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webOS

webOS is a kernel-based operating system designed for smart devices, emphasizing a web-centric that utilizes , CSS3, and for application development and user interfaces. Originally launched by in January 2009 as a mobile platform, it debuted on the smartphone in June 2009, introducing innovative features like true multitasking and a card-based for enhanced . Following Palm's acquisition by () in April 2010 for $1.2 billion, webOS was adapted for additional devices, including the tablet released in July 2011 with webOS 3.0. However, discontinued hardware support shortly after in August 2011 and, in December 2011, contributed the webOS to the open-, creating Open webOS to foster broader . In February 2013, acquired the webOS assets from , redirecting its focus toward embedded systems in . Under LG's stewardship since 2013, webOS has evolved into a leading platform for smart televisions, first integrated into LG's 2014 TV lineup, where it powers intuitive content navigation, voice control, and seamless app integration. The operating system now supports a wide array of connected devices, including refrigerators, air conditioners, and automotive infotainment systems, with ongoing updates emphasizing performance, security, and compatibility with streaming services. LG maintains an open-source variant, webOS Open Source Edition (webOS OSE), which enables third-party contributions and extends its ecosystem beyond proprietary hardware. By 2025, webOS remains a cornerstone of LG's smart home strategy, powering millions of devices worldwide and competing with platforms like and through its user-friendly design and robust web app framework.

History

Origins and Launch by Palm (2009–2010)

In 2008, initiated the development of as a successor to its aging , aiming to create a modern that leveraged open standards to facilitate easier application development and improved user experiences. The company shifted to a kernel-based architecture, incorporating , CSS, and for building apps, which allowed developers to use familiar web technologies rather than proprietary tools. This decision was driven by the need to compete in a market dominated by Apple's and emerging platforms, with Palm's engineering team, led by figures like CTO Mitch Allen, focusing on multitasking and from the outset. webOS was publicly unveiled at the (CES) in January 2009, where Palm introduced it alongside the smartphone, highlighting its gesture-based navigation and seamless app handling as key differentiators. The platform made its commercial debut on June 6, 2009, exclusively with the Sprint-launched in the United States, priced at $199.99 with a two-year contract. This launch marked Palm's first major product since the decline of its Treo line, positioning webOS as a web-centric OS capable of running native-like applications through its framework, which provided tools for event handling, notifications, and cross-app communication. A hallmark of webOS version 1.0 was its card-based multitasking interface, which visualized open applications as swipeable "cards" for intuitive switching via gestures on the Pre's gesture area, a feature that outperformed the single-app focus of contemporary versions. Complementing this was the engine, which enabled automatic integration and synchronization of data—such as contacts and calendars—from multiple sources like , , and accounts, eliminating manual imports. Over-the-air () updates were also introduced from launch, allowing seamless delivery of system improvements without user intervention, while the framework empowered developers to create apps using standard web languages bundled with libraries like for enhanced performance. Early reception of webOS was largely positive, with reviewers praising the fluidity and elegance of its , often noting how the system and gestures provided a more responsive experience than iOS 3.0 or early builds, which lacked robust multitasking at the time. The achieved solid initial sales, with over 800,000 units shipped in the first quarter following launch, contributing to Palm's shipments rising 134% sequentially. By mid-2010, cumulative sales of the Pre approached 1 million units, though Palm's broader financial struggles—marked by ongoing losses and a shrinking —tempered long-term momentum, as the company reported net losses exceeding $400 million in 2009.

HP Acquisition and Challenges (2010–2013)

