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AirConsole

AirConsole is a multiplayer that transforms smartphones into controllers for playing games on devices such as computers, smart TVs, or in-car systems, enabling local multiplayer experiences over without requiring an connection. Developed by Zurich-based N-Dream AG, AirConsole was founded in 2015 by Andrin von Rechenberg, a former senior software engineer, following his successful exit from his previous startup, MiuMeet. The launched as an innovative solution to make multiplayer accessible by leveraging users' existing mobile devices as gamepads, with games running locally on the host device to ensure smooth performance even on standard local connections. By 2025, AirConsole had amassed over 18 million players worldwide and offered more than 140 multiplayer titles, spanning genres like , sports, and puzzles designed for social play. Initially focused on home and browser-based entertainment, AirConsole expanded into the automotive sector in 2022 through strategic partnerships with major car manufacturers, integrating its technology into vehicle systems for in-car during travel or charging. Key collaborations include and for casual experiences, as well as , , and , where the platform provides interactive entertainment tailored to vehicle environments. This automotive pivot marked a significant evolution, positioning AirConsole as a leader in embedded in-cabin software beyond traditional . In October 2025, global software firm acquired a majority stake in N-Dream, increasing its ownership to nearly 90% while allowing the company to operate independently within the KPIT Group. This move aims to accelerate AirConsole's global expansion, enhance its development of personalized in-vehicle experiences, and leverage KPIT's automotive expertise for broader software innovations. N-Dream maintains its commitment to security and innovation, holding TISAX certification for in the since 2024.

Overview

Concept and functionality

AirConsole is an online developed by the Zurich-based company N-Dream AG, which enables users to transform web browsers on shared screens into gaming consoles without the need for any proprietary hardware. The platform revives local multiplayer gaming by leveraging everyday devices, allowing players to engage in sessions directly through a standard connection. At its core, AirConsole operates by having one user access the website airconsole.com on a shared such as a TV, , or compatible screen, where a unique session is generated. Other participants then scan this using their smartphones via the free AirConsole app or , instantly joining the game as controllers without any downloads or installations on the host device. Gameplay synchronizes in real-time through cloud-based servers, ensuring that inputs from multiple devices are processed and reflected on the shared screen seamlessly. The platform emphasizes local multiplayer experiences, supporting multiple players simultaneously in a single session, with the number varying by game and some supporting up to 30 or more players, which fosters social interaction in the same physical space. This setup requires no additional controllers or setup time, making it accessible for impromptu gatherings. A key innovation is its cloud-over-the-air (OTA) technology, which optimizes game logic to run primarily on the local device while using the cloud for minimal synchronization, achieving ultra-low latency even on standard internet connections without demanding high-speed broadband. This approach bypasses the typical requirements of game streaming services, prioritizing responsive play over intensive data transfer. Launched in 2015, AirConsole was designed from the outset to democratize multiplayer by eliminating barriers.

Business model

AirConsole operates on a model, providing users with free access to a selection of basic games and features, while premium content and extended access require payment. New players receive a starter pack offering a rotating selection of free games each week, encouraging initial engagement without cost. The platform's primary revenue streams include direct player purchases, such as the AirConsole Hero subscription, which unlocks unlimited access to premium games and additional benefits via in-app payments through app stores like Google Play and the Apple App Store. Additional income derives from developer royalties, where revenue from Hero subscriptions is distributed to game creators based on playtime metrics, incentivizing high-quality content production. Licensing fees from integrations, particularly in the automotive sector with partners like BMW and Volkswagen, further contribute by embedding AirConsole's technology into vehicle entertainment systems. For developers, AirConsole offers a development kit (SDK) that enables the creation of local multiplayer games using technologies, with built-in support for pairing, networking, and deployment on platforms including browsers, TVs, and . N-Dream AG, the company behind AirConsole, takes a share from published games through the subscription model, while providing free hosting and global reach to over 120 countries. This has supported the platform's growth to over 18 million registered players worldwide, demonstrating the scalability of its monetization approach.

History

Founding and launch

AirConsole was founded in January 2015 by Andrin von Rechenberg, a former senior software engineer and serial entrepreneur, in , , under the company N-Dream AG, with initial capital of just under $1.4 million. The platform's creation was motivated by the observed decline in casual local multiplayer gaming experiences, aiming to revive spontaneous couch co-op play by repurposing ubiquitous smartphones as controllers and web browsers as the gaming interface, eliminating the need for dedicated hardware. Beta testing occurred throughout 2015, allowing early users to experiment with the browser-based system prior to public availability. AirConsole launched to the public in early September 2015, with the platform's debut highlighted in a announcement later that month, initially emphasizing web-based casual games such as party titles and emulated classics like games. In its early months, AirConsole secured seed funding of approximately $1.29 million in a round completed in September 2015 and gained rapid initial traction, including significant attention from gaming communities on , drawing thousands of players shortly after release.

