Fact-checked by Grok 2 weeks ago

Active learning

Active learning is an instructional approach in which students engage with the material through activities, discussions, and problem-solving, rather than passively listening to lectures. This method emphasizes student participation and , such as , , and evaluation, to deepen understanding and retention. It contrasts with traditional lecture-based teaching and is widely used across educational levels to foster and collaborative skills. The concept of active learning has roots in the early 20th-century work of educators like , who advocated for through doing, and later influenced by constructivist theorists such as and . It was formally defined in by Bonwell and Eison in 1991 as "anything that involves students in doing things and thinking about the things they are doing." Since then, active learning has evolved with research demonstrating its effectiveness, including a 2014 of STEM courses showing students in active learning classes achieve approximately 6% higher scores on exams and experience 55% lower failure rates compared to lecture-based instruction. Common strategies include , case studies, group projects, and peer teaching, which can be adapted for various class sizes and subjects. While challenges such as instructor preparation and resistance exist, ongoing evidence supports its integration with technology and models to enhance outcomes in diverse educational settings.

Definition and History

Definition of Active Learning

Active learning is an instructional strategy that engages students in the learning process through activities involving doing things and thinking about what they are doing, such as discussing concepts, investigating problems, and applying knowledge in meaningful ways. Unlike traditional passive methods like lectures, where students primarily receive information and memorize facts, active learning emphasizes student-centered participation to foster deeper understanding and retention. Key characteristics of active learning include its focus on skills, such as and , which require students to go beyond mere recall to critically engage with material. It also incorporates immediate feedback loops, often through peer interactions or instructor responses during activities, allowing learners to refine their understanding in real time. This approach contrasts sharply with passive learning's reliance on rote and one-way transmission of knowledge, promoting instead and active of meaning. Engagement in active learning can vary in depth, from low-stakes activities like —where students individually consider a question, discuss it with a partner, and then share with the class—to more intensive problem-solving tasks that demand collaborative application of concepts. Active learning aligns briefly with constructivist principles, viewing as something learners build through personal experience and interaction.

Historical Development

The concept of active learning in education originated in the early 20th century through John Dewey's movement, which advocated for as a means of fostering democratic and personal growth. In his seminal work (1916), Dewey posited that learning occurs most effectively when students engage directly with their environment through hands-on activities, rather than passive reception of information, thereby laying the groundwork for student-centered pedagogies. This approach contrasted with traditional rote , emphasizing problem-solving and real-world application as essential to intellectual development. In the mid-20th century, the ideas of Jean Piaget and Jerome Bruner further advanced active learning by integrating psychological insights into educational theory. Piaget's constructivist framework, developed through decades of research on cognitive development from the 1920s to the 1970s, argued that children actively construct knowledge by interacting with their surroundings and resolving cognitive dissonances, influencing educators to design curricula that promote exploration over direct instruction. Building on this, Bruner introduced discovery learning in the 1960s, particularly in his 1960 book The Process of Education, where he described how students learn best by actively hypothesizing, experimenting, and restructuring ideas, thereby enhancing retention and transfer of knowledge. These contributions shifted focus toward learner agency, aligning with broader constructivist principles that view knowledge as built through active engagement. The formalization of active learning in gained momentum in the 1980s and 1990s, with Charles C. Bonwell and James A. Eison's 1991 monograph Active Learning: Creating Excitement in the Classroom synthesizing empirical evidence and providing practical strategies for implementation. This ASHE-ERIC Report defined active learning as instructional methods that involve students in doing and thinking about what they are doing, citing research showing improved outcomes in engagement and comprehension compared to lectures. By the , these ideas permeated college curricula, particularly in response to critiques of passive teaching methods. Post-2010 developments integrated active learning into education reforms, notably through the American Association for the Advancement of (AAAS) Vision and Change in Undergraduate Education report (2011), which recommended inquiry-driven, active approaches to address declining student interest and performance in . The from 2020 onward accelerated adoption of hybrid models, blending in-person and elements to sustain active participation, with studies showing enhanced and flexibility in diverse settings. By 2025, reviews of active learning highlighted its evolution through tools like AI-driven simulations and asynchronous activities, emphasizing evidence-based strategies such as flipped classrooms to boost 21st-century skills in online and hybrid environments.

Theoretical Foundations

Constructivist Approach

posits that learners actively construct knowledge through personal experiences, social interactions, and the integration of prior knowledge, rather than passively receiving information from external sources. This theory draws heavily from the works of and , who emphasized the role of individual and social processes in . Piaget's highlights how children build schemas through and , adapting existing mental structures to new encounters via hands-on exploration. Vygotsky, in contrast, stressed the sociocultural dimensions, arguing that learning emerges from interactions within cultural and social contexts, where tools and language mediate thought. In active learning, manifests through mechanisms like and the (ZPD), which support learners in building knowledge collaboratively. involves temporary guidance from teachers or peers to bridge gaps in understanding, gradually withdrawing support as competence grows. The ZPD, as defined by Vygotsky, represents the difference between what a learner can achieve independently and what they can accomplish with assistance, making it central to designing active learning environments that promote guided participation. Collaborative activities, such as group problem-solving, exemplify this by fostering shared knowledge construction, where learners negotiate meanings and refine ideas through dialogue. Social constructivism, articulated by Vygotsky in Mind in Society, underpins active methods by viewing knowledge as co-constructed in social settings, such as peer discussions that mirror cultural tools for reasoning. For instance, in active learning scenarios, this framework supports inquiry-based tasks where students collectively interpret data, aligning with Vygotsky's emphasis on interpsychological processes transitioning to intrapsychological ones. , advanced by , extends this by asserting that knowledge is individually viable rather than objectively true, encouraging active learners to test personal theories against experiences in self-directed explorations. This perspective informs active techniques like reflective journaling, where learners validate their constructions independently. Effective active learning under requires prerequisites such as , enabling self-initiated inquiries, and , which allow individuals to examine and revise their structures. empowers students to drive their learning paths, while —through metacognitive strategies—integrates new experiences with prior understandings, solidifying constructed .

Cognitive and Learning Principles

Active learning leverages the principle of prior knowledge activation, wherein learners engage with new material by connecting it to existing mental frameworks known as schemas. This process facilitates deeper comprehension and retention by integrating novel information into established cognitive structures, reducing and enhancing reconstructive memory. Schema theory, originally proposed by , posits that memory is not a passive storage but an active reconstruction influenced by prior experiences and cultural contexts. In educational settings, active strategies such as discussions or problem-solving prompt learners to retrieve and apply schemas, thereby strengthening the assimilation of new knowledge. Dual-coding theory further underpins active learning by emphasizing the brain's dual channels for verbal and nonverbal information, which when combined, improve encoding and recall. Developed by Allan Paivio, this theory suggests that concrete concepts are represented both verbally (e.g., through explanations) and imagistically (e.g., via diagrams or mental ), creating richer traces than single-mode . Active learning tasks, such as creating visual aids or explaining concepts aloud, exploit this duality to boost retention; for instance, students who generate both verbal summaries and sketches of scientific processes demonstrate superior long-term recall compared to those using verbal methods alone. Empirical studies confirm that this integrated approach enhances performance in multimodal active exercises. Spaced repetition and retrieval practice serve as core mechanisms in active learning for consolidating information into through effortful recall rather than passive review. Retrieval practice, as demonstrated in seminal work by Roediger and Karpicke, shows that testing oneself on material—such as through quizzes or self-explanation—produces a "testing effect" that significantly outperforms restudying, with retention rates up to twice as high after one week. This active recall strengthens neural connections by simulating real-world application, promoting durable learning. Complementing this, distributes practice over increasing intervals, countering the identified by Ebbinghaus and refined in modern reviews, which indicate that optimal spacing can double long-term retention compared to massed practice. In active learning environments, combining these—e.g., via iterative problem sets—facilitates by reinforcing . From a neuroscientific , active learning enhances strength, particularly in the , which is pivotal for memory formation and spatial-temporal processing. (fMRI) studies reveal that active engagement, such as exploratory tasks or interactive simulations, elicits greater hippocampal activation than passive lecture formats, correlating with improved learning outcomes. This heightened activity supports synaptic consolidation and , underscoring the biological basis for active learning's efficacy in long-term retention.

