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A Princess of Mars

A Princess of Mars is a by American author , the first in his series, originally serialized under the pseudonym Norman Bean as Under the in All-Story magazine from February to July 1912, and first published in book form by A. C. McClurg & Co. on October 10, 1917. The story centers on , a former Confederate prospecting for in in 1866, who mysteriously transports to the planet Mars—called by its inhabitants—where his greater strength and agility allow him to navigate a harsh, dying world populated by ancient, warring civilizations. In the narrative, is captured by the nomadic, four-armed Tharks, a green-skinned Martian tribe, and rises among them while rescuing , a red-skinned princess of the , from sacrifice; their alliance leads to battles against the rival Zodangans, culminating in Carter's role as a and his to Dejah. The novel blends elements of adventure, romance, and , depicting as a world of canals, ancient ruins, monstrous creatures like the banths and white apes, and advanced yet decaying societies, with themes of heroism, cultural clash, and imperial conflict. Burroughs wrote the story in 1911 at age 35, drawing from his experiences and popular influences like the works of and of Mars's namesake evoking ; its origins and vivid style helped establish the sword-and-planet subgenre, influencing later authors and adaptations, including the 2012 film . As the foundational text of the 11-novel series, it remains in print, celebrated for its escapist thrills and imaginative world-building.

Introduction and Genre

Introduction

A Princess of Mars is a novel by , presented as the purported true account of , a former Confederate captain and adventurer, whose manuscript was entrusted to Burroughs following Carter's mysterious disappearance in 1882 during a prospecting expedition in . The narrative employs an epistolary framing device, with Burroughs acting as editor who discovers and publishes the document, which details Carter's to the dying planet —known to its inhabitants as —where he engages in epic struggles amid a richly imagined alien world. This setup blends pseudo-documentary realism with imaginative fiction, establishing the story as Carter's firsthand memoir transmitted through extraordinary means. The novel's core premise follows involuntary transportation from to , granting him due to the planet's lower , and his subsequent immersion in interspecies conflicts, intrigues, and quests for on a world of warring city-states and nomadic tribes. Originally serialized in * from February to July 1912 under the title "Under the Moons of Mars" and the pseudonym Norman Bean, it marked Burroughs' debut as a fiction writer at age 36, after years of varied business failures. The serialization proved an immediate hit, captivating readers with its adventure style and prompting demands for more tales. Published in book form in by A. C. McClurg & Co., A Princess of Mars restored the original framing elements omitted in the magazine version and solidified its status as the foundational work in Burroughs' eleven-novel series, chronicling Carter's ongoing exploits. The book's commercial triumph launched Burroughs' prolific career, enabling him to become a full-time author and influencing the development of in science fiction.

Genre

A Princess of Mars is classified as a foundational work in the subgenre of , characterized by adventure narratives set on alien worlds with elements of exploration, , and romance. It is also recognized as an early example of sword-and-planet fiction, a variant emphasizing and heroic quests amid societies. Additionally, the novel falls under due to its integration of speculative scientific concepts with imaginative, non-realistic tropes. The story blends with Western adventure traditions, featuring a frontier-like landscape and a rugged protagonist evoking archetypes, alongside swashbuckling action through duels and daring exploits, and romantic subplots involving courtship. These elements create a hybrid narrative that prioritizes pulp-style thrills over rigorous scientific plausibility. Unlike , which emphasizes accurate extrapolation from known physics and technology, A Princess of Mars distinguishes itself through fantastical features, such as characters gaining superhuman physical prowess from the planet's low gravity and thin atmosphere, blending pseudo-scientific rationale with overt fantasy. This approach aligns it more closely with imaginative than empirical . The novel's publication helped pioneer these subgenres and profoundly influenced the development of traditions in early 20th-century magazines, establishing templates for heroic operas and serials that shaped subsequent storytelling.

