WebP
WebP is a modern raster image file format developed by Google, utilizing both lossy and lossless compression algorithms derived from the VP8 video codec to enable smaller file sizes while maintaining high visual quality for web images.[1] It supports transparency (alpha channel) in both compression modes and animated sequences, serving as an efficient alternative to established formats like JPEG for photographs, PNG for graphics with transparency, and GIF for simple animations.[2] Introduced on September 30, 2010, as an open-source standard, WebP aims to accelerate web page loading by reducing image data, which accounts for a significant portion of web traffic.[3] Key advantages of WebP include substantial file size reductions: lossy WebP images are typically 25–34% smaller than equivalent JPEGs at comparable quality levels, while lossless WebP files are about 26% smaller than PNGs.[1] Lossless compression was added on November 18, 2011, enhancing its versatility for scenarios requiring exact image reproduction, such as diagrams or icons, and enabling alpha transparency that results in files up to three times smaller than PNG equivalents in lossy mode.[4] Animated WebP, introduced later to support frame-by-frame sequences with optional lossy or lossless encoding and transparency, offers significantly reduced sizes compared to GIF and APNG, promoting faster rendering on devices.[5] WebP has gained broad adoption, with native support in major browsers including Google Chrome (since version 17 for lossy), Mozilla Firefox, Apple Safari, Microsoft Edge, and Opera, as well as in operating systems like Android and iOS.[5] The format's reference implementation, libwebp, provides encoding and decoding tools (cwebp and dwebp) under a BSD license, facilitating integration into web servers, content management systems, and image editing software.[6] Despite its benefits, WebP's rollout faced initial challenges due to limited early browser compatibility, but by 2025, it has become a standard recommendation for optimizing web performance.[1]History
Development and Initial Release
Google developed WebP as an initiative to enhance web performance by significantly reducing the size of image files, addressing the fact that images accounted for approximately 65% of web page bytes at the time. The format was publicly announced on September 30, 2010, as a free and open-source raster graphics format under a BSD license, leveraging technology from the VP8 video codec that Google had open-sourced in May 2010 as part of the WebM multimedia project.[7] The core motivations behind WebP included achieving superior compression efficiency over established formats like JPEG for lossy encoding and PNG for lossless encoding, with planned extensions for alpha transparency and animation capabilities to serve as a modern alternative to GIF. Initial development focused on adapting VP8's intra-frame video compression techniques to still images within a lightweight RIFF-based container format, aiming to enable faster page loads and lower bandwidth usage without sacrificing visual quality. Google released a developer preview alongside the announcement, featuring the libwebp reference library for encoding and decoding, along with command-line tools for converting existing images to WebP. Integration with the Chromium rendering engine was planned from the outset, with a patch developed for WebKit to enable native support in an upcoming release of Google Chrome, beginning with version 9 in early 2011. Early evaluations by Google highlighted WebP's potential impact, claiming an average 39% reduction in file size compared to JPEG across a dataset of over one million web images, while maintaining equivalent perceptual quality as measured by standard metrics. These benchmarks underscored WebP's role in Google's broader push for an open web media ecosystem.[3]Subsequent Updates and Milestones
Lossless compression for WebP was announced on November 18, 2011, with initial integration into Google Chrome 17. This update built on the format's foundational lossy compression by adding support for lossless modes, enabling smaller file sizes for graphics without quality degradation in scenarios requiring exact reproduction. The Chrome integration marked a key step toward practical deployment, allowing developers to test WebP on live web pages without plugins.[5] libwebp version 0.2.0, released in August 2012, enabled lossless support by default. In 2012, adoption accelerated with Opera adding native WebP support in version 12.1, expanding compatibility beyond Chrome and encouraging broader experimentation.[8] In October 2011, Google released the first public samples of animated WebP files, demonstrating the format's potential for replacing GIFs with more efficient, high-quality animations featuring 24-bit color depth.[9] A major milestone arrived in 2018 with the stable release of libwebp 1.0 on April 21, which optimized encoding speeds by up to 30% for lossy modes and improved overall quality metrics through refined chroma handling and reduced artifacts. These enhancements made WebP more viable for high-volume encoding workflows, such as content delivery networks, without compromising on compression efficiency. Between 2020 and 2023, WebP gained deeper integration across mobile ecosystems, including native support in Android 11 (API level 30), which streamlined decoding and encoding for apps and system-level image handling.