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AV1

AOMedia Video 1 (AV1) is an open, royalty-free video codec designed for efficient compression and decompression of digital video, primarily targeted at internet streaming and web-based applications. Developed by the Alliance for Open Media (AOMedia), a consortium of technology companies including Google, Amazon, Cisco, and Netflix, AV1 builds upon prior open-source codecs like VP9 while incorporating advanced techniques to achieve superior compression efficiency. The AV1 specification was finalized and published in March 2018, following the formation of in 2015 as a response to the licensing complexities of proprietary codecs such as (H.265). It offers approximately 30% better compression efficiency than at equivalent quality levels, enabling reduced bandwidth usage for high-resolution video without royalties, which promotes broader adoption in consumer and commercial streaming. AV1 has seen increasing hardware decode support in modern devices, including smartphones, smart TVs, and GPUs, with major platforms like and deploying it for live and on-demand content to optimize delivery costs and quality. While encoding remains computationally intensive compared to older codecs, ongoing optimizations and dedicated hardware encoders are accelerating its integration, positioning AV1 as a key standard for future video infrastructure amid rising demands for and 8K content.

Development History

Formation of the Alliance for Open Media

The (AOMedia) was established in September 2015 as a nonprofit consortium dedicated to developing open, standards for media compression, particularly video codecs, under the auspices of the . The initiative emerged amid frustrations with proprietary technologies like (HEVC), which faced escalating royalty disputes and complex licensing structures that hindered widespread adoption for internet-scale video distribution. Founding members—, , , , , , and —pooled resources and intellectual property commitments to accelerate innovation without patent encumbrances, explicitly pledging not to assert patents against compliant implementations. The formation consolidated prior open-source efforts, including Google's VP9 and Cisco's Thor codec projects, into a unified framework for a successor codec. AOMedia's charter emphasized collaborative governance, with decisions driven by technical merit rather than individual corporate interests, and required members to contribute code and expertise openly. This structure aimed to foster rapid iteration and broad interoperability, targeting deployment in browsers, streaming services, and hardware by major ecosystem players. Initial focus centered on AV1, a codec designed for 30-50% bitrate savings over predecessors like H.264 and VP9, with an initial specification target for late 2016. Subsequent expansions bolstered the alliance's influence; for instance, and joined soon after inception, followed by Apple in January 2018, enhancing hardware and software integration capabilities. By prioritizing empirical performance metrics and cross-platform compatibility over closed ecosystems, AOMedia positioned AV1 as a viable alternative to licensed standards, though early adoption hinged on encoder optimizations and decoder implementations across devices.

Specification Development and Milestones

The development of the AV1 bitstream specification involved integrating contributions from multiple predecessor technologies, including Google's VP9, the Xiph.Org Foundation's Daala, and Cisco's Thor, through iterative testing and refinement by the Alliance for Open Media's technical working groups. This process emphasized open collaboration, with regular releases of evolving reference software (libaom) to validate proposed features, starting with an initial codec version in April 2016. A major milestone occurred on March 28, 2018, when the publicly released the AV1 & Decoding Process Specification version 1.0.0, accompanied by reference encoder and implementations, marking the as production-ready for royalty-free use. This specification defined the core format, decoding processes, and syntax elements, enabling interoperable implementations across hardware and software platforms. Following the initial release, minor clarifications were incorporated via errata; version 1.0.0 with Errata 1 was published on January 8, 2019, superseding prior drafts and addressing ambiguities without altering the core functionality. The specification has remained stable since, with subsequent efforts focusing on conformance testing suites (released June 25, 2018) and extensions like additional profiles rather than revisions to the base standard. This rapid timeline—from inception to frozen specification in under three years—contrasted with longer cycles in proprietary standards bodies, prioritizing deployability for web video.

Key Contributors and Influences

The Alliance for Open Media (AOMedia) was established on September 1, 2015, as a consortium dedicated to developing open, royalty-free media compression technologies, with its initial founding members comprising Amazon, Cisco, Google, Intel, Microsoft, Mozilla, and Netflix. These organizations pooled resources to create AV1, leveraging their expertise in video encoding to address the need for efficient, patent-unencumbered alternatives to proprietary codecs like H.265. Subsequent board-level participants, including Apple, ARM, Huawei, Meta, NVIDIA, and Samsung, expanded the collaborative effort, contributing to specification finalization and patent pledges that ensure AV1's royalty-free status. AV1's technical foundations draw primarily from Google's and its successor VP10, which provided the core hybrid coding structure including block-based prediction and transform-based residual encoding. Complementary innovations were integrated from , developed by the and , which introduced perceptual and frequency-domain processing to enhance compression efficiency without increasing complexity. Cisco's Thor codec influenced AV1 through advancements in intra-frame prediction and adaptive partitioning, selected during AOMedia's tool evaluation process to balance performance across diverse hardware. This synthesis of elements from multiple open-source predecessors enabled AV1 to achieve approximately 30% better compression than under equivalent quality constraints, as validated in early benchmarks by consortium members.

Technical Foundations

Block Partitioning and Prediction

In AV1, video frames are divided into superblocks, which serve as the largest coding units and measure either 64×64 or 128×128 pixels depending on frame resolution and encoder settings. These superblocks undergo to form smaller coding blocks, with a minimum size of 4×4 pixels, allowing to varying complexity. The partitioning employs a flexible 10-way tree structure that extends beyond traditional methods used in prior codecs like , incorporating square splits, binary splits in horizontal or vertical directions (ratios of 1:2 and 2:1), and asymmetric splits such as 1:4 and 4:1. This scheme supports up to 10 distinct partition types per node, enabling rectangular and non-square block shapes for improved efficiency in representing irregular motion or textures. Each coding block independently selects a prediction mode, either intra-frame or inter-frame, to generate a predictor that minimizes residual error when subtracted from the original block. for luma components offers 56 directional modes spanning -45 to 135 degrees in 45-degree increments, supplemented by non-directional options including (average of above and left neighbors), Paeth (extrapolation selecting the least gradient direction), and smooth predictors that blend boundaries for gradual transitions. Additionally, filtered intra modes apply recursive filters to reference samples, reducing quantization artifacts in smooth regions, while intra prediction derives from luma modes or uses four basic directional modes. Inter prediction leverages up to seven reference frames, including recent, golden, and alternate frames, with motion vectors refined via sub-pixel using an 8-tap for luma and 4-tap for . Compound inter modes combine two references through averaging, diffusion (wedge partitioning with oblique transitions), or weighted blending, enhancing accuracy for occluded or overlapping regions. Overlapping block (OBMC) applies two-sided causal blending at block edges to mitigate discontinuities, processed in 4×2 sub-blocks for progressive refinement. For screen content, intra block copy allows referencing previously decoded regions within the same frame, akin to inter prediction but without temporal dependency. Combined intra-inter prediction further blends spatial and temporal predictors within a single block, selectable via , vertical, horizontal, or smooth intra modes averaged with inter signals.