Publication History

Writing and Production

In 1911, Edgar Rice Burroughs, aged 35, was grappling with financial hardship following a string of unsuccessful ventures, including a failed candy store, a business, and a stint as a salesman for a company in . With a wife and two young children to support, he spent idle afternoons in his office reading magazines such as The All-Story and Argosy, which inspired a pivotal realization about his own potential as a . As Burroughs later recounted, "I had gone through some of the all-fiction magazines and I made up my mind that if people were paid for writing such rot as I read, I could write stories just as rotten." This moment of desperation and self-challenge prompted him to begin writing as a side project during his off hours, viewing it as a possible escape from rather than a serious career shift at the time. Lacking formal training or prior experience in , Burroughs drew on his , influenced by contemporary astronomical speculations about Mars from authors like , to craft an adventurous tale set on the red planet. He completed the initial manuscript, originally titled Dejah Thoris, , in approximately six weeks, scribbling it out on scrap paper from his defunct businesses. To submit the story without risking his business reputation—should the fantastical content invite ridicule—Burroughs used the pseudonym "Normal Bean," a deliberate emphasizing that he was of sound mind despite the outlandish plot. He mailed an unfinished draft of about 43,000 words to * in late 1911, where editor Thomas Newell Metcalf responded enthusiastically, requesting the completion of the novel and suggesting minor edits for serialization. Metcalf altered the pseudonym to "Norman Bean" for the publication, marking Burroughs' entry into amid his ongoing quest to prove the viability of as a financial lifeline.

Serialization and Book Editions

A Princess of Mars was first serialized under the title "Under the " in * from February to July 1912, appearing in six installments under the pseudonym Norman Bean; received $400 for the rights. The novel appeared in book form for the first time in October 1917, published by A. C. McClurg & Co. in a edition of 327 pages, featuring a dust jacket and five interior illustrations by Frank E. Schoonover. Grosset & Dunlap issued subsequent reprints beginning in 1918, with additional printings through 1940 that retained Schoonover's artwork. In the United States, the work entered the in 1963. It became available digitally via starting April 1, 1993, as EBook #62. Modern editions include print-on-demand and ebook formats, such as the 2012 Del Rey/Ballantine paperback and various digital releases from publishers like Wilder Publications in 2014. Early international publications featured translations in multiple languages, including a edition titled La Princesse de Mars released in , followed by versions in (1924) and (1925). A Princess of Mars was initially copyrighted upon its serialization as "Under the Moons of Mars" in All-Story magazine from February to July 1912, with the copyright vested in the publisher Frank A. Munsey Company. The 1917 book edition, published by A. C. McClurg & Co., carried a copyright notice in ' name. These copyrights were later assigned to , Inc., the company Burroughs founded in 1923 to manage his . The serial copyright was renewed in 1940 by , Inc., extending protection for an additional 28 years under the U.S. Copyright Act of 1909. Due to a failure to renew the second-term copyright in 1968, A Princess of Mars entered the in the United States on January 1, 1963, as confirmed by records from the and subsequent analyses of renewal lapses for early Burroughs works. In contrast, international copyright status varies; in countries following the "life plus 70 years" rule, the novel entered the on January 1, 2021, 70 years after Burroughs' death in 1950. Other jurisdictions may apply different terms, such as life plus 50 years in some countries, making it earlier. Edgar Rice Burroughs, Inc. continues to manage subsidiary rights for the work, including trademarks on character names like "John Carter of Mars" and "Barsoom," as well as licensing agreements for adaptations, merchandise, and derivative uses worldwide. This allows the company to enforce protections against unauthorized commercial exploitation of branded elements, even in public domain jurisdictions. The status in the U.S. has enabled widespread free digital distribution, such as through since 1993, promoting accessibility and scholarly use of the text. However, restrictions limit the use of specific character names and phrases in commercial products, preserving commercial control over the franchise. This legal framework has also facilitated independent adaptations by enabling creators to draw from the original story without licensing fees for the text itself.

