Sudden Attack 2
Sudden Attack 2 was a free-to-play multiplayer first-person shooter video game developed by the South Korean studio GameHi and published by Nexon as a sequel to the long-running Sudden Attack.[1][2]Released exclusively in South Korea on July 6, 2016, it utilized Unreal Engine 3 for upgraded visuals, realistic physics, and hit impacts, alongside features such as deep weapon customization, AI-assisted squad wars, and standard FPS modes like team deathmatch and bomb defusal.[3][1]
The game incorporated a diverse roster of playable characters, including male and female soldiers, but drew immediate criticism for highly sexualized female models and advertising perceived as misogynistic, which some players exploited through in-game actions like viewing defeated opponents.[3][2]
Technical bugs, unbalanced pay-to-win elements, and stiff competition from titles like Overwatch contributed to poor player retention despite a development investment exceeding 30 billion won (about $27 million USD) over four years by around 100 staff.[3][1]
Servers were shuttered on September 29, 2016—less than three months post-launch—after Nexon terminated its contract with GameHi, rendering Sudden Attack 2 a notorious example of a hyped Korean MMOFPS that failed to sustain its audience or achieve global release.[3][2][1]