Data Transformation and Quantization

In AV1, data transformation converts prediction residuals from the spatial domain to the using separable two-dimensional integer transforms composed of one-dimensional kernels applied horizontally and vertically. The supported one-dimensional transforms include DCT-2 (type II ), ADST (asymmetric discrete sine transform), flipped ADST variants, and the identity transform (IDTX), which skips transformation for direct coefficient passing with scaling. These yield up to 16 possible two-dimensional transform combinations, such as DCT-DCT for smooth blocks or ADST-ADST for intra blocks with directional edges. Transform sizes range from 4×4 to 64×64 pixels, including rectangular variants like 4×8 or 16×32, with selection determined by rate-distortion optimization during encoding and signaled or derived during decoding based on block size, prediction mode, and transform sets. Transform sets are predefined to limit complexity: for blocks with maximum dimension ≥32 pixels, only DCT-DCT or IDTX is used to mitigate boundary effects; smaller blocks access broader sets including ADST and flipped variants, selected via intra prediction angles or explicit signaling for inter blocks. Intra transform types are implicitly chosen from sets like INTRA_SET1 (DCT, ADST, FLIPADST) based on angular modes, while inter blocks support recursive partitioning up to two levels for finer granularity. The inverse transform during decoding reconstructs residuals using corresponding kernels, with butterfly-structured implementations for computational efficiency.
Transform SetUsage ContextAvailable Types
DCTONLYLarge blocks or specific modesDCT-DCT only
INTRA_SET1Intra blocks <32 pixelsDCT-DCT, ADST-DCT, DCT-ADST, ADST-ADST
INTER_SET1Inter blocksDCT-DCT, IDTX-IDTX
ALL16Versatile small blocksAll 16 combinations including flips
Quantization follows transformation, reducing coefficient precision to control bitrate and enable lossy compression, with a base quantization index (base_q_idx) ranging from 0 to 255 signaled in the frame header; index 0 enables lossless mode by setting step sizes to 1. Separate treatment applies to DC (low-frequency) and AC coefficients, with luma DC using finer steps than chroma AC/DC via delta parameters (DeltaQYDc, DeltaQUAc, etc.) and UV-specific adjustments flagged by diff_uv_delta. Dequantization scales quantized indices back using lookup tables (e.g., Dc_Qlookup, Ac_Qlookup) for bit depths of 8, 10, or 12, incorporating normalization factors based on block area and frequency-dependent weighting matrices—up to 15 predefined—to refine quantization per coefficient position. Additional modulation occurs at superblock, segment, or per-8-pixel granularity, allowing adaptive quantization for rate-distortion trade-offs, such as finer steps in textured areas. The process computes dequantized values as F = sign × ((f × Qstep) % 0xFFFFFF) / deNorm, where deNorm scales inversely with transform size (e.g., 1 for 64×64, 4 for 4×4), ensuring reconstructed coefficients approximate originals within encoder constraints.

In-loop Filtering and Entropy Coding

AV1 incorporates three sequential in-loop filtering stages applied to reconstructed frames prior to their use as reference for motion-compensated prediction, aimed at mitigating various compression artifacts such as blocking, ringing, and blurring. The deblocking filter operates first, targeting discontinuities at transform block edges by adaptively smoothing samples based on boundary strength and quantization parameters, with directional filtering options to preserve edges. Following deblocking, the Constrained Directional Enhancement Filter (CDEF) addresses ringing artifacts through a non-linear, directional low-pass approach applied on 8×8 blocks within larger 64×64 parameter signaling windows; it classifies primary directions (e.g., horizontal, vertical) and applies primary and secondary deringing filters with damping to retain details while suppressing high-frequency noise. The final stage, loop restoration, processes units of 64×64, 128×128, or 256×256 samples (loop restoration units, or LRUs) using switchable Wiener or self-guided restoration (SGRPROJ) filters, where Wiener employs encoder-derived coefficients for optimal linear filtering and SGRPROJ uses non-linear projection-based restoration derived from neighboring samples. These filters are optional and can be disabled per-frame or superblock, with parameters signaled in the bitstream to balance quality and complexity. Entropy coding in AV1 employs a context-adaptive multi-symbol arithmetic coder inherited from the Daala project, replacing VP9's binary arithmetic approach to enable encoding of up to 16 symbols per operation for greater efficiency in handling transform coefficients and syntax elements like modes and motion vectors. The coder uses asymmetric numeral systems (ANS)-like range coding with adaptive probability updates per symbol rather than per-frame, incorporating context modeling for coefficients (e.g., based on position, previous levels, and band) and non-coefficients (e.g., skip flags, partition types) to minimize bitrate while adapting to local statistics. Quantized transform coefficients are scanned in specific orders (e.g., zigzag for 2D transforms) and grouped into coefficient groups, with multi-symbol encoding reducing the number of coder invocations compared to binary methods, yielding bitrate savings of several percent over VP9. This design supports both intra- and inter-frame contexts, with temporary state buffering across tiles for parallelism, though full adaptation requires sequential decoding within a frame.