Narrative Elements

Plot Summary

, a former captain in the Confederate Army during the , recounts his experiences beginning in 1866 while prospecting for gold in . Pursued by warriors, he takes refuge in a cave where an unknown gaseous substance induces a trance-like state, separating his consciousness from his body and projecting it across space to the planet Mars, known to its inhabitants as . Upon arrival, finds himself in a desolate, arid with lower that amplifies his Earth-born strength and leaping . He is soon captured by a nomadic of towering, green-skinned Tharks, a warlike, egg-laying species lacking familial bonds. Impressed by his prowess in against ferocious white apes, Carter earns the respect of the Thark chieftain Lorquas Ptomel and forms a close alliance with the noble warrior . Guarded by the empathetic Thark Sola and her calot beast Woola, Carter learns the Barsoomian language and customs. His fortunes shift dramatically when a crippled crashes nearby, delivering , a beautiful princess of the red Martian of , into Thark captivity; Carter protects her from harm, rising to chieftain status after slaying a hostile Thark, and vows to aid her return home. With Sola's assistance, orchestrates an escape on thoat mounts, heading toward through perilous canals and badlands, though pursuit by vengeful Tharks led by the traitorous Sarkoja forces . is recaptured by the rival Warhoon green Martians and endures gladiatorial arenas, where he befriends the Heliumite navy officer Kantos Kan; together, they fake deaths to flee, eventually reaching a vital atmosphere that generates Barsoom's breathable air. Infiltrating the enemy city of Zodanga, discovers held hostage and promised in marriage to its jeddak, Sab Than, to avert war. Disguised as a Zodangan , rescues her in a fierce duel, slaying Sab Than, and commandeers an airship to . Rallying and 150,000 Thark warriors, leads a decisive assault that topples Zodanga, secures 's victory, and reunites him with , whom he marries. They spend the following nine years together in , during which lays an egg destined to hatch their son, until a at the atmosphere plant compels to repair it single-handedly; the effort's exertion mysteriously transports him back to . In an epilogue set on , Carter, now aged, seals himself in a specially constructed, ventilated in , from which only he can emerge, and entrusts his manuscript to a trusted nephew for publication after his death in 1886. He expresses longing for and hints at the possibility of future returns to , leaving his ultimate fate open.

Characters

serves as the protagonist and narrator of A Princess of Mars, portrayed as a former captain in the Confederate Army during the , with a background as a successful miner and prospector in following the war. He is depicted as a tall, athletic man over six feet in height, with dark hair, a smooth face, and steel-gray eyes that reflect a strong, loyal, and initiative-driven character. On Mars, known as , Carter exhibits , , and due to the planet's lower , making him a formidable and chivalrous who embodies southern gentlemanly virtues such as fearlessness, resourcefulness, and a commitment to duty and protection of others. Dejah Thoris is the titular princess and a central figure, identified as the daughter of Mors Kajak and granddaughter of the Jeddak of , a prominent Martian . She possesses striking beauty with reddish-copper skin, coal-black hair, and an exquisite, symmetrical figure, radiating nobility, intelligence, loyalty, and pride despite her captivity among the green Martians. As a member of a scientific expedition, she represents the cultured and advanced Martian society, characterized by her bravery and prioritization of her people's welfare over personal safety. Tars Tarkas emerges as a noble and complex green Martian leader, serving as the Jed of the Tharks, a nomadic tribe, and demonstrating exceptional abilities as both a statesman and warrior. Despite the Tharks' typically savage and emotionless nature, he displays honor, kindness, and internal conflict, particularly in his loathing for the cruel Tal Hajus, while forming an unlikely bond with John Carter based on mutual respect. His mighty physique and strategic mind position him as a defier of traditional Thark norms, aspiring to ideals of friendship and leadership. Among the supporting characters, Sola stands out as a compassionate Martian , unusual for her kind due to her sympathetic, affectionate, and maternal traits, with light olive-green skin and a height of eight feet. As the secret daughter of , she acts as a caretaker and guardian, offering aid and emotional depth that contrasts with Thark customs, driven by her own experiences of and . Tal Hajus embodies villainy as the Jeddak of the Tharks, characterized by cruelty, ferocity, cunning, and cowardice, with cold, hard, and terrible features that exaggerate his bestial disposition. He rules through fear and malice, opposing any challenges to his authority within the tribe. Kantos Kan is a brave and loyal Heliumite warrior, serving as an officer and skilled (padwar), who becomes a steadfast friend to through shared valor. Sarkoja, an older green Martian woman in Tars Tarkas's retinue, is marked by harshness, jealousy, malice, and vengefulness, often stirring trouble and betraying trust due to past treacheries. These characters navigate the distinct racial categories of , including the nomadic green Martians and the civilized red Martians of city-states like .

