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Arrival

''Arrival'' may refer to:
  • Arrival, the act of arriving at a destination
==Film==
  • ''[[Arrival (2016 film)|Arrival]]'' (2016), a science fiction film directed by Denis Villeneuve
  • ''[[The Arrival (1991 film)|The Arrival]]'' (1991), an Australian film
  • ''[[The Arrival (1996 film)|The Arrival]]'' (1996), an American science fiction film starring Charlie Sheen
==Literature==
  • "[[Story of Your Life]]", a 1998 science fiction novella by Ted Chiang (basis for the 2016 film)
  • ''[[The Arrival (graphic novel)|The Arrival]]'' (2007), a wordless graphic novel by Shaun Tan
  • ''[[The Arrival (Animorphs)|The Arrival]]'' (1999), a novel in the Animorphs series by Katherine Applegate
==Music== ===Albums=== ===Songs=== ===Bands=== ==Television episodes==
  • "[[Arrival (The X-Files)|Arrival]]" (1993), an episode of ''[[The X-Files]]''
  • "[[The Arrival (The Outer Limits)|The Arrival]]" (1961), an episode of ''[[The Outer Limits (1963 TV series)|The Outer Limits]]''
  • "The Arrival" (1996), an episode of ''[[Millennium (TV series)|Millennium]]''
==Video games==
  • ''[[The Arrival (1997 video game)|The Arrival]]'' (1997), an adventure game
  • ''[[Mass Effect 2: Arrival]]'' (2011), a DLC expansion for ''[[Mass Effect 2]]''
  • ''[[Slender: The Arrival]]'' (2013), a survival horror game
==Other uses==

Film

Arrival (2016 film)

Arrival is a 2016 American film directed by and written by . The film was released in the United States on November 11, 2016, by . It is loosely based on the 1998 novella "" by . The story follows linguist Louise Banks (Amy Adams), who is recruited by the U.S. military alongside physicist Ian Donnelly () under the command of Colonel Weber () to communicate with extraterrestrial beings known as heptapods after their massive ships appear at twelve locations around the world. As global tensions rise toward potential conflict, the narrative explores profound themes of , nonlinear perception of time, and the philosophical implications of versus through humanity's urgent attempts to decipher the aliens' circular, logographic . Produced on a of $47 million, Arrival achieved significant success, grossing $203.4 million worldwide. The film received widespread critical acclaim for its intellectual rigor, emotional depth, and stunning , earning a 94% approval rating on based on 441 reviews. It garnered eight Academy Award nominations, including Best Picture, Best Director, and Best Adapted Screenplay, and is particularly noted for its innovative non-linear storytelling structure that challenges conventional narrative timelines.

The Arrival (1991 film)

The Arrival is a 1991 American directed and written by David Schmoeller. The story follows an elderly man named Max Page, portrayed by Robert Sampson, who witnesses a meteor crash and becomes host to an alien parasite that rejuvenates his body while instilling a insatiable thirst for estrogen-rich blood from women. As Max, now appearing younger and played by in those scenes, embarks on a killing spree, he travels from a to , drawing the attention of FBI Agent , played by , who investigates the bizarre murders linked to this malevolent entity. The film explores themes of possession and transformation through this force arriving on and terrorizing its inhabitants. Produced by Del Mar Entertainment on a low budget, The Arrival has a runtime of 103 minutes and features practical effects to depict the parasite's influence, including Max's physical changes and the gruesome attacks. by Steve Grass emphasizes moody, atmospheric tension in everyday settings, while Richard Band's score heightens the sense of dread. The film premiered at the on February 14, 1991, and received limited theatrical release in , with video distribution in the United States and by companies like and Braveworld. It was not widely released theatrically in the U.S., positioning it as a cult entry in the sci-fi horror genre. Reception for The Arrival has been mixed, with critics noting its imaginative premise involving an vampire-like parasite but criticizing the slow pacing, uneven narrative, and rudimentary . The film holds an average rating of 4.6 out of 10 on based on 434 user votes, reflecting its niche appeal among enthusiasts for atmospheric sequences despite production limitations. Reviewers have highlighted strong performances, particularly from Saxon as the determined , but lamented the lack of sustained tension and a rushed climax. Overall, it stands as a distinctive low-budget distinct from other media sharing its , focusing on parasitic invasion rather than broader invasion narratives.

