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Referee

A referee is a sports tasked with enforcing the rules of a game or competition, ensuring , and making authoritative decisions on infractions, penalties, and . In various sports such as soccer, , and , the referee holds primary responsibility for regulating play, while assistants may handle specific aspects like sidelines or scoring. The origins of the referee role trace back to ancient civilizations, particularly the of antiquity, where Hellanodikai—specially selected judges—supervised athlete training, coordinated events, refereed competitions, and imposed sanctions for violations. The term "referee" derives from the early 17th-century legal sense of an impartial arbiter to whom disputes are referred. Over centuries, the position evolved from informal arbiters in early modern sports like to formalized officials in organized leagues, with the term "referee" gaining prominence in the alongside codified rules such as the for . In contemporary settings, referees perform duties that include inspecting venues for , signaling plays and violations, judging aspects of performances in with subjective elements such as in combat sports, and managing high-pressure environments often involving crowds, irregular hours, and physical demands. They must possess key qualities such as sharp decision-making, clear communication, physical , and to maintain game integrity across levels from to professional competitions. Advancements like video replay technology have augmented their role, allowing for more accurate calls while preserving the referee's central authority.

Introduction

Definition and Role

A referee is an impartial in and other competitive events who enforces the rules, ensures fair play, and adjudicates infractions to maintain the integrity of the competition. This role extends beyond athletics to contexts like legal or academic disputes, where referees act as neutral arbitrators resolving conflicts according to established guidelines. Their primary objective is to uphold standards of conduct, preventing unfair advantages and promoting among participants. Core duties of referees include initiating and halting play, issuing signals to communicate rulings, overseeing and behavior, and administering penalties such as fouls, warnings, or ejections for violations. They monitor the flow of the event, track scores and time, and intervene to protect participant safety when necessary. Referees distinguish between on-field roles, involving direct oversight during active play, and off-field roles, such as video review or tournament supervision, where they provide oversight without immediate physical involvement. The position demands significant to keep pace with fast-moving action, often requiring referees to cover distances comparable to athletes while maintaining visibility across . Mentally, it involves rapid under , where can impair perceptual-cognitive processes and accuracy in judgments. Key has evolved to support these responsibilities; the modern referee , invented in 1878 by Joseph Hudson as a brass pea whistle for clearer signaling over shouting or handkerchiefs, remains a staple for controlling play. Caution and ejection systems, including yellow and red cards, were introduced at the to standardize disciplinary actions visually and universally.

Historical Development

The origins of the referee role trace back to ancient civilizations, particularly the of antiquity, where Hellanodikai—specially selected judges—supervised athlete training, coordinated events, refereed competitions, and imposed sanctions for violations. Over centuries, the position evolved from informal arbiters in early modern sports to formalized officials in organized leagues, with the term "referee" gaining prominence in the alongside codified rules in various sports, such as the for . In 19th-century English public schools and early organized matches, games were often self-officiated by participants or captains to maintain order. As formalized rules emerged across sports, teams began appointing umpires from the sidelines to resolve disputes, a practice borrowed from earlier games like ; these officials could only intervene upon appeal. A key development in association football came with the establishment of (FA) in 1863, which initially retained a dual-umpire system without a central on-field authority. Pivotal shifts toward neutral, centralized refereeing occurred in the late . In , the introduced a neutral referee on the pitch in 1891 as the sole decision-maker, reassigning umpires to assist with sidelines as linesmen (now assistant referees). Similar trends emerged in other sports, with referees appointed through panels for ; for example, The Football League formalized paid officiating in 1895. These changes addressed biases in high-stakes events and coincided with the global spread of modern sports, including 's demonstration at the (following an 1896 exhibition match refereed by figures like Prince George of ). The founding of in 1904 and its collaboration with the (IFAB) helped standardize referee procedures internationally, influencing practices in other sports. Professionalization advanced in the through training programs, such as those from the Referees' Association (formed in 1893 for but inspiring similar bodies). By the , elite referees in major leagues held full-time roles to ensure consistency. Technological milestones, like debuted at the using , extended to other sports for error reduction. Controversies, such as disputed decisions in high-profile matches (e.g., the 2005 UEFA Champions League "ghost goal" in vs. ), have driven ongoing reforms in training and technology across competitions.