In April 2010, acquired Palm Inc. for $1.2 billion in cash, at a price of $5.70 per share, to gain access to the and bolster its presence in the and tablet markets. The acquisition was completed on , 2010, allowing HP to integrate webOS into its device lineup. Under HP's ownership, webOS saw the release of version 2.0 on October 19, 2010, alongside the ; this update introduced enhanced notifications, improved integration, and stacks for organizing apps and contacts. In early 2011, HP launched the Veer and announced the tablet, both running webOS 3.0, which featured improved multitasking, data sharing across devices, and support. The debuted on , 2011, in the United States, positioning webOS as a competitor to and in the tablet space. HP also expanded the webOS ecosystem with the HP App Catalog, which grew rapidly after the TouchPad's launch, reaching over 6,200 apps by mid-2011, including tablet-optimized titles and productivity tools. However, the platform faced significant challenges due to low device adoption and intense market competition. The TouchPad, priced at $499 for the 16GB model, sold only about 25,000 units in its initial weeks, hampered by a higher price point than rivals like the and limited app availability. Just six weeks after launch, on August 18, 2011, HP discontinued the TouchPad and its webOS-based smartphones, citing strategic shifts away from consumer mobile hardware; this led to a at $99 per unit, clearing remaining inventory but underscoring the product's commercial failure. In September 2011, HP initiated layoffs affecting approximately 525 employees in its webOS division as part of winding down hardware development. Amid these setbacks, pivoted to preserve webOS's legacy by announcing the Open webOS initiative on December 9, 2011, committing to release the platform as to encourage broader adoption by developers and device makers. The full open-source release, Open webOS 1.0, arrived in September 2012 under the Apache License 2.0, including core components like the Linux-based kernel and the JavaScript framework for building cross-platform applications compatible with webOS, , and . , first introduced in 2011 for webOS app development, emphasized modular, object-oriented design to simplify creating apps that worked across 's connected devices. Despite these efforts, the HP App Catalog continued to decline post-discontinuation, with servers ultimately shutting down on March 15, 2015, after peaking in the early but suffering from reduced developer support and user base.

LG Acquisition and Open-Source Transition (2013–2018)

On February 25, 2013, acquired the webOS operating system from , including its , engineering team, and related , with the primary goal of replacing LG's existing NetCast smart TV platform to deliver a more intuitive on large screens. The move marked a strategic pivot for webOS, transitioning it from its roots under and toward embedded applications in , particularly televisions, where sought to capitalize on webOS's card-based multitasking and web standards for a seamless optimized for remote navigation. integrated webOS with its Magic Remote, enabling pointer-based control and to simplify content discovery and app switching on TVs viewed from typical distances. The first major adaptation came with the debut of webOS 1.0 for smart TVs at CES 2014, featuring a redesigned with live tiles for live TV, apps, and recommendations, alongside improved search and personalization tools tailored for broadcast and streaming integration. Building on HP's earlier open-sourcing of webOS as the Open webOS project in 2012, fostered community involvement post-acquisition, supporting contributions that extended the platform's versatility; this included the 2014 launch of the fork by the webOS Ports community, which revived webOS for mobile hardware like smartphones and tablets through Qt-based enhancements. By 2015, introduced a program for third-party developers and hardware partners via its webOS TV Developer portal, enabling broader ecosystem growth with verified apps and devices compatible with the platform's LunaServ services for service management and security. Key software updates drove webOS's maturation during this period. webOS 2.0, rolled out in 2015 LG TVs, enhanced app ecosystem support with faster load times—up to 70% quicker for channel switching—and Simple Connection features for easier device pairing, alongside expanded content partnerships like for seamless streaming access. In 2016, webOS 3.0 added advanced voice control through the upgraded Magic Remote, supporting queries for searches, settings adjustments, and smart home commands, while introducing Magic Zoom for detailed image inspection and Mobile Connection for screen mirroring from smartphones. These iterations emphasized webOS's shift to an embedded OS for diverse hardware, with expansions by 2018 to LG's CineBeam projectors, such as the PF50K MiniBeam model running webOS 3.5 for portable Full streaming and app functionality. webOS achieved notable market traction under , powering millions of s and fostering key integrations that boosted user engagement. By 2018, the platform supported over 1,000 apps globally, including native optimization for playback and voice assistant compatibility for hands-free control on select models. This growth reflected webOS's evolution into a robust TV-centric ecosystem, with reporting rapid adoption as it replaced legacy systems and enabled features like universal search across broadcast, on-demand, and connected services, solidifying its role in the competitive landscape.