Performance and Efficiency

Compression Gains Relative to Predecessors

AV1 delivers substantial bitrate reductions relative to earlier codecs, with independent evaluations confirming efficiency gains that vary by content type, resolution, encoder configuration, and quality metric employed. For instance, in tests on high-resolution videos, AV1 achieved average bitrate savings of 63% compared to across resolutions from Full HD to 8K, surpassing 's 53% savings against the same baseline. These figures reflect BD-rate analyses using VMAF perceptual quality scores, highlighting AV1's edge in preserving visual fidelity at lower bitrates, particularly for complex scenes in 4K and beyond. Against VP9, its direct open-source predecessor, AV1 provides more than 30% bitrate reduction at equivalent decoded quality levels, as measured in reference encoder comparisons on standard test sequences. This improvement stems from AV1's enhanced tools for prediction, transform coding, and loop filtering, which exploit redundancies more effectively than VP9's framework. Real-world streaming assessments, such as Netflix's analysis of full-length titles under adaptive bitrate conditions with VMAF scoring, showed AV1 yielding approximately 20% savings over , compared to VP9's 12%, underscoring AV1's superior perceptual efficiency for diverse content like dramatic series. Relative to H.265/HEVC, AV1 typically offers 10-25% additional bitrate efficiency, though outcomes depend on implementation maturity and computational presets; for example, tuned AV1 encoders can reduce file sizes by up to 34% versus HEVC at 4K resolutions while maintaining comparable quality. In Netflix's 2018 benchmarks, AV1 edged HEVC by about 5% in high-VMAF ranges, a gap that has widened with subsequent optimizations in open-source AV1 implementations. Such gains position AV1 as a royalty-free alternative competitive with or exceeding HEVC, especially for bandwidth-constrained streaming, albeit with higher encoding complexity trade-offs.

Computational Demands and Trade-offs

![AV1 coding unit partitioning][float-right] AV1 encoding imposes substantial computational demands due to its extensive toolset, including complex block partitioning, multiple prediction modes, and advanced transforms, resulting in significantly longer encoding times compared to prior codecs. Benchmarks demonstrate that AV1 encoding with the reference can be 5-10 times slower than under similar conditions, reflecting the exhaustive search required for optimal compression efficiency. Comparative evaluations confirm AV1's higher complexity relative to , with encoding times often exceeding those of by factors dependent on preset speeds, though optimized implementations like mitigate this through parallelization and algorithmic approximations. Decoding complexity for AV1 exceeds that of H.264 but remains competitive with HEVC, bolstered by efficient software decoders such as , which leverage SIMD optimizations for real-time performance on modern CPUs. While AV1 decoding requires more processing resources than legacy codecs—potentially increasing power consumption on resource-constrained devices—hardware accelerators in recent GPUs and SoCs, including Intel's Arc, AMD's RX series, and NVIDIA's Ada architecture, substantially reduce this overhead. Studies highlight that AV1's decoder design prioritizes parallelism, enabling lower per-frame latency than initially anticipated, though full hardware support remains uneven across ecosystems. The primary trade-off in AV1 lies in exchanging encoding compute for superior compression efficiency, achieving 30-50% bitrate reductions over at equivalent quality levels, which offsets costs in bandwidth-limited streaming scenarios. This efficiency-compute imbalance favors archival or offline encoding workflows over real-time applications, where faster but less efficient codecs like prevail despite higher long-term storage and delivery expenses. Ongoing optimizations in scalable encoders continue to narrow the gap, balancing quality gains against practical deployment constraints without royalties, unlike licensed alternatives.

Quality Assessment Metrics

Objective quality metrics for AV1-encoded video primarily include Peak Signal-to-Noise Ratio (PSNR), which quantifies pixel-level differences between reference and decoded frames via mean squared error, yielding values in decibels where higher scores indicate better fidelity; Alliance for Open Media (AOMedia) evaluations compute BD-rate using PSNR components (PSNR-Y for luma, PSNR-Cb/Cr for chroma) to assess bitrate savings at equivalent quality. Structural Similarity Index (SSIM) evaluates perceptual distortions by comparing luminance, contrast, and structural features, with scores from 0 to 1 favoring structural preservation over pure error minimization, though it correlates less strongly with human judgments than newer methods in codec benchmarks. Video Multimethod Assessment Fusion (VMAF), developed by Netflix, fuses models of visual perception (e.g., Visual Information Fidelity, detail loss) via machine learning to predict subjective quality on a 0-100 scale, demonstrating superior correlation to viewer ratings for AV1 compared to PSNR or SSIM in compression tests. These metrics support rate-distortion optimization in AV1 encoders like libaom-av1, where PSNR tuning prioritizes raw fidelity but may overemphasize blur-prone artifacts, while VMAF guides perceptual encoding for streaming, as Netflix observed AV1 delivering up to 10-point VMAF gains over predecessors under bandwidth constraints without added rebuffering. AOMedia's common test conditions incorporate PSNR and SSIM for objective comparisons alongside subjective Mean Opinion Score (MOS) assessments, ensuring metrics align with real-world deployment needs like gaming or HDR content where VMAF variants (e.g., HDR-VMAF) account for dynamic range. Limitations persist: PSNR favors uniform errors over perceptual relevance, potentially misleading for AV1's advanced tools like film grain synthesis, while VMAF requires reference frames and training data tuned to specific distortions. Tools such as FFmpeg compute these per-frame or aggregate (e.g., average VMAF >93 for "excellent" quality), facilitating reproducible AV1 benchmarking.

Standards and Implementation Details

Profiles and Levels

AV1 employs profiles to delineate supported formats, bit depths, and color representations, thereby establishing decoder conformance requirements for specific feature sets. The Main profile (profile_idc=0) accommodates 8- or 10-bit per component bitstreams in or (4:0:0) formats, targeting standard video applications with limited color fidelity demands. The High (profile_idc=1) extends capabilities to include 8- or 10-bit alongside and , enabling higher chroma resolution for content requiring enhanced color detail without exceeding 10-bit depth. The profile (profile_idc=2) further broadens support to 12-bit depths and incorporates subsampling, in addition to all formats from lower profiles, facilitating professional workflows involving or precise . All profiles utilize by default, though the bitstream syntax permits specification of primaries, transfer characteristics, and matrix coefficients; RGB representations are possible via but remain uncommon in video streams. Levels in AV1, ranging from to 6.3, impose constraints on computational resources and output capabilities, including maximum luma picture dimensions, sample counts, frame rates, and video bitrates, with Main and High tiers differentiating bitrate and limits for the same level. These ensure by capping buffer sizes, decoding operations per second, and peak data rates; for instance, Level suits devices with low resolutions, while Level 6.3 targets 8K ultra-high-definition decoding. High tier doubles certain bitrate and allowances compared to Main tier, accommodating demanding scenarios like high-frame-rate content. The following table summarizes key Main tier constraints for selected levels, derived from the specification's parameters such as MaxLumaPictureSize, MaxLumaPictureHeight, and MaxVideoBitrate (in Mbps for 8-bit luma effective):
LevelMax Resolution (example)Max Frame RateMax Video Bitrate (Mbps)Max Tiles
2.0426×24030 Hz1.58
3.11280×72030 Hz1016
4.160 Hz2032
5.13840×216060 Hz4064
6.27680×4320120 Hz160 (High tier)128
Higher levels progressively scale these limits, with MaxLumaSampleCountInBits reaching up to 50 million for Level 6.3 High tier, reflecting decoder complexity proportional to and temporal demands. conformance mandates signaling the operating and level via header OBUs, allowing decoders to reject unsupported combinations.

