Splatoon
Splatoon is a video game franchise developed and published by Nintendo, featuring third-person shooter gameplay in which players control humanoid, squid-like characters called Inklings—or Octolings in later entries—who wield ink-shooting weapons to cover arena surfaces with colored ink while eliminating opponents by splatting them with ink.[1][2] The series emphasizes multiplayer modes such as 4-on-4 Turf War battles, where teams compete to control the highest percentage of the stage by spreading their ink, alongside cooperative Salmon Run events against AI enemies and single-player campaigns involving story-driven missions against antagonistic forces like the Octarians.[3][4] Players can transform into squid or octopus forms to swim rapidly through their own ink for mobility and to recharge weapons, creating a fluid rhythm of shooting, swimming, and strategic positioning that distinguishes the mechanics from traditional shooters.[3] Launched with the original Splatoon exclusively for the Wii U on May 29, 2015, the franchise expanded with Splatoon 2 for the Nintendo Switch on July 21, 2017, and Splatoon 3 on September 9, 2022, the latter set in the arid Splatlands region with new weapons like bows and enhanced movement options such as squid surges up walls.[2] The series has achieved commercial success, with over 30 million units sold across titles, including Splatoon 3 surpassing 11 million copies by late 2023, driven by regular content updates, seasonal Splatfest events pitting community teams in themed rivalries, and a vibrant aesthetic blending punk-inspired fashion, graffiti art, and original music soundtracks.[5][6] While praised for its innovative ink-based combat and accessible yet deep multiplayer design, Splatoon has faced criticisms regarding online connectivity issues, matchmaking imbalances, and perceived stagnation in map variety and progression systems, particularly in Splatoon 3, though these have not overshadowed its core appeal or Nintendo's ongoing support through expansions like the Side Order DLC.[7][8]Gameplay
Core Mechanics
Splatoon is a third-person shooter in which players control humanoid characters known as Inklings or Octolings, who wield ink-based weaponry to engage in battles focused on territorial control rather than direct elimination.[3] The primary mechanic revolves around shooting colorful ink to cover surfaces on the battlefield, with the objective in the standard Turf War mode being to paint the largest area possible with one's team color within a three-minute timeframe.[3][9] Success depends on balancing offensive splatting of opponents—temporarily eliminating them by covering them in ink—and strategic inking of turf to expand controllable territory and recharge resources.[3] A defining feature is the ability to transform into a squid or octopus "swim form," enabling rapid movement through allied ink, including up walls and through grates, while simultaneously refilling the player's ink tank for sustained shooting.[3] This dual-form system incentivizes players to alternate between humanoid shooting mode for precision attacks and swim form for mobility and evasion, creating a fluid rhythm where inking turf facilitates faster traversal and vice versa.[3] Remaining still in swim form grants near-invisibility, enhancing ambush potential, though contact with enemy ink inflicts damage and slows movement.[3] Weapons are categorized into types such as shooters for rapid fire, chargers for long-range precision, rollers for close-quarters coverage, and dualies for agile dodging, each depleting an ink reservoir that regenerates via swimming in friendly ink.[3] Special weapons, charged by accumulating ink coverage, provide temporary power-ups like area-denial bombs or ink storms, adding tactical depth to matches.[3] In Turf War, teams of four compete in 4v4 format on symmetrical stages, with victory determined solely by turf percentage at match end, regardless of eliminations.[9] This mechanic emphasizes area denial and map control over kill counts, distinguishing Splatoon from conventional shooters.[9]Multiplayer Modes
Multiplayer modes in the Splatoon series emphasize team-based ink-shooting battles, typically pitting 4v4 teams against each other in online matches where players alternate between humanoid shooter form and squid-like swimming to cover turf and eliminate foes.[3] The foundational mode, Turf War, divides eight players into two teams that compete to ink the largest percentage of the stage in three minutes, with victory determined by turf coverage rather than kills; this mode rotates in Regular Battles and serves as the entry point for casual play across all entries.[9][10] Competitive play occurs in ranked variants, evolving from Ranked Battle in the original Splatoon (2015) and Splatoon 2 (2017)—which cycled through objective rulesets every two hours—to Anarchy Battles in Splatoon 3 (2022), featuring Series matches for rank progression (best-of-five wins before three losses to advance) and Open matches for flexible team compositions without demotion risk.