Setting

, the Martian name for the planet Mars in ' novel, is portrayed as a dying world on the brink of , characterized by its thin atmosphere, low , and vast arid landscapes. The atmosphere is artificially sustained by ancient mechanisms, such as the ninth ray captured in radium-powered pumps within a massive atmosphere plant, which replenishes air and water across the planet; without this, the air pressure would plummet, dooming all life. The low , significantly less than Earth's, enables superhuman feats like leaping 30 to 150 feet, enhancing the physical prowess of inhabitants and visitors alike. defines the environment, with long, straight canals serving as vital lifelines for and , remnants of a wetter era when seas filled the lowlands a million years ago. The surface features dead sea bottoms covered in moss-like vegetation, low mountains rarely exceeding 4,000 feet, and scattered ancient ruins of long-forgotten civilizations, evoking a sense of decay amid occasional cultivated oases. The societies of Barsoom reflect its harsh conditions, divided among distinct races with varying levels of civilization. The Red Martians, resembling humans with reddish skin, inhabit sophisticated city-states such as —comprising twin walled cities 75 miles apart, ruled by figures like Tardos Mors—and Zodanga, located about 1,000 miles to the northeast. These urban dwellers maintain advanced along the canals and engage in interstellar wars, blending scientific achievement with martial traditions. In contrast, the Green Martians, nomadic and savage, roam the dead sea bottoms in hordes like the Tharks, numbering around 30,000 across 25 communities led by jeddaks such as Tal Hajus. Standing 10 to 15 feet tall with green skin, tusks, and four arms, they live in egg-based family structures, with individuals maturing at about 40 years and potentially living up to 1,000 years, though violence often shortens lives to around 300 years post-maturity. appear as ferocious, ape-like creatures, 10 to 15 feet tall with hairless white bodies, intermediate limbs, and gorilla-like features, inhabiting the deserted metropolises of ancient Martian ruins. Technology on Barsoom combines advanced and primitive elements, underscoring the planet's ancient yet faltering ingenuity. Airships, propelled by the buoyant eighth ray, facilitate warfare and transport, with fleets numbering in the hundreds for major campaigns. Weapons include radium rifles with a theoretical range of 200 to 300 miles, firing explosive projectiles, alongside long-swords and short firearms for close combat. Telepathy enables direct mind-to-mind communication, while door mechanisms respond to mental commands; however, aspects like beast-drawn carts and reliance on swords highlight a feudal primitiveness amid the high-tech. The temporal setting evokes an ancient future for Mars, with civilizations flourishing over 100,000 years ago before environmental collapse and endless wars reduced the world to its current state, as evidenced by ruins and infrastructure like the 800-year-old atmosphere plant.

Scientific and Literary Context

Scientific Background

The depiction of Mars in ' A Princess of Mars (1912) drew heavily from late 19th- and early 20th-century astronomical observations that portrayed the planet as a potentially habitable world facing environmental decline. Italian astronomer Giovanni Schiaparelli's 1877 telescopic observations revealed a network of linear surface features on Mars, which he termed ""—Italian for natural channels or grooves, though often mistranslated into English as "canals," implying artificial construction. These markings, observed during Mars' close approach to , appeared as straight, dark lines connecting brighter regions, sparking speculation about geological or engineered formations. Building on Schiaparelli's work, American astronomer expanded the theory through observations at his Flagstaff Observatory, publishing Mars in 1895 and Mars and Its Canals in 1906. Lowell interpreted the canals as an vast artificial irrigation system constructed by intelligent Martians to transport water from melting polar ice caps across the arid equatorial deserts, sustaining sparse vegetation amid a dying planet. He estimated the network spanned over 200 million square miles, with canals up to 3,500 miles long and 20 miles wide, defying natural erosion patterns and suggesting a cooperative, advanced civilization combating desiccation. Early spectroscopic analyses further fueled perceptions of habitability by suggesting the presence of in Mars' atmosphere. In 1867, William Huggins claimed to detect lines in Mars' by comparing it to the Moon's, interpreting them as evidence of a tenuous but watery atmosphere similar to Earth's. Subsequent early 20th-century efforts, including observations by E.C. Slipher and others using high-dispersion spectrographs, reported faint bands near the , implying seasonal cycles of moisture that aligned with Lowell's . However, these detections were later attributed to terrestrial atmospheric and limitations, with no confirmed until unequivocal ground-based in 1963 revealed only trace amounts—far too sparse for widespread liquid water or lush ecosystems. Burroughs incorporated these scientific concepts to enable the novel's adventurous elements, portraying Mars (Barsoom) with low —approximately 38% of Earth's, a value established by 19th-century mass and density measurements—and a thinning atmosphere that enhanced human capabilities. Lowell's writings described Mars' as three-eighths of Earth's due to its smaller (half Earth's ), allowing lighter atmospheric retention but contributing to rapid cooling and water loss, while the atmosphere's low pressure (about 4 inches of mercury) implied rarefied air suitable for dramatic leaps and endurance. In the story, protagonist exploits this low for superhuman jumps and strength, and the thin air necessitates protective suits for certain excursions, contrasting with the planet's purported dying canals and oases. Subsequent space missions have thoroughly disproven these early theories, revealing Mars as a barren, uninhabitable world devoid of canals or current life. NASA's Mariner 4 flyby in 1965 captured the first close-up images, showing a cratered, ancient surface untouched for billions of years, with no linear canals or vegetation in the regions Lowell mapped; the thin atmosphere (less than 1% of Earth's pressure) and lack of global magnetic field confirmed a desiccated environment. The Viking landers in 1976 provided direct soil analysis, finding no organic compounds or metabolic activity, debunking notions of widespread irrigation or biospheres. By 2025, the Perseverance rover's findings in Jezero Crater, including potential biosignatures in ancient rocks like Cheyava Falls (suggesting microbial activity billions of years ago), underscore Mars' past habitability but affirm its current status as a cold, dry planet with trace water ice and no evidence of ongoing life or artificial structures.

