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Ghostrunner 2

Ghostrunner 2 is a first-person action-platformer developed by One More Level and published by . Released on October 26, 2023, for , Xbox Series X/S, and Windows via , , and , it serves as the sequel to the 2020 game . Set one year after the events of the first game in a post-apocalyptic world, the story follows protagonist Jack, a enhanced with advanced abilities, as he battles a violent cult that threatens humanity's last refuge, the Dharma Tower, from beyond it. Gameplay emphasizes fast-paced, one-hit-kill mechanics combined with traversal, sword-based , and ranged attacks, now expanded with a motorbike for dynamic exploration and battles. Key features include versatile level design supporting multiple playstyles, interactive boss fights, new skills and weapons, a soundtrack, and additional modes like photo mode and expanded leaderboards. The game received generally positive reviews, praised for its fluid movement, engaging , and improved narrative, earning a score of 80/100 based on 51 critic reviews.

Gameplay

Core Mechanics

Ghostrunner 2 is played from a first-person , emphasizing fast-paced traversal as the foundation of its gameplay. Players control Jack, a cybernetically , navigating dystopian environments through agile movements including wall-running along vertical surfaces, sliding under obstacles, using a to swing across gaps, and executing mid-air dashes for quick repositioning. These mechanics encourage momentum-based exploration and require precise timing to avoid fatal falls or enemy encounters. A key addition in the sequel is the stamina meter, represented by a blue gauge below the aiming , which governs the use of high-mobility actions. This system limits consecutive dashes, boosts, and blocks, depleting with each activation and recharging gradually when not in use; strategic management is essential, as exhausting stamina leaves the unable to evade threats effectively. For instance, blocking incoming projectiles or strikes consumes stamina chunks, particularly against stronger foes, forcing players to anticipate attacks via audio and visual cues rather than relying on reactive defenses. The "Sensory Boost" ability further refines navigation and awareness by temporarily slowing time, allowing players to spot environmental hazards, plan traversal paths, and identify distant enemies with enhanced visibility. Activated on a cooldown tied to the system, it costs a portion of the meter to use, promoting judicious application during complex platforming sequences or crowded areas. This mechanic builds on the original game's focus on precision, enabling split-second decisions without halting overall momentum. Central to the experience is the one-hit kill rule, where both the player and most enemies perish from a single strike or projectile, enforcing flawless execution in movement and positioning. Errors in timing a or misjudging a wall-run result in immediate death, with instantaneous respawns at nearby checkpoints to maintain flow; this high-stakes design amplifies the tension of sequences, rewarding mastery over repetition. The game incorporates vehicular sections featuring a for high-speed traversal, integrating parkour-like maneuvers with elements such as dodging obstacles and engaging foes on the move. These linear and occasionally open segments demand control, side-to-side leaning, and usage from a dedicated meter, extending the core mobility theme into dynamic chases. Upgrades available throughout the campaign can enhance these mechanics, such as lowering stamina costs for dashes or Sensory Boost.

Combat and Abilities

Combat in Ghostrunner 2 centers on a melee-focused system where the Jack wields a for instant kills on most enemies, emphasizing precise timing to close distances and execute slashes. Parry mechanics allow Jack to block incoming melee attacks, while deflect actions enable redirection of projectiles back at foes, with upgrades like Smart Deflect automating targeting for returned shots to enhance defensive efficiency. Blocking incoming attacks drains , requiring careful management to avoid vulnerability during prolonged engagements. Ranged options supplement , primarily through the ability, which throws a to or enemies at medium , creating openings for follow-up strikes or environmental interactions. Players can also leverage environmental kills by maneuvering foes into hazards such as electrified surfaces or mechanical traps, turning the level design into an extension of offensive strategy. Unlockable abilities expand tactical depth, including , which grants temporary and deploys a holographic to distract enemies, ideal for repositioning or approaches. launches an air blast to knock back groups of foes or deflect projectiles, while the ultimate ability allows mind control of enemies, redirecting their attacks against allies before detonating them for area damage. These skills, powered by an meter that recharges outside combat, encourage combo chaining for maximum effectiveness. Boss fights demand pattern recognition and layered ability usage, featuring multi-phase encounters where players must adapt to escalating attacks, such as combining parries, stuns, and control to dismantle heavily armored adversaries. Motorcycle segments integrate , enabling high-speed takedowns of pursuing enemies through slashes and environmental hazards during dynamic chase sequences.