[9][11] These include four rotating rulesets: Splat Zones, where teams vie to control designated zones for the longest cumulative time; Tower Control, involving escorting a moving tower to checkpoints while opponents defend; Rainmaker, centered on carrying a shielded special weapon to the enemy base amid path-clearing; and Clam Blitz, requiring teams to kick a ball-like clam through hoops after charging it with ink.[9][12] Higher tiers like X Battles in Splatoon 3 demand pre-made squads of four for league-style competition with promotion/demotion based on win rates.[9] Cooperative multiplayer is represented by Salmon Run (introduced in Splatoon 2 and expanded as Salmon Run Next Wave in Splatoon 3), a 1-4 player horde mode where participants battle waves of AI-controlled Salmonids on remote shores, defeating bosses to harvest Golden Eggs for deposit toward escalating quotas across three waves, with failure resulting in mission termination.[13][14] Additional formats include Private Battles for custom rules and stages among friends, and event-specific Splatfests, which feature Tricolor Turf War (4v2v2 team imbalance during finals) tied to themed voting events.[9] Local multiplayer supports up to four players via options like The Shoal in Splatoon 3, allowing offline or wireless battles in any mode.[14]Single-Player Campaigns
The single-player campaigns in the Splatoon series, commonly known as Hero Mode, center on narrative-driven missions where players control an Inkling or Octoling protagonist combating Octarian forces threatening Inkling society. These modes blend third-person shooting with platforming, environmental puzzles, and boss encounters, using ink weapons to navigate obstacle-filled levels while collecting items like Zapfish or data logs. Unlike the competitive multiplayer focus, campaigns emphasize solo progression through linear or hub-based structures, introducing lore elements such as ancient human relics and interspecies conflicts.[15] In Splatoon for Wii U, released May 7, 2015 in Japan, Hero Mode unfolds in Octo Valley, tasking Agent 3 with recovering the stolen Great Zapfish from Cap'n Cuttlefish's Squidbeak Splatoon organization. The campaign comprises 27 missions housed in five massive kettles, each presenting themed challenges like ink rail traversal and enemy waves, escalating to a finale against DJ Octavio atop a moving tank. Completion unlocks the full narrative tying into the Octarian-Inkling turf war.[16] Splatoon 2 for Nintendo Switch, launched July 21, 2017, expands Hero Mode into Octo Canyon, where Agent 4 aids Marie in rescuing Callie from Octarian captivity after the Great Zapfish vanishes from Inkopolis Square. Players traverse 28 sectors blending motion controls for rollercoaster-style movement, weapon variety from Sheldon’s Ammo Knights shop, and hidden collectibles like Sunken Scrolls revealing backstory. The mode culminates in a DJ Octavio rematch incorporating Callie’s hypnosis, with cooperative elements simulated via AI allies. An optional paid DLC, Octo Expansion released June 14, 2018, adds 80 challenging test chambers in a underground facility, playable as an Octoling agent uncovering Agent 8’s origins and deeper Octarian lore through memory-based progression.[17][18] Splatoon 3 for Nintendo Switch, released September 9, 2022, features Return of the Mammalians as its base Hero Mode, set in the desert Splatlands' Crater leading to the Alterna research facility. Agent 3, equipped with a new Hero Suit, battles fur-covered Octarians alongside Smallfry, a Chum salmonid companion that assists in combat and puzzle-solving across 73 sites divided into kettle-like zones. The campaign explores human extinction themes via data terminals, progressing through biomes with power eggs and golden eggs as currency, ending in confrontations revealing Rocket King DJ Octavio's schemes. A subsequent DLC, Side Order from the Expansion Pass Wave 2 on February 22, 2024, introduces a roguelite campaign where Agent 8 climbs the 30-floor Spire of Order in a monochromatic Inkopolis Square overtaken by rogue AI Pearl. Players customize a palette-swap drone (Order Shot) with modular upgrades, facing randomized challenges and bosses in permadeath runs until restoring color, emphasizing replayability over linear storytelling.[19][20][21]Customization and Progression
