Fact-checked by Grok 2 weeks ago
References
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[1]
About ZZT - Museum of ZZTJan 19, 2021 · ZZT is a text-mode MS-DOS game originally released on January 15th, 1991 by Tim Sweeney of Epic Games (originally under Potomac Computer Systems).
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ZZT (1991) - MobyGamesDozens of tricks that game designer Tim Sweeney probably never even imagined possible have been discovered. World designers have been able to work wonders with ...
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ZZT - Preserving WorldsIn 1991, 21-year-old game developer Tim Sweeney launched a simplistic, already-outdated MS-DOS game that would become, entirely by accident, ...
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The Founding of Epic Games and How Its First (And Accidental ...Jul 22, 2024 · After encouragement from friends, Sweeney decided to release ZZT publicly in January 1991. By November, the 20-year-old Sweeney was generating ...
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The Epic World of Tim SweeneySep 9, 2019 · There was the first episode of his breakout game, ZZT, which he released for free at the age of 20 after eight years of hobbyist programming on ...
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The Reconstruction of ZZT | Hacker NewsMar 17, 2020 · ZZT explored a lot of ideas about how to build a game creation system, which influenced Unreal Engine, which itself was hugely influential ...
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z2 - ZZT.orgZ2 - A ZZT site with awards, features, and a searchable database of over 1500 ZZT games.
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ZZT Stories: The Reconstruction - asie's blogAug 4, 2020 · ZZT is a text-mode game from 1991 created by Tim Sweeney of Epic Games. ... The software was created with Turbo Pascal 5.0, an excellent ...
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Classic Tools Retrospective: Tim Sweeney on the first version of the ...Jan 8, 2018 · That interactive workflow was really the key to it. ZZT, in game mode and editor mode. That was largely inspired by Turbo Pascal, which was the ...
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From The Past To The Future: Tim Sweeney Talks - Game DeveloperMay 24, 2009 · And the game that started it all for Sweeney was ZZT. Released in 1991, ZZT is a text-based action/adventure/puzzle shareware title with a ...
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Development:ZZT - The Cutting Room FloorJun 13, 2023 · For nearly 30 years it was believed that the original source code of ZZT was was entirely lost in a hard drive crash around 1993.
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Great Moments in Shareware: ZZT - Vintage Computing and GamingSep 3, 2007 · ZZT 3.2 ; Release Date: 1991 ; Author: Tim Sweeney (Epic MegaGames) ; Platform: MS-DOS ; Runs Best On: Any 286 PC or faster with MS-DOS.
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ZZT - Wiki of ZZTZZT is an action-adventure video game released by Tim Sweeney under Potomac Computer Systems (later Epic MegaGames) on January 15th, 1991.
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ZZT - The Cutting Room FloorJan 18, 2025 · All future releases would use the same executable for shareware and registered versions. ZZT 3.0 - released around June 1991.
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ZZT : Epic Megagames, Inc. : Free Download, Borrow, and StreamingDec 18, 2014 · As of 2009, ZZT was still for sale through mail order, according to Sweeney in a Gamasutra interview. The last copy was distributed in late 2013 ...
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ZZT Versions - Museum of ZZTApr 14, 2025 · The Reconstruction was a project by asie in 2020 to reverse engineer ZZT v3.2's executable and turn it back into Turbo Pascal source code. The ...
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asiekierka/reconstruction-of-zzt - GitHubMar 15, 2020 · What is ZZT? ZZT is an adventure game created by Tim Sweeney and released in January 1991 for DOS computers. What set it apart was the ...
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The Unofficial ZZT Player's ManualJun 30, 2022 · An overview of how to play ZZT worlds, elements to encounter, and important information for users of ZZT v3.2 and ClassicZoo.
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World Editor Help - Museum of ZZTNov 2, 1991 · The ZZT Editor is tool for creating silly ZZT game worlds. By using the editor, you can individual game boards and then link them together into ...Missing: capabilities | Show results with:capabilities
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zzt.archive - ZZT Manual - Reference manual - apocalyptech.comZZT-OOP Programming Language Reference Manual. Contents: Program format, Commands, Messages, Directions, Flags.