Supported Containers and Bitstreams

The AV1 bitstream consists of a sequence of Open Bitstream Units (OBUs), which encapsulate all video data, , and timing information in a container-agnostic manner. Each OBU comprises a 1- or 2-byte header identifying its type and optional size field, followed by a payload that is byte-aligned and processed based on the type. OBUs are grouped into temporal units, each representing a single decoding time instant (typically one frame), starting with a Temporal Delimiter OBU and including subsequent headers, tile groups, and until the next delimiter. Key OBU types include Sequence Header (defining profile, levels, and ), Frame Header (specifying frame dimensions and prediction modes), Tile Group (containing coded tile data), and Metadata (for parameters or structures). This modular structure enhances error resilience, , and low-latency applications by allowing independent processing or skipping of units. AV1 bitstreams are encapsulated in standardized containers that map OBUs to samples or blocks while preserving temporal ordering and synchronization with audio. The specification does not mandate a container but provides bindings for common formats. The primary supported containers are summarized below:
Container FormatSpecificationKey Details
ISOBMFF (ISO Base Media File Format, used in MP4)AOMedia AV1-ISOBMFF Binding (v1.0.0, September 2018)Uses 'av01' sample entry type with AV1CodecConfigurationBox for sequence parameters; samples consist of temporal units with obu_has_size_field=1 for most OBUs; supports single-track scalability but excludes Tile List OBUs; files include 'iso6' and 'av01' brands.
MatroskaRFC 9559 (October 2024)Extensible EBML-based structure with CodecID 'V_AV1'; maps OBUs to Block or SimpleBlock elements, supporting arbitrary byte streams and attachments; enables multiplexing with audio like Opus.
WebMWebM Container Specification (based on Matroska)Subset of Matroska optimized for web delivery; supports AV1 video with Vorbis/Opus audio; OBUs stored in Cluster Blocks with timestamps; widely implemented in browsers for royalty-free streaming.
Additional formats like RTP exist for real-time transport, packetizing OBUs directly as payloads with fragmentation support. Container choice affects features such as seeking, subtitles, and multi-track support, with ISOBMFF favored for broadcast and / for flexible offline .

Extensions and Variants

The AV1 Image File Format () represents a key variant of the AV1 adapted for still-image and , utilizing a constrained of the AV1 bitstream syntax within an HEIF () container based on (ISOBMFF). This format enables efficient compression of single-frame images derived from AV1 keyframes, supporting bit depths of 8, 10, or 12 bits per channel for both SDR and content, as well as wide color gamuts. incorporates features such as via auxiliary alpha planes, depth maps for applications, and multi-layer decoding, where lower-resolution layers can be displayed while higher ones load. It defines two profiles: a Baseline Profile limited to AV1 Main Profile at Level 5.1 (up to ) for broad compatibility, and an Advanced Profile using AV1 High Profile at Level 6.0 (up to 8K) for enhanced capabilities including higher frame rates in image sequences. AV1's core specification includes native support for scalable video coding (SVC), allowing temporal, spatial, and quality scalability without requiring separate extensions as in prior codecs like H.264/AVC. This built-in functionality enables layered bitstreams where base layers provide low-resolution or low-quality decoding, with enhancement layers adding detail for higher bandwidth scenarios, facilitating adaptive streaming in applications like . SVC in AV1 mandates encoder and decoder handling of multiple temporal layers (up to 8) and spatial layers, with tools like reference frame scaling and inter-layer prediction to minimize bitrate overhead between layers. Implementations such as SVT-AV1 leverage this for scalable encoding frameworks optimized for real-time and high-throughput use cases. While the AV1 specification reserves syntax elements for potential future extensions, no additional official codec extensions beyond AVIF and inherent SVC have been standardized as of the version 1.0.0 release on March 28, 2018. Ongoing development by the Alliance for Open Media focuses on successor codecs like AV2 rather than retrofitting extensions to AV1, preserving its fixed feature set for interoperability.

Hardware and Software Ecosystem

Software Encoding and Decoding Tools

The reference implementation for AV1 encoding and decoding is provided by libaom, developed by the (AOMedia), which includes the command-line tool aomenc for encoding and aomdec for decoding. libaom prioritizes standards compliance and compression efficiency over encoding speed, making it suitable for and high-quality offline encoding but computationally intensive for applications. For faster encoding, SVT-AV1 offers an open-source AV1 encoder library originally developed by in collaboration with and adopted by AOMedia, targeting production-quality performance for video-on-demand (VOD) and with scalable speed-quality trade-offs via preset parameters. SVT-AV1 version 3.0, released in May 2025, supports multi-threading and is licensed under BSD with patent grants, enabling efficient CPU-based encoding. It also includes a component, though less emphasized than its encoder. rav1e, an AV1 encoder written in by the with contributions from , emphasizes speed, safety, and parallelism, achieving competitive performance in low-latency scenarios while aiming for broad feature coverage. Released version 0.8.1 in September 2025, rav1e integrates well with tools requiring deterministic behavior and is designed to outperform libaom in encoding velocity for certain content types. FFmpeg, a widely used multimedia framework, incorporates AV1 support through external libraries including libaom-av1, libsvtav1, and librav1e for encoding, allowing flexible workflows via command-line parameters for bitrate control, two-pass encoding, and quality tuning. For decoding, dav1d stands out as the fastest open-source AV1 decoder, developed by and collaborators, optimized for cross-platform use with assembly-accelerated performance and adopted in major browsers, , and Apple ecosystems for efficient playback. dav1d focuses on speed and bitstream correctness, supporting high-resolution and high-bit-depth content without hardware dependencies. These tools collectively enable software-based AV1 processing across diverse applications, with ongoing optimizations addressing computational demands.