Players customize their playable characters, Inklings or Octolings, by selecting from options for skin tone, eye style and color, hairstyle, and legwear such as pants or shorts.[22] In Splatoon 3, released in 2022, enhancements include gender-neutral access to all hairstyles and legwear, addition of eyebrow customization, six new eye colors, and four new hairstyles each for Inklings and Octolings.[23] These choices are cosmetic and do not influence gameplay stats.[24] Gear customization involves equipping headgear, clothing, and shoes purchased from in-game shops, each associated with brands like Squidkid or Firefin.[25] Every gear piece features a main ability—a passive effect such as Ink Recovery Up or Special Charge Up—and up to three sub-ability slots, which players fill by leveling the gear.[26] Abilities provide tactical advantages, like increased movement speed in ink or reduced special gauge requirements, allowing players to tailor loadouts for roles such as aggressor or support. Progression occurs primarily through player leveling, where experience points (XP) earned from online multiplayer matches—excluding private battles—increase the player's level, unlocking new weapons, gear variants, and game modes at milestones like level 2 for additional weapons or level 10 for ranked battles.[27] In Splatoon 3, weapons are further unlocked using Sheldon Licenses obtained via leveling, exchangeable at the weapons shop.[28] Gear progression involves wearing items in battles to accumulate "chunks" of sub-abilities, filling slots and raising star power up to five stars for enhanced sub-ability potency, with higher stars granting more slots initially.[26] A freshness system, introduced in Splatoon 2 (2017), rewards consistent use of gear or weapons from the same brands with increased drop rates for higher-rarity items from match rewards.Setting and Lore
World-Building
The Splatoon universe is set on Earth approximately 12,000 years in the future, following the extinction of humans due to rising sea levels caused by environmental destruction and climate change, which submerged much of the land and wiped out mammalian life.[29] Surviving cephalopod species, particularly squids and octopuses, evolved into intelligent humanoid forms capable of transforming between aquatic and terrestrial states, becoming the dominant sentient beings.[29] This post-human world features coastal urban centers rebuilt atop ruins, where society emphasizes ink-based territorial competitions rather than lethal conflict.[30] Inklings, descended from squids, form the primary playable species in surface-dwelling communities, characterized by their bipedal youth culture focused on fashion, music, and turf wars—non-violent battles to cover arenas with colored ink using specialized weapons.[29] Their rivals, the Octarians (including Octolings evolved from octopuses), inhabit underground domes after defeat in the Great Turf War, a historical conflict over surface territory that ended in Inkling victory, attributed in lore to advantages like superior limb count for ink propulsion.[31] The war's resolution forced Octarians subsurface, fostering ongoing tensions resolved through proxy events like the Octo Expansion in Splatoon 2, where Agent 3 uncovers Octarian plots involving ancient technology.[31] Cultural elements include idol groups like the Squid Sisters (Callie and Marie), who popularized turf wars through media, and later bands such as Off the Hook, embedding competitive ink sports into everyday life as a rite akin to youth athletics.[30] Locations central to the lore include Inkopolis, a bustling metropolis with plazas, shops for gear and weapons, and broadcast towers for Splatfest events pitting teams in themed rivalries; by Splatoon 3, the setting shifts to the anarchic Splatsville amid desert outskirts, reflecting expanded world lore with deeper Alterna ruins hinting at human artifacts like the cryogenic preservation of judge Judd, a surviving feline from the pre-flood era.[30] Turf wars evolved from a fleeting trend to an institutionalized sport, with weapons derived from everyday tools reimagined for ink dispersal, underscoring a society where consumer culture and play drive technological adaptation.[30]Playable Species and Characters
Inklings serve as the core playable species across the Splatoon series, depicted as humanoid cephalopods descended from an advanced squid lineage that evolved approximately 12,000 years ago following the extinction of humans due to climate-induced rising sea levels.[29] These beings can alternate between a "kid" humanoid form for wielding weapons and a squid form for swift swimming through ink, a mechanic central to gameplay.[29] Inklings inhabit urban centers like Inkopolis and Splatsville, engaging in turf wars and other ink-based competitions.[1] Octolings, octopus-analogous cephalopods with tentacle hairstyles and comparable ink-swimming capabilities, expanded playable options starting with the Octo Expansion DLC for Splatoon 2, released June 13, 2018.[32] [33] Initially portrayed as Octarian soldiers in opposition to Inklings, Octolings integrate into multiplayer and certain single-player modes post-DLC completion in Splatoon 2, with full parity in Splatoon 3, launched September 9, 2022.