[10] This period also saw expanded use in content management systems and libraries, driving practical adoption in mobile-first development. By 2024 and into 2025, WebP became the default format in key Google services like Search and Photos. The announcement of WebP 2 development in June 2021 served as a forward-looking milestone, aiming to achieve compression parity with emerging formats like AVIF while maintaining backward compatibility. An important enabler for widespread adoption was the resolution of patent concerns in 2013, when Google reached a licensing agreement with MPEG LA and 11 patent holders covering VP8 techniques essential to WebP, confirming its royalty-free status and alleviating legal uncertainties.[11]Technology
Core Features and Container Format
WebP is a raster graphics format developed by Google that employs the Resource Interchange File Format (RIFF) as its container structure, with the file beginning with a 'WEBP' chunk to denote the format.[2] This chunk-based RIFF design allows for modular organization of data, enabling the inclusion of various components such as image streams, metadata, and extensions within a single file up to approximately 4 GiB in size.[2] The format's flexibility supports both still images and animations, making it suitable for web delivery.[12] A key strength of WebP lies in its unified support for both lossy and lossless compression modes, alongside an 8-bit alpha channel that facilitates transparency in RGBA color spaces with 24-bit RGB depth.[13] Lossy images use the VP8 chunk for data storage, while lossless ones utilize the VP8L chunk; the VP8X chunk signals extended capabilities like alpha blending or animation when present.[2] This integration allows WebP to handle photographic content efficiently in lossy mode and graphics with sharp edges or transparency in lossless mode, all within the same container.[13] WebP accommodates embedded metadata through dedicated chunks, including EXIF for exchangeable image file format data, XMP for extensible metadata platform descriptions, and ICC profiles for color management, all nested under the VP8X extension for enhanced interoperability.[2] The standard file extension is .webp, and the registered MIME type is image/webp, ensuring broad recognition across web platforms and applications.[2] At its core, the WebP encoding pipeline begins by partitioning the input image into 16x16 macroblocks, which are subsequently refined through intra-prediction to exploit spatial redundancies and entropy coding to compress the residual data efficiently.[13] This high-level process underpins the format's performance, yielding typical file size reductions of 25-34% over equivalent-quality JPEG images in lossy mode and approximately 26% over PNG in lossless mode.[14][1] When transparency is involved, lossy WebP with lossless alpha can achieve 60-70% smaller sizes than transparent PNG files.[13]Lossy Compression
WebP's lossy compression mechanism derives from the intra-frame encoding of the VP8 video codec, where static images are processed as individual key frames in a video stream, utilizing block-based prediction to exploit spatial redundancies within the image. The encoding pipeline begins by partitioning the image into 16×16 macroblocks, which are subdivided into smaller units: 4×4 blocks for luma (brightness) details, 16×16 blocks for broader luma prediction, and 8×8 blocks for chroma (color) components. This approach allows for targeted compression of luminance and chrominance separately, enhancing overall efficiency.[13] Spatial prediction forms a core technique, employing ten distinct modes per 4×4 luma block to estimate pixel values from already decoded neighboring pixels. These modes reduce the residual data that needs to be encoded by capturing local correlations effectively. The residuals undergo a Discrete Cosine Transform (DCT) on 4×4 blocks, which converts spatial data into frequency-domain coefficients, concentrating most energy in low-frequency components and producing many zeros for subsequent compression. This is followed by arithmetic entropy coding, which adaptively assigns shorter codes to frequent symbols, outperforming traditional Huffman coding in efficiency.[13][15] Quantization introduces the irreversible loss, scaling the DCT coefficients by a quantization parameter (QP) to discard less perceptible high-frequency details, controlled via an adjustable quality factor from 0 (maximum compression, lowest quality) to 100 (minimal loss, highest quality). To further optimize color encoding, WebP uses YUV 4:2:0 chroma subsampling, halving the horizontal and vertical resolution of chroma channels relative to luma, as human vision is less sensitive to color variations than brightness.[13] Compared to JPEG, WebP's lossy mode delivers superior quality at equivalent low bitrates, thanks to advanced spatial prediction that better captures edges and textures, combined with in-loop deblocking and deringing filters that mitigate artifacts like blocking. These enhancements, along with adaptive per-block quantization, enable 25–34% smaller file sizes at matched perceptual quality metrics such as SSIM. Encoding remains computationally intensive, typically 10–20 times slower than JPEG due to the complex prediction and transform processes, but decoding is faster, benefiting web rendering.[14][13]Lossless Compression