Growth and expansions

AirConsole experienced substantial user base expansion in the late and early , accumulating over 5 million players by late 2019 through its accessible browser-based multiplayer model. This growth accelerated during the , with platform usage surging by 500% in the first half of 2020 amid increased demand for remote social gaming. To further boost engagement and support , AirConsole offered free two-week access to its full library of premium games starting in March 2020, using the promotional code "919 2020," which was extended into a second wave initiative in November. In , AirConsole broadened its reach through a strategic partnership with , integrating the platform directly into devices to enable seamless on smart TVs. This collaboration pre-installed the AirConsole app on Xiaomi's Mi TV and other models, targeting the vast Asian market where Xiaomi held significant share, thereby exposing the service to millions of new households without requiring additional hardware. The platform's game library expanded steadily, surpassing 140 titles by , encompassing a diverse range of genres from and to cooperative puzzles, which helped sustain user interest across casual and family audiences. Supporting this content growth, AirConsole enhanced its developer tools with a SDK, a C# wrapper for its that simplified integration for third-party creators and fostered a growing of independent building local multiplayer experiences. AirConsole ventured into the automotive sector in 2022 via pilot partnerships with and , adapting its technology for systems to provide safe, parked-vehicle gaming sessions using passengers' smartphones as controllers. These initial implementations streamed games over-the-air directly to vehicle displays, marking an innovative extension of the platform beyond traditional screens and emphasizing low-latency, hardware-free multiplayer in mobile environments.

Recent developments and acquisition

In June 2025, AirConsole announced a significant partnership with to launch its interactive gaming platform directly within vehicle infotainment systems, enabling passengers to play multiplayer games like Car Party using their smartphones as controllers while the vehicle is in motion. This integration marked AirConsole's expansion into premium automotive entertainment, building on earlier pilots with other manufacturers. In August 2025, AirConsole partnered with to integrate its gaming platform into select vehicles, offering a curated library of casual multiplayer games accessible via the car's system for passengers. On October 15, 2025, acquired a majority stake in N-Dream AG, the company behind AirConsole, positioning it as a subsidiary to accelerate automotive-focused scaling and in-car digital experiences. The acquisition emphasized a shift toward software-defined , with N-Dream retaining operational independence under KPIT's resources to enhance connected gaming features. Following the acquisition, on October 29, 2025, AirConsole, in collaboration with and , launched Xtreme Overdrive, an exclusive for vehicles, expanding the in-car game portfolio to over 30 titles. AirConsole holds TISAX certification for automotive , ensuring with industry standards for data protection in integrations. This certification supports plans for broader collaborations with original equipment manufacturers (OEMs), aiming to expand in-car gaming across more models globally. By mid-2025, AirConsole had surpassed 18 million players worldwide, with in-car sessions emerging as a key growth driver due to integrations with brands like .

Technology and development

Platform architecture

AirConsole operates on a cloud-based infrastructure that enables seamless multiplayer without requiring dedicated . The hosts and deploys game files for developers at no additional cost, leveraging to deliver the HTML5 game interface to the host device, where it executes locally in the browser. This setup allows the host screen—typically a computer browser or —to load the game's interface, while participant smartphones connect as controllers via the AirConsole service. Synchronization of game states and player inputs is managed through the 's servers, ensuring coordinated gameplay across devices without reliance on local networks. The core communication protocol relies on WebSockets, implemented via the AirConsole , to facilitate real-time bidirectional data exchange between the host screen and connected controllers. When a session starts, the host accesses the game URL through airconsole.com, which routes connections and handles messaging; the screen broadcasts game updates to all controllers, while controllers send input data back for processing. This server-mediated approach supports low-latency interactions over the , addressing challenges inherent in cross-device multiplayer without mandating the same network. Developers integrate the by including the script in their screen.html and controller.html files, enabling features like device-specific messaging and active player management. Security is prioritized through session isolation mechanisms, such as QR code scanning or session code entry on smartphones, which pair devices exclusively to the active game instance and prevent unauthorized access. The platform adheres to high , including TISAX , to protect user data and session integrity during . No additional hardware or downloads are needed for basic connections, as the browser-based system handles pairing and encryption of communications inherently through protocols. For scalability, AirConsole employs horizontal scaling capabilities via its cloud infrastructure, with auto-scaling options available through the premium AirConsole Hero subscription for handling increased session loads. The platform supports spontaneous joining of multiple players—up to the game's defined limit—across global sessions, distributing based on playtime metrics to incentivize developer participation. This design accommodates thousands of concurrent users by routing traffic efficiently, though developers are advised to account for variable network conditions in their implementations.