[2] Both species feature customizable appearances, including gender, eye color, and accessories, selectable at creation.[34] Playable characters consist of silent, player-controlled protagonists codenamed "Agents," recruited by the New Squidbeak Splatoon—a covert group combating Octarian incursions.[29] Agent 3 denotes the customizable hero in Splatoon (2015) and Splatoon 3's Return of the Mammalians campaign, while Agent 4 handles Splatoon 2's Octo Valley missions, and Agent 8—an Octoling—navigates the Octo Expansion.[29] These agents lack canonical names or fixed backstories, emphasizing player agency.[35] Supporting characters, though non-playable, influence lore and events; examples include the Inkling duo Callie and Marie (the Squid Sisters, doubling as Agents 1 and 2) and the mixed-species pair Pearl (Inkling) and Marina (Octoling) of Off the Hook, who host broadcasts and perform Splatfest anthems.[36]
Development
Conception and Splatoon (2015)
![Inklings_Splatoon.png][float-right] Development of Splatoon began within Nintendo's Entertainment Analysis & Development Division after the Wii U console's launch, as producer Hisashi Nogami sought to create a novel multiplayer experience distinct from traditional shooters.[37] The team, including directors Yusuke Amano and Tsubasa Sakaguchi, brainstormed over 70 prototype concepts in six months, prioritizing innovative mechanics over established genres.[37] Program director Shintaro Sato's early demo featured opposing white and black tofu-like blocks shooting ink to claim turf in a maze, laying the foundation for territorial control via fluid coverage.[37] This prototype evolved by replacing abstract blocks with squid-inspired characters, chosen for their real-world capacity to eject ink and maneuver through viscous media, enabling gameplay where players swim rapidly through their own team's ink for evasion and repositioning.[38] Alternative animals were evaluated, but squids provided the most intuitive fit for the dual-form mechanic—humanoid for shooting, cephalopod for mobility—while avoiding overly complex actions in early builds lacking verticality or jumps.[38] The resulting Inklings, anthropomorphic squid-human hybrids, centered Inkopolis as a vibrant hub for customization, weapon selection, and online matchmaking.[38] Splatoon launched as a Wii U exclusive on May 28, 2015, in Japan, followed by May 29 in North America and Europe.[39] Core multiplayer emphasized 4v4 Turf War matches, where teams competed to ink the highest percentage of arena surfaces within three minutes, with initial access limited to this mode before unlocks like Splat Zones for objective control.[40] A single-player campaign spanned 27 levels, tasking players with infiltrating Octarian strongholds using ink-based puzzles, platforming, and boss encounters to recover sacred scrolls.[41] Local play supported 1v1 Battle Dojo via split-screen, contrasting the online focus, while post-launch updates expanded weapons, stages, and modes through 2016.[40]Splatoon 2 (2017)
Splatoon 2's development began concurrently with ongoing content updates for the original Splatoon on Wii U, allowing the team to incorporate lessons from player feedback and balance adjustments into the sequel.[42] The project was handled by Nintendo Entertainment Planning & Development, with producer Hisashi Nogami overseeing the effort alongside director Yusuke Amano, art director Seita Inoue, and lead programmer Shintaro Sato.[43] Rather than porting assets from the Wii U title, the core engine, graphics, and programming were rebuilt from scratch to leverage the Nintendo Switch's capabilities, prioritizing a stable 60 frames per second in TV mode at 1080p resolution while managing CPU demands from ink simulation.[43] The game was publicly unveiled on January 13, 2017, during Nintendo's Switch presentation event in Tokyo, followed by a worldwide beta test called Global Testfire on March 24–25 and 31–April 1, 2017, which allowed players to test early multiplayer features.[44] It released globally on July 21, 2017, just months after the Switch's launch, capitalizing on the console's portability for on-the-go sessions.[45] Development emphasized refinements to multiplayer dynamics, such as shortening stage rotations from four to two hours to align with observed player return patterns and introducing Ranked Power as a metric for individual contribution beyond kills.[43] Innovations included the Salmon Run mode, a four-player cooperative defense against AI-controlled salmonids that introduced resource management and shifting objectives to vary gameplay from turf wars.[43] New weapons like Splat Dualies enabled evasive maneuvers via rolling dodges, while special weapons such as Splashdown and Inkjet were tuned for situational power, rewarding precise timing over spamming.[46] The team planned playable Octolings from the outset, integrating them later via the Octo Expansion DLC to expand lore without disrupting core Inkling-focused mechanics.[47] Balance philosophy shifted toward fostering creative loadouts, reducing reliance on buffs or nerfs and mitigating penalties like movement slowdown in enemy ink to promote fluid combat.[43] Graphical upgrades featured improved shading and gear textures, with Inkopolis Square running at 30 FPS to conserve resources for battles.[43] Post-launch, the team committed to regular updates, including weapon tweaks and events, to sustain engagement amid the fast-paced development cycle.[48]Splatoon 3 (2022) and Post-Launch Updates