Implementation in the Classroom

Teacher Roles and Characteristics

In active learning environments, teachers transition from traditional lecturers delivering content to facilitators who student-centered exploration and construction of . This shift emphasizes promoting student-led , where educators pose open-ended questions, encourage collaborative problem-solving, and intervene only to scaffold understanding or redirect misconceptions, rather than dominating . Providing timely, formative is central to this role, allowing students to reflect on their progress and adjust their approaches in , thereby deepening engagement and retention. Effective teachers in active learning exhibit key characteristics that support dynamic, interactive classrooms. Adaptability is essential, as instructors must revise strategies based on real-time responses and to maintain momentum in fluid activities. Enthusiasm for student input fosters an inclusive atmosphere, where educators actively value diverse perspectives by creating opportunities for collaborative and encouraging ownership of learning processes. Expertise in is equally critical, enabling teachers to orchestrate discussions, manage , and promote amid unpredictable interactions without reverting to rigid control. Preparation for active learning requires designing flexible plans that accommodate varying paces and levels of . Teachers must outline clear learning objectives while incorporating adaptable activities, such as scalable tasks that can be simplified or extended based on group progress, ensuring alignment with standards. Assessing readiness is a foundational step, involving of prior knowledge, interests, abilities, and through initial polls or diagnostic activities to tailor instruction and mitigate potential barriers to participation. Professional development plays a vital role in equipping teachers for these responsibilities, with training focused on active learning pedagogies such as constructivist facilitation and evidence-based strategies. Organizations like the Association of American Colleges & Universities (AAC&U) recommend ongoing support through structured programs, including their 2025 Institute on Experiential Learning and Engaged Dialogue, which provides intensive training for faculty teams to integrate high-impact active practices like collaborative projects and reflective inquiry into curricula. These initiatives emphasize peer collaboration and real-time feedback mechanisms to build educator confidence in shifting to facilitative roles.

Strategies for Ensuring Student Participation

In active learning environments, inclusivity techniques play a crucial role in promoting equitable participation among all students, particularly by alleviating anxiety and encouraging contributions from those who might otherwise remain silent. One widely adopted method is , where instructors pose a question or prompt, allowing students individual time to reflect ("think"), followed by paired discussions ("pair"), and then whole-class sharing ("share"). This structured approach fosters deeper processing of material and boosts confidence, as evidenced by studies showing increased participation rates in diverse classrooms. Similarly, randomized grouping assigns students to teams via tools like random number generators or cards, preventing self-selection biases that often exclude underrepresented voices and promoting interaction across demographics. Anonymous polling, meanwhile, enables students to respond to questions without revealing their identity, significantly reducing performance anxiety—research indicates it can reduce self-reported levels while enhancing overall engagement. To monitor participation effectively without imposing undue grading pressure, instructors can employ rubrics that evaluate qualitatively, focusing on criteria such as idea contribution, listening behaviors, and collaborative effort rather than correctness of answers. These rubrics provide formative feedback that helps track involvement trends across activities and identifies patterns of disengagement early, allowing for targeted interventions. For instance, a simple rubric might score participation on a scale from "minimal interaction" to "active facilitation," emphasizing growth over punishment to maintain a low-stakes atmosphere. Surveys like the (A Survey to Assess Perspective of in an Active-Learning ) can complement rubrics by measuring students' self-reported engagement perceptions. Addressing diverse learner needs is essential for sustained participation, with adaptations grounded in (UDL) principles that offer multiple means of engagement, representation, and expression to accommodate , language barriers, and varying skill levels. UDL strategies in active learning include providing visual aids or scaffolds for students with processing differences and offering bilingual prompts or translation options for non-native speakers, ensuring activities are accessible without isolating individuals. Real-time feedback mechanisms further support this by incorporating student input—such as mid-activity check-ins or thumbs-up/down signals—to allow instructors to adjust pacing or regroup dynamically, thereby sustaining momentum and inclusivity throughout the session.

Active Learning Techniques

Common Exercises and Activities

Active learning incorporates a variety of hands-on exercises designed to engage students directly with course material, fostering deeper understanding through application and . These activities typically involve small groups or individual contributions that encourage , problem-solving, and peer interaction, often in settings suitable for small to medium-sized classes. Common techniques include , case studies and debates, the jigsaw method, and activities, each with specific setups to achieve targeted learning objectives. Problem-based learning (PBL) is a student-centered approach where learners tackle authentic, real-world problems in collaborative groups to develop knowledge and skills. Originating in at in 1969, PBL shifts the focus from passive reception of information to active , with students working in small teams of 5-8 to investigate ill-structured problems that mirror challenges. To implement PBL, instructors first select or design a complex problem that requires interdisciplinary knowledge, presenting it without providing direct solutions; students then meet in groups to define the problem, brainstorm what they know and need to learn, and divide tasks. Subsequent steps involve independent or resource-based outside class, followed by group synthesis of findings, application to the problem, and presentation of solutions, often with self and to reflect on the process. This structure promotes skills like and self-directed learning, with the instructor acting as a rather than lecturer. Case studies and debates provide structured opportunities for students to analyze scenarios and argue positions, enhancing and communication. In case studies, students examine detailed, real-life or hypothetical situations—such as ethical dilemmas in or historical events in sciences—to identify issues, gather , and propose resolutions, often in pairs or small groups before sharing with the class. Setup involves distributing the case in advance for initial reading, followed by in-class discussion where participants role-play stakeholders or use to support analyses, culminating in debriefs to connect insights to broader concepts. Debates complement this by assigning students to pro/con sides on a topic related to the case, requiring preparation of arguments backed by ; during the session, teams present, rebut, and cross-examine, with time for audience questions to evaluate persuasiveness. These formats build argumentation skills and by exposing learners to multiple viewpoints, with objectives centered on evidence-based reasoning rather than winning. The jigsaw method is a cooperative learning strategy that promotes interdependence by dividing content into subtopics, assigning "expert" roles to students who then teach their peers. Developed by in the early 1970s to reduce and enhance in diverse classrooms, it involves forming home groups of 4-6 students, each member taking responsibility for one segment of a larger topic, such as aspects of a historical event or scientific process. Implementation begins with "expert groups" where students from different home groups convene to master their subtopic through reading, discussion, and note-taking, typically lasting 20-30 minutes; experts then return to their home groups to teach the material in a round-robin fashion, ensuring all members gain comprehensive understanding. The activity concludes with quizzes or group projects to assess collective knowledge, reinforcing objectives like and accountability, as no single student holds all the information. Flipped classroom activities extend pre-class preparation into interactive in-class applications, maximizing time for higher-order engagement. Popularized by Jonathan Bergmann and Aaron Sams in , this model has students consume foundational content—like video lectures or readings—at home, freeing class for collaborative tasks that apply concepts. Typical setups include assigning 10-20 minute videos beforehand, followed by in-class discussions where groups debate interpretations, simulations that model processes (e.g., economic scenarios), or problem-solving exercises building on the material. Objectives focus on clarification through peer and immediate , with instructors circulating to guide rather than instruct, allowing integration with high-impact practices like those in curriculum design for sustained skill development.

