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Dotemu

Dotemu is a video game publisher and developer headquartered in , specializing in the revival of classic retro games through modern ports, remakes, remasters, and original sequels for PC and contemporary consoles. Founded in 2007 by entrepreneurs Xavier Liard and Romain Tisserand, the company initially focused on and technology before expanding into full-scale publishing and development. In 2021, Dotemu was acquired by Focus Home Interactive (rebranded as Focus Entertainment) for approximately €38.5 million, acquiring 77.5% of its shares and integrating it as a key subsidiary to bolster the parent's portfolio in indie and retrogaming titles. Under this structure, Dotemu has emphasized beat 'em up and tactical action genres, partnering with studios to produce critically acclaimed projects that blend nostalgia with updated mechanics. The company's breakthrough came with high-profile releases such as (2020), a direct sequel to Sega's 1990s series that sold millions and earned praise for its hand-drawn and cooperative gameplay. This was followed by Teenage Mutant Ninja Turtles: Shredder's Revenge (2022), a side-scrolling brawler paying homage to Konami's , which garnered widespread acclaim for its faithful recreation of 8- and 16-bit while supporting up to six-player co-op. Other notable publications include ports of Windjammers (2017), modernizing the sports game, and Tactics (2024), a from SNK's run-and-gun franchise that innovates on the series' chaotic action. More recently, Dotemu released Absolum in October 2025, a roguelite that exceeded 200,000 units sold in its first week, and NINJA GAIDEN: Ragebound in July 2025, with MARVEL Cosmic Invasion scheduled for December 2025, expanding into licensed IPs from and . By 2020, prior to its acquisition, Dotemu had achieved €14.6 million in annual revenue, driven by its niche expertise in , positioning it as a leader in bridging classic gaming eras with modern audiences.

Company overview

Founding and early operations

Dotemu was founded in by Liard and Romain Tisserand in , , as a company focused on and revival of and retro games through modern adaptations. The founders, both computer science graduates, brought complementary expertise—Liard in and Tisserand in technical —to address the of bringing titles to contemporary platforms without losing their original essence. From its inception, Dotemu's initial operations centered on classic games to PC and mobile devices, utilizing tools like and alongside proprietary emulation technology for titles. Between 2008 and 2015, the company completed numerous such ports, exceeding 200 by 2012 alone, with representative examples including the 2010 compilation IREM Arcade Hits—featuring 18 classic and games like R-Type and Battle Chopper—and the 2011 port of the cinematic Another World (20th Anniversary Edition).) These efforts emphasized faithful recreations, often involving extensive code rewriting, such as the approximately 100,000 lines of required for certain adaptations. In April 2010, Dotemu launched its dedicated digital storefront at Dotemu.com, providing DRM-free downloads of retro and titles across PC and platforms to simplify access for seeking hard-to-find . This platform became a cornerstone of early operations, distributing both ported and original releases while building a catalog that catered to nostalgic audiences. A pivotal early milestone occurred in September 2014, when Liard and Tisserand sold Dotemu to an unnamed private investor, securing funding for further growth and expansion in line with the company's vision; the founders departed in mid-2015 to pursue new projects, including founding Playdigious. This transaction marked the end of the foundational phase, enabling Dotemu to scale its retro gaming initiatives into the mid-2010s.

Leadership and corporate structure

Dotemu was founded in by Xavier Liard and Romain Tisserand, who established the company as a specialist in emulating and porting classic video games to modern platforms. Liard and Tisserand led Dotemu's early growth before selling the company to a private investor in , after which they founded Playdigious in as a focused on games for mobile devices and other platforms. Cyrille Imbert assumed the role of CEO in late 2014 following the private acquisition, guiding the company's expansion into developing and publishing retro-inspired titles. Since the 2021 acquisition by , Imbert has continued as CEO, retaining a 22.5% stake and overseeing Dotemu's strategic direction in reviving classic gaming experiences through modern adaptations. In 2018, Dotemu established The Arcade Crew as an internal publishing division dedicated to supporting small independent developers with resources for game development and marketing. This label has handled titles such as and , broadening Dotemu's portfolio beyond retro ports. Dotemu's corporate structure evolved significantly in 2021 when acquired 77.5% of the company for €38.5 million, transforming it from an independent entity into a integrated into Focus's broader publishing and development network. Imbert joined Focus's executive committee as part of this integration, aligning Dotemu's operations with the parent's emphasis on premium releases.