Antecedents and Influences

A Princess of Mars draws on earlier depictions of , notably inverting the invasion narrative established by in (), where Martians attack Earth; instead, Burroughs places a on a vulnerable Mars, transforming the into one of heroism amid alien conflict. This shift reflects a broader of interplanetary , influenced by Wells' portrayal of Mars as a dying world inhabited by advanced yet hostile beings. The novel also echoes 19th-century literary precedents, including Jules Verne's adventure style in works like From the Earth to the Moon (1865), which emphasized exploratory journeys, though Burroughs eschews Verne's technical focus on space travel in favor of fantastical transport and swashbuckling action. Similarly, Edgar Allan Poe's otherworldly tales, such as The Unparalleled Adventure of One Hans Pfaall (1835), contributed to the genre's sense of wondrous, improbable voyages to alien realms, informing Burroughs' blend of the fantastic with pseudo-scientific elements. further shapes the narrative, with the planet's name evoking the war god Mars and John Carter's role as a wandering warrior-hero paralleling figures like from Virgil's , who journeys to found a new realm amid strife. American traditions, particularly novels and from the late , provide the archetype central to John Carter's character as a veteran thrust into untamed landscapes, mirroring the lone gunslinger confronting savagery in arid . These influences manifest in the novel's settings, captive rescues, and climactic duels, transposing Western motifs to an stage. Contemporary precursors include Percy Greg's Across the Zodiac (1880), an early Mars novel featuring propulsion and civil wars on the red planet, which anticipated Burroughs' vision of a habitable yet strife-torn and may have informed his serialized tale originally titled "Under the ."

Style and Themes

Writing Style

A Princess of Mars is narrated in the first person from the perspective of protagonist , presented as a that immerses readers in his personal experiences and thoughts, fostering a sense of immediacy and authenticity in the adventure . This approach allows Carter to directly explain Martian customs, history, and technologies without disrupting the story's flow, often through interactions with characters like Sola, enhancing exposition while maintaining momentum. Burroughs employs a fast-paced, action-oriented prose style characterized by short sentences and vivid, economical descriptions that prioritize relentless adventure over elaborate detail. The novel's structure, originally serialized in The All-Story magazine from February to July 1912, features chapters ending in cliffhangers to sustain reader engagement across installments, culminating in a book edition that retains this episodic intensity. Battle scenes and pursuits are rendered with dynamic energy, using minimalistic language to heighten tension and propel the plot forward. The writing exhibits a clear moral dichotomy, portraying like as embodiments of noble and honor, while villains such as the Tharks are depicted as savage and ruthless, infused with a that elevates human virtues amid alien barbarism. This binary framing reinforces straightforward ethical contrasts, aligning with the conventions of the era to deliver unambiguous heroism. Structurally, the novel adopts a format, chronicling journeys across Barsoom's diverse landscapes and cultures with concise yet evocative portrayals of exotic settings, from arid deserts to ancient ruins, to evoke wonder without overwhelming the action. This loose progression emphasizes exploration and encounters over a tightly woven plot, allowing Burroughs to economically build a vast, interconnected world through observations.