Game creation and integration

AirConsole provides developers with a dedicated (SDK) in the form of a , which serves as a C# wrapper around the platform's to facilitate the creation of HTML5-compatible games. This enables the of local multiplayer games that run in browsers via , supporting key controller inputs such as touch events, , and data from connected smartphones. The supports exporting to for browsers, as well as and OS platforms for systems. The allows developers to handle real-time input processing, device motion events, and multiplayer synchronization without requiring additional backend services, as the includes an embedded webserver and server for and testing in the Unity Editor, while deployed builds use the for direct communication with AirConsole's infrastructure. The process begins with building their game within , leveraging the plugin to incorporate AirConsole-specific functionality like player joining, input mapping, and screen-controller separation. Once developed, games are exported as builds, which generate the necessary screen.html and controller.html files; these are then zipped and uploaded to the AirConsole developer console at airconsole.com/developers after creating a new game entry with a . test their submissions using the AirConsole simulator, which loads the game in a preview environment to simulate controller connections and multiplayer sessions, before submitting for review by the AirConsole team, who provide on and functionality. This ensures seamless with the platform's browser-based , with updates creating new versions that can be rolled back if needed. Publishing on AirConsole is free for developers, with N-Dream AG, the company behind the platform, handling all hosting, deployment, and server infrastructure at no additional cost. occurs through the AirConsole premium subscription model, where revenue from user subscriptions is distributed to developers based on the playtime of their games, incentivizing engaging content without direct in-app purchases or ads. Games must adhere to specific guidelines to ensure optimal performance and , including support for 2 to 8 players in local multiplayer setups, a focus on casual, party-style gameplay suitable for quick sessions, and a limit of under 50 MB for initial loads to enable fast browser loading. These requirements emphasize low-latency, accessible designs that work across devices, with best practices recommending features like player nicknames, clear state indicators, and handling for dynamic player joins or disconnections to maintain smooth casual play.

Features and gameplay

Core mechanics

AirConsole's core mechanics revolve around transforming smartphones into interactive controllers for multiplayer games displayed on a shared screen, such as a computer, TV, or system. The host initiates a session by accessing the AirConsole website or on the primary device, selecting a game from the library, and generating a unique or connect code that appears on the screen. then join by downloading the AirConsole on their smartphones, scanning the , or manually entering the code, which connects them wirelessly to the session without requiring additional hardware or cables. Once connected, inputs from all devices are synchronized in through cloud-based networking, providing immediate visual feedback on the shared screen to ensure responsive . Smartphones serve as versatile controllers, leveraging built-in hardware for diverse input methods tailored to each game's needs. Touch interfaces form the primary interaction layer, with developers designing custom user interfaces (UIs) that adapt to specific mechanics, such as large tappable buttons, swipe gestures, or personalized layouts displaying player-specific elements like character colors or objectives. Accelerometers and gyroscopes enable motion-based controls, allowing players to tilt or shake their devices for intuitive actions in supported games. Additionally, microphone access supports voice input in certain titles, enhancing immersion through spoken commands or audio cues. These customizable UIs ensure that controller screens evolve during play—for instance, switching to a simplified view during pauses—while prioritizing large, labeled interactive areas to minimize input errors and suit casual interactions. To accommodate interruptions and promote inclusive play, AirConsole incorporates session management features like pause and resume functionality, triggered by events such as ad displays or host commands, which halt all game simulation, audio, and video across devices. Games emphasize simple, accessible controls optimized for touchscreens, making them suitable for casual players without specialized skills. While the platform's primary emphasis is on local multiplayer experiences requiring multiple participants, some titles include single-player modes for solo engagement, though the core design encourages group participation with a minimum of two players for most sessions.