Approaches for Large Classes

In large enrollment settings, active learning requires adaptations to maintain engagement without overwhelming logistics. One scalable method is peer instruction, pioneered by in introductory physics courses at , where students respond individually to conceptual questions via clickers, discuss in pairs to reach consensus, and revote, allowing the instructor to address misconceptions in real time. This approach has been shown to double normalized gains on concept inventories in classes of hundreds, from 0.25 to 0.49 initially, and up to 0.74 after refinements, while improving problem-solving scores by 13 percentage points. Clickers facilitate anonymity and immediate feedback, making it feasible for audiences over 200 without requiring extensive movement. Another adaptable technique is the gallery walk, where students in small teams rotate around posters or stations to respond to prompts, reviewing and building on peers' contributions. In classes of 100 or more, the room is divided into quadrants with rotating clipboards containing questions, limiting movement to structured paths and preventing chaos while fostering collaborative synthesis. This method enhances knowledge retention and engagement, as evidenced in courses where it increased student interaction and comprehension without disrupting flow. Effective is essential for these methods in large classes. Instructors often break the room into predefined zones or sections, assigning groups to specific areas to contain discussions and monitor progress more easily. Employing teaching assistants () as facilitators further supports ; circulate among zones to guide small-group activities, provide clarifications, and ensure equitable participation, which studies show reduces inadequate support during interactions and boosts overall student outcomes in enrollment exceeding 100. This TA involvement is particularly impactful in active learning environments. To fit within tight lecture schedules, time-efficient strategies like quick writes and one-minute papers promote reflection without extended disruption. In quick writes, students jot brief responses to a focused (e.g., summarizing a key idea) for 1-2 minutes, which the instructor scans for common themes to adjust pacing. One-minute papers, applied in lectures with over 200 students, involve end-of-session responses to questions like "What was the most important concept today?" to gauge understanding and encourage active processing, yielding immediate feedback that improves subsequent instruction. These techniques integrate seamlessly, requiring minimal setup and enhancing performance on assessments without extending class time. Post-pandemic developments as of 2025 have expanded these approaches through models, blending in-person and remote participants in large classes. breakout rooms in platforms like enable scalable peer discussions, mixing modalities for or gallery walk variants, which sustain engagement in enrollments over 150 by simulating small-group dynamics digitally. indicates these adaptations, refined since 2023, support equity across formats and yield comparable gains in conceptual understanding to fully in-person active learning.

High-Impact Practices

Key Elements

High-impact practices (HIPs) in active learning refer to a set of evidence-based educational strategies that promote deep student engagement and learning outcomes by demanding substantial intellectual effort and real-world application. These practices include , , and internships, which encourage students to apply knowledge in authentic contexts and foster connections between classroom learning and broader societal issues. Essential elements of HIPs include , where students demonstrate learning through tasks that mirror professional or real-life challenges, such as projects or ePortfolios; structured , which allows learners to process experiences and integrate new insights, as seen in journaling; and the integration of diverse perspectives, enabling students to engage with varied viewpoints to build empathy and . The criteria distinguishing HIPs as high-impact involve the depth of , requiring sustained time and effort from students; an appropriate level of , with performance expectations that push beyond comfort zones; and meaningful interaction with diverse others, including peers, , and members from different backgrounds. Examples of HIPs include / learning, which immerses students in multicultural contexts to examine issues from multiple angles, and collaborative projects, where teams work on complex assignments that demand shared responsibility and interdisciplinary input.

Integration with Curriculum

Curriculum mapping serves as a foundational strategy for embedding active learning into programs by visually aligning pedagogical elements across course syllabi, ensuring a coherent progression from introductory to capstone levels. This process identifies where active learning activities—such as problem-based projects or collaborative inquiries—are introduced, reinforced, and mastered, allowing educators to address gaps and promote skill development over time. For instance, facilitates this mapping by starting with desired outcomes and integrating active strategies to enhance retention and application of concepts. Similarly, mapping links program-level learning outcomes to specific courses, enabling intentional design that fosters cumulative student growth. Aligning assessments with active learning principles further sustains by shifting from passive exams to methods that evaluate both and product. Formative assessments, such as peer during group activities, provide ongoing guidance to refine skills, while summative tools like ePortfolios capture evidence of applied and across the . This alignment ensures evaluations mirror active engagement, promoting deeper understanding rather than rote , as seen in designs where revisions in active tasks inform final assessments. In , such approaches align of assessments with learning outcomes, enhancing validity and student motivation. Institutional support through faculty collaboration and program-level adoption is essential for scaling active learning integration, as outlined in guidelines from the Association of American Colleges & Universities (AAC&U). These emphasize infusing high-impact practices (HIPs)—including undergraduate research and learning communities—across general education and departmental curricula to ensure equitable access and sustained implementation. Faculty teams collaborate to link courses, such as pairing seminars with internships, fostering interdisciplinary connections that amplify educational impact. Recent AAC&U initiatives, including institutes on HIPs, promote this through shared resources and action plans for campus-wide adoption. Seminal work by George Kuh highlights how such program-level embedding, via coordinated efforts, extends benefits to diverse student populations. Scaffolded active learning experiences yield longitudinal benefits by building cumulative skills that persist beyond individual courses, leading to improved academic persistence and professional readiness. Through progressive layering—from guided introductory tasks to independent capstones—students develop and , with studies showing enhanced achievement and over multiple years. In , scaffolding in group-based active methods increases task effort and appreciation of support, contributing to long-term motivational gains and supporting underrepresented students' participation, resulting in broader equity in outcomes. As of 2025, recent trends incorporate digital scaffolding in environments to further enhance these benefits.