The Arrival (1996 film)

The Arrival is a 1996 American science fiction thriller film written and directed by David Twohy in his feature directorial debut after scripting The Fugitive (1993). It stars Charlie Sheen as Zane Zaminsky, a radio astronomer who detects an extraterrestrial signal indicating intelligent alien life, only to be fired for his discovery and drawn into a global conspiracy. Supporting roles include Lindsay Crouse as meteorologist Ilana Green, who aids Zane in uncovering the plot, and Ron Silver as the antagonistic businessman Phil Gordian, who is involved in the aliens' scheme. The film explores themes of alien invasion through a conspiracy thriller lens, with the invaders secretly releasing bacteria to terraform Earth by altering its atmosphere, making it uninhabitable for humans while preparing it for their colonization. Zane's investigation leads to a tense confrontation at an alien base in Mexico, where he exposes the threat and attempts to thwart the invasion. Produced by Interscope Communications and released theatrically in the United States on May 31, 1996, by , the film had an estimated production budget of $25 million. It underperformed at the , earning approximately $14 million domestically and worldwide, with no significant international earnings reported. Originally envisioned as the start of a potential , a sequel titled (1998) was produced without Twohy's or Sheen's involvement, continuing the storyline but receiving poorer reviews. The film's , particularly the depiction of the alien ship and process, were handled by practical and early techniques, contributing to its atmospheric tension. Critically, The Arrival received mixed to positive reviews, praised for its intelligent scripting, Sheen's committed performance, and inventive take on the , though some critics noted plot inconsistencies and a predictable third act. On , it holds a 65% approval rating based on 34 reviews, with the consensus describing it as "stylish and inventive" for offering a spin on tropes. awarded it 3.5 out of 4 stars, commending its thoughtful exploration of environmental themes tied to the alien . Despite its commercial disappointment, the film has garnered a among sci-fi enthusiasts for its blend of suspense and speculative elements, distinct from other "arrival"-themed works like the 2016 film Arrival.

Literature

Story of Your Life

"" is a written by and first published in 1998 in the anthology Starlight 2, edited by Patrick Nielsen Hayden. It was later included in Chiang's debut collection, Stories of Your Life and Others, released by in 2002. Spanning approximately 60 pages, the work is noted for its intricate narrative structure and philosophical depth. The story centers on Dr. Louise Banks, a linguist recruited by the U.S. government to communicate with beings known as heptapods, who have arrived in massive ships at various locations on . The narrative alternates between accounts of Louise's professional efforts to decipher the heptapods' and personal vignettes depicting her life with her , Hannah, from birth through childhood. These flashbacks reveal poignant details of family dynamics, illness, and loss, gradually intertwining with the present-day events. At its core, the novella explores the Sapir-Whorf hypothesis, positing that shapes and perception. The heptapods' consists of circular, semasiographic logograms—inkblots that encode entire sentences simultaneously, without linear sequence—which enables a nonlinear understanding of time. This linguistic framework allows the heptapods to experience past, present, and future as a unified whole, raising profound questions about and . Through Louise's immersion in this , the story examines how such a might reconcile foreknowledge with human agency and emotional choice. Upon release, "Story of Your Life" received widespread acclaim for its intellectual rigor and emotional resonance, blending with . It won the for Best Novella in 1999, the Memorial Award, and Japan's for translated . The work was also nominated for the , highlighting its impact within the genre. Critics praised its precise exploration of and temporality, influencing discussions in and . The novella was adapted into the 2016 Arrival, directed by .

