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Wipeout Omega Collection

WipEout Omega Collection is a 2017 compilation for the , developed by XDev Studios Europe, EPOS Game Studios, and Clever Beans, and published by . It remasters and bundles all content from three prior entries in the futuristic series— (2008), WipEout HD Fury (2009), and WipEout 2048 (2012)—offering 46 tracks and 46 ships, and multiple single-player and multiplayer modes enhanced with upgraded textures, lighting effects, and support. Released on June 6, 2017, in , the collection supports optional online multiplayer for up to eight players and full compatibility with for an immersive experience, while remaining playable on with some feature limitations. The game emphasizes high-speed, combat-oriented racing in a dystopian future setting, where players pilot agile ships through twisting tracks, collecting power-ups and weapons to outmaneuver opponents in races that demand precise timing and reflex-based . Featured soundtracks from renowned electronic artists, including and , underscore the adrenaline-fueled action, a hallmark of the franchise since its 1995 debut. Beyond standard play, it includes challenge modes, time trials, and perfect lap objectives that test player skill across varying difficulty levels, with enhancements ensuring smooth 60 frames-per-second performance on PS4 Pro hardware. Critically acclaimed for revitalizing the series with stunning visuals and fluid controls, WipEout Omega Collection holds an aggregate score of 85/100 on based on 53 reviews, praised for its accessibility to newcomers while satisfying longtime fans through comprehensive content bundling and a demo available on the . The title's integration has been highlighted as particularly innovative, transforming the cockpit view into a visceral, motion-sickness-minimized thrill, though it requires a Camera for full functionality. Overall, it serves as a definitive edition of mid-2000s titles, bridging generational gaps in Sony's racing lineup without introducing entirely new content.

Overview

Gameplay

The Wipeout Omega Collection features racing where players pilot hovering ships at extreme speeds along futuristic tracks designed with banked turns, loops, and elevation changes to maintain momentum and challenge navigation. These tracks incorporate speed pads that provide temporary boosts, encouraging players to balance aggressive acceleration with precise maneuvering to avoid wipeouts from collisions or oversteering. Controls emphasize responsive handling suited to high-velocity gameplay, with the left analog stick or D-pad used for steering, the X button for acceleration and braking, and L2/R2 triggers for air-brakes to execute sharp turns without losing speed. Weapons are deployed using the square button after acquisition, while the circle button allows absorption of incoming power-ups to restore shield energy rather than arming them offensively. Optional motion controls via controller tilt can supplement steering, though analog inputs remain the default for precision. Power-ups and weapons are acquired by flying over colored pads scattered along tracks, with yellow pads granting offensive options and green pads providing defensive or assistive items; these can be fired rearward to disrupt opponents or absorbed for personal benefit if the ship's is low. Common offensive weapons include missiles for direct homing attacks, multi-missiles that split into multiple s, bolts for charged high-damage shots, cannons delivering rapid-fire bursts (up to 30 rounds per pickup), mines that deploy behind the ship to damage pursuers, quake disruptors that generate a rear shockwave to destabilize nearby racers, and beams that from targeted opponents to restore the user's . Defensive power-ups consist of s to block incoming , turbo boosts for on-demand acceleration, auto-pilots for automated straight-line navigation through hazardous sections, and repair kits to mend ship damage. Weapon effectiveness scales with the ship's firepower stat, determining factors like count or damage output. The pilot and team system integrates selection of racers affiliated with corporate teams, where choosing a pilot influences ship performance through team-specific stats that prioritize attributes like top speed for straight-line dominance, handling for cornering agility, for enhanced weapon potency, and strength for durability against attacks. Teams such as FEISAR (balanced with strong acceleration), Auricom (high speed but fragile), and AG Systems (superior handling) each carry brief lore tying pilots to their organization's racing philosophy, but the core impact lies in stat customization to suit playstyles without altering fundamental ship designs. Racing occurs across four speed classes—Vector (entry-level with moderated velocities), Venom (standard competitive speeds), Flash (advanced tuning for tighter controls), and Phantom (maximum speeds demanding expert precision)—unlocked progressively through tournament victories to gate content and build skill. Higher classes amplify all stats proportionally, increasing top speeds and weapon impacts while heightening collision risks, thus requiring refined air-brake usage and pad timing.

Included Content

The Wipeout Omega Collection bundles the complete content from three key entries in the series: , its expansion , and . contributes eight tracks originally designed for high-definition visuals, while the Fury expansion adds eight more, expanding the circuit variety with new layouts. provides ten tracks set in futuristic urban environments of Nova State City, bringing a total of 26 unique tracks across the collection, with reversible variants available for the tracks from and HD Fury for added replayability. In addition to the tracks, the collection features 46 unique ships, representing craft from prominent teams such as FEISAR, Auricom, and , each with distinct handling characteristics like speed, shielding, and thrust. These ships are unlocked progressively through gameplay, allowing players to customize their experience across all included content. The package supports nine core game modes, integrating elements from the source titles into a cohesive structure. Single-player options include Tournament for structured campaigns, and Speed Lap for personal bests, Single Race for quick bouts, and mode as an endurance challenge where players survive escalating speeds against environmental hazards. Additional modes from encompass Battle for team-based survival, Eliminator for progressive eliminations, and for explosive obstacle avoidance, while 2048's Challenge Rooms offer puzzle-like racing trials. Multiplayer extends to local split-screen and online races supporting up to eight players, fostering competitive play across any track or ship. A unified menu system serves as the central hub, enabling seamless access to all tracks, ships, and modes from the three games without needing to switch titles, which streamlines progression and content exploration. Zone mode functions as a shared format applicable to all circuits, emphasizing survival over laps. The collection also features a photo mode for capturing in-race screenshots with adjustable filters and angles, and a global leaderboard system that ranks player performances across every title and mode for ongoing competition.

