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Blockly

Blockly is an open-source that enables the creation of block-based visual programming editors, allowing users to assemble interlocking graphical blocks via drag-and-drop to represent code concepts without syntax errors, and generate executable code in languages such as , , , and . Developed initially by Fraser as a tool compatible with major browsers, it emphasizes accessibility for beginners by visually depicting programming structures like variables, loops, conditionals, and procedures. Released under the 2.0, Blockly is customizable through for defining block shapes, behaviors, and code generation, making it suitable for embedding in and applications. The project originated in the summer of 2011 when Fraser prototyped block rendering in , inspired by MIT's Open Blocks, with drag-and-drop functionality added by late 2011 and an initial public release in May 2012 featuring a , variables, and multi-language support. Maintained by for over a decade, Blockly powered educational initiatives reaching tens of millions of learners annually through integrations in platforms like from , Code.org's Hour of Code, and for mobile app development. On November 10, 2025, the library, its assets, and core team transitioned to the , ensuring continued open-source development and innovation in tools. Blockly's impact extends to diverse applications beyond education, including robotics programming for devices like Ozobot and Wonder Workshop's Dash, as well as custom tools in research and industry for rapid prototyping of domain-specific languages. Its modular design supports extensions like plugins for accessibility, internationalization in over 90 languages, and real-time collaboration, fostering a global community of developers via forums and annual summits. As of 2025, recent releases like version 12.0 introduce enhanced performance, accurate TypeScript typings, and new block types, solidifying its role as a cornerstone for inclusive coding experiences.

History

Origins and Early Development

Blockly originated as an internal project in the summer of 2011, aimed at developing a web-based visual programming editor to make coding accessible to non-programmers through intuitive drag-and-drop interfaces. Led by Neil Fraser, the initiative sought to address limitations in existing tools by creating a JavaScript-based system that avoided the rendering issues common in Java-dependent editors. The core motivation was to democratize programming education, drawing inspiration from block-based systems like MIT's , the visual editor in 's App Inventor, and specifically MIT's OpenBlocks. The project specifically targeted replacing OpenBlocks, the original block editor used in App Inventor during its time as a initiative, with a more robust, browser-native alternative that supported seamless and reduced syntax errors for beginners. Early development focused on core features such as customizable blocks, handling, and mutators to enable without text-based , all rendered efficiently in environments. By spring 2012, prototypes had advanced sufficiently for public showcasing, with the first demonstration occurring at the Maker Faire Bay Area event in May 2012, where attendees interacted with initial block assemblies to generate simple programs. Following the demonstration, Blockly transitioned to open-source availability under the 2.0, hosted initially on Google Code to foster community contributions and integration into educational tools. The initial public release occurred on June 11, 2012. This release coincided with growing collaboration between and , particularly as Inventor moved to MIT oversight, where Blockly was adopted as the standard block editor to enhance cross-platform accessibility and real-time coding experiences.

Key Releases and Transitions

The project debuted with a demonstration at the Maker Faire Bay Area event in May 2012, marking its initial public appearance as an open-source visual programming library developed by , followed by the initial public release on June 11, 2012. Early milestones included its integration into Google-developed educational tools, such as Blockly Games, which used the library to create interactive programming tutorials, and expansion of its user interface translations to support over 50 languages by 2015, broadening global accessibility for non-English speakers. The project maintained steady development through GitHub's google/blockly repository, where contributors tracked issues, releases, and enhancements, fostering a collaborative environment for improvements in block rendering and . As of May 2025, the stable release version was 12.0.0, incorporating refinements to features and performance optimizations based on community feedback. A significant organizational shift was announced on October 28, 2025, with Blockly transitioning from 's stewardship to the , effective November 10, 2025, to prioritize educational applications and innovation in visual programming amid advancing AI technologies. This transition aimed to enhance maintenance by dedicating resources to open-source sustainability, including planned accessibility updates like compatibility, while encouraging broader community contributions from educators and to expand Blockly's role in coding education. The subsequently moved to RaspberryPiFoundation/blockly, with the updating to reflect the new hosting at blockly.com, ensuring continuity in documentation and support.