Historical development

Pre-acquisition era (2007–2020)

In the years following its founding, Dotemu expanded its operations in and retro game , building a reputation for bringing classic titles to modern platforms. By , however, the company faced intensifying competition in the digital storefront market, prompting a strategic pivot away from toward in-house and of retro-inspired games. This shift was marked by the closure of Dotemu's online store on June 1, , after nearly seven years of operation, allowing the team to reallocate resources to creative production. The 2017 closure implied internal restructuring as Dotemu streamlined its focus, emphasizing partnerships with developers to revive classic genres rather than competing in saturated distribution channels. This transition enabled early publishing successes, exemplified by the August 29, 2017, release of Windjammers on PlayStation 4 and PlayStation Vita, a faithful port of the 1994 Neo Geo arcade classic that introduced the competitive flying disc sport to contemporary audiences. The title's launch highlighted Dotemu's entry into the retro sports genre, garnering positive reception for its precise controls and multiplayer appeal, and later expanding to Nintendo Switch in 2018. Building on this momentum, Dotemu collaborated with Lizardcube and Guard Crush Games to develop , released on April 30, 2020, across multiple platforms including PC, , , and . The game revived the iconic series with hand-drawn , modern mechanics, and a blending new compositions with originals from the era, achieving over 1.5 million units sold by September 2020. This milestone underscored Dotemu's successful evolution into a key player in retro gaming revival, culminating the pre-acquisition era with a high-impact title that reinvigorated fan interest in the genre.

Acquisition and expansion (2021–present)

In August 2021, Focus Home Interactive (rebranded as Focus Entertainment in 2022) acquired a 77.5% controlling stake in Dotemu for €38.5 million, plus up to €15 million in performance-based earn-outs. This transaction integrated Dotemu into Focus's expanding portfolio of independent studios, providing access to enhanced publishing expertise, marketing support, and a global distribution network to scale operations beyond its independent roots. The acquisition positioned Dotemu to accelerate growth in the retrogaming market, where it had generated €14.6 million in revenue the prior year, while retaining editorial and strategic autonomy. Post-acquisition, Dotemu leveraged these resources to launch higher-profile titles, beginning with Teenage Mutant Ninja Turtles: Shredder's Revenge in June 2022. Developed in partnership with , the game revived the TMNT franchise through co-op gameplay inspired by and arcade classics, supporting up to six players across multiple platforms. This release exemplified Dotemu's ability to secure major licenses and deliver polished retro revivals on a broader scale. By 2024, Dotemu ventured into new genres with Metal Slug Tactics, a turn-based strategy spin-off released on November 5 and developed by Leikir Studio. The title shifted the Metal Slug series from side-scrolling action to tactical roguelite mechanics, allowing players to command squads in grid-based battles while incorporating the franchise's signature humor and weaponry. This expansion highlighted Dotemu's growing diversification under Focus ownership. In July 2025, Dotemu published NINJA GAIDEN: Ragebound, a hack-and-slash platformer developed by The Game Kitchen under license from Koei Tecmo, reimagining the classic series with a new protagonist and modernized controls. In August 2025, Dotemu announced : Scattered Hopes, a story-driven tactical roguelite developed by Alt Shift and slated for Q1 2026 release. Set in the [Battlestar Galactica](/page/Battlestar Galactica) universe, the project tasks players with leading a fleeing human fleet through real-time space combat and crises, marking Dotemu's entry into sci-fi narratives and further broadening its scope beyond 2D retro titles. In October 2025, Dotemu released Absolum, its first original , a roguelite developed by Guard Crush Games and Supamonks, which sold over 200,000 units in its first week.