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ZZT-OOP 101Jul 10, 2022 · This guide aims to provide easily referenced, and accurate information in a simple text focused format. Visual examples are provided.Missing: scripting | Show results with:scripting
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ZZT - ModdingWikiNov 30, 2024 · ZZT is a game creation system created by Tim Sweeney in 1991, the first game developed and published by Potomac Computer Systems (later Epic ...Missing: details | Show results with:details
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ZZT - VC&G - Vintage Computing and GamingZZT 3.2. Release Date: 1991. Author: Tim Sweeney (Epic MegaGames). Platform: MS-DOS. Runs Best On: Any 286 PC or faster with MS-DOS. Notes: Includes full Town ...
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ZZT reviews - MobyGamesCritic Reviews add missing review ... While there were certainly limitations to what you could do with it, ZZT was a perfect starting off point for any would-be ...
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Have you played… ZZT? - Rock Paper ShotgunOct 23, 2019 · ZZT was no longer a game; it was a colourful, characterful, years-long course in scripting and programming games.Missing: core mechanics
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ZZT Book Review - Gamecritics.comNov 1, 2014 · The game also echoed the style of the adventure games current at the time by being brutally, absurdly difficult, to the degree that Anthropy ...Missing: reception | Show results with:reception
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ZZT Review for PC: If you ASCII, this is the game that started a ...Rating 5.0 · Review by DarkStar88Jun 2, 2017 · The four cookie-cutter enemies included in the game engine have interesting quirks but can quickly be outclassed by some clever coding tricks.
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Invest in Epic Games: Private Investment GuideThe company's first release, ZZT, brought modest but steady success, generating approximately $100 daily. Recognizing the need for a stronger market presence, ...Contact Us For More... · What Epic Games Does · Epic Games Risk Factors
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Indie history: How shareware helped build Epic Games - EngadgetJun 2, 2020 · “Digital storefronts are a $100 billion-a-year business across all platforms now,” Sweeney said in 2019. (Epic Games declined an interview ...
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Report: Epic Games Business Breakdown & Founding StoryHis first game ZZT (1991), an adventure game, was a local success ... commercial success, reaching sales of 1.5 million units by 2002. Epic Games ...
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The Epic Mega Haul - Museum of ZZTFeb 15, 2021 · The letter mentions the Misty Mountain BBS which appears to be the most official place for ZZT in 1991, with users sharing their worlds, an ...
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Epic MegaGames Newsletter - Museum of ZZTIf you have a modem, you can download Best of ZZT from the Misty Mountain BBS in New Jersey at 1-609-985-3215. The bulletin board, run by Chip Hageman, also ...
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ZZT World Creation Contest '91: Allen Pilgrim and Tom Breton's ...Jan 4, 2022 · Published on January 4, 2022. When Tim Sweeney released ZZT in 1991, his idea to encourage new ZZT content was to hold a world creation contest.
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ZZT and Epic Newsletter ScansJan 15, 2021 · Little is known about the earliest years of ZZT. Our timeline has always been fuzzy, with release dates for various versions being pretty rough.
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Best of ZZT : Free Borrow & Streaming - Internet ArchiveOct 8, 2019 · Game boards from this contest were used to create two new game worlds, 'The Secret of Headhunter Isle' and 'Royal Treasures' which Epic released ...
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Best of ZZT - ClassicReload.comRating 3.0 (2) In 1991 Epic held a Game Design Contest to find the best of these game boards and they received over one thousand entries. Game boards from this contest were ...
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Museum of ZZTZZT is a text-mode game from 1991 created by Tim Sweeney of Epic Games. ZZT has its own editor and scripting language which offers what may still be an ...
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Winter '25 2.4 Hours of ZZT Jam Games - YouTubeMar 5, 2025 · Livestream of 7 ZZT worlds. ♢ ♢ Stream Contents ♢ • (1:20) "The 101 Beans Against the Bears" by RT-55J (2025) ...