Multiplayer and compatibility

AirConsole supports up to 30 or more simultaneous controllers per gaming session, depending on the game and subscription level, enabling multiplayer experiences that accommodate groups of varying sizes. Many titles incorporate asymmetric roles, where participants assume distinct responsibilities to foster collaborative or competitive dynamics. The platform is compatible with a range of devices, including and smartphones used as controllers, as well as web browsers on PCs and TVs such as , , and for hosting games. It also integrates with infotainment systems in partnered vehicles from manufacturers like , , and , allowing gameplay directly within automotive environments. Cross-platform play is seamless across web-based sessions and automotive integrations, ensuring consistent functionality regardless of the host device. In 2020, AirConsole introduced video call integration, enabling remote multiplayer sessions via platforms like and by sharing the screen during calls. Games require an active connection for cloud-based via servers, though connecting all devices to the same is recommended to minimize . The includes buffering mechanisms to tolerate brief connectivity interruptions without immediately disrupting play.

Games and

Library overview

AirConsole's game library consists of over 150 multiplayer titles as of , all designed for local play using smartphones as controllers. These games are primarily developed by studios through N-Dream AG's , which enables browser-based creation and submission for integration into the ecosystem. The catalog spans various categories, including trivia and quizzes—often featuring —action and games, party and board-style experiences, and drawing or creative titles. Representative examples include quiz-based games like Friends Quiz for social deduction, simulations such as GoKartGo! Air!, cooperative party games like Let's Cook Together, and artistic challenges in Drawing Evolution. The library originated with an initial selection of games upon its launch and has since expanded significantly to over 150 titles as of 2025, including a dedicated subset optimized for automotive environments following partnerships initiated in 2022. In July 2025, the library expanded with legendary arcade games adapted for in-car entertainment. Content is refreshed through regular developer submissions via the AirConsole store and periodic seasonal events, such as holiday-themed editions and summer game variants, to maintain engagement.

Notable titles and genres

AirConsole's library emphasizes designed for social interaction, such as drawing challenges and that encourage group participation and laughter among players. These titles, including customizable formats, promote replayability through , making them ideal for casual gatherings or educational settings. form another core genre, delivering high-energy action through and speed-based competition, exemplified by the Burnin' Rubber series, which features explosive multiplayer battles with weapons like rockets and mines. Strategy games, often turn-based, add depth with cooperative or competitive elements, such as , a Dungeons & Dragons-inspired where players control characters via interfaces for tactical exploration. Among notable titles, Smoots Summer Games stands out as a sports mini-game collection, offering 18 athletic events like running and jumping for up to six players, leveraging motion controls for immersive physical challenges. Trivia & UserQuiz exemplifies the platform's quiz genre, allowing players to create and share personalized trivia sets for high replayability in social or classroom environments. The platform also supports engaging two-player versus modes, including cooperative puzzles that foster teamwork, such as those in titles like , where synchronized actions are key to progression. AirConsole innovates within genres by incorporating device-specific features, such as microphone-based voice commands in certain for interactive challenges and gyroscopic controls in motion sports titles like Smoots Summer Games to simulate real-world movements. Popular titles drive significant user engagement, with top-rated games like and The Neighborhood frequently highlighted for their broad appeal and contribution to session lengths, often encouraging in-app coin purchases for unlocks.

Partnerships and applications

Automotive integrations

AirConsole's automotive integrations commenced with pilot programs announced in 2022 through a partnership with the Group, enabling casual gaming in new BMW vehicles starting in 2023. The platform leverages the vehicle's infotainment system, with the car's Curved Display serving as the primary host screen for gameplay, while passengers use their smartphones as controllers by scanning a . This setup was extended to models equipped with Operating System 9 (OS 9), where AirConsole provides in-car gaming options accessible via the touch-optimized interface, primarily when the vehicle is parked to support entertainment during charging or waiting periods. Safety remains a core priority in these integrations, featuring passenger-only modes that restrict gameplay to stationary vehicles in and systems, thereby preventing any potential driver distraction. Advanced features enhance immersion by connecting to the vehicle's audio and lighting systems, allowing ambient effects such as synchronized lights to respond to in-game actions, transforming the cabin into an interactive gaming environment. AirConsole expanded its automotive partnerships to , beginning with select models in 2024 and further integrations in 2025. The platform is available in vehicles such as the ID.7 Tourer, ID. Buzz, , Tiguan, Passat, , Multivan, and Crafter, supporting up to eight players via smartphones as controllers. Features include over-the-air updates and safety protocols limiting access to passengers, with games like (launched April 2025) and Atari classics (July 2025) integrated into the infotainment system. In June 2025, AirConsole achieved deeper embedding within Audi's Multimedia Interface (MMI) system across select models including the A5, Q5, A6, A6 e-tron, and Q6 e-tron, supporting up to four players on the central MMI touch or dedicated passenger . This rollout includes tailored content such as racing simulations and like Car Party, with Active Privacy Mode ensuring gameplay remains invisible to the driver even while the vehicle is in motion, prioritizing . In August 2025, AirConsole partnered with to integrate in-car gaming into models like the new Macan, offering 14 casual multiplayer titles accessible via the vehicle's display. Passengers connect smartphones as controllers, with safety features restricting play to non-drivers and compatibility with 's infotainment architecture. Further details were shared at the IAA Motor Show in 2025. Technical adaptations for these automotive environments focus on seamless compatibility with Android-based architectures, over-the-air updates, and via the manufacturer's application stores, all while adhering to vehicle-specific entertainment protocols to minimize power draw and ensure reliable performance.