Expansion into New Markets (2019–present)

In 2019, LG expanded webOS beyond televisions with the launch of webOS Auto, an in-vehicle (IVI) system designed for automotive applications. This platform integrates with connected vehicle systems to provide seamless entertainment, navigation, and driver assistance features, demonstrated at the IAA Mobility show in . Partnerships with automakers such as and enabled webOS Auto's adoption in production vehicles, focusing on gaze detection, facial recognition, and seatbelt monitoring for enhanced safety and . Concurrently, webOS was integrated into solutions, such as the WP400 media player, supporting UHD playback, systems, and compatibility with LG's SuperSign software for commercial displays. While primarily TV-centric, webOS also began appearing in select LG smart home appliances through the ThinQ ecosystem, enabling voice control and app integration for devices like refrigerators and washing machines starting around this period. The webOS Partner Program, initiated in , marked a significant shift by licensing the platform to non-LG TV manufacturers, broadening its reach beyond proprietary hardware. Early adopters included brands like , Ayonz, Konka, and , allowing them to incorporate webOS's , app ecosystem, and update capabilities into their smart TVs. By 2025, the program had expanded to over 600 global brands, facilitating webOS certification for third-party displays and monitors, which ensures compatibility with advanced features like always-on displays and 6. This licensing effort contributed to total webOS activations surpassing 240 million devices worldwide by September 2025. Version updates during this period emphasized and interoperability. webOS 6.0, released in 2021 for LG's lineup, introduced a redesigned , NFC-enabled Magic Remote, and -driven content recommendations via Next Picks. Subsequent iterations, webOS 22 in 2022 and webOS 23 in 2023, added multi- profiles for customized viewing preferences and Quick Cards—modular tiles for organizing apps, accessibility options, and gaming features. webOS 24 (2024) and webOS 25 (2025) further incorporated built-in support for streaming from mobile devices and enhanced personalization, adapting interfaces based on habits and voice recognition. In 2025, introduced advanced enhancements to webOS, positioning it as a more intelligent across devices. Key features include AI Concierge, which delivers tailored content recommendations and keyword presets like "For You" and "Trending Now" based on search history and voice ID; Search for voice queries; and Chatbot for real-time troubleshooting and setup guidance. Complementing these, 's webOS Re:New program commits to five years of upgrades for TVs purchased from 2022 onward, delivering four major version updates to extend longevity and feature parity with newer models. By 2025, webOS had achieved leadership in the smart TV operating system market, capturing approximately 25% global share and powering a resurgence in non-TV applications. In the automotive sector, aimed to deploy webOS Auto in 20 million vehicles by 2030 through expanded partnerships. On the mobile front, community-driven ports like revived webOS for portable devices, such as the , fostering open-source development and niche adoption among enthusiasts.

Core Features

User Interface and Multitasking

The user interface of webOS is built around the card metaphor, where applications are represented as draggable, visual "cards" that enable intuitive multitasking. Introduced with the Palm Pre smartphone in 2009, this design allows users to view and switch between multiple open apps by stacking cards horizontally, providing a clear overview of active tasks without relying on traditional menus or icons. Gestures such as flicking a card off the screen to close an app or swiping to rearrange stacks enhance navigation, making the system feel fluid and responsive for touch-based devices. Under HP's stewardship from 2010 to 2013, the card system evolved with enhancements for larger screens, particularly in the tablet, where related cards could be automatically grouped into stacks to streamline and reduce clutter during extended multitasking sessions. Following 's acquisition in 2013, webOS was optimized for a "10-foot " suited to television viewing distances, transforming cards into persistent tabs along the bottom of the screen for quick app switching while introducing zoned layouts on the . These include the Launcher Bar for accessing installed apps and the Channel Zone for streaming content like LG Channels, promoting a grid-based that balances content discovery with ease of use. Accessibility in webOS incorporates features such as voice guidance for screen narration and high-contrast modes to improve visibility for users with visual impairments, available through the system's settings menu across versions. In webOS 25, released in , AI-driven adapts layouts by creating user profiles with customized app arrangements and recommendations based on viewing habits, enhancing the interface's responsiveness to individual preferences. At its core, webOS supports true multitasking through its foundation, permitting applications to execute in the background without automatic suspension, unlike some contemporary mobile OSes at its launch. This enables seamless continuity, such as music playback persisting across switches. For television implementations, the Magic Remote employs a for precise on-screen navigation, allowing users to hover and select elements effortlessly from a distance. Starting with webOS 6 in , Quick Cards provide contextual information previews—such as weather or sports scores—directly on the without launching full s, further streamlining access to frequently used data.