Major Themes

A Princess of Mars portrays Mars, or , as an extension of the , with its arid deserts and nomadic tribes evoking the Wild West, where protagonist embodies the archetype as a resourceful savior imposing order on chaotic lands. This depiction reflects transposed to an alien world, as Carter's exploits facilitate the export of earthly (specifically American) values and governance structures to a "primitive" planet on the brink of collapse. Scholars interpret this as Burroughs allegorizing U.S. , with serving as a speculative canvas for myths that justify and civilization-building in exotic terrains. The novel explores and otherness through a of Martian species, positioning red Martians as civilized, "others" akin to a multicultural , while green Martians represent savage nomads comparable to stereotyped , and the Therns embody a manipulative exploiting lower castes. This structure critiques by highlighting racial conflicts and power imbalances, yet also promotes , as allies across races, marries a red Martian , and sires hybrid offspring symbolizing interracial harmony and superiority. Postcolonial readings frame these dynamics as allegories for colonial exploitation, with Carter's interventions mirroring U.S. neocolonial ambitions in foreign territories, displacing earthly racial tensions to an extraterrestrial setting to advocate for unity amid diversity. Gender and romance themes challenge Victorian norms through strong female figures like , who combines physical prowess, intellectual acumen, and regal authority, defying passive damsel stereotypes while navigating chivalric courtship in a nude Martian society that underscores . Dejah's agency—defending her people and inspiring —blends Progressive-era ideals of muscular with traditional roles, positioning women as vital to national (or planetary) regeneration against degeneration. Nudity here symbolizes innocence and barbarity intertwined, contrasting earthly modesty with Barsoom's norms to highlight adaptive masculinity and romantic partnership as antidotes to isolation. Post-2000 scholarship, including 2010s essays, links these elements to U.S. , interpreting Barsoom's environmental —evident in its thinning atmosphere and reliance on failing —as an early ecocritical planetary crisis through , akin to frontier resource depletion. Analyses emphasize how exacerbates ecological ruin, with Carter's heroism extending to restoring balance, prefiguring modern sf concerns with and imperial environmental impacts.

Legacy and Adaptations

Cultural and Literary Legacy

A Princess of Mars exerted a significant influence on the development of , particularly in establishing the conventions of and . The novel's depiction of , heroic protagonists battling alien foes, and romantic entanglements on exotic worlds laid foundational elements for the genre, inspiring subsequent works that blended adventure with speculative elements. Prominent authors such as , , and acknowledged the series as formative to their own writing; for instance, Bradbury incorporated Burroughs-inspired Martian landscapes into his short stories, while Clarke referenced the romanticized vision of Mars in his essays on . The novel's cultural impact extended beyond literature into scientific and popular spheres. Astronomer Carl Sagan credited Burroughs' John Carter stories, beginning with A Princess of Mars, as a key childhood inspiration that ignited his passion for planetary science and the search for extraterrestrial life; Sagan even kept a map of the fictional Barsoom in his Cornell University office for two decades. This imaginative legacy influenced NASA personnel and broader Mars exploration efforts, fostering a sense of wonder that paralleled real astronomical pursuits. Elements of the story echoed in modern media, with George Lucas drawing on its tropes—such as a human hero transported to an alien planet amid epic conflicts—for Star Wars, and James Cameron citing Burroughs' framework of a veteran protagonist falling in love on a distant world as an influence on Avatar. Initially serialized in the All-Story in , A Princess of Mars achieved immediate popularity among readers seeking escapist adventure, selling out issues and spawning a bestselling book in 1917. Throughout the , however, it faced critical dismissal as juvenile , emblematic of the era's sensationalist serials that prioritized action over literary depth. In the , reevaluation has highlighted its progressive elements, including early explorations of diversity through multi-species alliances on , reframing the narrative through contemporary lenses. Scholarly attention has increasingly addressed gaps in understanding the novel's portrayal of , with post-2020 analyses critiquing Barsoom's societies as allegories for colonial dynamics and resource exploitation on a dying . For example, recent geopoetic studies interpret the Martian landscape as a for imperial conquest, linking Burroughs' world-building to early 20th-century expansionist ideologies. The work's entry into the in the United States—stemming from its publication—has enabled a surge in fan works, including adaptations on platforms like , where creators expand on Barsoom's lore through new stories and crossovers.