Role of Technology

Digital Tools and Platforms

Digital tools and platforms play a crucial role in facilitating active learning by enabling interactive engagement, collaboration, and personalized experiences in educational settings. Polling platforms such as Kahoot! and allow instructors to create real-time quizzes and surveys that promote immediate feedback and student participation during lectures. Kahoot! transforms traditional assessments into gamified experiences, where students compete to answer questions via mobile devices, fostering competition and retention of key concepts. Similarly, supports audience response through word clouds, multiple-choice polls, and open-ended questions, enabling dynamic classroom discussions and gauging understanding on the spot. For collaborative brainstorming, tools like provide virtual walls where students can post text, images, links, and multimedia in , supporting group ideation and idea mapping without requiring logins for quick contributions. Padlet's flexible templates, such as timelines or mind maps, encourage diverse input and visual organization of thoughts during activities like project planning. Learning management systems (LMS) further integrate these elements; for instance, offers modules tailored for (PBL), including assignment builders, tools, and discussion forums that structure collaborative projects and track progress. In education, () and platforms like Labster deliver immersive lab experiences, allowing students to conduct virtual experiments in controlled environments that mimic real-world scenarios, such as dissections or chemical reactions. By 2025, Labster has incorporated enhancements, including adaptive feedback systems that personalize guidance based on student interactions and to adjust simulation difficulty. These features boost engagement and conceptual understanding in resource-limited settings. Collaborative software suites enhance group work across disciplines. for Education provides tools like , Sheets, and for simultaneous editing and real-time commenting, enabling distributed teams to co-create content during active learning sessions. for Education integrates chat, video calls, and shared whiteboards, supporting breakout rooms for small-group discussions and to facilitate synchronous collaboration. Many of these platforms incorporate features to support diverse learners. Kahoot! offers text scalability, color contrast options, and compatibility for inclusive quizzing. Mentimeter includes alt text for images and keyboard navigation, while provides WCAG 2.1 AA compliance with support for and adjustable font sizes. and feature built-in captions for videos, voice typing, and adaptive interfaces, ensuring equitable participation.

Advantages and Limitations

Technology in active learning enhances by enabling remote participation, allowing students from diverse geographic locations to engage in interactive sessions without physical presence constraints. This is particularly beneficial for environments where learners can join via video platforms, fostering inclusivity for those with mobility issues or scheduling conflicts. Additionally, data analytics tools provide feedback on student performance, enabling instructors to adjust activities dynamically and personalize instruction based on individual progress metrics. Gamification elements, such as points, badges, and leaderboards integrated into digital platforms, significantly boost student motivation and engagement in active learning tasks. Studies indicate that can increase user engagement by 100-150% compared to non-gamified approaches, leading to higher retention and active participation rates. For instance, platforms incorporating these features have shown improved knowledge retention through interactive challenges that simulate real-world problem-solving. Despite these benefits, technology introduces limitations, including the that exacerbates educational inequalities by limiting access for students without reliable or devices. Technical glitches, such as platform crashes or connectivity issues, can disrupt active learning activities and reduce overall efficacy. Furthermore, over-reliance on digital tools may diminish face-to-face interactions essential for building interpersonal skills and collaborative dynamics in active learning settings. To mitigate these challenges, hybrid models combining in-person and online elements promote equitable access by accommodating varying technological capabilities while maintaining interactive components. Instructor training programs focused on troubleshooting and further support equitable implementation, ensuring all students can participate effectively. Equity considerations are critical, as AI-driven tools in active learning often perpetuate biases, such as generating more punitive recommendations for students with names associated with marginalized racial groups. Recent 2025 critiques highlight how algorithmic decisions in these tools can reinforce and unequal outcomes, underscoring the need for audits and diverse training data to foster fair educational experiences.

Research and Evidence

Empirical Studies and Findings

A by Freeman et al. examined 225 studies on undergraduate education and found that active learning methods improved average exam scores by approximately 6% compared to traditional s, while failure rates in passive lecture courses were 1.5 times higher. This analysis highlighted active learning's role in reducing achievement gaps and enhancing overall student performance across various class sizes. Subsequent reviews have confirmed and extended these trends. A 2025 meta-analysis updating prior work on undergraduate courses analyzed additional studies and reported consistent positive effects of active learning on student achievement, with effect sizes indicating sustained improvements in exam performance and reduced failure rates, regardless of discipline within or class level. These findings reinforce the robustness of early results, showing no significant attenuation over time. Empirical validation of active learning often relies on rigorous methodological approaches, including randomized controlled trials (RCTs) and longitudinal studies that track engagement metrics such as participation rates, self-reported motivation, and conceptual understanding over time. For instance, Deslauriers et al. conducted an RCT in physics courses, demonstrating that students in active sessions achieved more than twice the learning gains on concept inventories compared to those in lecture-based instruction. Subsequent work by the same authors showed that despite higher actual learning in active sessions, students reported lower self-perceived learning. Longitudinal research, such as a multi-year study examining effects, revealed that active learning familiarity dipped during remote teaching and remained lower post-2020, potentially leading to higher student resistance and impacting engagement negatively. Discipline-specific findings indicate stronger effects in fields compared to and social sciences. In , meta-analyses consistently show larger gains in conceptual mastery and problem-solving, as evidenced by improved scores in and courses under active methods. A 2022 meta-analysis of 104 studies in and social sciences found positive effects on learning achievement, with a Hedges' g of 0.489, suggesting active learning benefits all disciplines but yields proportionally greater impact in quantitative contexts where passive lectures often exacerbate misconceptions. Recent post-pandemic studies emphasize active learning's role in boosting retention rates. For example, research on implementations post-2020 reported that active learners retained 93.5% of material after one month, compared to 79% for passive methods, representing an 18% relative improvement and highlighting adaptability in blended formats.

Benefits and Outcomes

Active learning has been shown to yield significant academic outcomes for students in higher education. Meta-analyses indicate that it improves examination performance by approximately 0.47 standard deviations, equivalent to raising average grades by half a letter grade compared to traditional lecturing. Furthermore, failure rates are 55% lower in active learning courses compared to traditional lectures (21.8% vs. 33.8%), thereby enhancing course retention and overall academic success. It also narrows achievement gaps, particularly for underrepresented students in STEM fields, with Bayesian analyses revealing a 33% reduction in exam score disparities and a 45% decrease in gaps for passing rates. Beyond grades, active learning fosters essential skill development, including , , and problem-solving. Collaborative problem-solving approaches within active learning significantly promote students' abilities, with effect sizes demonstrating substantial gains over passive methods. These skills translate to improved , as active learning strategies like enhance career adaptability and transferable competencies valued in the workforce. At the institutional level, active learning contributes to higher student retention rates and satisfaction. Data from the National Survey of Student Engagement (NSSE) up to 2025 highlight that participation in high-impact practices, which incorporate active learning elements, correlates with improved retention, with institutions reporting retention rates around 90% for engaged students compared to lower baselines. NSSE findings also link such engagement to elevated satisfaction scores, as students in active environments report greater sense of belonging and educational value. Long-term, active learning prepares students for and adaptability in evolving job markets by building self-directed learning habits and resilience. Studies show that active methods improve long-term knowledge retention by up to 54% over traditional lectures, supporting sustained application of skills in professional contexts. This foundation equips graduates to navigate career changes, with indicating stronger alignment to employer demands for innovative and collaborative abilities.