Design and User Interface

Core Components

The Blockly editing environment is built around several fundamental visual and structural elements that enable the assembly of visual programs. At its core is the workspace, the primary where users construct and arrange blocks to form scripts or functions. This highest-level component encompasses the entire programming area, including scroll bars for across large assemblies, and serves as the container for all connected block structures. Adjacent to the workspace is the , a that houses available programming blocks organized for selection. The toolbox supports two main structural variants: a flyout toolbox, which displays a single, continuously visible set of blocks, and a toolbox, which divides blocks into multiple logical groups such as Logic, Loops, Math, and Text, with each category containing a dedicated subset of blocks. Within the category toolbox, flyout menus expand to reveal the blocks in a selected category, presenting them in a compact, scrollable that mirrors the puzzle-like aesthetic of the blocks themselves. This organization ensures blocks are grouped thematically, facilitating structured access to related elements. Individual blocks form the foundational units within the workspace and , categorized structurally into statements, values, and dummies based on their role in flow. Statement blocks represent sequential actions and feature a notch at the top for previous and a tab at the bottom for next , allowing vertical stacking to denote execution order, as seen in control structures like loops or conditionals. Value blocks, in contrast, produce data outputs and include a connector on their leading edge, enabling them to plug into input slots elsewhere. Dummy blocks or inputs lack and serve purely structural purposes, such as holding labels or fields without influencing data flow, often appearing as non-interactive elements within more complex blocks. Visually, blocks are rendered as color-coded, rounded rectangles with puzzle-piece shaped connection points—including female inputs for values and statement stacks—ensuring only compatible blocks interlock, which visually reinforces logical compatibility. Supporting navigation and management within the workspace are utility elements like zoom controls and the trashcan. Zoom controls, typically positioned above the trashcan in the lower-right corner, provide scaled views of the workspace to accommodate varying levels of detail in block assemblies. The trashcan, located in the same region, acts as a disposal area for blocks, visually represented as an open bin that can temporarily store deleted items in an internal flyout for potential recovery. These components collectively maintain the workspace's integrity and usability, ultimately contributing to the generation of executable code from assembled blocks.

Interaction Mechanics

Blockly's interaction mechanics revolve around intuitive visual manipulation of blocks to facilitate program construction without traditional typing. Users primarily interact through a drag-and-drop system, where blocks—representing code statements or functions—are selected from a and moved to the main workspace. This process involves rendering the block as a draggable element that responds to or touch input, allowing seamless transfer between the toolbox flyout and the workspace surface. Once placed, blocks connect via snapping and nesting mechanics to form hierarchical structures. Compatible blocks automatically snap together when their connection points align during dragging, enforced by the block's connection types (e.g., or inputs), preventing invalid combinations and mimicking puzzle-piece assembly. Nesting occurs when a block is dragged over a compatible input on another block, embedding it as a child and visually indenting it to represent like loops or conditionals. Grid snapping can also be enabled to align blocks to a predefined spacing, aiding precision in larger programs. Editing capabilities include an /redo system that tracks workspace changes, such as movements or connections, via a of events; users invoke it through the Workspace.undo(redo) method or keyboard shortcuts like Ctrl+Z () and Ctrl+Shift+Z (redo). duplication is supported through context menu options or copy-paste operations (Ctrl+C/V), which serialize the and its descendants for replication within the same workspace, subject to capacity limits checked by Block.isDuplicatable(). Inline editing allows direct modification of fields, such as text inputs or dropdowns, using methods like Block.setFieldValue() to update values without detaching the . For navigating expansive workspaces, zooming and panning provide fluid exploration. Zoom controls, when enabled, offer buttons or mouse wheel integration to scale the view between configurable minimum (0.3) and maximum (3.0) levels, with pinch-to-zoom support on touch devices; panning shifts the by dragging the background or using scrollbars, centering operations around the cursor for intuitive adjustment. Multi-selection enables handling multiple blocks simultaneously, typically via shift-click or drag-lasso in the workspace, allowing grouped operations like deletion or movement. Keyboard shortcuts enhance efficiency across interactions, with a registry mapping keys like Ctrl+D for duplication, to deselect, and for navigation, applicable when a block or workspace holds focus. Touch-friendly gestures extend this to , including long-press for context menus and pinch for zooming, ensuring on diverse devices.