Data Integration and Synchronization

The framework, originally developed by , enables seamless aggregation of user data such as contacts, emails, and calendars from multiple external sources including , , and , eliminating the need for manual imports or traditional syncing processes. Introduced in webOS 1.1 in late 2009, it supports multiple accounts simultaneously in its early implementations, allowing users to access unified information across applications without redundant logins. This feature operates via a mashup engine built on web standards, facilitating automatic synchronization over or connections for real-time updates. Following LG's acquisition of webOS in 2013, evolved into broader account linking capabilities integrated with LG's cloud services, enabling persistent data harmony across devices like smart TVs and automotive systems. In smart TVs, this manifests as integration with phone calendars to display reminders directly on the screen, enhancing user convenience through the LG ThinQ app for cross-device access. Automotive implementations, such as those in and vehicles powered by LG's webOS Automotive Content Platform, extend this to driver profiles that sync like preferences and vehicle settings with connected mobile devices. Privacy is managed through user-controlled account linking and selective options, where individuals can choose which data sources to connect and limit sharing scopes. Recent enhancements in webOS 24 introduce improved cross-device continuity, allowing smoother profile-based data transfer and personalization across ecosystems for a more unified experience. Synced data appears in intuitive cards, providing quick overviews without disrupting workflow.

Updates, Notifications, and Security

webOS introduced over-the-air () update mechanisms shortly after its launch, enabling automatic delivery of software improvements directly to devices without requiring physical connections. The first update for the arrived in June 2009 as version 1.0.2, focusing on stability enhancements and adding features like an . Subsequent updates, such as webOS 1.1 in July 2009, employed staged rollouts to minimize risks, addressing bugs and restoring compatibility with services like syncing. Under LG's stewardship, updates became more structured, with the Re:New program committing to up to five years of major webOS upgrades for eligible models starting from 2021, including patches for security and performance. In 2025, LG extended support through webOS 25, rolling out to select 2022–2024 TV models via OTA, ensuring long-term compatibility and feature enhancements for older hardware. These updates often include bug fixes; for instance, HP webOS 2.0 iterations resolved early multitasking issues by improving card stacking and memory management, preventing glitches in app switching. For embedded devices like automotive systems, webOS implementations incorporate secure boot mechanisms under security standards to verify firmware integrity during startup and protect against tampering. The platform's Application Security Solution, certified under Common Criteria for versions like webOS 3.5, ensures robust protections against malware and unauthorized access in both consumer and embedded environments. LG maintains ongoing security through OTA patches, with the 2025 Re:New commitment extending these to older models for sustained threat mitigation. The notification system in webOS uses a pull-down shade accessible from the top of the screen to display real-time alerts, allowing users to view and manage incoming messages, emails, or system events without interrupting active apps. Persistent badges appear on app cards in the multitasking interface, indicating unread counts for quick status checks. On LG webOS TVs, notifications manifest as on-screen banners, particularly for content recommendations tailored to viewing habits, which can be toggled via settings to prioritize user privacy. Security in webOS relies on web technologies for app isolation, with sandboxing enforced to restrict applications from accessing unauthorized system resources based on defined attributes. Data protection includes for stored information, preventing unauthorized extraction even in compromised scenarios.

Application Development and Ecosystem

The application ecosystem for webOS began with Palm's launch of the App Catalog in June 2009, which initially offered 18 free applications alongside the smartphone. By the end of 2009, the catalog had expanded to approximately 1,000 apps, focusing on downloads such as , which comprised about 23% of the total. This growth reflected Palm's emphasis on web-based , enabling third-party developers to create apps using standard , CSS, and technologies. Following HP's acquisition of in , the App Catalog continued to expand, reaching around 8,000 apps by mid-2011, with many compatible across webOS devices like the tablet. HP introduced Open App Development initiatives in to encourage broader participation, allowing developers to build and distribute apps more freely while supporting native-web applications that combined technologies with device-specific features. However, the ecosystem faced decline after HP discontinued webOS hardware in 2011, leading to reduced updates and developer engagement by 2013. Partnerships, such as with , facilitated ports of Flash-based content to webOS formats, aiding the transition to HTML5-compatible apps during this period. LG's acquisition in 2013 shifted webOS toward smart TVs, launching the LG Content Store in 2014 as the primary app distribution platform. By 2025, the store hosts over 4,000 apps globally, including streaming services like and Prime Video, games, and options, with categories such as exceeding 1,900 titles. Developers utilize LG's web app SDK, which supports HTML5-based creation, alongside a process involving submission to the LG Seller Lounge for QA testing to ensure compatibility and security before distribution. Palm's original Developer Mode, enabling USB for app testing, evolved into LG's modern tools like the Developer Mode App for faster installation and on TVs. Third-party support has grown significantly under , with the introduction of the framework by in 2011 providing a modular basis for cross-device apps that LG continued to leverage. In 2025, webOS Hub expanded the ecosystem beyond LG devices, licensing the platform to over 600 global brands for monitors and displays, enabling broader app deployment and AI-optimized experiences, such as personalized interfaces in apps like . This licensing model fosters hybrid native-web app development, integrating web standards with native performance for seamless UI adaptation across devices.