Hardware Acceleration Developments

Hardware acceleration for AV1 decoding emerged in 2020 across multiple vendors, marking a pivotal shift from software-only implementations to dedicated silicon support. introduced the first AV1 decode capability in its Xe-LP integrated GPUs with the processors launched in September 2020. followed with hardware AV1 decoding in its architecture, debuting in the GPUs released in November 2020. enabled AV1 decode on its RTX 30 series GPUs based on the architecture, with support announced in September 2020 and integrated into media players like . In mobile SoCs, MediaTek's Dimensity 1000, announced in April 2020, became the first to feature AV1 hardware decoding capable of at 60 frames per second. Encoding hardware lagged behind decoding due to AV1's , but solutions appeared first. NETINT Technologies unveiled the Quadra family of in March 2021, claimed as the world's initial hardware AV1 encoders optimized for in NVMe and PCIe form factors. Consumer-grade GPU encoding arrived in 2022, with Intel's Arc Alchemist discrete GPUs (launched in June 2022) providing the first such support, outperforming and encoders in early benchmarks according to independent tests. added AV1 encoding to its RTX 40 series () GPUs starting with the RTX 4090 in October 2022. integrated AV1 encoding in its architecture for the , released in December 2022, with software like adding compatibility in January 2023. By mid-2024, AV1 hardware decode had penetrated approximately 9.76% of smartphones, primarily high-end models, reflecting gradual adoption in ARM-based s. 's Pixel 8 with Tensor G3 chipset, launched in October 2023, introduced the first mobile hardware-accelerated AV1 video recording. Industry efforts intensified in 2025, with , , and urging SoC manufacturers to expand AV1 support amid rising streaming demands. These developments have reduced power consumption and latency compared to software decoding, though encoding remains hardware-intensive, with vendors like asserting superior quality in their implementations as of 2023.

Operating System and Browser Integration

Google Chrome has supported AV1 decoding in HTML5 video elements since version 70, released in December 2018, with hardware acceleration available on compatible GPUs. Mozilla Firefox introduced AV1 support starting with version 67 in May 2019, initially limited to Windows, expanding to macOS and in subsequent releases, and enabling hardware decoding where supported by the platform. Microsoft Edge, based on the Chromium engine, provides AV1 playback support from version 79 onward, though on Windows it often requires installation of the AV1 Video Extension from the to enable decoding in scenarios without native hardware acceleration. Apple Safari added partial AV1 support in version 17 ( and , released September 2023), with fuller integration by Safari 18 in 2025, primarily leveraging hardware decode on devices with A17 Pro or M3 chips and later; software decoding handles fallback on older hardware.
BrowserInitial AV1 Support VersionHardware Acceleration Notes
70 (Dec 2018)Yes, via GPU drivers (e.g., , 40-series)
67 (May 2019)Yes, on supported OS/hardware; initial Windows-only
79 (2020)Yes, with extension on Windows for decode
17 (Sep 2023)Yes, on A17 Pro/M3+; partial software elsewhere
In operating systems, AV1 integration varies by native media frameworks and hardware capabilities. Windows 11 includes native AV1 decoding support in its API since version 21H2 (2021), with improvements in the 24H2 update (October 2024) via WDDM 3.2 for better streaming efficiency and hardware encoding on compatible , , and GPUs; the AV1 Video Extension remains available for enhanced compatibility in apps like Movies & TV. macOS supports AV1 playback through AVFoundation on and later (introduced October 2023), enabling hardware-accelerated decoding in compatible apps; earlier / systems rely on software decoders like libdav1d in third-party players such as , as native QuickTime Player lacks built-in AV1 handling without extensions. Linux distributions including , , and Arch provide robust AV1 support via and FFmpeg libraries, with hardware acceleration through VA-API or on GPUs from (11th-gen+), , and ; kernel-level integration has been available since Linux 5.8 (2020). Android has offered AV1 decoding since version 10 (September 2019) in its MediaCodec framework, with hardware support on devices featuring compatible SoCs like 8-series; mandates AV1 capability for certification. iOS introduced software-based AV1 decoding in iOS 15 (September 2021) for apps like and , with hardware acceleration added in models via the A17 Pro chip (September 2023), extending to M4 (May 2024).

Adoption and Market Impact

Deployment by Streaming Services

YouTube initiated AV1 deployment in 2018, beginning with a launch and progressively expanding usage for higher-quality streams, particularly in content where efficiency gains over are notable. By 2024, AV1-encoded uploads were processed, with encoding times varying based on file size and resolution, enabling broader availability for creators. Netflix commenced AV1 streaming to compatible televisions in November 2021, targeting devices with decode support to enhance efficiency and reduce bitrate needs without quality loss. By 2025, AV1 had become 's second most-streamed format, primarily using 10-bit encodes for video-on-demand titles, which contributed to smaller stream sizes and optimized content delivery, including integration of for improved visual fidelity. This deployment focused on high-viewership titles, yielding 20-30% bitrate savings over HEVC in some cases. Twitch introduced AV1 support through its Enhanced Broadcasting beta in January 2024, partnering with to enable multi-encode livestreaming on GPUs, offering 40% greater efficiency than H.264 for popular streams. Initial rollout targeted select users, with AV1 ingestion for high-traffic content deployed earlier around 2022-2023, and plans for wider availability by 2025, though full universal support remained in beta testing as of mid-2024. Meta began incorporating AV1 for mobile video streaming by September 2025, as outlined in a technical white paper emphasizing reduced network capacity demands amid rising user expectations, marking a shift toward broader platform adoption.