Features

Code Generation Capabilities

Blockly's code generation capabilities enable the translation of visual block assemblies in a workspace into executable code strings in multiple programming languages, facilitating the transition from visual programming to traditional text-based code. This process is essential for applications where users build logic visually but require output in a runnable format, such as educational tools or prototyping environments. The generation occurs and does not involve direct execution by Blockly itself, leaving that responsibility to the integrating application. Blockly supports built-in code generators for several languages, including (ES5), (3), (5.1), (2), and (7), with the possibility of extending to others through custom generators. These generators produce language-specific code while adhering to syntactic rules like proper quoting and precedence. For instance, a variable declaration block might output var x = 5; in or x = 5 in , depending on the target language. At its core, the generator architecture relies on two main components: language code generators and block-code generators. Language code generators manage overarching rules such as indentation, comment formatting, and quoting, which can be customized for specific needs like adjusting indent size or adding . Block-code generators, implemented as functions per block type and language, handle the traversal of block connections by recursively processing inputs and outputs. This involves retrieving field values (e.g., for variables) using methods like getFieldValue and generating code for inner blocks via valueToCode for expressions or statementToCode for statement sequences, effectively walking the block tree to build the final . Variables are handled through dedicated blocks that declare and reference them, with generators producing appropriate syntax like let variableName = value; in , ensuring scope awareness via Blockly's variable model. Loops, conditionals, and functions are translated using block-specific logic; for example, a block might generate for (let i = 0; i < 5; i++) { ... } in or for i in range(5): ... in Python, where the body is indented and inserted recursively from connected statement blocks. Function blocks similarly produce definitions like function myFunction() { ... }, incorporating parameters from input fields and statements from nested blocks. These translations maintain structural integrity, with options to include comments via block comment features or generator configurations. Customization of generated code extends beyond basic syntax, allowing developers to modify renderer options for elements like indentation levels (e.g., two spaces versus tabs) or to inject comments automatically based on block metadata. For more advanced needs, entirely new generators can be built, as demonstrated in official codelabs, enabling support for domain-specific languages while preserving the recursive generation pattern. A representative example is a conditional block: if connected to a comparison input yielding a < b and a statement block, it outputs if (a < b) { ... } in JavaScript, with the ellipsis replaced by indented code from the statement input. This modular approach ensures flexibility without altering the core visual interface.

Accessibility and Extensions

Blockly incorporates several accessibility features to support users with disabilities, including screen reader compatibility through ARIA attributes applied to fields and workspace elements, which describe interactive components for assistive technologies. Additionally, a dedicated keyboard navigation plugin, released with Blockly version 12 in May 2025, enables full traversal of the workspace, block selection, and manipulation using keyboard inputs alone, benefiting individuals with low vision or mobility limitations. These enhancements, part of an ongoing roadmap, include planned management controls for accessibility settings by Q4 2025 and expanded integration into educational platforms like . To promote global inclusivity, Blockly supports internationalization across over 60 interface languages, with localization files maintained in the project's repository for seamless translation of blocks, menus, and tooltips. Right-to-left (RTL) language handling is natively integrated, adjusting block alignment, text direction, and visual flow for languages such as Arabic and Hebrew, as demonstrated in official RTL previews. This ensures that users from diverse linguistic backgrounds can interact with the interface without layout disruptions. Blockly's extensibility is powered by a modular plugin system, where self-contained modules—published as npm packages under the @blockly namespace—can augment core functionality without altering the base library. First-party plugins, maintained by the Blockly team, include options for animations such as smooth block transitions during dragging and snapping, while third-party extensions enable advanced features like real-time collaboration through event synchronization for multi-user editing sessions. Debugging tools are also available via plugins that facilitate step-through execution, breakpoint setting on blocks, and variable inspection, often integrated in development environments built on Blockly. Input handling in Blockly relies on diverse field types for user interactions, with built-in options like dropdown menus for predefined selections, text inputs for free-form entry, and checkbox toggles for binary choices. Plugin-based fields extend this further, incorporating color pickers for visual hue selection and number sliders for precise numeric adjustments. Validation is enforced through validator functions attached to fields, which process incoming values to reject invalid entries (e.g., non-numeric text in a number field) or transform them (e.g., normalizing angles), ensuring data integrity during block assembly. Class validators apply globally to field types, while local validators target specific instances, with return values determining acceptance or modification. Customization of appearance is achieved via the themes API, allowing developers to define comprehensive color palettes for blocks, categories, and workspace elements to match application aesthetics. For dark mode support, themes set inverted color schemes, such as a dark workspace background (#1e1e1e) paired with light block contrasts, reducing eye strain in low-light environments. Custom styling extends to components like scrollbars and flyouts, applied dynamically at workspace initialization or runtime, with CSS overrides for non-themed elements.