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2.4 Hours of ZZT Jam - Creating "Bomb With Me" - YouTubeJun 8, 2025 · Development of the ZZT world “Bomb With Me” by Dr. Dos (2025) [https://museumofzzt.com/file/view/bomb-with-me/].
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Spring '25 2.4 Hours Jam Results by Mean Girls Games - itch.ioA game made in ZZT, made for the Spring 2025 2.4 ho ZZT "Friend or Foe" Game Jam. Jeff the Kill You. by WiL; Escape a murderer. The Impossible Adventures of the ...
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Summer '25 2.4 Hours Jam Results - Museum of ZZTSummer '25 2.4 Hours Jam Results ; LARROW.OBJ, 2025-03-04 21:58:38, 8 ; LIZREV.OBJ, 2025-06-23 00:24:04, 8 ; OTHERREV.OBJ, 2025-06-22 23:56:06, 8 ; RARROW.OBJ, 2025 ...
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WorldsOfZZT - TwitchWorlds of ZZT is a channel ran by Dr. Dos (@dosmeow) that showcases games created in ZZT and games with connections to ZZT. Join us every Friday and Sunday.
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2.4 Hours of ZZT Jam Entries - YouTubeApr 14, 2025 · Livestream of 6 ZZT worlds. ♢ ♢ Stream Contents ♢ • (2:11) "Let Not Thee the Earth Consume" by RT-55J (2025) ...Missing: projects | Show results with:projects
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r/zzt - RedditMay 3, 2025 · My ZZT-inspired game Whispers in the Moss is coming to Steam, GOG and Itch.io next week, and there is a free demo available right now.Missing: projects | Show results with:projects
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Top games tagged zzt - itch.ioFind games tagged zzt like Galactic Foodtruck Simulator 2999 (GFS2999), ZOZ, Jennifer Janowski is Doomed, Yinglet Maker, ClassicZoo on itch.io, the indie ...
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2025 2.4 Hours of ZZT Jams (plural) - RedditFeb 28, 2025 · A "spring" and "summer" jam will happen in the next couple of months, according to the calendar in the link above. Upvote
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Epic Games (33 Years)Oct 25, 2024 · His first product was a shareware game called ZZT in 1991, which was a puzzle/adventure game (see image above) featuring a simple text-based ...
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Epic Games: The Complete History and Strategy - Acquired PodcastHe ships ZZT as a game with—he actually did it as shareware. The first room was free, and then you wrote to him and you paid to get the floppy disk with the ...
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How Epic Games Grows - by Jaryd HermannJan 11, 2023 · The real aha! of ZZT was that it was the first game ever made with OOP (Object Orientated Programming). Why was that so significant? Being ...
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Succeeding MegaZeux - fuzzy notepadOct 6, 2016 · ZZT was a set of little shareware games for DOS that used VGA text mode for all the graphics, leading to such whimsical Rogue-like choices as ä ...The Legacy · Deep Dive · Graphics
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there it is, the actual zzt source code (almost) - z2 - ZZT.orgaccording to tim sweeney, the original ZZT source code was lost in the early 90s: "[... If] I had it, I'd release it, but I lost it in a crash a long time ago."
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Tim Sweeney - XMar 18, 2020 · Adrian Siekierka reconstructed the lost ZZT source code in Turbo Pascal to create a byte-for-byte replica, released under the MIT license.<|control11|><|separator|>
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asiekierka/almost-of-zzt - GitHubAs with the Reconstruction of ZZT, I have received Epic's permission to release this code under the MIT license. Special thanks to Tim Sweeney for supporting ...
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worldsofzzt · Worlds of ZZT - TumblrThe modern ZZT community is older, wiser, and much nicer than before. If you find these screenshots of ZZT worlds strange, unique, silly, or appealing in ...
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2019 In Brief - PatreonDec 30, 2019 · It's the last project update of 2019 and I figured it'd be a good time to take a look at the year overall for ZZT and the Museum.
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ZZT - PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides ...Sep 19, 2025 · DreamZZT. A open source remake of the ZZT engine, it allows ZZT to be run on certain modern platforms (Dreamcast, Nintendo DS, Windows). It can ...