Splatoon 3 was developed by Nintendo Entertainment Planning & Development (EPD) as the third main entry in the series, building on the foundation of its predecessors with an emphasis on expanded multiplayer capabilities and a new single-player campaign set in the Desert area of Alterna.[49] Development incorporated assistance from Monolith Soft for specific elements, similar to their contributions in prior titles, and focused on introducing mechanics such as tricolor Turf War battles involving three teams and a card-based mini-game called Tableturf Battle.[49] The game was announced during a Nintendo Direct on February 17, 2021, targeting a 2022 release for the Nintendo Switch, with a full gameplay reveal occurring at E3 2021 that showcased ink-based shooting refinements and new weapon categories like stringers and bows. The title launched worldwide on September 9, 2022, featuring 14 initial multiplayer stages—more than Splatoon 2 at launch—and a story mode involving exploration of ancient Alterna ruins while combating Octarian forces using O.R.C.A., an AI companion voiced by Squidward Tentacles actor Rodger Bumpass.[2] Salmon Run mode returned with next-wave alerts for high-stakes co-op events, and the launch version included quality-of-life improvements like lockers for gear storage and customizable smartphone notifications for in-game events.[2] Post-launch support began immediately with version 1.1.0 on September 29, 2022, adding features such as photo mode, locker decorations, and initial balance adjustments to weapons and specials. Nintendo committed to bi-annual content waves for two years, delivering free updates roughly every three months that introduced new battle stages (e.g., Bonerattle Arena in version 4.0.0 on December 8, 2022), Salmon Run arenas (e.g., Marlin Airport), seasonal events like Big Run (first on September 23, 2022), and modes such as Flock of Seagulls in Recon missions. By mid-2023, updates expanded Tableturf Battle with over 100 cards and new music tracks, while weapon kits were frequently rebalanced—such as adjustments to Splatana Stamper ink coverage in version 3.0.0 on June 1, 2023—to address competitive metas. The Expansion Pass, priced at $24.99 and requiring the base game, launched alongside the title but delivered content in waves: Wave 1 "Inkopolis" on March 9, 2023, restored the original hub from Splatoon with shops selling replica gear from past games and battle boosters for temporary stat enhancements; Wave 2 "Side Order" on February 22, 2024, added a roguelite single-player campaign where Agent 8 navigates a simulated black-and-white Alterna using palette abilities to combat Order, a rogue AI, across procedurally influenced runs with unlockable color chips and weapons.[50] A bundled physical edition with the pass released in select regions on July 18, 2024.[51] Support continued into 2025, with version 9.3.0 on March 12 introducing balance tweaks for Tricolor Turf War stages and version 10.1.0 on September 3, 2025, enhancing shot speeds for select weapons by approximately 3% and extending ranges for others like the Tri-Stringer. These updates maintained player engagement by adding King Salmonid variants like Megalodontia and ensuring compatibility with the Nintendo Switch successor hardware.[52]Commercial Performance
Release Timeline and Sales Data
The Splatoon series debuted with the original Splatoon for the Wii U, released on May 28, 2015, in Japan and May 29, 2015, in North America and Europe.[53] Splatoon 2 launched worldwide for the Nintendo Switch on July 21, 2017.[4] Splatoon 3 followed on September 9, 2022, exclusively for the Switch.[2] Sales for the original Splatoon reached 4.95 million units worldwide over its lifetime.[54] Splatoon 2 achieved rapid commercial success, topping U.S. software sales charts in its launch month of July 2017.[55] Splatoon 3 recorded the strongest launch for any Nintendo Switch title in Japan, with 3.45 million units sold domestically in its first three days.[5] By the end of its debut month, Splatoon 3 had sold 7.90 million units globally.[56]| Title | Platform | Global Sales (Key Milestones) |
|---|---|---|
| Splatoon | Wii U | 4.95 million units (lifetime) |