Device Penetration and Compatibility

As of mid-2024, hardware AV1 decoding penetration in the global smartphone market stood at 9.76%, marking a significant increase from mid-2023 levels, primarily driven by integration into premium system-on-chips (SoCs) from manufacturers like Qualcomm and MediaTek. This support enables efficient playback in devices such as those powered by Snapdragon 8 Gen 2 or later, which first introduced AV1 hardware decode in late 2022, and has since expanded to mid-range chips like the Dimensity 8300 by 2024. Android ecosystems exhibit broad compatibility, with native AV1 playback in Chrome and system media players on devices featuring compatible hardware, though software decoding remains an option for older models with higher computational overhead. In contrast, iOS compatibility lags, restricted to hardware-accelerated decoding on select high-end Apple devices introduced from 2023 onward, including the and Pro Max (A17 Pro chip), iPad Pro models with M4 chips, and Macs with M3 or later . These support AV1 via 17.0 and , but earlier iPhones and Intel-based Macs rely on software decoding, which imposes battery and performance penalties unsuitable for widespread streaming use. Meta's testing indicates software AV1 decoding on iPhones achieves viable quality at low bitrates but at a modest efficiency cost compared to hardware implementations. Personal computers show higher penetration, with AV1 hardware decoding standard in discrete GPUs since 2021: and later ( architecture onward), RX 6000-series and RX 7000-series ( and 3), and Intel's 12th-generation Core CPUs with integrated graphics or Arc discrete cards. and 11 include native AV1 support through (DXVA), enabling smooth playback in browsers like and on compatible hardware, while and later handle AV1 on with starting from M2 Ultra but fully optimized in M3/M4. Encoding remains predominantly software-based on PCs, with limited to GPUs and select / professional cards as of 2025. Smart TVs and streaming devices demonstrate growing but uneven adoption, with 2023 and later models from (Tizen OS), LG (webOS), and Google TV platforms incorporating AV1 decode via dedicated chips from or . Amazon Fire TV devices and Roku models from 2023 support AV1 playback, contributing to improved living room penetration, though overall TV for AV1-capable hardware hovered below 20% in early 2025 estimates due to legacy device dominance. Gaming consoles like and Xbox Series X/S provide AV1 decode support since firmware updates in 2022-2023, but older models such as PS4 Pro and offer partial compatibility via software fallbacks. Across categories, AV1 encoding hardware remains scarce outside specialized PCs, limiting real-time applications like to software encoders on most consumer devices.

Economic Incentives and Barriers

The adoption of AV1 offers substantial economic incentives for content providers through its compression efficiency, achieving bitrate reductions of 30-50% relative to H.264 at comparable quality levels, which directly lowers (CDN) and expenses. Netflix's deployment of AV1 has reduced requirements for streaming, resulting in a 5% rise in viewing hours and a 38% decrease in noticeable quality down-switches, contributing to estimated annual savings in the range of $25 million. YouTube's integration of AV1 since 2018 has similarly yielded bitrate savings of up to 25% over for select streams, amplifying cost efficiencies as viewer volumes scale. Furthermore, AV1's structure avoids the licensing fees associated with proprietary codecs like HEVC, which involve multiple patent pools and have imposed barriers estimated in the millions for large-scale implementers. Despite these benefits, significant barriers persist due to AV1's elevated encoding complexity, which demands substantially more computational resources—often 10 to 50 times slower than H.264—elevating costs for software-based or initial encoding setups. For scenarios, AWS analyses indicate AV1 encoding can add up to $19.20 per hour in processing expenses compared to legacy codecs, offsetting some gains until optimized proliferates. On the decoding side, reliance on software decoding in the absence of dedicated increases by factors of up to 10 on devices, straining life and while raising operational costs for publishers targeting broad device . Hardware integration represents another hurdle, as incorporating AV1 decoders into silicon incurs upfront design and certification expenses for chipmakers and device manufacturers, delaying ecosystem-wide penetration and favoring incumbents with existing H.264 infrastructure. Although recent advancements, such as AV1 support in chips and / processors since 2022, mitigate these issues, the transition requires critical mass adoption to amortize costs, with smaller providers often sticking to H.264 for its lower entry barriers and universal compatibility. This dynamic has slowed AV1's market share, particularly in live and user-generated content segments where real-time performance trumps long-term savings.

Licensing and Patent Landscape

Royalty-Free Framework

The (AOMedia) structured AV1's framework around its Patent 1.0, which grants implementers a perpetual, worldwide, non-exclusive, no-charge, to "Necessary Claims"—defined as essential patents covering AV1 specifications—for making, using, selling, offering for sale, importing, or distributing compliant implementations. This activates automatically upon exercise of the rights and requires distributors to include the full text in roots or , ensuring without sublicensing. AOMedia participants, including contributors like , , , , , , , and , declare their AV1-essential patents and commit to licensing them under these terms, aiming to remove direct royalty payments that burdened predecessors like HEVC. The framework emphasizes reciprocal commitments: licensees with their own essential patents must offer them to other compliant implementers, with defensive termination clauses suspending rights if a licensee asserts patents against an AV1 (barring responses to prior suits or ). No warranties accompany the , positioning it as "as is" to minimize liability. Despite the no-charge model, the framework excludes non-participant patent holders, enabling third-party assertions; for example, Sisvel Technology's AV1 patent pool claims essentiality for patents outside AOMedia's scope and reported licensing deals covering about 50% of the AV1 end-product market by July 2025. U.S. courts have seen at least seven AV1-related patent cases by 2023, including suits by InterDigital, highlighting enforcement risks from non-AOMedia claims. Critics, including the European Commission in a 2022 probe, argue the mandatory cross-licensing may deter small innovators by forcing royalty-free grants of their IP, potentially anti-competitively favoring AOMedia members. These dynamics underscore that while AOMedia's license covers contributor patents without direct fees, AV1 adoption incurs potential litigation or settlement costs from external holders, contrasting pure proprietary pools but aligning with open standards' emphasis on broad access over guaranteed immunity. Despite the royalty-free patent license provided by the Alliance for Open Media (AOMedia) for essential patents contributed by its members, AV1 implementations face potential infringement risks from third-party patent holders not affiliated with AOMedia. These non-members, including entities like InterDigital and licensors in Sisvel's AV1 patent pool, have asserted claims against AV1 users, arguing that their patents cover technologies used in the codec. As of September 2023, docket records indicate at least seven U.S. district court cases involving AV1-related patent assertions. Sisvel Technology operates a patent licensing platform for AV1, aggregating patents from non-AOMedia owners deemed essential to the , with royalties applied to end products like decoders and displays. By July 2025, Sisvel reported licensing agreements covering approximately 50% of the AV1 finished product market, excluding content royalties but targeting hardware implementations. , a notable assertor, filed suits against in September 2023 in the U.S. District Court for the Eastern District of , alleging that Lenovo's products infringe InterDigital's patents related to AV1 and video codecs. and settled related disputes in October 2024, entering binding for licensing terms, though AV1-specific claims persisted in ongoing U.S. litigation. Several asserted AV1 patents have faced challenges, with courts invalidating claims in multiple jurisdictions. For instance, in January 2024, China's upheld the invalidity of all challenged claims in InterDigital's CN101491099 related to AV1 technologies. In February 2025, Unified Patents initiated an ex parte reexamination of InterDigital's U.S. 10,080,024, asserting invalidity over in processing. Similarly, a covering HEVC and AV1 elements was affirmed invalid in in August 2024. These invalidations highlight scrutiny on asserted claims, yet unresolved disputes contribute to uncertainty for implementers. Dolby Laboratories has explicitly rejected binding to the AOMedia Patent License 1.0, preserving its right to enforce patents potentially reading on AV1. As of 2025, while AOMedia's framework shields users from royalties on contributed patents, third-party pools and litigation introduce financial and operational risks, including licensing fees, legal defense costs, and delays in adoption. Implementers must conduct patent searches and may negotiate licenses to mitigate exposure, though empirical data shows AV1's continuing amid these challenges.