Customization

Block Creation and Editing

Blockly provides developers with tools and mechanisms to create and edit custom blocks, enabling the extension of its visual programming environment for specific applications. The primary tool for this purpose is the Block Factory, a web-based interface within the Blockly Developer Tools suite that allows users to visually design blocks by dragging and dropping elements such as inputs, outputs, and fields from a toolbox. This tool facilitates the configuration of block properties including tooltip text, help URLs, colors, and connection checks, with real-time previews updating as modifications are made. Once designed, the Block Factory generates code in either JSON or JavaScript format, with JSON being the preferred method for defining block structures due to its declarative nature and ease of maintenance. Block definitions in JSON specify the visual and functional aspects of a block, including its shape, color, fields, and connection types. The shape is outlined using message strings like message0 paired with argument arrays args0, where interpolation tokens (e.g., %1) denote positions for fields or inputs; for instance, a block might use "message0": "length of %1" to create a slot for an input value. Colors are set via the colour property as a numeric value (e.g., 160 for a string-related hue), while fields such as variables or dropdowns are defined in args arrays with types like "field_variable" or "field_dropdown". Connection types are controlled through properties like output (e.g., "output": "Number" for value-returning blocks), previousStatement, and nextStatement, which dictate how blocks interlock in the workspace. Multiple message-argument pairs (e.g., message1 and args1) allow for multi-row layouts, and dummy inputs handle text alignment with options like "LEFT" or "CENTRE". For dynamic block shapes that change based on user interactions, such as adding or removing inputs, Blockly employs mutation mechanisms. These are mixins that handle extra serialization of state, either in JSON via saveExtraState and loadExtraState functions or in XML through mutationToDom and domToMutation methods. Mutations enable runtime modifications; for example, a block can serialize an itemCount property to persist the number of inputs, as seen in the built-in lists_create_with block. An optional UI component, accessed via a gear icon, uses compose and decompose functions to allow users to rearrange sub-elements, such as adding clauses in conditional blocks. Mutations are registered using Blockly.Extensions.registerMutator, integrating seamlessly with JSON definitions for blocks that require variable complexity. To ensure block compatibility and prevent invalid connections, Blockly implements validation rules through connection checkers and field validators. Connection checkers enforce safety (e.g., ensuring connections are on the same workspace and not between identical types like two next-statement ports), type compatibility (via labels like "String" or "Number" in check properties), and drag constraints (limiting connections to nearby blocks). These can be customized by overriding the IConnectionChecker interface's methods such as doTypeChecks for stricter type enforcement. Field validators, applied to inputs like text or numbers, are functions that process new values to maintain data integrity, invoked whenever a field changes. Together, these rules promote robust block assemblies by rejecting incompatible pairings during editing. A representative example of block creation is a custom "if-else" block, which leverages for conditional fields. The base JSON definition might include an input for the condition ("input_value", "name": "IF0", "check": "[Boolean](/page/Boolean)") and a statement input for the "do" section ("input_statement", "name": "DO0"), with colour: 210 for a logic hue. Mutations extend this by serializing additional elseif and else counts (e.g., <mutation elseif="1" else="1"> in XML), using decompose to generate sub-blocks in the mutator for adding clauses and compose to render them on the main block, such as appending an "else" statement input. Connection checkers validate that only Boolean blocks connect to the condition input, ensuring logical consistency. This approach, similar to Blockly's built-in controls_if block, allows developers to create extensible conditional structures visually via the Block Factory before refining mutations in .