Challenges and Future Directions

Barriers to Implementation

One major obstacle to implementing active learning is constraints, including the substantial time required for preparation and redesign, which often cite as a primary deterrent due to competing demands on their schedules. Lack of adequate and opportunities further exacerbates this issue, as instructors may feel unprepared to shift from traditional lecturing to interactive methods without sufficient support from teaching centers or peers. Additionally, limitations in space and facilities, such as inflexible furniture or inadequate technology in active learning environments, hinder effective adoption, particularly in large-enrollment courses where is essential. Faculty resistance represents another significant barrier, stemming from skepticism about active learning's efficacy and concerns over perceived loss of control during student-centered activities. This resistance is often linked to increased , as transitioning to active methods demands more upfront planning and real-time facilitation compared to passive lecturing. Recent surveys indicate that instructor comfort and confidence issues, including anxiety about new roles, contribute substantially to low adoption rates, with many preferring familiar traditional approaches despite evidence of active learning's benefits. Student challenges also impede implementation, particularly initial discomfort with active participation, which can manifest as resistance when learners are unaccustomed to non-lecture formats and expect passive absorption of information. Varying motivation levels among students, influenced by prior experiences or cultural expectations of teaching, further complicate engagement, as some may view active tasks as less structured or more demanding than rote . These issues are compounded when students arrive unprepared for collaborative activities, leading to uneven participation and potential frustration for both learners and instructors. Systemic issues, such as institutional and systems that prioritize passive methods like multiple-choice exams over interactive evaluations, perpetuate barriers by reinforcing traditional norms and disincentivizing . Unsupportive policies, including limited rewards for pedagogical experimentation and lack of departmental buy-in, foster a culture where active learning is seen as optional rather than integral, slowing widespread adoption across . Emerging trends in faculty development may help mitigate these hurdles through targeted incentives and policy reforms. One prominent emerging trend in active learning involves the integration of () for enhanced , particularly through platforms that tailor active tasks to individual student needs. These platforms leverage algorithms to analyze learner data in real-time, adjusting content difficulty, pacing, and feedback to foster deeper engagement in activities such as problem-solving and collaborative projects. For instance, in settings, -driven systems like those incorporating large language models (LLMs) enable customized simulations and quizzes that promote , with studies showing improved normalized gains in subjects like (52.9% vs. 41.29% in traditional methods). By 2025, integrations with tools akin to have become widespread, serving as virtual tutors in flipped classrooms to generate adaptive prompts for pre-class preparation and real-time coding exercises in math courses, where 91% of students reported skill improvements. This trend emphasizes ethical to ensure equitable access, with future directions calling for standardized frameworks to measure long-term efficacy. Global expansions of active learning are increasingly focusing on inclusive adaptations, with a strong emphasis on (DEI) to address varied cultural and socioeconomic contexts. International implementations, such as in post-conflict regions like , incorporate digital active learning tools to promote equity through accessible, participatory methods that bridge and regional disparities in . DEI-focused active methods, including empathy-building exercises and multidimensional , are gaining traction in management and curricula across the and , where students engage in action-oriented critiques of normative practices to enhance belonging and awareness. These approaches narrow achievement gaps for underrepresented groups by 33% in examination scores and 45% in passing rates in STEM fields, as active strategies like and foster persistence among academically underprepared students. As of 2025, trends indicate broader adoption in global partnerships, with universities adapting curricula to local needs while prioritizing data-driven DEI strategies for sustainable . Looking beyond 2025, projections highlight the role of (VR) and (AR) in creating immersive active learning experiences, particularly for education through hands-on virtual projects. VR enables students to actively simulate environmental scenarios, such as managing urban waste or exploring ecosystems, leading to higher retention rates and students scoring a quarter of a letter grade higher in courses compared to traditional methods. In contexts, AR/VR tools facilitate project-based activities where learners design solutions for real-world challenges like climate adaptation, enhancing problem-solving skills in interdisciplinary settings. The global VR education market is forecasted to expand from $17.2 billion in 2024 to $65.6 billion by 2032, driven by integrations that blend physical and virtual active tasks for broader accessibility. These technologies promise to democratize immersive learning, with emphasis on scalable content libraries to support global initiatives. Research frontiers in active learning are shifting toward longitudinal studies on impacts and interdisciplinary applications to inform scalable implementations. Calls for future investigations stress examining long-term effects on diverse learner outcomes, including how active methods sustain gains over time in varied institutional contexts. Interdisciplinary applications, such as combining active learning with and environmental sciences, are prioritized to address complex global challenges, with frameworks advocating for collaborative models that integrate partnerships for real-world readiness. By 2025, researchers advocate for ethical, inclusive designs that quantify affective and learning disparities, fostering innovations in hybrid active environments.