Level Design and Progression

Ghostrunner 2 features non-linear level designs that emphasize player choice through multiple paths and verticality, allowing traversal via parkour mechanics across expansive environments. These levels incorporate hidden collectibles such as 72 Memory Shards, which expand the player's upgrade capacity, alongside 22 Artifacts and 8 Audio Logs that provide additional lore insights, and 10 optional Hidden Challenges that test precision and speed. The 18 main levels progress through varied settings within and beyond the Dharma Tower, including cyberpunk urban ruins in Dharma City and high-tech industrial facilities, fostering exploration amid the tower's dystopian sprawl. Post-release updates include Endless Moto Mode (September 2024), a free DLC featuring endless high-speed motorcycle challenges with combat and parkour elements. Player advancement relies on a revamped progression system centered around , a earned from defeating enemies in and completing objectives, which is spent at Augmentation Units located in hub areas to purchase . These populate a modular tree divided into categories like enhancements, traversal improvements, and system utilities, enabling customization of abilities, , and to suit playstyles. Shards collected throughout levels increase capacity, allowing more to be equipped simultaneously for deeper progression. Upon completing the campaign, Hardcore Mode unlocks as an enhanced replay option, featuring redesigned levels with additional enemies, altered layouts, and heightened difficulty without mid-level checkpoints in certain sections, while retaining all prior upgrades for continued advancement. is supported through a forgiving checkpoint system that restarts players near failure points, an option to auto-load checkpoints instantly, and basic modifiers like adjustable and subtitles, though traditional difficulty sliders are absent to preserve the core challenge.

Plot and Characters

Setting and Lore

Ghostrunner 2 takes place in a dystopian, post-apocalyptic world where the remnants of humanity cling to survival within Tower, a colossal vertical constructed as the final sanctuary after a cataclysmic event known as the Burst devastated the planet's surface, making it largely uninhabitable. This towering structure serves as both a haven and a , stratified by and plagued by systemic , , and resource scarcity, with its upper levels reserved for elites while the lower sectors descend into squalor. The game's events unfold one year after the conclusion of the first Ghostrunner, following the overthrow of the tyrannical Keymaster, which has plunged the tower into anarchy as rival gangs, cults, and opportunistic factions vie for control in the ensuing . Central to the lore is the pervasive influence of , embodied by the , a god-like AI entity that originally designed and oversaw Dharma Tower's creation to preserve humanity, but whose directives have fostered deep-seated conflicts between humans and machines. These tensions manifest in ongoing human-AI struggles, where the Architect's authoritarian rule—enforced through cybernetic enforcers and —sparks and ethical dilemmas about technological over society. A key antagonistic force emerges in the , a rogue faction of cybernetically enhanced ninjas descended from the original generation of Ghostrunners, who operate as a cult-like group seeking to upend the tower's fragile order through sabotage and ideological warfare against both human and AI authorities. The narrative expands the universe beyond the confines of Dharma Tower, introducing chaotic new districts such as sprawling industrial wastelands and immersive realms that reflect the tower's deteriorating and the blurring lines between physical and existence. This evolution builds on the original game's vertical ascent through the tower's sectors, now venturing into external threats and hidden underbelly areas to depict a society on the brink of total collapse. The aesthetic draws heavily from influences, characterized by neon-drenched visuals, retro-futuristic architecture, and a pulsating electronic atmosphere that underscores the themes of isolation and high-tech decay. Complementing this is the soundtrack, composed primarily by Daniel Deluxe, which integrates tracks to evoke a sense of nostalgic urgency and amplify the immersive, adrenaline-fueled ambiance. Players uncover deeper layers of the world's history through collectible lore items, including Memory Shards, Audio Logs, Artifacts, and Swords, which provide fragmented insights into the cataclysm's origins, the Architect's enigmatic rise, and the cybernetic program's development. These elements reveal backstory on the protagonist Jack's creation as the 74th Ghostrunner—a cybernetic operative engineered for loyalty to the Architect—and broader historical events like the initial human exodus to the tower, enriching the lore without advancing the main plot.