Workspace and Theme Configuration

Blockly's workspace configuration allows developers to tailor the editing environment to specific needs, such as enabling or disabling visual aids and interaction features. The grid option controls the visibility and appearance of a background that aids in block alignment; it can be configured with properties for spacing (distance between grid points, default 0 for no grid), length (shape of grid points, e.g., 1 for dots), color (e.g., #888), and snap ( for automatic block snapping to the grid). Collapse functionality, enabled by default when toolbox categories are present, permits users to collapse and expand blocks to manage workspace clutter. Scrollable areas are managed via the scrollbars option, which can be set to true (default with categories) or an object specifying horizontal and vertical scrolling independently. The system in Blockly enables customization of the visual styling through CSS-like properties, affecting block colors, fonts, and contrasts to improve and . Themes are defined using a theme object that includes styles (e.g., primary, secondary, and tertiary colors for categories like lists, set to #4a148c, #AD7BE9, #CDB6E9), category styles (e.g., logic category at #01579b), component styles (e.g., workspace background at #1e1e1e), and font styles (e.g., family: , weight: bold, size: 12). Predefined themes include the classic theme (default, with standard colors and contrasts) and the Deuteranopia theme (optimized for deficiencies by adjusting hues for better distinction). Custom themes can be created via the defineTheme and applied during workspace injection or later with setTheme. Renderer choices determine how blocks are visually rendered in the workspace, balancing simplicity and modernity. The Geras renderer, the original and default, provides a straightforward, legacy-style appearance with basic block shapes suitable for simple interfaces. In contrast, the Zelos renderer emulates Scratch- and MakeCode-style designs, featuring more rounded and shadowed blocks for a contemporary look that enhances visual appeal. The Thrasos renderer offers a modern alternative with even spacing and solid borders, recommended for new projects. Renderers are selected by specifying a string (e.g., 'zelos' or 'thrasos') in the workspace options during injection. Toolbox customization extends to and , allowing flexible organization of available blocks. The can be configured for horizontal (top-mounted) or vertical (side-mounted) layouts via the horizontalLayout (default false for vertical). Dynamic category loading supports real-time updates to toolbox contents using or XML definitions, enabling categories like or to populate flyouts without reloading the entire workspace. This is achieved by passing the toolbox structure in the options object, with preferred since the September 2020 release for its flexibility in defining and blocks programmatically. Scaling in Blockly accommodates varying screen sizes and device orientations through the zoom options, ensuring the workspace remains usable across devices. Key properties include startScale (initial zoom, default 1.0), maxScale (maximum in, default 3), minScale (minimum out, default 0.3), and scaleSpeed (zoom multiplier, default 1.2), which collectively allow programmatic or user-driven adjustments. Controls for buttons, wheel-based zooming (default false), and pinch-to-zoom on touch devices (default true if other zoom features are enabled) further support responsive , particularly beneficial for or responsive applications.