Development

Remastering Process

The remastering of Wipeout Omega Collection was led by XDev Studio London, Sony Interactive Entertainment's European development arm, in collaboration with external studios Clever Beans, who handled the porting of Wipeout 2048 from , and EPOS Game Studios, responsible for updating and its Fury expansion from PlayStation 3. This team structure allowed for specialized expertise in adapting assets from different original platforms, drawing on the original developer Studio Liverpool's foundational work before its closure in 2012. The project was announced at PlayStation Experience on December 3, 2016, and underwent a rapid development cycle of approximately six months, culminating in a June 6, 2017 release for PlayStation 4 and PlayStation 4 Pro. This timeline aligned with efforts to revive the series around its 20th anniversary milestone from the 1995 original, focusing on unification rather than expansion. Key challenges included adapting Wipeout 2048's Vita-specific optimizations—such as its reliance on handheld controls and lower-resolution assets—to the DualShock 4 controller and higher-fidelity hardware, while resolving integration issues for Wipeout HD Fury's downloadable content by incorporating it seamlessly into the base package. The team addressed performance bottlenecks like the original 2048's frame-rate drops to 20-30 fps by rewriting multiplayer systems and targeting a locked 60 fps across all titles. Fidelity to the originals was paramount, with the developers prioritizing retention of core physics, ship handling, and gameplay balance to maintain the series' signature arcade racing intensity, with the addition of one new ship, the Tigron K-VSR, beyond content consolidation. John from XDev Studio London emphasized in the announcement that the goal was to deliver "stunning visuals in dynamic 4K and HDR" while preserving the "thrilling" essence of the anti-gravity racing experience. This approach ensured optimizations for modern consoles enhanced accessibility and performance—such as native 1080p on base PS4 and 4K on Pro—without altering the competitive feel that defined the source games from 2008 and 2012.

Audio and Visual Enhancements

The Wipeout Omega Collection introduces significant visual upgrades over the original and releases, which ran at resolutions with frame rates often capped at 30fps in demanding scenarios. The remastered version targets at a locked 60fps on the base , while the PS4 Pro edition supports checkerboarded at 60fps with enabled or native at 60fps when is disabled, ensuring smoother gameplay and sharper visuals across all included titles. Additionally, (HDR) support enhances color vibrancy and contrast, particularly in neon-lit tracks and darker environments, while new post-processing effects like bloom, heat haze, and improved tone-mapping contribute to a more immersive, lifelike presentation. Particle effects for weapons, such as missiles, have been refined with sharper alpha rendering and higher resolution shadows cast by all objects on PS4 Pro. Tracks and ships receive substantial redesigns to leverage modern hardware, featuring higher counts for more detailed —especially evident in the circuits from Wipeout 2048, which benefit from less aggressive level-of-detail transitions compared to their Vita origins. Textures have been upgraded to higher quality throughout, with added on PS4 Pro to provide a 3D-like depth to surfaces without the performance cost of full . Improved work enhances environmental elements, such as water rendering on tracks like Altima VII, and models have been refined for greater realism, though dynamic weather effects are limited to select pre-existing variations rather than changes. The soundtrack comprises 28 tracks, blending iconic electronic and ambient compositions from past installments—such as "We Have Explosive" by —with fresh additions from contemporary artists including memtrix, , , and & . All music is licensed for the collection, ensuring a high-energy mix of , electro-house, and genres that align with the series' futuristic aesthetic; the full list includes originals like "We Have Explosive" by alongside new cuts such as "Shake It (WipEout Omega Instrumental Edit)" by ADDIKTION and "Kill That Noise" by & State Of Mind. Audio enhancements focus on spatial immersion and fidelity, with remastered sound effects utilizing modern mastering techniques and support for to deliver a more enveloping experience. Engine noises have been redesigned from scratch using synthesizers like ' MASSIVE, creating layered, dynamic sounds that vary by ship speed and class for greater realism. A post-launch in 2018 introduced 3D spatial audio compatibility, particularly optimized for , allowing precise positional cues for incoming weapons and track elements. Players can select performance modes prioritizing resolution or frame rate stability, such as toggling to switch between checkerboarding and native rendering on PS4 Pro, or adjusting graphical fidelity options to maintain the 60fps cap under split-screen multiplayer conditions. These choices allow customization based on hardware and display capabilities, reducing load times and minimizing visual artifacts like through enhanced (4x8 EQAA on base PS4).