Plot Summary

Ghostrunner 2 is set one year after the events of the original Ghostrunner, where protagonist Jack emerges from dormancy into a Dharma Tower society attempting to rebuild following the defeat of the tyrannical Keymaster, Mara. A new antagonistic force, the religious cult Asura led by the mysterious Mitra, rises amid the power vacuum, advocating for the uploading of all human consciousness into an omnipotent artificial intelligence as the path to salvation. Jack allies with the Interface Council to thwart this plan, embarking on a mission to dismantle the cult by slicing through their ranks of augmented cyber ninjas and penetrating fortified strongholds across the tower and beyond. The core narrative arc centers on relentless infiltration operations, which reveal layers of intrigue and internal conflicts within the , heightening the stakes as Asura's vision threatens to erase individual agency. Key events unfold through high-stakes assaults on cult outposts, boss encounters with Asura's elite enforcers, and discoveries that echo game's , including remnants of Mara's architectural control over the tower. The story emphasizes themes of personal revenge against systemic oppression, the preservation of against enforced digital transcendence, and the enduring tension between organic humanity and mechanical evolution. These elements build toward a climactic showdown at the tower's reactor core, where Jack confronts the cult's ultimate ambitions. Player decisions in pivotal missions influence the resolution, leading to varied post-credits sequences that hint at future implications for the world. The plot maintains strong ties to its predecessor through recurring motifs of architectural tyranny and references to the Keymaster's legacy, reinforcing Jack's from programmed enforcer to autonomous defender.

Key Characters

Jack is the central of Ghostrunner 2, a silent cybernetically enhanced designated GR-74 and known as the . Created as one of 100 experimental warriors to defend the last human stronghold in the post-apocalyptic Tower, Jack is reactivated one year after the events of the first game to confront emerging threats to humanity's survival. Enhanced with a new prosthetic arm that integrates advanced neural interfaces, he embodies a sense of duty, navigating moral ambiguities in a world of decay and digital upheaval while questioning his own programmed nature. Mitra serves as the primary antagonist and charismatic leader of the Asura faction, a group of rogue cyber entities seeking radical change in the post-Burst world. Originally rooted in origins as an figure named Gyges, 's revolves around a profound of , viewing the upload of into the Cybervoid as the ultimate liberation from physical suffering and societal constraints imposed by Dharma Tower's architects. His transformation from potential ally to villain underscores themes of and ideological , positioning him as a tragic figure driven by resentment toward humanity's remnants. functions as primary AI companion, offering tactical guidance, system upgrades, and narrative insight throughout the journey. As a Cybervoid specialist initially aligned with the , Rahu's evolution marks a shift from standoffish detachment to active collaboration, reflecting a that prioritizes and intellectual preservation over destructive rebellion. Her interactions with Jack deepen the story's exploration of artificial and , providing upgrades that adapt to his progression while challenging his understanding of loyalty in a fractured digital realm. Among the supporting members of the Asura, Ahriman stands out as a fanatically devoted enforcer, embodying unwavering loyalty to Mitra's vision through brute ideological commitment and a willingness to sacrifice for the cause. In contrast, Madhu acts as the faction's strategic mastermind, driven by a megalomaniacal yet preservationist ideology that seeks to repurpose resources from Dharma Tower to sustain life in unconventional forms, highlighting internal tensions within the group's radical agenda. These figures, each with distinct boss encounters showcasing their unique worldviews, contribute to the Asura's portrayal as a multifaceted threat blending vengeance with pseudo-utopian ideals. The , a recurring from , appears in flashbacks as a digital of , the tower's co-creator. Representing a cold utilitarian that prioritizes systemic control and efficiency over individual , the Architect's influence lingers in the , shaping backstory and the broader conflict between organic humanity and engineered order. His arc underscores enduring themes of authoritarian oversight in the .

