ethos that encourages students to explore their potential through hands-on challenges. The curriculum features 14 (AP) courses, achieving a 90% pass rate—well above Colorado's 70% average—and earning status on the 2024 AP School Honor Roll. is central, incorporating place-based expeditions, ski days, winter hut trips, and that connect classroom learning to the Vail Valley's ecosystems. Arts programs, including , , theater, and , are woven throughout the divisions, promoting creativity alongside core subjects like and . The campus facilities enhance this integrated approach, offering ski-in/ski-out access to nearby trails and slopes, state-of-the-art labs for hands-on experiments, and the VMS Campus featuring a , locker rooms, and a dedicated stage for productions. and are prioritized through intentional cross-age interactions, empathy-building initiatives, and an inclusive community culture that welcomes students from varied backgrounds. Achievements highlight the school's impact: 100% of graduates are accepted to four-year colleges, with fewer than 6% transferring (compared to the national 13% average), and recent classes have produced seven National Merit Scholars. VMS also excels in and arts competitions, such as the Colorado Science Fair and Ungoverned Children writing contest, reinforcing its reputation for holistic excellence.

Other uses

Visual Memory System

The Visual Memory System (VMS), known internationally as the (VMU), is a multifunctional developed by for the . Released in on July 30, 1998, alongside the launch title Atsumete Godzilla: Kaijuu Dai Shuugou VMU, it served as the primary storage medium for game save data while incorporating handheld gaming capabilities. The device plugs into one of the two memory card slots on the Dreamcast controller, enabling it to function as both an accessory and an independent portable device powered by two CR2032 batteries. Its innovative design allowed users to manage saves, play mini-games, and even connect multiple units for multiplayer interactions without the main console. Technically, the VMS features an 8-bit LC8670 microcontroller, 128 KB of (with 100 KB user-accessible for saves after reserving 28 KB for system data), and a 512-byte RAM buffer for operations. It includes a 48x32 LCD screen (37 mm x 26 mm), a directional pad, four action buttons, a for basic audio, and two serial ports for linking units. When inserted into the controller's VMU slot, it can display real-time game information, such as character stats or icons, and receive from compatible titles via the Dreamcast's drive. This setup provided 200 blocks of storage in the standard model, sufficient for multiple game saves, and supported with third-party variants offering up to 512 KB (800 blocks). The VMS played a key role in enhancing interactivity, such as in (1998), where it hosted the Chao Adventure mini-game for raising virtual pets independently of the main game. Other notable uses include battery management simulations in (1999) and puzzle mini-games in Space (1999), demonstrating its integration for auxiliary gameplay. As of 2025, the VMS remains a sought-after collectible in the retro gaming community, with original units fetching $20–$50 on secondary markets depending on condition and capacity. Although discontinued official support following the Dreamcast's end-of-life in 2001, community-driven projects have extended its lifespan through emulation in software like Flycast and hardware modifications such as the VMUPro, which transforms it into a standalone handheld for 8-bit consoles. Its design influenced later portable features in consoles like the and Switch, highlighting its pioneering role in blending storage with interactive media.

Visitor Management System

A visitor management system (VMS) is a digital platform designed to streamline the registration, tracking, and management of visitors in various facilities, such as offices, event venues, or educational campuses, by automating check-in processes, issuing temporary badges, and generating compliance reports for security and regulatory purposes. These systems replace traditional paper-based logbooks with cloud-based software that captures visitor details, including identification verification and visit purposes, to enhance operational efficiency and data accuracy. Key features of modern VMS include pre-registration capabilities allowing hosts to invite guests in advance, electronic signing of non-disclosure agreements (NDAs) during , and seamless integration with systems to grant temporary permissions for restricted areas. Popular vendors in this space include Envoy, which emphasizes user-friendly interfaces for badge printing and notifications, and Traction Guest (now Sign In Enterprise), known for its scalable solutions handling complex enterprise registrations and compliance workflows. These features collectively improve visitor experiences while ensuring adherence to privacy regulations like GDPR. Visitor management systems gained prominence in the early , evolving from basic logs to sophisticated software platforms. The adoption of mobile applications surged in the , fueled by proliferation and advancements, enabling on-the-go pre-registrations and real-time notifications that reduced administrative burdens. In 2025, VMS trends emphasize contactless check-ins powered by , such as facial recognition and fingerprint scanning, alongside AI-driven threat assessments that analyze data for anomalies in real time. For example, one vendor reports an 80% reduction in manual paperwork and logging with these innovations, streamlining operations while bolstering protocols. Many systems now briefly integrate with video for enhanced monitoring, linking visitor logs to footage for incident reviews.

Vulnerability Management System

A vulnerability management system (VMS) is an automated cybersecurity platform designed to identify, assess, and mitigate weaknesses in software, networks, and IT assets by continuously scanning for known vulnerabilities, prioritizing them based on risk scores such as the (CVSS), and tracking remediation progress to reduce exposure to exploits. These systems streamline the handling of vulnerabilities across endpoints, applications, and environments, enabling organizations to maintain a proactive posture against evolving threats. The core process of a VMS encompasses several stages: , where assets and potential are inventoried through automated scans; , evaluating the severity and exploitability of issues; , ranking risks by factors like CVSS scores and business impact; remediation, applying patches, configurations, or workarounds; and reporting, generating insights for and ongoing monitoring. This lifecycle aligns with established standards, such as NIST SP 800-40, which provides guidance on enterprise patch management planning to ensure timely and effective vulnerability handling. Vulnerability management systems trace their origins to the late , when the growing complexity of networked systems highlighted the need for systematic vulnerability detection, with the open-source Nessus scanner released in 1998 serving as a foundational tool for automated remote security assessments. By the , these systems evolved to integrate with (SIEM) platforms, allowing for correlated log analysis and faster incident response in dynamic environments. In 2025, VMS platforms have advanced to incorporate AI-driven , which forecast exploitation based on threat intelligence patterns, and seamless integration with zero-trust frameworks to enforce continuous and least-privilege , directly addressing persistent challenges from critical incidents like the 2021 (CVE-2021-44228) in Apache Log4j that affected millions of systems worldwide.

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