Adaptations

Early attempts to adapt A Princess of Mars into film date back to , with animator proposing a feature-length animated version in 1931 after consulting with and his son; test footage featuring a Green Martian was produced but the project did not advance. adaptations appeared in the late 1930s, including a feature in ' The Funnies from 1939 to 1941, which serialized elements of the saga. The first newspaper debuted in 1941, illustrated by Burroughs' son . The novel received its first major film adaptation in 2009 as Princess of Mars, a direct-to-DVD science fiction production by The Asylum studio, known for low-budget "mockbuster" films; starring Antonio Sabàto Jr. as the lead and featuring practical effects on a reported budget under $1 million, it loosely followed the plot while capitalizing on anticipation for Disney's upcoming project. The following year, Disney released John Carter in 2012, directed by Andrew Stanton and starring Taylor Kitsch in the title role; with a production budget of $263 million and total costs reaching $350 million including marketing, the film grossed $284 million worldwide, resulting in an estimated $200 million loss for the studio despite mixed reviews and a growing cult following for its visual effects and faithful elements to the source material. Comic book series proliferated in the under ' John Carter, Warlord of Mars (1977–1979), a 28-issue run written by and illustrated by , which directly adapted and expanded the novel's events; Marvel revisited the property in the 2010s with miniseries like John Carter: The World of Mars (2011–2012) by Roger Langridge and John Carter: The Gods of Mars (2012). Video games have been limited, with early examples including the 1978 John Carter, Warlord of Mars by Heritage Models, though no major 1990s console title emerged. Later adaptations include the 2014 John Carter: Warlord of Mars by . plays have seen limited productions, such as Hardcover Theater's 2006 adaptation directed by Steve Schroer, praised for its minimalist staging and swordplay despite budget constraints, and Otherworld Theatre's 2017 run, which incorporated immersive sci-fi elements and elaborate costumes. As of 2025, no major adaptations have been realized post-2020, though rumors persist of potential sequels, television series, and an animated project announced at San Diego Comic-Con in July 2025, alongside a crowdfunded audio drama series slated for 2026 release.

Place in the Barsoom Series

A Princess of Mars serves as the foundational novel in Edgar Rice Burroughs' Barsoom series, an 11-volume science fiction saga chronicling adventures on the dying planet Mars, known as Barsoom. Serialized initially in 1912 and published as a book in 1917, it launches the series that extends through 1964, establishing the Martian setting, its diverse races, and the recurring protagonist John Carter. The novel introduces essential elements that underpin the entire series, including the arid, canal-scarred landscape of , the noble red Martian princess , and Carter's mysterious ability to project his consciousness from Earth to Mars during moments of peril. These components set up ongoing narrative arcs, such as Carter's repeated returns to and his integration into Martian society, which remain unresolved at the book's conclusion and propel the sequels. For instance, (serialized 1913, book 1918) directly continues Carter's quest to reunite with Thoris, exploring hidden Martian realms and religious cults. Subsequent volumes build on this foundation, expanding the Barsoom universe with new characters, conflicts, and technologies while maintaining Carter as a central figure in the early books. The series list includes: A Princess of Mars (1912), (1913), (1913–1914), (1916), (1922), (1928), (1931), (1936), (1939), (1941), and (1964). Over time, the storytelling evolves from the pulp adventure style of the initial trilogy—emphasizing swordplay, heroism, and exploration—to later installments that incorporate more fantastical elements, such as telepathic creatures and synthetic beings, reflecting Burroughs' broadening imaginative scope amid changing pulp magazine trends. The final volume, , was published posthumously in 1964, compiling unfinished stories Burroughs wrote in the 1940s, with some editorial assistance from his son to complete the collection. This extended timeline contributes to the series' rich but occasionally inconsistent continuity, as later books occasionally revisit or retcon earlier events to accommodate new plots. Today, the complete canon remains widely available in print, digital, and authorized library editions, sustaining scholarly analysis and reader engagement with its enduring world-building.

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