Development

Concept and Production

Development Team and Announcement Ghostrunner 2 was developed by the Polish studio One More Level, with co-development support from and , and published by . The project began following the success of the original , with One More Level renewing its collaboration with to expand the cyberpunk slasher formula. The sequel was first announced on May 14, 2021, during the PC Gaming Show, where teased its development for PC, , and Series X/S. The exact release date of October 26, 2023, was announced at Opening Night Live on August 21, 2023, along with a release date trailer featuring additional footage. Technical Foundation and Improvements The game was built using , the same engine as its predecessor, allowing the team to refine core mechanics for greater performance and visual fidelity. Development emphasized enhancing movement fluidity and responsiveness, drawing from prototype iterations and player feedback on the original Ghostrunner's fast-paced and combat systems. These adjustments aimed to make traversal feel more intuitive while preserving the one-hit-kill intensity that defined the series. Production Challenges and Scope Expansion One More Level faced significant production challenges in scaling up the game's scope, particularly with the introduction of sequences on a and more non-linear level designs that encouraged multiple paths and exploration. These additions required balancing expanded player agency with the series' precision-based , leading to iterative testing to ensure seamless integration. The studio, consisting of approximately 40 team members, managed these complexities over a multi-year development cycle to deliver a that built upon the original's foundation without compromising its core identity. Soundtrack Composition The soundtrack was primarily composed by Daniel Deluxe, who returned from the first game to craft a score that amplifies the immersion through pulsating electronic tracks and atmospheric builds. His contributions, including dynamic cues for high-speed and boss encounters, were designed to synchronize with the game's rhythmic combat and traversal, enhancing the overall sensory experience.

Marketing and Release

Ghostrunner 2 was released on October 26, 2023, for , Xbox Series X/S, and Microsoft Windows via , , and . The game launched simultaneously worldwide, with physical editions available through major retailers such as . The first gameplay footage for Ghostrunner 2 was revealed during the Showcase on May 24, 2023, featuring a that highlighted its setting and fast-paced action. Subsequent marketing efforts included a release date announcement trailer on August 21, 2023, and an overview trailer at 2023, emphasizing new mechanics like motorbike sequences and expanded combat options. Pre-orders opened alongside the release date reveal, offering bonuses such as the Traditional Katana Pack, which included the Red Eye Dragon and Golden Traditional Sword and Hand Skins. The Deluxe Edition provided additional cosmetic packs, a digital artbook, and the original soundtrack, while the Brutal Edition added 48-hour starting October 24, 2023. A free demo featuring the first level, "The Auditory Club," was released on September 15, 2023, across all platforms to allow players to test the core ahead of launch.

Post-Release

Downloadable Content

Ghostrunner 2 features a Season Pass priced at $19.99, which grants access to four cosmetic packs and the Endless Moto Mode. The Season Pass emphasizes visual customizations for the Jack's , cybernetic hand, and , aligning with the base game's mechanics without expanding the core narrative. The first pack, Ice Pack, released on December 7, 2023, introduces frozen-themed skins including three sword designs, three hand variants, and one icy skin. Following in February 2024, the Dragon Pack offers Year of the Dragon-inspired motifs with corresponding sword, hand, and cosmetics. The Heat Pack arrived in June 2024, featuring fiery desert aesthetics for the same set of customizable elements. Completing the lineup, the Anniversary Pack launched on October 30, 2024, to mark the game's one-year anniversary with commemorative skins. Endless Moto Mode, included in the Season Pass and available separately for $7.99, debuted on September 5, 2024, as a survival challenge focused on gameplay. In this mode, players navigate endless waves of enemies in the cybervoid, emphasizing high-speed traversal and combat, with global leaderboards to track scores. No story-based downloadable content has been announced for Ghostrunner 2, with post-launch efforts centered on cosmetics and modes. Free updates accompanying the releases have added quality-of-life improvements and new challenge arenas, enhancing replayability without additional cost.

Updates and Technical Aspects

Following its launch on October 26, 2023, Ghostrunner 2 received several post-release patches addressing progression bugs, stability issues, and performance optimizations. A major update in November 2023, designated as Update #2, resolved crashes occurring during specific boss fights, such as the Dismantler encounter, and fixed various progression-blocking errors that prevented players from advancing through levels. This patch also included balancing adjustments to player abilities, enhancing overall gameplay flow without altering core mechanics. In March 2024, Update #13 fixed bugs in the ability selection screen within Roguerunner mode, issues preventing challenge completion in certain levels, and problems with interactions, along with additional minor fixes. Later patches in September 2024 introduced Endless Moto Mode with fixes for handling and input saving, while the 2024 update accompanied the Anniversary Pack with quality improvements and free cosmetic skins. No further updates were released as of November 2025. Subsequent patches, such as the 2024 Heat Pack update, incorporated XeSS upscaling version 1.3 for improved frame rates on compatible hardware. The game supports native on PC and consoles, with configurable modes targeting 60 in quality settings or up to 120 in performance modes, alongside upscaling technologies like DLSS 3.1, FSR 2.2, and XeSS for maintaining high visual fidelity at lower rendering costs. Cross-save functionality is available via platform-specific cloud services, such as Cloud, allowing progress syncing between sessions on the same ecosystem. Built on 4 (version 4.27.2), the title features optimizations for fluid animations and physics in combat and traversal, though no transition to 5 has been implemented. At launch, players reported crashes on older GPUs, particularly when enabling ray tracing in , often manifesting as "D3D device removed" errors, which were largely resolved through November and December 2023 patches via driver compatibility fixes and memory allocation tweaks. Minor frame rate drops persisted in vehicular sections, where dynamic environments and particle effects could cause dips below 60 even on mid-range hardware, though upscaling options mitigated this in later updates. Post-launch patches introduced accessibility enhancements, including fully remappable controls for , , and controllers, with sliders and inversion options to accommodate diverse input preferences. Color-blind modes were added via customizable color filters in a December 2023 hotfix, improving visibility for color-deficient players in enemy highlighting and environmental cues without impacting core visuals.