The Arrival (graphic novel)

The Arrival is a wordless created by Australian author-illustrator and first published in 2006 by Simply Read Books in and Hodder Children's Books in the UK. The 128-page book is divided into six chapters and chronicles the journey of an unnamed immigrant who departs from his homeland, leaving behind his wife and daughter amid hardship, to arrive in a surreal, unfamiliar city teeming with bizarre creatures, towering structures, and enigmatic customs. Through intricate visual sequences, the narrative captures the immigrant's disorientation and gradual adaptation, emphasizing perseverance and unexpected connections formed with others in similar circumstances. The work explores profound themes of , cultural shock, family separation, and resilient hope, employing fantastical elements to metaphorically represent the and wonder inherent in . Tan's surreal —such as colossal mythical beasts serving everyday roles or labyrinthine factories emitting otherworldly vapors—symbolizes the barriers and discoveries faced by newcomers, transforming personal into a universal human experience. The absence of dialogue enhances this universality, allowing readers from diverse backgrounds to interpret the story through their own cultural lenses. Artistically, the novel features sepia-toned illustrations reminiscent of photographs, crafted from pencil sketches that are digitally colored to evoke a sense of historical authenticity and emotional depth. These detailed, photorealistic yet dreamlike panels create a haunting atmosphere, blending meticulous realism in human figures with abstract, imaginative environments to immerse readers in the protagonist's perspective. Upon release, The Arrival garnered widespread acclaim for its innovative storytelling and empathetic portrayal of , winning the Aurealis Award in 2006 and a special citation from the Boston Globe-Horn Book Award in 2008. It has been translated into over 20 languages and sold more than 1 million copies worldwide, establishing it as a landmark in graphic literature accessible to all ages.

The Arrival (Animorphs novel)

The Arrival is the thirty-eighth book in the Animorphs series, a young adult science fiction series published by Scholastic Press from 1996 to 2001. Credited to K. A. Applegate, it was released on February 1, 2000, and spans 160 pages. The series follows a group of teenagers who receive morphing technology from the alien Andalite prince Elfangor, enabling them to transform into animals for two hours at a time to secretly battle the parasitic Yeerk species attempting to conquer Earth by infesting human hosts. By the time of The Arrival, the protagonists—Jake, Rachel, Cassie, Marco, Tobias, and the Andalite Aximili-Esgarrouth-Isthill (Ax)—have been engaged in guerrilla warfare against the Yeerks for an extended period, facing escalating threats including advanced Yeerk technology and internal moral conflicts. Narrated from Ax's perspective, the centers on the sudden arrival of four Andalite warriors on , offering hope but also division in the fight against the Yeerks. The Andalites, including the mission leader Arbat and the young cadet Estrid-Corillann, refuse to collaborate with s, viewing them as primitive and unreliable, and demand that Ax abandon his human allies to rejoin his people. Their secret mission involves assassinating the Yeerk leader Visser Three, but it hinges on deploying a experimental engineered by Estrid, designed to target Yeerks without physical but capable of mutating to endanger s and other . As Ax grapples with loyalty to his Andalite heritage versus his bond with the , the group uncovers the plan's risks, leading to tense confrontations and a reevaluation of alliances amid the ongoing . The plot highlights a new Yeerk strategy of potential mind control through viral means, echoing earlier Andalite attempts at like the quantum virus used against the Hork-Bajir. The book explores themes of identity and divided loyalties, particularly through Ax's cultural alienation and romantic interest in Estrid, as well as the consequences of war, including the ethical perils of genocidal weapons that blur lines between combatants and innocents. It advances the series lore by introducing Estrid and deeper insights into Andalite society, setting up elements for later spin-offs like The Andalite Chronicles. These motifs reinforce the broader narrative of resistance against imperialism and the psychological toll of prolonged conflict on young fighters. The Arrival contributed to the Animorphs series' popularity among young adult readers, with the franchise selling over 35 million copies worldwide by the early . While praised for its character-driven tension and expansion of the alien war mythology, later installments like this one faced some criticism for adhering to formulaic structures amid the series' darkening tone. Nonetheless, it maintained strong fan engagement, evidenced by its 4.6 out of 5 customer rating on major retail platforms.