References

  1. [1]
    [PDF] Active Learning Literature Survey - Burr Settles
    Jan 26, 2010 · Burr Settles. Active Learning Literature Survey. Computer Sciences Tech- nical Report 1648, University of Wisconsin–Madison. 2009. An ...
  2. [2]
    [PDF] A Survey of Deep Active Learning - arXiv
    Active learning (AL) attempts to maximize a model's performance gain while annotating the fewest samples possible. Deep learning (DL) is greedy for data and ...
  3. [3]
    None
    Summary of each segment:
  4. [4]
    [PDF] Active Learning: Creating Excitement in the Classroom. 1991 - ERIC
    AUTHOR. Bonwell, Charles C.; Eison, James A. TITLE. Active Learning: Creating Excitement in the. Classroom. 1991 ASHE-ERIC Higher Education. Reports.
  5. [5]
    [PDF] Does Active Learning Work? A Review of the Research
    Jul 1, 2004 · Adopting instructional prac- tices that engage students in the learning process is the defining fea- ture of active learning. The importance of ...Missing: seminal | Show results with:seminal
  6. [6]
    Active Learning Strategies to Promote Critical Thinking - PMC - NIH
    Higher-level thinking questions should start or end with words or phrases such as, “explain,” “compare,” “why,” “which is a solution to the problem,” “what ...Disposition To Think... · Methods To Promote Critical... · Written Assignments
  7. [7]
    Measuring actual learning versus feeling of learning in response to ...
    Sep 4, 2019 · Comparing passive lectures with active learning using a randomized experimental approach and identical course materials, we find that students ...<|separator|>
  8. [8]
    Think-Pair-Share | Reading Rockets
    Think-pair-share is a cooperative learning strategy where students work together to solve a problem or answer a question about an assigned reading.
  9. [9]
    [PDF] Active Learning What is it? What's the theoretical basis?
    Bonwell, C. C., and Eison, J.A. (1991). Active learning: creating excitement in the classroom. ASH#-ERIC Higher Education Report No. 1,. Washington, D.C.: The ...<|separator|>
  10. [10]
    Cognitive Constructivism - GSI Teaching & Resource Center
    Piaget rejected the idea that learning was the passive assimilation of given knowledge. Instead, he proposed that learning is a dynamic process comprising ...
  11. [11]
    Constructivism as a Theory for Teaching and Learning
    Mar 31, 2025 · A constructivist classroom emphasizes active learning, collaboration, viewing a concept or problem from multiple perspectives, reflection, ...
  12. [12]
    Active Learning: Creating Excitement in the Classroom. 1991 ASHE ...
    This monograph examines the nature of active learning at the higher education level, the empirical research on its use, the common obstacles and barriers.
  13. [13]
    [PDF] A CALL TO ACTION - AAAS
    For more information on the AAAS Vision and Change in Undergraduate Biology Education Initiative, see http://www.visionandchange.org/. Vision and Change. IN ...
  14. [14]
    Hybrid teaching after COVID-19: advantages, challenges and ...
    Jul 12, 2024 · This study aims to investigate students' preferences towards hybrid teaching, conduct an in-depth analysis of factors influencing these preferences and propose ...
  15. [15]
    Active Learning Strategies: A Mini Review of Evidence-Based ...
    Jan 17, 2025 · Active learning strategies such as think-pair-share (TPS), problem-based learning (PBL), flipped classrooms, and collaborative projects are essential for ...
  16. [16]
    Social Constructivism - GSI Teaching & Resource Center
    As a result, human cognitive structures are, Vygotsky believed, essentially socially constructed. Knowledge is not simply constructed, it is co-constructed.
  17. [17]
    [PDF] Vygotsky's Zone of Proximal Development: Instructional Implications ...
    Vygotsky, L. S. (1978). Mind in Society: the Development of Higher Psychological Processes. Cambridge, MA: Harvard University Press. Vygotsky, L. S. (1987).<|separator|>
  18. [18]
    [PDF] Mind in Society
    "A psychologically relevant application of dialectical and historical materialism" woulc.l he one accurate summary of Vygotsky's sociocultural theory of higher ...
  19. [19]
    RADICAL CONSTRUCTIVISM | Ernst von Glasersfeld
    Aug 6, 2013 · Radical constructivism is a theory of knowing that provides a pragmatic approach to questions about reality, truth, language and human ...
  20. [20]
    Remembering - Cambridge University Press & Assessment
    In 1932, Cambridge University Press published Remembering, by psychologist, Frederic Bartlett. ... pp i-iv. You have access Access. PDF; Export citation.
  21. [21]
    (PDF) Bartlett's concept of schema in reconstruction - ResearchGate
    Aug 10, 2025 · This theory is based on the idea that new information is included into old mental frameworks, so that prior knowledge has a major role in ...
  22. [22]
    Imagery and verbal processes : Paivio, Allan - Internet Archive
    Jun 2, 2022 · Imagery and verbal processes. by: Paivio, Allan. Publication date: 1971. Topics: Symbolism (Psychology), Imagery (Psychology), Psycholinguistics.
  23. [23]
    Dual-Coding Theory - an overview | ScienceDirect Topics
    The dual coding theory postulates that abstract concepts and words are represented in a verbal system, whereas only concrete ones are represented by both verbal ...
  24. [24]
    Impact of Dual Coding Strategy to Enhance Students' Retention of ...
    Oct 1, 2024 · Dual coding, rooted in Allan Paivio's theory posits that combining verbal and visual elements enhances learning and memory recall. This ...
  25. [25]
    Test-Enhanced Learning - Henry L. Roediger, Jeffrey D. Karpicke ...
    Taking a memory test not only assesses what one knows, but also enhances later retention, a phenomenon known as the testing effect. We studied this effect ...
  26. [26]
    Spacing Repetitions Over Long Timescales: A Review and a ...
    Jun 20, 2017 · In our review, we found that spaced repetitions lead to better performance on an immediate test than massed repetitions on verbal learning ...
  27. [27]
    [PDF] The Power of Testing Memory
    We conducted a second experiment to investigate the effects of repeated studying and repeated testing on later retention. (Roediger & Karpicke, 2006).
  28. [28]
    The neuroscience of active learning and direct instruction
    This review examines mechanistic, neuroscientific evidence that might explain differences in cognitive engagement contributing to learning outcomes.
  29. [29]
    [PDF] The neuroscience of active learning and direct instruction
    May 23, 2024 · fMRI of normal subjects revealed greater hippocampal activity during active exploration while individuals with hippocampal damage did not ...
  30. [30]
    (PDF) Teacher's Roles to Facilitate Active Learning - ResearchGate
    Aug 6, 2025 · Teachers play a crucial role in facilitating students' exploration by offering scaffolding, resources, and the necessary support to help them ...
  31. [31]
    Characteristics of Highly Effective Teaching and Learning (CHETL)
    Jul 10, 2023 · A safe environment supported by the teacher in which high, clear expectations and positive relationships are fostered; active learning is promoted.
  32. [32]
    [PDF] How to write a lesson Plan Based on Active Learning Stages ...
    First, the teacher should know the level of his students, their interests, ability to work in groups, prior knowledge and learning experiences, special needs ...
  33. [33]
    2025 Institute on Experiential Learning and Engaged Dialogue
    The AAC&U Institute on Experiential Learning and Engaged Dialogue is an intensive online program that equips institutional teams to leverage experiential ...
  34. [34]
    High-Impact Practices | AAC&U
    The teaching and learning practices listed and described below are designated as “high-impact practices,” based on evidence of significant educational…
  35. [35]
    Fifty Years on: A Retrospective on the World's First Problem-based ...
    McMaster's PBL program, started in 1969, used realistic problems, small groups, and limited lectures, with no summative assessment, and was founded by five ...
  36. [36]
    Problem-Based Learning - Center for Teaching Innovation
    Considerations for Using Problem-Based Learning · Examine and define the problem. · Explore what they already know about underlying issues related to it.
  37. [37]
    Problem-Based Learning (PBL)
    The method for distributing a PBL problem falls under three closely related teaching techniques: case studies, role-plays, and simulations. Case studies are ...
  38. [38]
    Examples of Active Learning Strategies - University of South Carolina
    A case study in an active learning activity where students are asked to review a real-life situation or scenario and explore how they would resolve the issue.
  39. [39]