Applications

Educational Platforms

Blockly has been prominently integrated into various educational platforms to facilitate introductory programming experiences for beginners, particularly in K-12 settings. One key example is its foundational role in MIT's , where Scratch Blocks—built upon the Blockly codebase—enable users to create interactive games and animations through drag-and-drop visual programming. This integration was introduced with Scratch 3.0 in 2019, enhancing the platform's ability to support creative learning by representing coding concepts like loops and conditionals as interlocking blocks without requiring text-based syntax. In Code.org's initiatives, such as the Hour of Code, Blockly powers block-based tutorials like "Star Wars: Building a With ," allowing students to program droids and games in a guided, introductory format suitable for elementary learners. Similarly, leverages Blockly's block editor for mobile app prototyping, enabling novices to design functional apps by snapping together visual components for logic, user interfaces, and sensors, thus bridging creative expression with practical . Microsoft MakeCode further extends Blockly's application in , using it to code the for projects, where users assemble blocks to control motors, sensors, and LED displays in real-world inventions. Blockly's educational features emphasize accessibility for young learners, including simplified blocks that abstract complex programming elements into intuitive, color-coded shapes to reduce errors and . Integrated tutorials, such as those in Blockly's codelabs and games, provide step-by-step guidance to build skills progressively, while platform-specific extensions support progress tracking through saved workspaces and achievement badges. These elements collectively lower barriers to , fostering confidence in diverse classrooms. By 2025, Blockly's adoption in these platforms has enabled tens of millions of students annually to engage with in K-12 curricula worldwide, as evidenced by the scale of users on and alone, promoting equitable access to programming fundamentals.

Development and Research Tools

Blockly has been integrated into programming environments, notably through RoboBlocky, a block-based platform developed by the Center for Integrated Computing and Education. RoboBlocky utilizes Blockly's drag-and-drop to enable users to program hardware robots like Linkbot and /, as well as virtual robots and boards, facilitating experiments in research labs focused on computing, (C-STEM). This tool supports over 500 pre-built activities with debugging capabilities and generates C++ code for execution, making it suitable for advanced prototyping and data-driven studies in academic settings. In hardware prototyping, Blockly integrates seamlessly with microcontrollers such as PICAXE, where the official PICAXE Programming Editor (PE6) incorporates a Blockly interface for creating visual programs that translate to code. This allows developers to simulate and deploy code directly to PICAXE chips via USB, supporting rapid iteration in embedded systems projects like sensor-based prototypes. Similarly, BlocklyDuino provides a web-based editor that generates Arduino-compatible C++ code from blocks, enabling direct uploads to boards through a local for tasks such as controlling LEDs, servos, and Grove sensors in hardware development workflows. For skill-building in , Blockly powers applications like Blockly Games, a series of interactive challenges that teach programming fundamentals through visual blocks, progressing from basic puzzles to complex simulations involving logic, loops, and functions. These games, accessible via web browsers, help developers practice and problem-solving, bridging visual programming to text-based for web applications. Academic research has extensively evaluated Blockly's efficacy in visual programming, with studies from 2015 to 2025 demonstrating its advantages over text-based methods for novice learners. A 2019 meta-analysis of 28 experiments found block-based environments like Blockly significantly improve cognitive outcomes, such as understanding syntax and , with an of 0.55 for learning performance compared to text . In robotics contexts, a 2017 IEEE paper highlighted Blockly's role in industrial robot programming, showing it lowers barriers for non-experts while maintaining expressiveness for complex tasks like . In settings, other firms have adopted similar integrations, such as front-end frameworks using Blockly for low-code prototyping, enabling teams to build and test without deep text-coding expertise.