Music

Albums

Arrival is the fourth studio album by the Swedish pop group , released on October 11, 1976, by . The album marked a commercial breakthrough for the band, featuring signature hits such as "," "," and "." It achieved significant success, becoming the best-selling album of 1977 in the , certified platinum there, gold in the United States by the RIAA, and 18-times platinum in . Arrival is the self-titled debut studio album by the British pop rock band , released in 1970 on . Recorded in , the album blends , funk, and soul elements, with tracks including "Friends," "I Can't Change the World," and "Sing Song." It represented the group's early harmony-driven sound before their transition to CBS Records for a second self-titled release in 1972. Arrival is the eleventh studio album by the American rock band , released on April 3, 2001, by in the United States (and earlier in Japan on December 6, 2000, by Frontiers Records). The record combines new original material with re-recorded versions of earlier songs, highlighting tracks like "Higher Place," "All the Way," and "Signs of Life." Produced amid lineup changes, it served as Journey's final release under , emphasizing their style with contributions from vocalist and guitarist . Arrival is the fourth solo studio album by British guitarist Andy James, released on October 19, 2018, by Urban Yeti Records. This instrumental progressive metal effort showcases James's virtuoso shred techniques and dynamic compositions, including standout tracks such as "Enter Through Fire," "Equinox," and "Asylum." Self-produced and mixed by James, the album highlights his evolution toward more melodic and structured guitar work within heavy metal frameworks.

Songs

"Arrival" is an instrumental composition by the Swedish pop group , released in 1976 as the opening and of their fourth studio album, Arrival. Written by and , the synth-driven pop piece features a serene, sweeping arrangement that showcases the duo's compositional prowess, blending orchestral elements with electronic keyboards to evoke a sense of triumphant journey. Several other artists have released songs titled "Arrival," though none achieved comparable commercial impact or cultural significance. For instance, American rock band issued an album titled Arrival in 2001, but no original song by that name appears in their verified up to 2025. Similarly, no major original recordings titled "Arrival" by prominent artists have emerged post-2003, with most instances being covers, instrumentals from soundtracks, or lesser-known indie tracks.

Bands

Arrival was a British close-harmony pop-rock vocal group formed in the late 1960s in , , by singers Dyan Birch, Frank Collins, Paddie McHugh, and Carroll Carter, who initially met while working at Brian Epstein's NEMS Enterprises record shop. The group relocated to in 1969, where they were signed by the Gunnell Brothers agency and expanded with additional members including Tony O'Malley on keyboards and vocals, Lloyd Courtenay on drums, and others, creating a seven-piece ensemble known for its folk-tinged harmonies influenced by the Beatles-era sound. Signed to Decca Records, Arrival specialized in intricate vocal arrangements and covers alongside original material, achieving moderate commercial success in the UK with a style blending pop-rock and soulful close harmonies. Their debut self-titled album, Arrival, released in 1970, featured hits like "Friends" (UK #8) and "I Will Survive" (UK #16), and they performed at the prestigious Isle of Wight Festival that year. A second self-titled album followed in 1972 on CBS Records, and their final single, "The Theme from The Heartbreak Kid (You're Going Far)," was released in 1973, marking the end of their output before the group's dissolution around 1974 amid lineup changes and shifting musical trends. The band disbanded in the mid-1970s, with core members transitioning to form the influential pub-rock and jazz-funk group Kokomo, which carried forward elements of Arrival's vocal style into the late 1970s club scene. No major bands named Arrival emerged after 1972, though minor acts with the name appeared in later decades, such as a short-lived Finnish melodic death metal group (1999–2002) and a Russian electro-pop outfit, none achieving significant prominence. Arrival maintains a cult following in the UK for its harmonious contributions to the early 1970s pop-rock landscape, with compilations like The Complete Recordings of Arrival (2012) preserving their output, but no full reformation or new material has occurred as of 2025.

Television episodes

"Arrival"