WebP's lossless compression mode, denoted as VP8L, enables the exact reproduction of original image data without any quality loss, making it a suitable replacement for formats like PNG. This mode employs an entropy-coded spatial prediction scheme that exploits correlations between neighboring pixels to reduce redundancy. Specifically, it uses 14 different predictors applied in scan-line order, where each pixel's value is estimated based on its left (L), top (T), top-left (TL), and top-right (TR) neighbors, with the residual encoded to minimize bits. Additionally, backward references inspired by LZ77 allow referencing previous image segments, using distance and length codes that prioritize short distances within a 120-pixel neighborhood for efficiency. A color cache further optimizes storage by indexing up to 2^11 recently used colors via a hash function, reducing the encoding of repeated color values.[16] The compression process begins with a series of reversible transforms to decorrelate the image data. The subtract-green transform removes the green channel's influence from red and blue channels by subtracting green values, which is particularly effective for natural images where green dominates. For images with limited colors, a palette transform indexes pixels to a table of up to 256 entries, bundling multiple pixels per code when the palette size is small (≤16 colors). The predictor transform divides the image into blocks and selects one of the 14 predictors per block using the green channel value as an index. A color transform then applies a reversible decorrelation similar to the YCoCg-R space, preserving the green channel while adjusting red and blue based on predefined deltas (e.g., red transformed as R - ((B + G) >> 1), with inverse operations ensuring bit-exact reversibility). Following these transforms, entropy coding uses spatially variant Huffman tables—up to five per pixel group for green, red, blue, alpha, and distances—with prefix codes that adapt to local statistics, typically achieving 14-19 bits per pixel depending on image complexity.[16] WebP supports lossless transparency through direct encoding of the alpha channel as a separate grayscale plane, integrated into the ARGB bitstream without any chroma subsampling or lossy approximations, ensuring precise preservation of semi-transparent regions. This approach contrasts with formats that might compress alpha indirectly, allowing VP8L to maintain full fidelity for images with varying opacity.[16][17] In terms of efficiency, VP8L achieves compressed file sizes approximately 26% smaller than equivalent PNGs on average, as demonstrated across diverse web image corpora, owing to the combined effects of spatial prediction, backward references, and color caching that better exploit image redundancies than PNG's DEFLATE-based method. The compression ratio can be quantified as \text{Compression ratio} = \frac{\text{original size} - \text{compressed size}}{\text{original size}}, where VP8L typically yields ratios 22-30% higher than optimized PNG variants through these integrated techniques, with studies showing 23% improvement over size-optimized PNGs like ZopfliPNG for translucent images.[1][17] While VP8L encoding is generally slower than PNG due to the iterative optimization of transforms and Huffman tables for maximum density, decoding performance is comparable or faster, averaging around 0.003 seconds per image versus 0.005 seconds for PNG on typical web content, facilitating efficient rendering in resource-constrained environments.[17][16]Animation Support
Animated WebP extends the format's capabilities to support animated images through the Resource Interchange File Format (RIFF) container, utilizing specific chunks to define frame sequences and playback parameters.[2] The core structure includes an 'ANIM' chunk for global animation settings, such as loop count and background color, followed by multiple 'ANMF' chunks, each representing an individual frame in display order.[18] Each 'ANMF' chunk encapsulates frame metadata, including position (X and Y offsets, 24-bit values scaled by 2), dimensions (width and height minus one, 24-bit), and duration in milliseconds (24-bit value).[18] This allows for sequences of full or partial frames, enabling efficient incremental updates through delta encoding, where subsequent frames reference and modify only changed regions rather than the entire canvas.[18] Frames in animated WebP can employ lossy compression via the VP8 codec, lossless compression via VP8L, or a mixed approach combining VP8 with an 'ALPH' chunk for transparency.[18] Delta frames leverage inter-frame prediction, particularly in lossy mode, to reduce redundancy by encoding differences from previous frames, similar to video codecs.[5] This prediction, along with support for partial frame updates, contributes to significant efficiency gains: animated WebP files are typically 64% smaller than equivalent GIFs when using lossy compression, based on conversions of a corpus of approximately 7,000 GIFs.[5] Playback control mirrors aspects of GIF, with looping defined by the 'ANIM' chunk's 16-bit loop count (0 for infinite repetition) and a specified background color applied during disposal.