Other collaborations

In 2021, AirConsole announced a partnership with to pre-install its multiplayer platform on all Android TV devices, including Mi TV and Mi Box models, making it accessible to millions of users in and beyond. This facilitated seamless gameplay without additional downloads, contributing to increased adoption in the region through localized offerings tailored for diverse audiences. AirConsole expanded its remote multiplayer capabilities in by introducing video chat integrations, allowing users to share game sessions via screen sharing on platforms like during the to maintain social connections from home. This feature was later extended in to include compatibility with and , enabling instant play of social deduction and trivia games over video calls without requiring app installations. To bolster its developer ecosystem, AirConsole collaborated closely with , providing an official C# plugin and asset store package that simplifies integration of its into Unity projects for WebGL-based multiplayer games. These tools empowered studios to create exclusive titles, such as cooperative adventures and party quizzes. AirConsole also found applications in enterprise environments through customizable quiz games like Trivia & UserQuiz, which corporations adopted for virtual team-building activities to foster among remote employees. These tools allowed teams to create tailored content testing company knowledge or interpersonal dynamics, enhancing engagement in professional settings without specialized hardware.

Reception and legacy

User adoption

AirConsole launched in with an initial user base in the thousands, primarily among early adopters in and . By 2019, the platform had grown to 5 million registered players, reflecting steady expansion through browser-based accessibility and partnerships with smart TV manufacturers. This momentum accelerated during the , with usage surging 500% in 2020 due to increased demand for remote social gaming experiences. By 2023, AirConsole connected over 16 million players across 300 million TVs and set-top boxes globally, and as of 2025, the platform boasts more than 18 million registered users worldwide. The platform's user demographics skew toward players in developing countries, including and , where cost-effective casual gaming appeals to low- and middle-income households. Family groups and young adults often engage in party-style multiplayer sessions, while recent automotive integrations target passengers during travel, shifting focus from home-based play to on-the-go entertainment. The 2025 acquisition by has further catalyzed growth by enhancing in-car deployment capabilities. Engagement remains high, driven by social features that encourage repeat play in group settings, with the contributing to a significant user influx estimated at several million during 2020-2021. AirConsole maintains a strong foothold in , particularly as its origin market, while expansions through partnerships like the 2021 collaboration with have boosted adoption in via Android TV devices. The platform now reaches users in over 190 countries, with automotive integrations in vehicles from brands like , , and driving further global penetration among mobile demographics.

Critical response

AirConsole has received praise for its innovative approach to local multiplayer gaming, particularly in reviving couch co-op experiences by repurposing smartphones as controllers without the need for additional hardware. Its automotive integrations have been hailed as driving a new era in in-car entertainment, transforming vehicle infotainment systems into interactive playgrounds for passengers during drives or charging sessions. Critics have noted limitations in game depth, positioning AirConsole as suitable primarily for casual rather than appealing to gamers seeking graphically intensive or complex titles. The platform's reliance on stable internet connections has also drawn attention, with potential issues affecting performance on slower networks, though delays are generally minimal (40-120 milliseconds) for its casual style. AirConsole earned a nomination for the Global Mobile Award in the Best Mobile Apps category in 2016, recognizing its innovative use of mobile devices as controllers. It was also ranked among the TOP 100 Swiss Startups in 2016 by Venturelab. The platform was featured at the Game Developers Conference (GDC) in 2023, where it showcased advancements in mobile controller technology through partnerships like the one with BMW for in-car gaming development competitions. In terms of legacy, AirConsole has influenced hybrid cloud-local gaming trends by pioneering accessible multiplayer setups that blend web-based streaming with smartphone controls, particularly in non-traditional environments like vehicles. During the , it played a notable role in social gaming, experiencing a 500% surge in usage as players sought easy ways to connect remotely for party-style sessions.

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