"Arrival" is the title of several television episodes across various genres, often centering on themes of arrival, discovery, or initiation into new environments, particularly in science fiction contexts. The premiere episode of the espionage series , titled "Arrival," aired on September 29, 1967, as part of its single 17-episode season. Directed by and written by George Markstein and David Tomblin, the episode introduces the protagonist, a former secret agent known only as (played by ), who resigns from his position, is gassed in his home, and awakens in a surreal, isolated community called . There, he resists about the reasons for his resignation while attempting to and uncover the forces behind his imprisonment. In the American superhero drama Smallville, "Arrival" serves as the season 5 premiere, episode 89 overall, which originally aired on September 29, 2005. Directed by James Marshall and written by Todd Slavkin and Darren Swimmer, the episode depicts the arrival of two hostile Kryptonians, Nam-Ek and Aethyr (played by Beau Garrett and Ian Somerhalder), who crash-land in Smallville during a meteor shower and begin a destructive search for the infant Kal-El, now the teenage Clark Kent (Tom Welling). This forces Clark to reveal more about his alien origins to his allies, including Lana Lang (Kristin Kreuk) and Chloe Sullivan (Allison Mack), while testing his resolve to protect his adopted home. Additional episodes bearing the exact title include the 2010 premiere of the British documentary series First Life, directed by Martin Williams, which explores the evolutionary arrival of complex life forms in ancient oceans through fossil evidence and scientific analysis. Similarly, the 2011 episode "Arrival" from the American 2012 the Webseries portrays two assassins discovering an coinciding with the end of the on December 21, 2012. The 2016 episode from the family drama Ride, season 1 episode 1, follows a teenager's anxious arrival at an elite equestrian academy, where she must overcome her fear of horses. In the German thriller series , "Arrival" is the season 1 premiere episode, released on on August 20, 2020. It follows medical student Mia Aarden () as she arrives at a top university and begins probing a conspiracy linked to her professor, Dr. Lorenz (). The animated series features "Arrival" as season 5 episode 10, released on July 21, 2022. Directed by Lane Lueras, the episode shows the young survivors confronting new dangers as antagonists arrive on the island with captured dinosaurs. These episodic narratives often parallel arrival motifs in video games but emphasize scripted, non-interactive storytelling.

"The Arrival"

"The Arrival" is a recurring title for television episodes that often revolve around enigmatic arrivals of otherworldly elements, such as artifacts or beings from alternate realities, heightening tension through suspenseful revelations. One prominent example is the episode from the science fiction series Fringe, which aired as the fourth episode of its first season on September 30, 2008. Directed by Paul Edwards and written by J.J. Abrams and Jeff Pinkner, the Fringe episode centers on the sudden emergence of a mysterious vibrating at a construction site, an event witnessed by the enigmatic bald figure known as . The core conflict unfolds as FBI agent (Anna Torv), assisted by fringe scientist Walter Bishop (John Noble) and his son (Joshua Jackson), investigates the object's origins, which tie into Walter's past experiments and parallel universes. John Mosley (), a desperate operative, abducts to retrieve the using a tracking device, leading to a confrontation that exposes connections to the resurrected (Mark Valley) and hints at larger multiversal threats. The episode builds suspense through 's detached surveillance and the 's role as a beacon between dimensions, establishing key mythology for the series. In the series V, "The Arrival" is a special recap episode that aired on March 23, 2010, prior to season 2. It summarizes the initial alien visitors' arrival on Earth and the emerging human resistance against them. While earlier instances like the 1961 The Twilight Zone episode of the same name explored illusory extraterrestrial arrivals, additional examples include the 2011 episode from the French-Italian animated series Rekkit Rabbit, where a boy acquires a magical companion. In the German historical drama The Empress, "The Arrival" is season 1 episode 2, released on on September 29, 2022, depicting young Elisabeth's (Devrim Lingnau) arrival in for her wedding to Emperor Franz Joseph amid court intrigue. Overall, these episodes share a thematic emphasis on mysterious entities or artifacts arriving to disrupt the ordinary world, fostering narrative suspense around hidden truths and impending crises.

Video games

The Arrival (1997 video game)