[18] Disposal methods are limited to two options per frame: none (retaining the frame as is for the next) or dispose to background (clearing the frame rectangle to the background color).[18] Blending modes further refine rendering: alpha-blending (0) composites the frame over the previous one using transparency, while replace (1) discards the prior frame content before drawing the new one.[18] Frame durations are precisely controlled in milliseconds, allowing smooth animations with fine-grained timing. The libwebp library provides tools for encoding animated WebP, notably img2webp, which converts sequences of input images (e.g., PNG or JPEG) into animated files.[19] It supports flags such as-loop <count> to set the number of repetitions (default infinite) and -d <ms> to specify per-frame delay (default 100 ms), alongside options for lossless/lossy modes and keyframe intervals to optimize compression and seeking.[19]
Comparisons with Other Formats
Versus JPEG and PNG
WebP's lossy compression offers significant advantages over JPEG for photographic images, achieving file sizes that are 25-34% smaller while maintaining equivalent visual quality as measured by the Structural Similarity Index (SSIM).[14] This efficiency stems from WebP's use of VP8-based encoding, which employs predictive coding and adaptive quantization to distribute bits more evenly across the image, reducing visible artifacts compared to JPEG's discrete cosine transform (DCT) method.[13] In particular, WebP minimizes blocky artifacts around edges and high-contrast areas that are common in JPEG at similar compression levels, providing sharper details without the characteristic 8x8 pixel blocking.[13] Google benchmarks from 2010 onward demonstrate that WebP encoded at 80% quality often matches or exceeds the perceptual quality of JPEG at 90% quality across diverse datasets like Kodak and Tecnick, with SSIM scores typically above 0.95 for both but WebP requiring fewer bits per pixel.[14] For lossless compression, WebP provides a compelling alternative to PNG, particularly for graphics, logos, and images requiring transparency, with file sizes approximately 26% smaller on average.[1] Evaluations confirm WebP lossless compression outperforms standard PNG libraries by 42% and optimized variants like ZopfliPNG by 23% in terms of compression density, while preserving perfect fidelity (SSIM of 1.0).[17] Unlike PNG, where transparency via alpha channels is optional and can increase file sizes substantially for opaque images, WebP integrates alpha support natively in its container format for both lossy and lossless modes, enabling efficient handling of semi-transparent elements without additional overhead.[17] This makes WebP preferable for web graphics where PNG's palette-based optimization excels for simple colors but falls short in spatial prediction for complex scenes. In practical use cases, WebP lossy is favored over JPEG for web photographs due to faster loading times and reduced bandwidth, especially on mobile devices, while its lossless mode suits PNG's domain of icons and diagrams by combining smaller sizes with built-in transparency.[13] Additionally, WebP's royalty-free status under a BSD license addresses historical licensing concerns associated with JPEG's patent pool, promoting broader adoption without legal barriers.[1]Versus GIF and AVIF
WebP animations provide significant advantages over GIF, primarily through superior color depth and compression efficiency. Unlike GIF, which is limited to an 8-bit palette supporting only 256 colors, WebP animations utilize 24-bit RGB color depth, enabling millions of colors without the need for dithering artifacts that often degrade GIF quality in complex visuals.[5] This full-color support makes WebP ideal for vibrant, detailed animations where GIF's palette restrictions lead to banding or posterization. Additionally, Google's benchmarks on a corpus of approximately 7,000 animated GIFs demonstrate that lossy WebP conversions achieve a 64% file size reduction compared to the originals, resulting in files roughly three times smaller on average, while lossless WebP yields a 19% reduction.[5] These efficiencies stem from WebP's advanced compression algorithms, allowing for high-quality animations with reduced bandwidth demands suitable for web delivery. In comparison to AVIF, a newer format based on the AV1 video codec, WebP offers a balance of performance and compatibility, though AVIF excels in certain areas. An experimental codec known as WebP 2, under development, aims for compression efficiencies similar to AVIF with about 30% better lossy compression than WebP 1.x and support for 10-bit HDR.[20] However, current implementations of WebP (version 1.x) provide faster encoding and decoding speeds, making it more practical for real-time web applications where AVIF's AV1 foundation results in slower processing—often 2-4 times longer decode times.[21] AVIF demonstrates superior lossy compression, producing files 20-30% smaller than equivalent WebP images at matched quality levels, particularly for photographic content, and it outperforms in HDR scenarios with up to 12-bit color depth versus WebP's standard 8-bit.[22] For animations, AVIF's support remains incomplete in 2025, with browser implementations like Firefox requiring experimental flags and Safari offering only partial sequence handling, limiting its reliability compared to WebP's mature animation framework.[23] Key trade-offs highlight WebP's established maturity against AVIF's open, royalty-free AV1 foundation, which promotes broader long-term adoption without licensing concerns—though both formats are royalty-free overall. WebP's longer development history ensures better legacy compatibility across older devices and software, reducing fallback needs in mixed environments. As of November 2025, WebP sees higher usage with approximately 18.1% of websites implementing it, including many top sites, compared to AVIF's 1.0% overall penetration, reflecting WebP's edge in practical deployment despite AVIF's growing browser support at around 93%.[24][25][23]Support and Adoption