Referees in Football Codes

Association Football

In , the primary referee, also known as the center referee, is responsible for managing the field of play and enforcing the during a . This is supported by two assistant referees who primarily monitor offside positions and the goal lines, a fourth who assists with substitutions, timekeeping, and administrative tasks from the touchline, and in elite-level competitions, a (VAR) team comprising one VAR and three assistant VARs who review decisions remotely. The VAR system, first incorporated into the for the 2018/19 season and debuted at the , allows for interventions on four key incidents: and potential , penalty decisions, direct events, and cases of to ensure the correct player is sanctioned. The referee's core duties involve applying the 17 Laws of the Game established by the (IFAB), which govern all aspects of play from the field dimensions to restarts. Key responsibilities include judging offside positions under Law 11, where a is penalized for being nearer to the opponents' line than both the ball and the second-last opponent when the ball is played by a teammate; identifying fouls and misconduct under Law 12, such as tripping or handling the ball; and applying the advantage rule under Law 5, which permits play to continue if the non-offending team would benefit from the offense rather than stopping for a . To maintain discipline, the referee issues cautions via a for offenses like unsporting behavior or dissent, and dismissals via a for serious foul play or violent conduct, with decisions enforceable from pre-match inspections through post-match periods. Referees communicate decisions through standardized signals to ensure clarity for players, coaches, and spectators. A short blast signals a stoppage for fouls or other infringements, while two blasts indicate an unintended stop; hand gestures include raising both arms horizontally for an indirect , pointing to the for a penalty kick, or extending an to signal and encourage continued play. Assistant referees use flags to indicate offside by raising it vertically or for substitutions by waving it horizontally. These signals, outlined in IFAB guidelines, promote consistent officiating across matches. The physical demands of refereeing require elite-level , as officials typically cover 10-12 km per , including high-intensity sprints up to 20-30 km/h during critical moments like potential goals. This equates to an average speed of around 6-7 km/h over the 90 minutes plus added time, with heart rates often reaching 85-90% of maximum during intense phases. To meet these requirements, mandates annual fitness assessments, including the yo-yo intermittent test, which simulates demands through repeated 20-meter shuttles with recovery periods, alongside options like the dynamic yo-yo test for aerobic capacity evaluation. Training for referees begins with national association courses and progresses through 's Refereeing Education & Development Programme, which includes online modules, workshops, and video analysis to align officiating with evolving gameplay. The badge system categorizes officials, with the International Referee badge awarded to those on the annual list—typically aged 25-45—who pass , , and criteria; elite international status requires consistent high-level assignments and ongoing assessments by 's Refereeing .

American and Canadian Football

In American and Canadian football, the referee serves as the crew chief in a highly structured officiating system designed for the stop-start nature of gridiron play, where each down requires precise rulings on positioning, contact, and scoring. The head referee leads a seven-person crew, a standard established in the NFL in 1979 to handle the complexities of passing, blocking, and specialized plays. Positioned in the offensive backfield, approximately 15 yards behind the line of scrimmage on the right side of the formation, the head referee oversees the entire crew, ensuring consistent enforcement of rules such as illegal blocks, pass interference, and roughing the passer. This leadership role includes spotting the ball after plays, signaling scores like touchdowns by extending both arms vertically overhead, and announcing penalties to captains and coaches for clarity. The crew collaborates on measurements for first downs using the chain gang, with the head referee determining when to order them, while other officials like the umpire and line judge handle specific calls such as holding penalties by grasping the wrist in a pulling motion. The head referee's duties extend to managing game flow in a segmented format, including calling timeouts and overseeing challenge protocols. Instant replay reviews were introduced league-wide in 1986, allowing booth-initiated examinations of disputed calls, primarily for scoring plays and turnovers. Coaches' challenges, permitting each team two per half at the cost of a timeout if unsuccessful, were added in 1999 to empower on-field decisions with video evidence. During plays, the referee uses a to signal the dead ball, stopping action immediately after incompletions or out-of-bounds runs, and employs arm signals for other infractions, such as waving arms overhead for a or chopping hands downward for roughing the passer. These visual cues, standardized across crews, help players, coaches, and spectators understand rulings without verbal explanation amid the noise of the . In , the officiating structure mirrors the NFL's seven-person crew but includes adaptations for the game's distinct dimensions and rules. The wider —65 yards compared to the NFL's 53.3 yards—requires officials to cover greater lateral space, with the head referee and side judges adjusting positions to monitor wider receiver routes and motion plays. The single-point convert, known as the , awards a point when the ball carrier or a loose ball carrier goes into the end zone or there after a kick; referees enforce this by signaling the score and ensuring no illegal advances occur. Crews use similar signaling and measurement tools, but the three-down system and motion rules demand quicker spotting and penalty assessments to maintain pace on the larger 110-yard . In September 2025, the CFL announced rule changes, including shortening the to 100 yards and end zones to 15 yards starting in 2027, and restrictions on certain scenarios effective from 2026, potentially simplifying some positional duties. Aspiring referees begin training at the high school level through certifications from the National Federation of State High School Associations (NFHS), which emphasize rules knowledge, mechanics, and professionalism via clinics and local associations. Progression to collegiate officiating under NCAA guidelines builds experience in higher-stakes games, focusing on crew coordination and penalty imposition. Professional pathways often route through developmental leagues like the Canadian Football League (CFL), which shares officiating exchanges with the , or the United Football League (UFL) as pipelines to the pros. Fitness requirements are rigorous, including shuttle runs—such as the 5-10-5 pro-agility test—to assess speed, change of direction, and endurance needed for covering plays across the field.