The Arrival is a 1997 adventure developed by Enteraktion, and published by Live for Windows and Macintosh platforms. It serves as a non-canonical to the 1996 The Arrival, in which the player assumes the role of Ziminski, a character from the movie, who is abducted by extraterrestrials intent on . The game's narrative unfolds across more than 400 interactive environments spanning , its moons, and alien installations, emphasizing exploration and evasion to alert humanity of the impending threat. Gameplay employs a first-person point-and-click interface, where players navigate pre-rendered environments by clicking directional arrows and interact with objects to solve science fiction-themed puzzles, such as decoding musical tones, navigating mazes, and managing an inventory of items. The experience is non-linear, allowing freedom of movement between locations, with a built-in hint system to assist progression and multiple endings determined by player choices. A full playthrough typically lasts approximately 3 hours, depending on puzzle-solving efficiency and exploration depth. Upon release, The Arrival received mixed reviews, averaging 53% (approximately 5.3/10) from critics who praised its high-resolution graphics, immersive 360-degree views, and atmospheric cutscenes but criticized the simplistic puzzles, subpar voice acting, and occasional pixel-hunting frustrations. Player ratings similarly hovered at 3.3 out of 5, noting its appeal as a casual adventure for beginners but limited replayability due to its linear puzzle structure despite branching paths. The game's niche licensing and limited distribution have made physical copies rare today, contributing to its status as abandonware available through emulation sites.

Mass Effect 2: Arrival

Mass Effect 2: Arrival is a (DLC) pack for the 2011 , developed by and published by . It was released on March 29, 2011, for Microsoft Windows, , and , serving as the final major story expansion for the title. The DLC integrates directly into the game's narrative, occurring after the Horizon mission and providing backstory elements that influence the subsequent installment in the trilogy. In the storyline, receives a distress call from Steven Hackett, prompting a mission to rescue Dr. Amanda Kenson, a deep-cover operative captured by batarian terrorists on a remote . Upon extraction, Kenson reveals she has uncovered a artifact that, if activated, will signal the Reapers' imminent invasion of the galaxy; with only hours remaining before it goes online, Shepard must infiltrate a heavily fortified batarian outpost, plant explosives on the Bahak system’s mass relay, and destroy it to delay the threat, resulting in the deaths of over 300,000 batarian civilians. This act of mass destruction weighs heavily on 's moral choices through dialogue and reflections, emphasizing themes of sacrifice and the greater good within the series' lore. Gameplay in Arrival follows the core mechanics of Mass Effect 2, blending third-person shooting, exploration of linear environments, and branching dialogue trees that allow Shepard to express remorse or justification for the relay's destruction. Unlike typical loyalty missions, it features a solo-focused narrative arc without squad recruitment, culminating in intense combat sequences against batarian forces and a Reaper-influenced enemy. The content runs approximately 1-2 hours, depending on playstyle and difficulty, and its events carry over to Mass Effect 3 via save imports, altering the opening sequence to reference the relay explosion and Shepard's arrest, while providing minor dialogue acknowledgments from characters like Hackett. The DLC received mixed reviews, earning a Metacritic score of 65/100 based on 24 critic assessments, with praise for its emotional storytelling and ties to the broader Reaper arc but criticism for its brevity, lack of meaningful player agency in key decisions, and feeling like obligatory filler before Mass Effect 3. IGN awarded it 7/10, noting "cool moments" in combat and narrative payoff but lamenting the absence of excitement or innovation. Similarly, RPGFan highlighted strong gameplay execution alongside frustrations over limited choices and short runtime, positioning it as a solid but unremarkable bridge in the trilogy.

Slender: The Arrival

Slender: The Arrival is a video game developed by Blue Isle Studios in collaboration with Parsec Productions and first released on March 26, 2013, for Microsoft Windows via digital platforms like . Published initially by Parsec Productions, it later received ports to and in October 2014, followed by releases on and in March 2015, in June 2019, and and in October 2021. The game draws from the mythos, serving as the official commercial expansion of the 2012 title Slender: The Eight Pages, which it reimagines with enhanced storytelling and production values. Played in first-person perspective, Slender: The Arrival emphasizes atmospheric dread over action, with players exploring foggy, abandoned settings such as forests and derelict farms to collect eight handwritten notes while avoiding the faceless entity known as . Core gameplay mechanics include no weapons or combat; instead, survival depends on a limited-battery for navigation, cues for detection, and strategic movement to evade pursuit, as Slender Man's aggression escalates with proximity and page collection, distorting the environment and player's vision. The narrative unfolds across multiple chapters, including the introductory "," the core collection challenge "The Eight Pages," and the investigative "," where players document events at a haunted farmstead using a camera. Later updates added chapters like "Memories" and extended modes such as "Nightmare," enhancing replayability through varied haunted locales. The game garnered mixed critical reception, with an aggregate score of 65/100 on based on 30 reviews, praised for its tense sound design, immersive scares, and faithful adaptation of tropes, though criticized for repetitive objectives and short length. On , user reviews are more positive, at 86% approval from over 9,000 ratings, highlighting its effectiveness in building . Commercially, it achieved notable success, generating an estimated $3 million in revenue on as of 2025. In October 2023, Blue Isle Studios released a 10th update featuring a full visual with improved lighting, textures, and enhancements, alongside new collectibles and an extended prologue for heightened immersion. By 2025, the community has significantly expanded the game's scope, with active support on platforms like enabling custom maps, new enemy behaviors, and story extensions through tools introduced in the anniversary update, fostering ongoing player engagement despite initial delays in official features.