Web Browser Support
WebP has achieved widespread native support across major web browsers by 2025, enabling efficient rendering of its lossy, lossless, animated, and transparent variants without requiring plugins.[26][5] Google Chrome introduced initial support for basic lossy WebP images in version 17, released in October 2011.[5] Full support, including lossless compression, alpha transparency, and animation, arrived in Chrome 32 in January 2014.[5] With Chrome holding approximately 66% of the global browser market share as of Q3 2025, nearly 99% of Chrome users benefit from complete WebP compatibility.[26] Mozilla Firefox added full WebP support in version 65, released in January 2019, covering all features including animation and transparency; prior versions offered no support.[5][26] As Firefox commands about 3.8% of the market as of Q3 2025, this equates to roughly 95% coverage among its user base.[26] Apple Safari implemented WebP support starting with version 14 in September 2020, requiring macOS Big Sur (11) or later for desktop and iOS 14 for mobile devices.[5][26] By 2025, with iOS adoption exceeding 90% on compatible devices, Safari users largely experience full feature support.[26] Microsoft Edge gained full WebP support in version 18, released in 2018, following its transition to the Chromium engine; the legacy Internet Explorer 11 never supported WebP.[5][27] Opera provided partial support from version 11.5 in 2011, with full compatibility—including animation—arriving in version 19 in 2013.[5][26] As of 2025, WebP enjoys approximately 97% global browser support, leaving less than 1% of users—primarily on outdated versions—without native decoding.[28] Developers commonly employ fallback strategies, such as the HTML<picture> element to serve alternative formats like JPEG or PNG, or JavaScript polyfills for legacy browsers.[26][5]
| Browser | Initial Support | Full Support (incl. Animation/Transparency) | Notes |
|---|---|---|---|
| Chrome | v17 (2011, lossy only) | v32 (2014) | Dominant market share ensures broad coverage.[5][26] |
| Firefox | None before v65 | v65 (2019) | Comprehensive from launch.[5][26] |
| Safari | None before v14 | v14 (2020, OS-dependent) | Requires macOS 11+ or iOS 14+.[5][26] |
| Edge | None before v18 | v18 (2018) | IE11 unsupported.[5][27] |
| Opera | v11.5 (2011, partial) | v19 (2013) | Aligns with Chromium timeline.[5][26] |
Graphics Software Support
Various graphics software applications have integrated support for creating, editing, and converting WebP files, often leveraging the open-source libwebp library developed by Google for encoding and decoding capabilities.[29] This library underpins WebP functionality in many tools, enabling both lossy and lossless compression as well as animation handling where supported. Command-line utilities like cwebp, part of the libwebp suite, are commonly used for batch conversions and scripting in professional workflows.[29] Adobe Photoshop provides WebP support through the WebPShop plugin, which has been available since 2011 for opening, editing, and saving WebP images, including animations.[30] Native integration was added in Photoshop version 23.2, released in February 2022, allowing direct import and export without plugins, though some advanced features like encoding previews remain plugin-dependent.[31] Import operations in Photoshop rely on libwebp for decoding.[30] The GIMP image editor has offered native WebP support since version 2.10, released in May 2018, including full encoding and decoding for both static and animated files, along with ICC profile and metadata preservation.[32] Paint.NET supports WebP via a dedicated plugin developed around 2015, which enables loading and saving of WebP images.[33] This plugin became bundled natively starting with version 4.2.5, released on October 1, 2019, providing seamless integration for users.[34] IrfanView and XnView, popular for image viewing and batch processing, have provided full WebP read/write support since version 4.40 (2012) via plugins, facilitating efficient conversion of large image sets.[35] Both tools excel in batch operations, allowing users to convert formats like JPEG or PNG to WebP while preserving quality settings.[36] Affinity Photo introduced WebP export support in version 2.0 (November 2022), with subsequent updates enhancing compatibility for professional editing tasks.[37] By 2024, version 2.4 further improved export options, including better handling of lossless modes for web-optimized workflows.[38]Other Applications and Libraries