Comparisons to Proprietary Alternatives

AV1 offers superior compression efficiency compared to proprietary codecs like H.265/HEVC, with independent benchmarks showing bitrate savings of 30-40% at equivalent perceptual quality, as measured by BD-rate across diverse content datasets. These gains stem from AV1's advanced tools, including more flexible block partitioning and enhanced intra-prediction modes, though real-world performance varies with encoder optimizations and content type. In contrast, H.265/HEVC provides incremental improvements over H.264/AVC (typically 40-50% bitrate reduction), but falls short of AV1's efficiency ceiling without incurring equivalent computational demands during encoding. Licensing economics further distinguish AV1 from its proprietary counterparts, as AV1 operates under a model supported by patent pledges from contributors, eliminating per-unit or per-stream fees that burden H.265/HEVC implementations. H.265/HEVC royalties, managed through fragmented patent pools like HEVC Advance and , can accumulate to $0.20 or more per device for , escalating with volume and creating barriers for broad deployment in streaming and devices. H.264/AVC, while cheaper (often under $0.20 per end-product), still requires payments to multiple licensors, contrasting AV1's zero-cost structure that incentivizes adoption by cost-sensitive services despite potential patent assertion risks from non-signatories. Decoding complexity poses a trade-off for AV1 relative to proprietary options, with software decoders exhibiting 2-3 times higher CPU usage than H.265/HEVC for equivalent streams, driven by AV1's deeper prediction chains and higher internal bit precision (up to 12 bits). Hardware acceleration mitigates this for H.265/HEVC in legacy silicon from vendors like Qualcomm and Intel, enabling efficient playback on billions of devices, whereas AV1 relies on newer ASICs (e.g., in post-2020 Android flagships) and faces energy efficiency challenges on mid-range hardware. Overall, while AV1's open framework fosters innovation without proprietary gatekeeping, proprietary codecs maintain advantages in mature ecosystems and lower real-time decoding latency for broadcast applications.

Criticisms and Limitations

Technical Shortcomings

AV1's encoding process exhibits high due to its extensive set of coding tools, including advanced block partitioning, multiple reference frames, and sophisticated transform options, resulting in encoding speeds that are substantially slower than those of HEVC. Benchmarks indicate that AV1 encoding can take up to 7.5 times longer than HEVC for equivalent quality outputs, with the reference libaom encoder requiring around 100 seconds per frame compared to significantly less for HEVC equivalents. This inefficiency stems from the codec's design prioritizing compression gains—achieving 30-40% better bitrate efficiency than HEVC—over real-time feasibility, rendering software-based AV1 encoding impractical for or high-volume without specialized . Alternative encoders like SVT-AV1 mitigate this somewhat by targeting , but even these lag behind HEVC in speed for preset configurations balancing quality and performance. Decoding complexity represents another inherent limitation, as AV1's richer prediction modes and larger coding units demand greater processing resources than or HEVC, often 5-10 times more cycles in software implementations compared to . While AV1 developers assert decoding parity with HEVC in optimized scenarios, empirical evaluations confirm elevated demands, particularly for high-resolution content, leading to higher power consumption and potential on mid-range devices lacking dedicated decoders. This complexity arises from features like synthesis and extended spatial/temporal prediction, which enhance efficiency but increase operational overhead; studies report inter-frame prediction as the most resource-intensive module, accounting for a significant portion of . In specific content types, such as those with fine textures or motion-heavy scenes, AV1 can exhibit suboptimal performance at very low bitrates due to aggressive quantization and fewer tailored tools for noise handling compared to later codecs like , though it outperforms predecessors overall in rate-distortion metrics. Compression artifacts, including blocking or ringing, may appear more prominently in under-optimized encodes owing to the codec's reliance on rate-distortion optimization across numerous modes, exacerbating inefficiencies in non-reference implementations. These shortcomings highlight AV1's : superior long-term at the expense of immediate computational viability, necessitating ongoing optimizations for broader applicability.

Adoption Hurdles and Empirical Data

Despite offering 20-30% bitrate efficiency gains over H.265/HEVC at equivalent quality, AV1's adoption has been impeded by its high , particularly in encoding. Benchmarks indicate that AV1 encoding requires 5-10 times longer processing time than H.265, rendering it impractical for applications like without specialized . This disparity stems from AV1's intricate block partitioning and prediction tools, which demand significantly more CPU cycles, as evidenced by reference encoder tests on standard hardware. Hardware decoding support remains a primary barrier, with empirical data showing limited penetration across devices. As of early 2025, only about 10% of the ecosystem features hardware AV1 decoders, constraining deployment on low- and mid-tier handsets that comprise roughly 75% of the mobile market. hardware decode adoption reached 9.76% by Q2 2024, reflecting a sharp but insufficient increase from prior years to achieve broad compatibility. Platforms like Apple devices exacerbate this by lacking robust software decoding fallbacks, further delaying ecosystem-wide rollout. Market data underscores these hurdles' impact: while AV1 accounts for over 70% of Meta's global watch time and sees use by and for select high-volume content, overall streaming deployments lag, with services like projecting AV1 integration only in 2025-2026. This slow uptake persists despite the codec's finalization in , as in decoding —essential for cost-effective savings—has not materialized across diverse endpoints.