Technical Implementation

Core Architecture

Blockly is implemented as a , operating entirely in the browser without any server-side dependencies, which enables seamless into applications for visual programming environments. The library is built from over 100 source files that are compiled to and then optimized using the Closure Compiler, resulting in a minified distribution of approximately 300 KB across several bundled files, which further compresses to about 100 KB when gzipped. This lightweight footprint supports efficient loading and execution, particularly in educational and tools where is critical. At its core, Blockly's architecture is modular, comprising key components such as the module for managing blocks and the workspace, generators for translating block assemblies into target languages like or , and renderers responsible for visual representation and layout of blocks. The module handles fundamental entities like individual blocks—interlocking graphical elements representing code constructs—and the workspace, which provides the canvas for assembling and manipulating these blocks. Generators operate by traversing the block connections to produce executable code, while renderers, including built-in options like the or zelos renderers, determine the aesthetic and functional rendering of blocks on the screen, allowing for customizable visual styles without altering underlying logic. Blockly employs an event-driven system to manage user interactions and maintain application state, where every modification to the workspace—such as block creation, movement, connection, or deletion—triggers a specific event that captures the before-and-after states for undo/redo functionality, collaboration, or custom handling. This reactive approach ensures responsive behavior and facilitates extensibility through event listeners, enabling developers to respond to changes programmatically without direct polling. The library's optimization relies on the Closure Compiler not only for minification but also for advanced features like dead code elimination and tree shaking, which further reduce bundle sizes by removing unused modules during the build process. Following its transition to the on November 10, 2025, Blockly continues under open-source governance, hosted on with contributions managed through pull requests, issue tracking, and community forums to sustain its development as a free, accessible tool for visual programming.

Integration Methods

Developers can incorporate Blockly into web applications by loading the library via script tags or as an package. For quick prototyping, include the compressed file from a CDN such as unpkg: <script src="https://unpkg.com/blockly/blockly_compressed.js"></script>. For production environments, install the official module with npm install blockly or yarn add blockly, which supports easy updates and integration. This modular approach allows bundling with tools like , ensuring compatibility across modern build systems. To initialize a workspace, use the Blockly.inject API, which creates and injects the visual editor into a specified DOM element. First, define a container div in HTML, such as <div id="blocklyDiv" style="height: 480px; width: 600px;"></div>. Then, in JavaScript, call const workspace = Blockly.inject('blocklyDiv', { toolbox: toolboxConfig });, where toolboxConfig defines the available blocks (e.g., a JSON object with flyout toolbox contents). Alternatively, for more control, create a workspace instance with const workspace = new Blockly.WorkspaceSvg(options); and manually render it to the DOM using methods like workspace.createDom and workspace.init. These APIs handle rendering the SVG-based blocks and toolbox, with the returned workspace object providing access to further manipulations. Blockly supports event-driven integration through listeners attached to the workspace. Add a change listener with workspace.addChangeListener((event) => { /* handle block modifications */ }); to respond to user interactions like block additions or deletions, enabling real-time updates in the parent application. For code export, trigger generation on events such as a "Run" click using const code = Blockly.[JavaScript](/page/JavaScript).workspaceToCode(workspace);, which converts the block assembly into executable (or other languages via respective generators). The resulting can then be evaluated or passed to the application's logic, such as executing in a runtime environment. Integration with frameworks like is facilitated through community wrappers, such as the react-blockly package, which encapsulates Blockly as a component for declarative rendering and state management. For mobile applications, Blockly's web-based nature allows embedding in hybrid setups like , where the library runs within a ; official documentation confirms compatibility with mobile browsers, and native / libraries are available for deeper integration. A basic example combines these elements: load the script, inject into a div, attach a listener for changes, and export code on demand, as shown below.
html
<!DOCTYPE html>
<html>
<head>
  <script src="https://unpkg.com/blockly/blockly_compressed.js"></script>
  <script src="https://unpkg.com/blockly/blocks_compressed.js"></script>
  <script src="https://unpkg.com/blockly/javascript_compressed.js"></script>
</head>
<body>
  <div id="blocklyDiv" style="height: 480px; width: 600px;"></div>
  <button id="exportBtn">Generate Code</button>
  <pre id="codeArea"></pre>
  <script>
    const toolbox = {
      kind: 'flyoutToolbox',
      contents: [{ kind: 'block', type: 'logic_boolean' }]
    };
    const workspace = Blockly.inject('blocklyDiv', { toolbox: toolbox });
    workspace.addChangeListener(() => console.log('Workspace changed'));
    document.getElementById('exportBtn').addEventListener('click', () => {
      const code = Blockly.JavaScript.workspaceToCode(workspace);
      document.getElementById('codeArea').textContent = code;
    });
  </script>
</body>
</html>
This setup demonstrates handling generated code by displaying it in a <pre> element, adaptable to application-specific execution.

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