WebP has been integrated into various operating systems for native or extended viewing capabilities. On Windows 10 and later versions, WebP images can be viewed using the built-in Photos app and File Explorer thumbnails following the installation of the official WebP Image Extension, which has been available since 2018 and provides support for lossy, lossless, and animated formats.[39] For macOS, WebP support is available through WebKit-based applications since Safari 14, released in 2020, enabling decoding in compatible environments.[40] On Linux distributions, WebP is supported via tools like ImageMagick, which includes encoding and decoding options for the format in its core functionality.[41] In mobile operating systems, WebP decoding has been natively available on Android since version 4.0 (API level 14, released in 2011), supporting lossy compression, with lossless and transparency features added in Android 4.3 (API level 18). Encoding capabilities for WebP are facilitated through Android's Bitmap.compress method since API level 14 for lossy images and API level 17 for lossless, though advanced features like animated WebP decoding were expanded in Android 9 and later. On iOS, WebP support is provided via WebKit since iOS 14 (2020), allowing decoding in Safari and other WebKit-dependent apps.[10][40] Developer libraries play a key role in WebP integration beyond core OS features. Google's libwebp, a C-based reference library for encoding and decoding WebP images, reached version 1.6.0 in June 2025, incorporating performance improvements such as optimized x86 instructions (AVX2 and SSE2) for faster processing.[29] Wrappers like Sharp for Node.js provide high-performance WebP encoding and decoding, supporting conversions from formats like JPEG, PNG, and GIF while handling lossless, lossy, and animated variants. Similarly, Python's Pillow library supports WebP operations, including opening, saving, and converting images, provided the underlying libwebp is installed on the system.[42] Several applications leverage WebP for efficient image handling. WordPress has supported uploading, displaying, and using WebP images since version 5.8 (released in July 2021), treating them equivalently to JPEG and PNG files in media libraries and themes. Messaging platforms like Telegram utilize WebP exclusively for static stickers, requiring images to be in WebP format with specific dimensions (e.g., 512 pixels on one axis) and transparency support. Discord added support for animated WebP images in March 2025, enhancing media uploads and displays across its infrastructure for reduced file sizes compared to GIF.[43][44][45] Server-side and content management adoption of WebP continues to grow through tools like ImageMagick version 7.1 and later, which offer robust WebP encoding options including quality settings, lossless modes, and animation handling for batch processing in web environments.[41]Criticisms and Limitations
Compatibility Challenges
One significant compatibility challenge for WebP arises from its lack of support in legacy web browsers. Internet Explorer 11 does not support WebP, and versions of Safari prior to 14.0 also lack native decoding capabilities, requiring macOS 11 or later for implementation in Safari 14 through 15.6. Although these browsers account for less than 1% of global usage in 2025, they remain prevalent in enterprise environments where updating systems is often restricted by security policies or legacy software dependencies.[26][27] In email applications, WebP adoption is uneven, complicating its use in communications. Microsoft Outlook's desktop client does not provide native support for WebP images, necessitating fallbacks to formats like JPEG or PNG to ensure display. Gmail has supported WebP since 2011, but it often automatically converts WebP files to JPEG for broader compatibility, potentially losing lossless details or transparency.[46][47][48][49] Hardware-level support for WebP decoding is limited, particularly on older graphics processing units (GPUs) and peripheral devices. WebP relies primarily on software decoding in most implementations, which can increase latency on devices with limited CPU resources. Similarly, many printers and scanners ignore WebP files due to their focus on established formats like JPEG and TIFF, requiring manual conversion before use in printing or scanning workflows.[5] To address these gaps, developers often employ conversion tools and strategies that add overhead. Google's official cwebp command-line tool and libraries like libwebp enable batch conversion of WebP to compatible formats for non-supporting platforms, while online services such as CloudConvert provide quick transformations without installation. A common web practice is double-serving images—delivering WebP to supporting clients via the<picture> element and fallbacks to JPEG or PNG otherwise—which ensures compatibility but doubles storage and bandwidth demands on servers.[1][50][51]
Criticisms of WebP's rollout highlight how Google's promotion through tools like PageSpeed Insights has accelerated browser adoption but contributed to a perception of fragmented web standards. Early resistance from software vendors, including delayed support in Adobe Photoshop until 2022, slowed ecosystem integration, forcing developers to maintain multiple format pipelines and exacerbating interoperability issues in diverse environments.[52][53][31]