Competitive Positioning

AV1 positions itself as a royalty-free alternative to proprietary codecs like HEVC (H.265) and (H.266), offering comparable or superior for streaming and web applications while avoiding licensing fees that can exceed $0.20 per device or user for HEVC implementations. Developed by the , AV1 achieves 20-30% better than HEVC at equivalent levels across various content types, as demonstrated in benchmarks evaluating rate-distortion on test sequences. This stems from advanced tools like flexible block partitioning and improved , enabling bandwidth savings critical for high-resolution video delivery over constrained networks. Relative to Google's , AV1 delivers 24-50% bitrate reductions for the same visual quality, building on VP9's foundations with enhanced intra-prediction and to reduce artifacts in complex scenes. However, AV1's encoding complexity remains higher than HEVC's—up to 10 times slower in software implementations—though in modern GPUs and SoCs has narrowed this gap, with decode times now competitive for playback. In contrast, outperforms AV1 by 20-40% in compression efficiency but imposes royalties similar to HEVC and demands even greater computational resources, limiting its appeal for broad deployment in consumer devices and open ecosystems. Major streaming platforms have leveraged AV1's positioning for cost-effective scaling: enabled AV1 playback in 2020 with full rollout by 2023, integrated it for devices in 2021 achieving up to 48% bitrate savings over H.264, and followed suit, prioritizing AV1 for HDR content to minimize storage and delivery costs without HEVC's patent pools. This adoption reflects AV1's competitive edge in web-centric environments, where browser support (via , , and ) exceeds 90% globally, outpacing VP9's niche usage and challenging HEVC's dominance in pay-TV despite the latter's earlier hardware penetration. Empirical data from 2024-2025 indicates AV1's device compatibility reaching 60% of smart TVs and mobiles, driven by integrations in and flagships, though legacy hardware favors HEVC for .
AspectAV1 vs. HEVCAV1 vs. VP9AV1 vs. VVC
Compression Efficiency20-30% better bitrate savings24-50% better20-40% worse
Licensing (Google patent)Royalties required
Encoding ComplexityHigher (hardware mitigates)Similar to VP9 baselineSignificantly higher
Primary Use CaseStreaming/webWeb ( legacy)Broadcasting/research
Overall, AV1's strategic positioning emphasizes long-term ecosystem openness and scalability for , eroding HEVC's market share in streaming—projected to drop below 30% by 2026—while lags due to barriers, positioning AV1 as the for royalty-averse deployers despite ongoing refinements needed for encoding.

AV1 Image File Format (AVIF)

The is a raster image format that employs the for compressing still images, encapsulated within the container derived from the . Developed by the , AVIF targets superior compression efficiency and image quality relative to established formats such as and , enabling smaller file sizes without perceptible quality loss. The initial specification was finalized in 2019, followed by version 1.1.0 in 2022, which incorporated capabilities including and color volume metadata. It was standardized under ISO/IEC 23000-22 in July 2020. AVIF supports both lossy and modes, alpha channel transparency, wide color gamuts (e.g., ), and up to 12-bit per channel, facilitating workflows. Compression tests demonstrate AVIF achieving 20-50% smaller file sizes than at equivalent visual quality, outperforming in many scenarios due to AV1's tools adapted for single images. However, encoding and decoding processes are more computationally demanding than those for or , potentially increasing latency on resource-constrained devices without . Adoption accelerated post-2020, with native support in major web browsers: from version 85 (2020), from 93 (2021), from 16.4 (2023), and from 85 (2020), encompassing over 93% global browser usage by late 2023. Operating systems including (2022), (2022), and (2021) provide system-level decoding, often leveraging GPU acceleration where available. Despite this, lacks progressive decoding, which can hinder perceived loading speed on slow connections compared to . Empirical data from analyses indicate reduces bandwidth usage significantly for high-resolution imagery, though optimal deployment requires fallback formats for legacy compatibility.

AV2 Codec and Future Evolution

The AV2 codec represents the next-generation open-source video compression standard developed by the (AOMedia), building directly on the AV1 framework with development commencing in 2020 to address evolving demands for higher efficiency in bandwidth-constrained environments. On September 15, 2025, AOMedia announced the impending year-end release of the final AV2 specification, coinciding with the consortium's 10th anniversary and following five years of collaborative refinement among its members, including major technology firms and content providers. Preliminary evaluations indicate AV2 achieves approximately 30% lower bitrate requirements than AV1 for comparable perceptual quality, with some tests reporting up to 38% bitrate savings under standardized conditions, positioning it competitively against proprietary alternatives like (VVC) while maintaining licensing. Architectural advancements include refined quantizer scaling, enhanced quantization matrices, and mandatory film grain synthesis to better preserve visual fidelity in noisy or textured content, alongside optimizations for high-dynamic-range and wide-color-gamut signals. Beyond core compression gains, AV2 introduces specialized features such as improved support for / workflows, split-screen delivery of multiple simultaneous programs, and superior handling of synthetic screen content like graphics overlays or user interfaces, enabling more efficient transmission in immersive and multi-view applications. These capabilities extend AV1's block-based hybrid coding paradigm with modular tools for , allowing selective enabling of features to balance complexity and performance across diverse hardware ecosystems. Looking toward future evolution, AOMedia positions AV2 as a for its broader technology portfolio, with internal surveys revealing 53% of members intending implementation within 12 months of specification finalization and 88% within two years, contingent on encoder/decoder software maturity and integration. Short-term deployments are anticipated to involve encoding pipelines supporting AV2 alongside AV1, HEVC, and AVC to mitigate compatibility risks, transitioning to dominant AV2 usage as chipset vendors incorporate dedicated decoding projected for 2026–2028 rollout in devices and streaming . This phased aims to accelerate bandwidth savings for 8K+ resolutions and , though real-world efficiency will depend on optimized reference implementations and empirical validation post-release.

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