| Splatoon 2 | Switch | Topped U.S. charts in launch month |
| Splatoon 3 | Switch | 3.45 million (Japan, first 3 days); 7.90 million (first month) |
Player Engagement and Longevity
Splatoon 3, released on September 9, 2022, has demonstrated sustained player engagement through its live-service model, featuring periodic content updates that introduce new weapons, stages, and balance changes to maintain competitive freshness. For example, the June 2025 update (version 10.0.0) added 30 cosmetic weapon variants from the Splatlands Collection, a new stage, and gameplay tweaks, coinciding with enhanced visuals for Nintendo Switch 2 compatibility.[57] These updates, alongside ongoing multiplayer modes like Turf War and ranked Anarchy Battles, help retain players by addressing balance issues and expanding customization options.[58] Seasonal events such as Splatfests further drive participation by pitting teams against each other in themed 24-hour competitions, rewarding players with exclusive gear and clout-based rankings that influence global outcomes. Nintendo's official announcements of Splatfest results, such as Team White Chocolate's victory in early 2025, highlight the events' role in fostering community investment, though exact participation figures remain undisclosed.[59] The series' design emphasizes quick matchmaking—lobbies for eight-player matches filling in under a minute even six months post-launch in earlier titles—supporting high session frequency without reliance on voice chat or cross-platform play.[60] Longevity across the franchise is reflected in persistent online activity, with Splatoon 3 maintaining viable player pools for modes like Salmon Run and ranked play into 2025, as reported by community observations of consistent matchmaking.[61] Proxy metrics, including Twitch viewership exceeding 137,000 hours in October 2025 and Splatoon 2 ranking as the 52nd most-played Nintendo title that September, indicate enduring interest despite no free-to-play model or microtransactions.[62][63] The series' cumulative sales surpassing 30 million units by late 2023, driven by Splatoon 3's 11.71 million copies, provide a broad base for this retention, though Nintendo's limited disclosure of active user data underscores reliance on indirect indicators.[64] Updates like the March 2025 patch, the first major of the year, have been credited with revitalizing engagement amid concerns over plateauing sales post-2023.[65]Reception and Analysis
Critical Acclaim
Splatoon and its sequels have received generally favorable critical reception, with aggregate Metacritic scores of 81 for the original game, 83 for Splatoon 2, and 83 for Splatoon 3.[66][67][68] Critics consistently praised the series' innovative third-person shooter mechanics, which emphasize ink-based turf control over traditional kill-focused gameplay, fostering strategic depth and accessibility for younger audiences while appealing to competitive players.[69][70] The original Splatoon, released in May 2015 for Wii U, was lauded for its fresh departure from realistic violence in shooters, replacing it with colorful, non-lethal ink battles that prioritize objective-based multiplayer modes like Turf War.[69] Reviewers highlighted the game's tight controls, vibrant art style, and addictive 4v4 matches, with GameSpot awarding it an 8/10 for redefining shooter rules in favor of "innocent fun."[69] It earned multiple awards, including Best Shooter and Best Multiplayer Game at The Game Awards 2015, as well as NAVGTR honors for Original Family Game, Game Design, New IP, and Control Design.[71] Splatoon 2, launched in July 2017 for Nintendo Switch, built on these foundations with refined salmon run co-op modes and weapon variety, earning an 8.3/10 from IGN for improved single-player campaigns that allowed testing diverse loadouts.[70] Critics noted its seamless 1080p/60fps performance and expanded content via updates, solidifying the series' reputation for polished, community-driven evolution.[67] Splatoon 3, released in September 2022 for Switch, was commended for its robust single-player Return of the Mammalians campaign, which IGN scored 8/10 for hub-world exploration and creative boss fights echoing the Octo Expansion's strengths.[15] Despite some critiques of iterative multiplayer, it won Best Multiplayer Game at The Game Awards 2022 and received BAFTA and NAVGTR nominations for multiplayer and franchise design.[72] The Side Order DLC in February 2024 further impressed with roguelite elements, earning an 8/10 from IGN for enhancing weapon variety and combat intensity.[21]| Game | Metacritic Critic Score | Notable Awards |
|---|---|---|
| Splatoon (2015) | 81 | Best Shooter, The Game Awards 2015; NAVGTR Original Family Game[66][71] |
| Splatoon 2 (2017) | 83 | Expanded via Octo Expansion (82 score)[67][73] |
| Splatoon 3 (2022) | 83 | Best Multiplayer, The Game Awards 2022; BAFTA nominee[68][72] |