Platform Architecture

Technical Foundation and Standards

webOS is built on a foundation, utilizing versions starting from 2.6 in its initial Palm implementation and evolving to more recent iterations such as 4.19 in open-source editions for embedded platforms like . This layered operating system architecture positions webOS as a web-centric platform, where the kernel provides core system services including process management and , while higher layers handle application and user interactions. The rendering engine primarily relies on , particularly QtWebKit in early versions for and components, enabling efficient web content processing. Applications are developed using standard web technologies, supporting for structured content, CSS3 for styling and animations, and ES6+ for dynamic scripting and logic. Compliance with web standards is a cornerstone of webOS, ensuring interoperability and broad developer accessibility. Applications adhere to W3C recommendations, facilitating consistent rendering across devices through standardized HTML, CSS, and implementations. For media handling, webOS integrates UPnP and protocols, allowing seamless discovery and streaming of content from networked devices such as PCs or servers. In automotive contexts, webOS Auto incorporates components for logging, diagnostics, and error reporting that align with protocol standards, supporting reliable integration in vehicle systems. To maintain ecosystem continuity, webOS includes layers for legacy applications. Early versions provided for apps through the Classic runtime, developed by MotionApps, which allowed Palm Desktop software to run within a virtualized environment on webOS devices. Cross-platform development is enabled by the , an open-source evolved from , that supports building applications deployable across webOS TVs and major browsers like , , and , emphasizing modular UI components and device-agnostic rendering. As of 2025, webOS incorporates enhancements via APIs integrated into its SDK, leveraging for features like neural network-based image upscaling and audio optimization in the webOS Hub 3.0 platform. Resource management in webOS leverages the kernel's preemptive multitasking capabilities, allowing multiple applications to run concurrently with prioritized scheduling to prevent resource contention. Power optimization is tailored for devices, such as smart TVs, achieving low-latency times typically under 10 seconds through streamlined initialization and efficient . In its formative stages under (pre- acquisition), webOS employed for elements, including the Isis based on QtWebKit, to deliver responsive and cross-device consistency. Post-transition, service management shifted to the Service Bus (often referred to as LunaServ in documentation), a that facilitates and calls between applications and system services using over a local bus.

Development Environment and Tools

The development of webOS applications has relied on a series of software development kits (SDKs) that evolved alongside the platform's ownership changes. introduced the in July 2009 as the foundational toolset for webOS, emphasizing , , and CSS for building native-like applications on devices like the . Following HP's acquisition in 2010, the IDE was added as a browser-based development environment, simplifying app creation, testing, and debugging directly in a web interface without requiring additional installations. , after acquiring webOS in 2013, launched the webOS TV SDK in 2014 to support applications, incorporating an based on VM VirtualBox for simulating TV hardware and a simulator for lightweight web app testing on PCs. Key tools for webOS development include command-line interfaces (CLIs) such as ares-cli, which enable packaging, installation, and launching of apps and services from the terminal, streamlining workflows for developers. extensions, like webOS Studio and the webOS TV SDK, integrate directly into the for creating, , and deploying apps, with features for remote and device connection. These tools also support for backend integration in web applications, allowing npm-based of the CLI and extension of app functionality with server-side . Community resources bolster webOS development through comprehensive documentation and support channels. The Open webOS project provides open-source guides on its site, covering SDK installation, CLI usage, and building for various platforms. LG's site offers detailed resources, including references and forums for , alongside guidelines for the that outline testing in categories like functionality and content compliance. can access framework tutorials on the site, which detail creating interactive components using this originally from HP's webOS era, now adapted for modern webOS . submission occurs via the Content Store portal, where upload packages for review, ensuring adherence to platform standards before distribution. Recent enhancements include cross-device debugging capabilities via Web Inspector, enabling execution monitoring across webOS implementations like TVs and automotive systems, which builds on the platform's web standards foundation for consistent tooling.