Games and publications

Developed titles

Dotemu's development portfolio centers on ports and remasters of retro games, with the company credited as or co-developer on over 100 titles since its founding. These efforts often involve updating classic arcade and console games for modern platforms, incorporating enhancements like improved graphics, quality-of-life features, and cross-platform compatibility. For instance, Dotemu handled the development of the 2019 remaster of , which upgraded the original title with high-definition visuals, boosted frame rates up to 60 FPS, and adjustable difficulty options while preserving the core JRPG experience. Similarly, the company contributed to ports such as in 2020, optimizing the action for consoles with refined controls and visual upscaling. A landmark in Dotemu's creative output is (2020), co-developed with Lizardcube and Guard Crush Games, which revived Sega's iconic series through hand-drawn 2D animation reminiscent of the originals and updated mechanics including combo systems and character-specific abilities for fluid modern gameplay. This project showcased Dotemu's expertise in blending nostalgic aesthetics with contemporary design, achieving seamless performance across PC, consoles, and handhelds via a custom engine adapted from prior indie titles. As Dotemu evolved toward original content, it took full development reins on (2022), a sequel to the 1994 sports . The title expanded the flying disc combat formula with new playable characters, enhanced online multiplayer modes supporting cross-play, and refined physics for competitive depth, all while maintaining the fast-paced, pixel-art style of its predecessor. This marked a shift from pure revival work to creating fresh entries in legacy franchises, leveraging Dotemu's experience in arcade emulation for authentic yet accessible mechanics. Dotemu also co-developed Teenage Mutant Ninja Turtles: Shredder's Revenge (2022) alongside , delivering a side-scrolling homage to Konami's and TMNT titles. The game emphasized play for up to six players, pixel art faithful to the cartoon source material, and cross-platform support, ensuring broad accessibility without compromising the series' combo-heavy combat roots. Absolum (2024), co-developed with Supamonks and Guard Crush Games, is a Metroidvania-style adventure that exceeded 200,000 units sold in its first week. These projects highlight Dotemu's role in bridging retro gaming with current technology, often through collaborative efforts that prioritize visual fidelity and multiplayer innovation.

Published titles

Dotemu's publishing arm has curated a catalog of notable titles since its inception, emphasizing high-quality indie and retro-inspired games developed by external studios to appeal to both nostalgic audiences and modern gamers. This approach positions Dotemu as a key player in reviving classic genres, such as beat 'em ups and strategy titles, by partnering with talented developers to bring fresh interpretations of beloved IPs to contemporary platforms. A core focus lies in retro revivals, exemplified by Metal Slug Tactics (2024), developed by Leikir Studio, which transforms the iconic run-and-gun series into a grid-based tactical RPG with roguelite elements, offering explosive arcade action and high replayability through procedural missions and character upgrades. Among indie hits published under Dotemu's umbrella, including through its associated label The Arcade Crew, Mercenary Kings (2013) stands out as a side-scrolling action game by Tribute Games, blending run-and-gun gameplay with crafting elements. Similarly, Blazing Chrome (2019), a run-and-gun shooter developed by The Arcade Crew and Joymasher, delivers high-speed action inspired by Contra classics. Recent expansions to the catalog include ports like Pang Adventures (2016), modernizing the classic arcade bubble-popping game. Looking ahead, Dotemu is supporting : Scattered Hopes (2026), a story-driven tactical roguelite developed by Alt Shift, where players command a fleet in battles amid the sci-fi franchise's Cylon conflict. Upcoming titles include Cosmic Invasion (December 2025), a co-op by featuring Marvel heroes, and : Ragebound (2025), a side-scrolling developed by Traswolf.

Notable partnerships and releases

One of Dotemu's landmark partnerships was with for the development and publishing of in 2020, where Dotemu secured the license for the classic series and collaborated with developer Lizardcube to infuse the game with hand-drawn, 16-bit-inspired art styles reminiscent of the original titles. This collaboration built on Dotemu's prior success with Sega's IP, fostering trust that enabled the full sequel production. The game earned widespread critical acclaim for its faithful yet evolved gameplay, including new combo mechanics and a by original composers like , solidifying its status as a revival benchmark. Dotemu further demonstrated its prowess in retro revivals through the 2022 release of Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by and published by Dotemu, which paid homage to the 1990s beat 'em up era pioneered by Konami's arcade and console TMNT titles like Turtles in Time. The game incorporated guest characters spanning multiple TMNT iterations, such as from the 1987 animated series and Karai from later , enhancing co-op brawling with up to six players and faithful to the originals. This project highlighted Dotemu's role in bridging nostalgic IP licensing—secured from Viacom—with modern enhancements like dynamic camera angles. Dotemu's alliance with SNK yielded significant updates to arcade legacies, starting with in 2022, where Dotemu published the sequel to the 1994 sports game, introducing refined mechanics like super shots and online multiplayer while preserving the high-speed disc-throwing action. The partnership extended to in 2024, a tactical developed by Leikir Studio under Dotemu's oversight and SNK's access, transforming the run-and-gun series into grid-based strategy with roguelite progression, over 100 hand-drawn maps, and character-specific abilities drawn from classic entries. Both titles featured enhanced modes, such as customizable training and versus options in , and replayable missions in , modernizing SNK's arcade heritage for contemporary audiences. These partnerships drove measurable success, with Streets of Rage 4 surpassing 1.5 million units sold by September 2020, a milestone that underscored Dotemu's commercial viability in retro sequels. Similarly, Shredder's Revenge expanded in 2023 via the Dimension Shellshock DLC, introducing a survival mode and crossover playable character Usagi Yojimbo from the acclaimed comic series, further boosting its appeal through interdimensional storytelling and additional allies like Karai.