    The use of debates as an active learning tool in a college of ...
    This study seeks to add to the literature demonstrating how debates can be incorporated into a course delivered to a large class where active learning becomes ...
  40. [40]
    The Jigsaw Classroom
    The jigsaw classroom is a research-based cooperative learning technique invented and developed in the early 1970s by Elliot Aronson and his students at the ...Overview · History · More Information · TipsMissing: paper | Show results with:paper
  41. [41]
    [PDF] Jigsaw Strategy - Schreyer Institute for Teaching Excellence
    The Jigsaw Strategy is an efficient way to learn the course material in a cooperative learning style. The jigsaw process encourages listening, engagement, and ...
  42. [42]
    Flip Your Classroom: Reach Every Student in Every Class ... - ASCD
    This revised edition of the groundbreaking book shares innovators Jonathan Bergmann and Aaron Sams's insights on how to successfully flip a classroom.
  43. [43]
    Flipped Classroom Resources: In-Class Activities - Research Guides
    Jun 30, 2025 · In-class activities include group presentations, discussions, brainstorming, role-playing, debates, games, and group or individual research.
  44. [44]
    [PDF] Peer Instruction: Ten years of experience and results - MIT
    We report data from ten years of teaching with Peer Instruction 共PI兲 in the calculus- and algebra-based introductory physics courses for nonmajors; ...Missing: seminal | Show results with:seminal
  45. [45]
    Clickers in the Large Classroom: Current Research and Best ...
    Oct 13, 2017 · When used in classes, ARS clickers typically have either a benign or positive effect on student performance on exams, depending on the method ...Clickers In The Large... · Overview · Literature Review
  46. [46]
    Active learning in large classes: a gallery 'walk' with a 100 students
    Apr 24, 2014 · In Gallery Walk student teams rotate to provide bulleted answers to questions posted on charts arranged around the classroom.Missing: scalable | Show results with:scalable
  47. [47]
    Enhancing student engagement through a gallery walk - ASM Journals
    Apr 16, 2025 · Research shows that gallery walks can heighten student engagement (12–14), aid in knowledge comprehension and retention (12–14), and increase ...Missing: scalable | Show results with:scalable
  48. [48]
    Encouraging active learning in large class teaching
    Provide a brief overview of your expectations. · Provide clear instructions for activities. · Divide your class into sections ('chunks'). · Use mini-activities to ...
  49. [49]
    [PDF] Evaluating the Effectiveness of Teaching Assistants in Active ... - ERIC
    This study suggests that in large active learning classrooms, students are likely to receive inadequate support during small group activities if teaching ...
  50. [50]
    Active Learning in Large Classes: A Teaching Circle Report
    Alternatively, if there is funding support, we could hire learning assistants or teaching assistants to serve as discussion facilitators.
  51. [51]
    The One-Minute Paper: A Communication Tool for Large Lecture ...
    The "one-minute paper" is an idea originally developed by Patricia Cross and Thomas Angelo (5) and promoted as a tool to encourage active learning by stu- dents ...Missing: efficient | Show results with:efficient
  52. [52]
    (PDF) A Quick Argument for Active Learning: The Effectiveness of ...
    This article focuses on the effectiveness of in-class writing. Consistent with prior research, this study finds that writing improves student performance on ...<|separator|>
  53. [53]
    Active Learning Strategies for Classrooms+ Hybrid Courses
    Sep 9, 2025 · Hybrid Implementation​​ Use Zoom polls or breakout rooms for peer group interactions to allow students to apply what they have learned. After ...Missing: pandemic 2023-2025
  54. [54]
    Hybrid Teaching After COVID-19: Advantages, Challenges
    Jul 12, 2024 · Multiple studies have found that hybrid teaching method supported by learning management systems and innovative features like online quizzes, ...Missing: large 2023-2025
  55. [55]
    [PDF] Excerpt from “High-Impact Educational Practices: What They Are
    Kuh, George D. (2008). “High-impact educational practices: What they are, who has access to them, and why they matter.” AAC&U, Washington, D.C. 34 pp. Kuh ...
  56. [56]
    [PDF] Ensuring Quality and Taking High-Impact Practices to Scale
    Oct 7, 2024 · High-Impact Practices: Eight Key Elements and Examples. Performance expectations set at appropriately high levels. Example: A writing- or ...
  57. [57]
    Using Curriculum Mapping as a Tool to Match Student Learning ...
    Aug 18, 2022 · Curriculum mapping links content to learning outcomes, creating a visual map of courses to evaluate content and ensure learning outcomes are ...
  58. [58]
    [PDF] Active Learning Series - Center for Educational Effectiveness
    Designing and aligning assessments with the learning ... Both formative and summative assessments can be used effectively in active learning classrooms.
  59. [59]
    Designing Assessments - University at Buffalo
    Assessments should align to the cognitive complexity (see Bloom's Taxonomy) or type of learning (see Fink's Taxonomy) of course learning outcomes. For example, ...Formative Assessment · Summative Assessment · Diagnostic Assessments · Rubrics
  60. [60]
    The effects of scaffolding in the classroom: support contingency and ...
    Jun 5, 2015 · We investigated whether scaffolding affects students' achievement, task effort, and appreciation of teacher support, when students work in small groups.
  61. [61]
    Scaffolding structures to promote widening participation in higher ...
    Aug 22, 2024 · The aim of our study was to develop a conceptual model for educational design to support student engagement and participation among underrepresented student ...
  62. [62]
    Canvas by Instructure: World Leading LMS for Teaching & Learning
    Discover Canvas by Instructure, the world-leading, user-friendly LMS designed to simplify teaching and enhance student learning.Canvas LMS · Canvas · Try Canvas · Canvas Catalog
  63. [63]
    Labster | Virtual Labs for Universities and High Schools
    Labster's virtual labs are proven to increase STEM course pass rates by building skills and confidence.Simulation Catalog · Careers · Login · LabsterMissing: active | Show results with:active
  64. [64]
    Implementation of LABSTER virtual lab in immunology for ... - NIH
    Aug 22, 2025 · Artificial intelligence and virtual laboratories enhance accessibility and active learning in science education but face challenges in ...Missing: enhancements | Show results with:enhancements
  65. [65]
    Enhancing learning: impact of virtual reality simulations on ...
    In summary, Labster-based virtual simulations enhance academic performance and individual progress in scientific learning among psychology students, especially ...Missing: enhancements | Show results with:enhancements
  66. [66]
    Learning Tools & Educational Solutions - Google for Education
    Google Workspace for Education includes access to cutting edge AI tools - like Gemini for Education, NotebookLM, and Gemini in Classroom - at no cost. Advanced ...Education Plus · Google Gemini · Education Fundamentals · Compare EditionsMissing: 2025 | Show results with:2025
  67. [67]
    Microsoft Teams for Schools and Students - Education
    Empower your school with Microsoft Teams. Microsoft Teams for Education is a powerful communication app for schools that enhances collaboration and learning.Missing: real- | Show results with:real-
  68. [68]
    Inclusive & accessible learning with Kahoot!
    Customizable accessibility options​​ With Kahoot!, you have a range of customizable options to cater to the diverse needs of your students: Text scalability up ...
  69. [69]
    Accessibility - Padlet: Legal
    Jan 21, 2025 · The guidelines have three levels of accessibility (A, AA and AAA). We've chosen Level AA as the target for Padlet. Compliance. We are broadly ...Accessibility · Screen Readers · Vpat<|control11|><|separator|>
  70. [70]
    Technology in the Classroom: Benefits and the Impact on Education
    May 13, 2025 · Technology in the classroom can enhance learning by boosting student engagement, collaboration and access to educational resources.
  71. [71]
    Benefits of Integrating Technology in the Classroom
    Mar 12, 2025 · Improved Engagement and Motivation · Personalized Learning Experiences · Enhanced Collaboration and Communication · Access to a Wealth of Resources.
  72. [72]
    New Research Shows Learning Is More Effective When Active - News
    Oct 4, 2021 · Engaging students through interactive activities, discussions, feedback and AI-enhanced technologies resulted in improved academic performance.Missing: advantages | Show results with:advantages