Device Implementations

Mobile and Portable Devices

webOS was initially designed and deployed on a series of mobile and portable devices during the Palm and HP eras, focusing on touchscreen and tablets with gesture-based navigation and card-style multitasking tailored for portable use. The platform debuted on the and Pixi in 2009, emphasizing compact hardware with physical keyboards and capacitive touch interfaces to compete in the emerging market. These early devices featured modest specifications suited to the era's demands, such as single-core processors and limited RAM, which supported webOS's lightweight Linux-based architecture for efficient app switching and data syncing on the go. The , launched in June 2009, was the flagship device with a distinctive slide-out beneath its 3.1-inch 320-by-480 capacitive , powered by a 600 MHz 3430 and 256 MB of , paired with 8 GB of internal storage. Accompanying it was the more affordable , also released in 2009, which omitted the sliding mechanism for a fixed design on a slightly smaller 2.63-inch 320-by-400 , retaining the same 600 MHz MSM7627 , 256 MB , and 8 GB storage for basic messaging and browsing tasks. In , Palm iterated with the Pre 2, upgrading to a 1 GHz 3630 , 512 MB , and 16 GB storage while maintaining the slide-out and 3.1-inch screen for improved multitasking under webOS 2.0. The Pixi Plus variant followed as a carrier-specific update to the Pixi, adding global roaming support but similar core specs. HP's 2011 lineup expanded portability further with the compact smartphone, featuring a 2.6-inch 320-by-400 and slide-out keyboard in a credit-card-sized form factor (103 grams), driven by an 800 MHz MSM7230 processor and 512 MB RAM alongside 8 GB storage. The , also from 2011, refined the Pre series with a larger 3.58-inch 480-by-800 display, 1.4 GHz S2 processor, 512 MB RAM, and options for 8 GB or 16 GB storage, enhancing performance for webOS 2.2's productivity features like and calendar syncing. For tablets, the arrived in July 2011 as a 9.7-inch 1024-by-768 weighing 1.6 pounds, equipped with a 1.2 GHz dual-core processor, 1 GB of RAM, 16 GB or 32 GB storage, , and connectivity; it launched at $499 for the base model. Performance on these devices balanced portability with webOS's card-based UI, where the Palm Pre's 600 MHz setup and 256 MB enabled smooth gesture navigation but struggled with heavier apps, while the TouchPad's dual-core chip and larger (6300 mAh) delivered up to 5 hours and 25 minutes of continuous video playback in tests. Battery life varied by usage, with smartphones like the Pre series offering around 5 hours of talk time, prioritizing quick syncs over extended on portable . Following HP's discontinuation of webOS hardware in August 2011, community efforts revived the platform on legacy devices, including hacks to install webOS 3.0.5 on the for enhanced stability and features like improved notifications. Post-2013, the open-source project—stemming from webOS Ports—ported the OS to alternative hardware like the and devices, fostering niche support through community-driven updates and driver adaptations for modern processors. Market adoption remained limited, with Palm's smartphone shipments peaking at around 823,000 units in Q3 2009 before declining amid competition from and , and HP's devices like the TouchPad selling only 25,000 of 270,000 shipped units shortly after launch, leading to overall low-volume production estimated in the low millions across the era. Discontinuation after the HP phase shifted focus away from mobiles, though enthusiast communities continue limited support for these portable implementations.