Release

Platforms and Launch

WipEout Omega Collection was initially released on June 6, 2017, in and June 7, 2017, in , as an exclusive title for the 4. The game launched both digitally via the and in physical retail editions, priced at $39.99 USD. The title supports the base PlayStation 4 console at resolution and 60 frames per second, while offering enhanced performance on the Pro with , support, and improved graphical fidelity. The game is backward compatible on , supporting up to at 60 , with some PS4-specific features unavailable. Cross-buy functionality is not applicable, as the collection is designed specifically for the PS4 ecosystem without compatibility for other platforms like PS Vita or PS3. Following its launch, the game was featured with playable demos at , allowing attendees to experience its racing mechanics firsthand. It was also promoted through special offers on the , including a free dynamic theme for .

Marketing and Post-Launch Support

The was announced at PlayStation Experience 2016 with a reveal trailer showcasing the remastered content from , HD Fury, and 2048, highlighting enhanced visuals and 60 FPS . incentives included an exclusive dynamic theme for the PS4 interface and to the Van Uber racing ship, encouraging fans to engage with the series' legacy ahead of the June 2017 launch. Promotional efforts extended to a free demo released in May 2018, featuring select tracks like from Wipeout HD and Altima from Wipeout 2048, compatible with standard PS4 and for introductory anti-gravity racing experiences. The collection was also bundled with hardware packs, such as the 2018 European PSVR Mega Pack that included the game alongside titles like and Skyrim VR, despite the initial lack of a dedicated VR mode. To broaden accessibility, it was offered as a free monthly title on PlayStation Plus in August 2019, drawing in new players to the franchise's high-speed challenges. Post-launch support focused on expanding compatibility and stability, with a major free update in March 2018 introducing full integration across all game modes, including three new VR-exclusive ships and enhanced positional audio for immersive racing. Additional patches addressed reported glitches and online connectivity issues, ensuring sustained multiplayer functionality via . In 2019, the title's availability on PlayStation Plus further supported ongoing engagement by integrating with the service's library. Community initiatives were bolstered through PSN's online infrastructure, enabling persistent multiplayer races and tournaments organized by fans, such as the annual event starting in 2024, which featured modes from all included titles. The game's PlayStation Trophies system encouraged participation with 35 achievements blending objectives from the original HD, , and 2048 releases, including online-specific rewards like completing multiplayer tournaments on difficulty.

Reception

Critical Response

WipEout Omega Collection received "generally favorable" reviews from critics upon its initial PlayStation 4 release in 2017, with aggregate scores reflecting praise for its technical achievements and content depth. On , the PS4 version holds a score of 85/100 based on 53 critic reviews, while aggregates a score of 85/100 from 55 reviews, placing it in the 95th percentile of reviewed games. Critics widely praised the collection's stunning visuals and the revival of its iconic soundtrack, which many described as a perfect match for the high-speed racing. The vast amount of included content—from 26 reversible tracks and 46 ships across three —was highlighted for providing excellent value, especially at its $30 , with modes like single-player campaigns and multiplayer keeping players engaged for dozens of hours. was another strong point, with the game running smoothly at 60fps on base PS4 hardware, a significant upgrade from the originals' 30fps limitations. gave 9/10, describing it as "dated but dazzling" for its blend of nostalgic gameplay and modern polish. scored it 4/5, emphasizing the audio design as a standout feature that enhances the futuristic atmosphere. Common criticisms focused on the controls, which some reviewers found dated or overly twitchy, requiring precise inputs that could feel unforgiving for newcomers despite optional assists. The lack of entirely new content beyond remastering was another frequent point, with the package seen as a preservation effort rather than innovation. Early online multiplayer sessions suffered from lag issues that were later patched, though persistent connectivity problems were noted in some reviews.

Commercial Performance and Legacy

WipEout Omega Collection achieved significant commercial success upon its release, topping the all-format retail charts in its debut week and marking the first number-one position for any game in the series after 22 years. Lifetime sales estimates for the version stand at approximately 720,000 units worldwide, with the majority occurring on that platform. The collection maintained steady player engagement through its online multiplayer features on the , supporting up to eight players per race and fostering ongoing community activity from 2017 onward. While specific peak concurrency figures are not publicly detailed, trophy data indicates sustained participation, with online race completions remaining accessible years after launch. In terms of legacy, WipEout Omega Collection revitalized interest in the series by remastering and preserving key entries from the HD era for modern audiences, ensuring their accessibility in high-definition formats. It influenced subsequent anti-gravity racers, such as Redout and its sequel, which drew inspiration from the franchise's high-speed mechanics and futuristic design ethos. The game's impact extended to community-driven efforts, including organized fan tournaments like the annual Transcendence League, which features modes from the included titles and continues to draw participants. The collection received industry recognition, including a nomination for Best Racing Game at the 2017 TIGA Awards and a spot in the Best VR Game category at the 2018 Golden Joystick Awards for its VR update. This acclaim underscored its role in sustaining the franchise's relevance amid a lull in new entries.

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