  73. [73]
    25+ Gamification Statistics You Need to Know in 2025 | AmplifAI
    Jun 2, 2025 · Gamification will boost user engagement by up to 150% compared to non-gamified environments. Gamification boosts user engagement by 100%-150% ...
  74. [74]
    Enhancing Learning With Gamification In 2025 And Beyond
    Feb 14, 2025 · Gamification uses game elements like points and badges to enhance learning, improve engagement, and increase knowledge retention.
  75. [75]
    Impact of the Digital Divide: Economic, Social, and Educational ...
    Feb 27, 2023 · Students can face significant barriers while completing schoolwork or participating in remote learning programs. Additionally, lack of internet ...
  76. [76]
    Digital learning in the 21st century: trends, challenges, and ...
    This review synthesizes current trends, challenges, and innovations within digital learning, emphasizing the impact of artificial intelligence (AI), virtual ...
  77. [77]
    The effects of over-reliance on AI dialogue systems on students ...
    Jun 18, 2024 · The study specifically examines the contributing factors of over-reliance, such as AI hallucination, algorithmic bias, plagiarism, privacy ...
  78. [78]
    Hybrid Learning and Space Reimagination: Optimizing Access and ...
    Feb 22, 2023 · Higher education leaders have an obligation to reimagine hybrid learning in ways that can achieve accessible and equitable education for student success.Missing: mitigation | Show results with:mitigation
  79. [79]
    Equity and inclusivity in the hybrid campus: 4 best practices
    Implementing risk factors and student performance dashboards to measure the impact of the transition to hybrid on learning outcomes and student success.Missing: mitigation | Show results with:mitigation
  80. [80]
    AI teacher tools show racial bias in suggestions for struggling students
    Aug 6, 2025 · A Common Sense Media study found AI teacher assistants generated more-punitive recommendations for students with Black-coded names compared ...Missing: critiques | Show results with:critiques
  81. [81]
    Pedagogical Biases in AI-Powered Educational Tools: The Case of ...
    Apr 23, 2025 · This paper examines pedagogical biases in AI-powered educational tools, focusing specifically on lesson plan generators.
  82. [82]
    CoSN2025: What Concerns Hinder Schools' Adoption of AI?
    Apr 4, 2025 · From bias in the data to ethical dilemmas related to implementation, some K–12 schools are hesitant to go all in on artificial intelligence tools.
  83. [83]
    Active learning increases student performance in science ... - PNAS
    The studies analyzed here document that active learning leads to increases in examination performance that would raise average grades by a half a letter.
  84. [84]
    Measuring actual learning versus feeling of learning in response to ...
    Sep 4, 2019 · We find that students in the active classroom learn more, but they feel like they learn less. We show that this negative correlation is caused in part by the ...Sign Up For Pnas Alerts · Materials And Methods · Results And Discussion
  85. [85]
  86. [86]
    Effect of active learning versus traditional lecturing on the learning ...
    Dec 7, 2022 · A previous meta-analysis found that active learning has a positive impact on learning achievements for college students in STEM fields of study.
  87. [87]
    (PDF) The Impact of Active Learning Strategies on Retention and ...
    Aug 8, 2025 · A recent study suggests that active learning methods may have a greater retention rate compared to passive learning methods after a month's ...
  88. [88]
    How Instructional Modalities Shape Learning: A Longitudinal Study ...
    Mar 16, 2025 · This study offers the first long-term analysis of student experiences and performance across three instructional modalities from 2020 to 2023.
  89. [89]
    Active learning narrows achievement gaps for underrepresented ...
    ... STEM? A recent metaanalysis concluded that, on average, active learning in STEM leads to higher examination scores and lower failure rates for all students ...
  90. [90]
    The effectiveness of collaborative problem solving in promoting ...
    Jan 11, 2023 · The findings show that (1) collaborative problem solving is an effective teaching approach to foster students' critical thinking, with a significant overall ...
  91. [91]
    Active Learning as a Beyond-the-Classroom Strategy to Improve ...
    The evidence that active learning boosted students' overall career adaptability appears to be a way to prepare graduating students to enter and sustain today's ...<|separator|>
  92. [92]
    [PDF] IUPUI Next Steps in the Assessment of High-Impact Practices (HIPs)
    calculate one-year retention rates for students who participated in at least one course, the overall rate was 90% and varied by experience (e.g., Research was ...
  93. [93]
    Conceptual Framework: About NSSE - Indiana University Bloomington
    College students enhance their learning and retention by actively engaging with and analyzing course material rather than approaching learning as absorption.Nsse's Conceptual Framework... · The Introduction Of Nsse 2.0 · The Literature On Engagement...
  94. [94]
    Impact Study Reveals Active Learning Boosts Engagement and ...
    Sep 23, 2024 · Active learning not only drives significantly higher engagement but also improves knowledge retention by up to 54% compared to traditional lecture methods.Missing: percentage | Show results with:percentage
  95. [95]
    Barriers instructors experience in adopting active learning ...
    Sep 27, 2023 · These barriers are related to course learning outcomes, teaching policies, students' pedagogy expectations, professional development time, ...<|control11|><|separator|>
  96. [96]
    [PDF] Exploring Faculty Barriers in a New Active Learning Classroom - ERIC
    These barriers are time, the need for faculty development, and faculty perceptions of their roles and value in such ALC settings. In the literature, time is the ...
  97. [97]
    Active Learning Strategies: Faculty Use and Their Perceived Barriers
    Jun 16, 2025 · The study finds that faculty members use active learning strategies (ALS) moderately, with barriers such as student resistance, limited ...
  98. [98]
    (PDF) ChatGPT Applications in Active Learning in Higher Education
    Jul 23, 2025 · The paper at hand reports a restricted systematic review that aims to revise the current experiences of integrating AI applications into higher education, ...
  99. [99]
    Artificial intelligence-enabled adaptive learning platforms: A review
    This review provides a comprehensive analysis of adaptive learning platforms (ALPs) in education, focusing on their pedagogical foundations, AI-driven ...1. Introduction · 4. Algorithms Powering Alps · 5. Current Alp Usage
  100. [100]
    Digital learning initiatives forging inclusive education in post-conflict ...
    By pursuing DEI goals through digital learning, Afghanistan can create a more inclusive educational ... active learning. This revolution has significantly ...
  101. [101]
    An Active Learning Approach to Diversity Training - ResearchGate
    Aug 6, 2025 · An Active Learning Approach to Diversity Training. November 2022 ... DEI into management education. Our framework offers a theoretical ...
  102. [102]
    Using anti-DEI policies to dismantle education: A new front in a ...
    Jun 20, 2025 · ... dei-and-anti-discrimination-law. 5. Theobald EJ, Hill MJ, Tran E, Agrawal S, Arroyo EN, Behling S, et al. Active learning narrows achievement ...
  103. [103]
    2025 DEI trends: Diversity in the workplace insights - Intuition
    Dec 17, 2024 · DEI will drive business success in 2025, fuelled by global compliance, demographic shifts, accessibility, and data-driven strategies.
  104. [104]
    Virtual Reality in Education - Benefits, Uses, Examples ... - ManageXR
    May 6, 2025 · Virtual Reality in Education - Benefits, Uses, Examples, and Emerging Innovations ... These features not only promote active learning but also ...
  105. [105]
    The impact of augmented and virtual reality on sustainable education
    Oct 30, 2025 · This study provides a macroscopic view of the evolving AR/VR landscape in sustainable education and offers actionable insights for instructional ...
  106. [106]
    Project based learning framework integrating industry collaboration ...
    Jul 10, 2025 · The research presents a framework of project-based learning (PBL) enriched by the industry to increase students' future readiness.<|control11|><|separator|>
  107. [107]
    Towards more equitable and inclusive learning environments
    Jul 23, 2025 · In addition, new lines of inquiry have focused on physical learning spaces and on the integration of information and communication technologies.