Reception

Critical Response

Ghostrunner 2 received "generally favorable" reviews from critics, according to , with aggregate scores of 81/100 for the PC version, 80/100 for , and 79/100 for Xbox Series X/S based on dozens of reviews across platforms. In , awarded the game 31 out of 40, with individual scores of 7, 9, 8, and 7 from its four reviewers, commending its intense action sequences and striking visuals. Critics widely praised the sequel for enhancing the core gameplay of its predecessor, particularly through deeper combat mechanics that introduce new abilities like wall-running upgrades and projectile returns, creating a more dynamic and skill-based experience. The cyberpunk aesthetic was another highlight, with reviewers lauding the neon-drenched environments and fluid animations that contribute to an addictive loop of high-speed traversal and precision kills. IGN's Mitchell Saltzman emphasized the "lightning-fast action" and seamless integration of platforming with combat, awarding it a 9/10 and calling it an "electric sequel" that elevates the original's formula. However, some outlets criticized the game's steep difficulty curve, which demands near-perfect execution and can lead to frustration during trial-and-error sequences, especially for players unaccustomed to its one-life style. Level designs were occasionally called repetitive, relying on similar vertical climbing and enemy gauntlets without enough variety to sustain longer play sessions. The main campaign's brevity, clocking in at approximately 8-12 hours for a standard playthrough, was also noted as a drawback for those seeking more content. GameSpot's Peter Dewis gave it a 7/10, appreciating the variety in boss fights that test adaptive strategies but pointing out inconsistencies in pacing that amplify the repetition.

Commercial Performance

Ghostrunner 2 generated $6.13 million in revenue from its basic version within five days of its October 26, 2023 launch, fully recouping its production budget of approximately $4.2 million and yielding a gross profit of $1.93 million. Estimates place Steam sales at over 500,000 copies by mid-2024, contributing to gross revenue of around $9 million for the base game on that platform. The game achieved strong digital performance, particularly through Steam and its day-one availability on Xbox Game Pass, which helped drive player engagement despite impacting traditional unit sales. Physical editions were released in limited quantities for consoles. Compared to the original , which had sold over 2.5 million units worldwide by September 2023, the sequel saw lower initial sales velocity but remained profitable from launch. The $19.99 Season Pass, including four cosmetic packs and a new game mode, added further revenue streams, with the cosmetic content enhancing long-term player retention.

Awards and Nominations

Ghostrunner 2 received several nominations and wins at various awards ceremonies, particularly recognizing its action gameplay, audio design, and technical achievements. At , the game was nominated for Best Action Game alongside , , , and the eventual winner, Armored Core VI: Fires of Rubicon. In the Central & Eastern European Game Awards (CEEGA) 2024, Ghostrunner 2 won awards for Best Audio and Best Technology, highlighting the contributions of its soundtrack, , and technical team. At the Digital Dragons Awards 2024, a prominent game industry event, Ghostrunner 2 earned a nomination for Best Polish Game, competing against titles such as Inkulinati, , and . It did not secure a win in this category, which went to : Phantom Liberty. The game received no nominations at major international awards like the BAFTA Games Awards or the D.I.C.E. Awards. For its soundtrack, Ghostrunner 2 was nominated in the Best Soundtrack category at 2023, a user-voted event, though it did not win. On , Ghostrunner 2 has garnered strong community recognition, holding a "Very Positive" rating with approximately 80.5% positive reviews from over 10,000 user submissions as of late 2025.

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