Other uses

Arrival is a electric vehicle manufacturer founded in 2015 by Russian entrepreneur in , . The company was headquartered in Howald, , and specialized in developing lightweight commercial vehicles, primarily and buses built on a modular skateboard chassis platform designed for scalability and efficiency. This chassis approach allowed for flexible vehicle configurations while emphasizing in-house manufacturing innovations. Arrival pioneered the microfactory model, which involved smaller, localized production facilities to reduce costs and enable distributed manufacturing closer to markets, contrasting with traditional large-scale gigafactories. Key products included the Arrival Van, with its first beta unveiled in 2020 ahead of planned in late 2021, and the Arrival Bus, whose pre- was revealed in 2021 with similar timelines. The company secured significant partnerships, including a 2020 order from for up to 10,000 electric vans valued at $1.2 billion and investments exceeding $100 million from and to support development. Milestones included going public in November 2021 through a SPAC merger on under the ticker ARVL, achieving a peak valuation of $13 billion. Arrival also developed in-house software for its Robopilot autonomous driving system, enabling driverless operations in controlled environments as demonstrated in 2021 trials. The company's fortunes declined amid production delays and funding challenges, leading to layoffs of approximately half its workforce in January 2023, reducing headcount from a peak of around 2,700 employees. Further cuts followed in 2023, and Arrival entered in the UK in February 2024, with trading suspended on due to filing delays. A Luxembourg court declared the company bankrupt in May 2024, and its assets, including manufacturing equipment, were sold to fellow startup in March 2024; filed for Chapter 7 bankruptcy and ceased operations in January 2025. In March 2025, Arrival shut down all remaining operations after planned sales collapsed, making nearly all remaining staff redundant; however, no vehicles reached . Despite its collapse, Arrival's emphasis on microfactories and integrated software influenced discussions on sustainable, localized production strategies.

The Arrival (painting)

The Arrival is an oil painting on canvas created by British artist Christopher Richard Wynne Nevinson around 1913, measuring 76.2 x 63.5 cm, and currently held in the collection in , where it was presented by the artist's widow in 1956. The work depicts the chaotic arrival of a steamer at a port, rendered through fragmented forms that capture multiple perspectives and simultaneous movements, evoking a sense of and disorientation amid industrial bustle. Nevinson employs angular, dynamic lines and overlapping shapes to convey the energy of the scene, including elements like funnels, smoke, gangplanks, and posters blended into a visual "melting-pot." Influenced by Italian Futurism and French Orphism, the painting reflects Vorticist principles through its emphasis on machine-age vigor and urban dynamism, marking Nevinson's exploration of "simultaneity" in early modernist art. As one of Nevinson's pre-World War I works, it symbolizes the pre-war era's technological optimism and London's industrial pulse, aligning with his broader interest in contemporary commercial design. The painting was exhibited in the inaugural London Group show in 1914, evolving from the Camden Town Group, where it drew attention for its bold cubist-futurist approach. Upon its 1915 display at the Grafton Galleries as My Arrival in Dunkirk, critics noted its innovative technique, with one reviewer likening it to "a Channel steamer after a violent collision with a pier," while Nevinson described it as representing a "state of simultaneous mind." It remains valued in the history of modern British art for pioneering abstract responses to industrialization, with no major sales recorded since entering the Tate collection.

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