Smart Home and Entertainment Systems

LG integrated webOS into its television lineup starting in 2014, beginning with models and the UB9800 series, which included large-format UHD displays such as the 105-inch LG 105UB9800. This marked the platform's transition from mobile devices to home entertainment systems, emphasizing intuitive card-based interfaces for streamlined content navigation on stationary hardware. Early adoption focused on enhancing in living rooms, with webOS enabling seamless app access and multitasking tailored to high-resolution viewing. By 2025, webOS powers LG's flagship entertainment devices, including the OLED evo AI G5 series and QNED99 8K models running webOS 25, which support up to 8K resolution and 120Hz refresh rates for smooth, immersive playback. These TVs feature the Alpha 11 AI Processor Gen2, an advanced ThinQ AI chip that optimizes image and sound in real-time for personalized viewing. Complementing this hardware, the Magic Remote includes NFC for quick device pairing and gesture controls, while the Multi-View function allows simultaneous display of two content sources, such as a live broadcast and a streaming app. Additionally, webOS TVs support Dolby Vision for dynamic HDR imaging and Dolby Atmos for spatial audio, delivering cinematic quality in home settings. Recent expansions incorporate AI features, such as voice recommendations, to further personalize entertainment. Beyond televisions, webOS extends to select LG home appliances starting in 2017, notably the Smart InstaView , which uses the for content suggestions like displays on its transparent screen. This integration allows appliances to interface with webOS ecosystems for enhanced functionality, such as cycle notifications on washing machines sent to connected TVs or mobiles. Projectors also leverage webOS for portable entertainment setups, mirroring TV capabilities in varied home environments. The broader webOS ecosystem in smart homes is managed via the ThinQ app, serving as a central for controlling interconnected devices like TVs and appliances. Through licensing, webOS Hub has been adopted by over 600 global brands by 2025, enabling unified smart home experiences across diverse hardware. This expansion underscores webOS's role in stationary entertainment and automation, with activations spanning millions of devices worldwide.

Automotive and Embedded Applications

webOS Auto, introduced by in 2019, is a Linux-based in-vehicle (IVI) platform designed for connected cars, providing OEMs and suppliers with enhanced productivity and flexibility. The platform was first unveiled at the IAA 2019 mobility show in Frankfurt, Germany, where demonstrated its integration with Microsoft's Connected Vehicle Platform to enable advanced IVI capabilities. Key partnerships include a collaboration with Technologies announced in October 2019 to co-develop and commercialize an advanced version of webOS Auto, including a reference platform leveraging Qualcomm's Snapdragon automotive processors for improved performance and connectivity. In 2021, formed a with called Alluto to accelerate production-ready deployments of digital cockpits and rear-seat entertainment systems based on webOS Auto. The platform supports features such as personalized user interfaces, Bluetooth connectivity, and screen mirroring, with multi-display capabilities enabling split-screen functionality for simultaneous navigation and media playback. It also includes native support for Apple and Android , allowing seamless smartphone integration for enhanced driver and passenger experiences. A reference demonstration of webOS Auto powered by Qualcomm hardware was showcased at CES 2020, highlighting its potential for immersive and productivity. In vehicle implementations, LG's Automotive Content Platform (ACP) powered by webOS has been integrated into models from Hyundai Motor Group, including the Kia EV3 electric SUV launched in 2024, where it enables streaming services like YouTube and Netflix directly on the infotainment display. Genesis vehicles, such as select 2024 models, feature webOS for Automotive, supporting high-definition content streaming and app ecosystems optimized for in-car use. LG maintains hardware partnerships with premium automakers; for instance, it supplies advanced P-OLED displays for Mercedes-Benz's MBUX Hyperscreen in models like the EQS, though the core software remains Mercedes' proprietary system. Similarly, LG provides lighting and display components for Volvo's EX90 SUV introduced in 2024, contributing to its connected features, but primary IVI runs on Android Automotive OS. For embedded applications beyond consumer vehicles, webOS Signage, introduced in 2018, powers commercial digital displays with 24/7 operational reliability, supporting gapless video playback, built-in content management systems (), and integration with third-party solutions for remote management. The platform is optimized for professional environments, including and corporate settings, with partners such as CMS providers like OnSign TV and TelemetryTV enabling customized content delivery across networks of displays. While offers compatible commercial displays, LG's webOS ecosystem focuses on seamless software integration rather than exclusive hardware partnerships with specific brands. Hardware adaptations for automotive use incorporate automotive-grade chips, qualified under AEC-Q100 standards for reliability in harsh conditions, typically operating from -40°C to 85°C to withstand extreme environmental temperatures. The platform supports over-the-air () updates for , allowing centralized software enhancements and security patches across connected vehicles without physical interventions. In 2025, expanded webOS ACP deployments to additional and models in and , aiming to reach over 20 million vehicles globally by 2030 through ongoing ecosystem growth. Furthermore, webOS Auto integrates with (V2X) communication standards via 's broader connectivity solutions, enabling real-time data exchange for traffic safety and autonomous driving support.

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