Business model and impact

Focus on retro gaming revival

Dotemu's core business model centers on bridging vintage intellectual properties with contemporary audiences by developing remasters, sequels, and ports of classic games, while deliberately steering clear of full remakes to maintain the original essence of these titles. This approach allows the company to update aging franchises for modern hardware and player expectations without altering their foundational design philosophies, such as the fast-paced action in beat 'em ups or the run-and-gun mechanics in arcade shooters. By partnering with indie studios and IP holders, Dotemu facilitates the revival of dormant series, ensuring that enhancements like improved controls and resolutions enhance accessibility without compromising nostalgic appeal. In executing this model, Dotemu employs targeted strategies to evoke retro authenticity while incorporating subtle modernizations. For instance, projects often feature hand-drawn to replicate the visual style of 16-bit era games, as seen in the development of sequels that prioritize meticulous sprite work over 3D overhauls. Soundtracks are another key element, with faithful recreations or expansions of original compositions to preserve auditory nostalgia, blended with contemporary production techniques for broader appeal. Accessibility features, such as rewind modes that let players backtrack through levels, are integrated to make challenging retro more approachable for new players without diluting difficulty options for veterans. Dotemu positions itself firmly in the niche by targeting nostalgic adult gamers through on platforms like and , where titles are typically priced between $20 and $30 to reflect their premium quality and targeted value. This pricing strategy balances affordability with the perceived worth of curated, high-fidelity retro experiences, encouraging impulse purchases during sales events and fostering repeat engagement via expansions. The company's emphasis on cross-platform availability further amplifies reach, allowing seamless play across PC and consoles to capture a dedicated community that values portable, on-the-go revival of childhood favorites. To broaden its scope beyond core console and PC offerings, Dotemu has diversified into mobile gaming through collaborations with entities like Playdigious, which handles ports and adaptations of its titles for smartphones and tablets. This expansion extends the revival to touch-based interfaces, making classic mechanics viable on and without requiring extensive redesigns. Additionally, Dotemu has ventured into tactical genres with projects like the 2024 release of Tactics, adapting run-and-gun roots into grid-based strategy to attract players seeking innovative twists on familiar IPs while staying true to pixel-art heritage.

Awards, reception, and industry influence

Dotemu's titles have garnered significant critical acclaim and commercial success, particularly in the retro gaming space. , co-developed and published by Dotemu, received nominations at major awards ceremonies, including Best at , where it competed against high-profile entries like but ultimately did not win. Similarly, Teenage Mutant Ninja Turtles: Shredder's Revenge earned a nomination for Best Family Game at the 2023 BAFTA Games Awards, highlighting its appeal in cooperative and nostalgic gameplay, though it did not take home the award. More recent releases like Tactics have also been praised for their innovative adaptation of the classic run-and-gun series into a tactical roguelite format, earning a score of 79/100 based on aggregated critic reviews that commended its explosive combat and faithful style. Commercially, Dotemu's portfolio has achieved strong sales milestones, reflecting robust player interest in modernized retro experiences. surpassed 2 million units sold across platforms by late 2021, driven by its blend of classic mechanics and contemporary visuals. Teenage Mutant Ninja Turtles: Shredder's Revenge exceeded 1 million copies in its first week of release in 2022. These figures underscore Dotemu's ability to translate critical praise into market performance, with ongoing digital and physical sales supporting sustained profitability. Bolstered by newer releases such as Absolum, which moved over 200,000 copies in its debut week in October 2025. Dotemu has exerted considerable influence on the gaming industry by pioneering the "modern retro" approach, creating direct sequels to 1990s franchises that respect original designs while incorporating current development techniques. This strategy has revived dormant IPs through strategic licensing deals, such as those for Streets of Rage and Metal Slug, inspiring a wave of similar projects from other publishers. For instance, Dotemu's collaborations with physical distributors like Limited Run Games for collector's editions have helped bridge digital revival with tangible fan merchandise, fostering vibrant online communities around titles like Shredder's Revenge, where player mods and fan art proliferated on platforms like Steam and Discord by 2025. The company's model has encouraged indie developers to tackle legacy series, contributing to a broader retro revival that emphasizes accessibility and community engagement over mere remasters.

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