Gaelic Football

In Gaelic football, a single central referee holds primary authority over the playing field, supported by a team of two linesmen who monitor the sidelines and a quartet of umpires positioned at the goals to verify scores and certain fouls. This structure ensures comprehensive coverage in a 15-a-side contest played on a rectangular pitch measuring between 130 and 145 meters in length and 80 to 90 meters in width. The referee enforces core rules that blend elements of kicking and hand-passing, permitting players to advance the ball by kicking it or striking it with a closed fist or open hand in an underhand motion, while prohibiting throws and limiting possession to no more than four consecutive steps without bouncing or kicking the ball. The referee's specific duties include awarding free kicks for technical fouls such as overcarrying—exceeding the four-step limit—or high tackling, which involves contact above shoulder height, as well as aggressive fouls like deliberate tripping or pulling down an opponent. Tackling must remain above the waist, emphasizing shoulder-to-shoulder charges with one foot planted, to maintain fair play. Decisions are signaled via whistle for stoppages and arm gestures for advantage, while umpires use flags to indicate scores—a point for the ball crossing over the crossbar between the posts or a goal worth three points if it passes under the bar into the net—or wides if it goes wide of the posts. For restarts, the referee conducts throw-ins from the sidelines and oversees kick-outs from the 13-meter line following scores or wides, ensuring the ball travels at least 13 meters forward. Unique to Gaelic football officiating, the referee manages temporary dismissals known as sin-bins, introduced following trials in 2018 and formalized in 2020, where a receives a black card for cynical fouls and must sit out for 10 minutes, reducing their team to 14 players temporarily. Unlike rugby's lineouts or scrums after certain infringements, play here restarts directly with throw-ins or kick-outs to maintain fluid transitions, and in contrast to hurling's stick-based play, the referee focuses on hand and foot handling without hurleys. The role demands high physical agility to cover the expansive hybrid field during rapid shifts between possession and defense. Referee training in Gaelic football begins with the GAA's Foundation Level Course, a blended program combining online modules on rules and with in-person practical sessions led by certified tutors. Progression involves county-level grading assessments for club matches, culminating in selection for inter-county elite panels that officiate provincial and national fixtures, emphasizing fitness, decision-making, and ongoing professional development.

Rugby Football

In rugby football, encompassing both union and league variants, the central referee holds primary authority on the field, supported by two touch judges who assist with lineouts, tries, and infringements, and a Television Match Official (TMO) introduced in 2001 to review video footage for key decisions such as grounding the ball or foul play. The referee applies the laws of the game—governed by World Rugby for union and the International Rugby League for league—ensuring fair play, player safety, and continuous flow. Core duties include managing breakdowns like rucks and mauls, where the referee observes the ball's availability and calls "use it" to prompt release within five seconds, preventing delays and promoting swift recycling. Referees enforce sanctions for dangerous play, including citing for high tackles, which have faced progressive restrictions since the to mitigate risks; introduced frameworks in 2016 and 2017 categorizing tackles as reckless or accidental, mandating yellow cards for head contact and escalating to red cards or bans for severe cases. and league share mechanisms like penalty tries for cynical fouls that prevent scoring opportunities, but differ in specifics: union allows uncontested scrums as an option when a team lacks trained front-row , reducing risk while limiting that to 14 ; league standardizes sin-bins at 10 minutes for yellow-card offenses, emphasizing discipline in its faster, six-tackle structure. Signaling is standardized for clarity: referees blow the whistle for knock-ons or forward passes, use arm signals—such as pointing to indicate offside positions under the 10-meter law in league or variable lines in union—and manage temporary blood substitutions, allowing injured players up to 15 minutes off-field treatment before returning, a protocol refined for welfare. The role demands high , with referees covering 7-9 kilometers per match on average, including sprints for positioning, while monitoring collisions to initiate Assessments (HIA) under protocols established since 2012 for suspected concussions. Training pathways are structured through World Rugby's educator programs, featuring over 2,000 licensed trainers delivering online modules like Introduction to Match Officiating (Pre-Level 1) and face-to-face accreditations up to Level 4 for elite officials, emphasizing law mastery, decision-making, and fitness. Elite referee managers oversee top appointments, exemplified by , who refereed a record 111 Test matches across 17 years, including five Rugby World Cups, before retiring in 2023 after prioritizing player welfare in high-stakes games.

Referees in Other Team Sports

Bandy

In bandy, matches are officiated by a central referee assisted by two linesmen, who collectively enforce the rules established by the (FIB). Their primary duties include monitoring offside positions—similar to , where a is deemed offside if fewer than two opponents, including the , are nearer to the opponents' goal line when the is played toward the goal—and penalizing stick infractions such as tripping, slashing, or using the stick above shoulder height. They also call boarding penalties for dangerous checks against the rink boards, as well as other violations like obstruction or illegal equipment use, on a rink measuring 90 to 110 meters in length by 55 to 65 meters in width. is an 11-a-side , and officials ensure compliance during free hits, corner strokes awarded for defensive deflections over the goal line, and penalty strokes for fouls within the . Referees signal decisions using a to stop or restart play, arm gestures for delayed penalties or offside, and colored cards—yellow for warnings, white or blue for 5- or 10-minute time penalties resulting in power plays, and red for match disqualifications. Flags are used by linesmen to indicate boundary violations or offside. Unique to , officials manage unlimited rolling substitutions, which must occur in designated zones without stopping play, and conduct face-offs with sticks parallel to the to resume action after stoppages like a lodged . The sport prohibits , emphasizing stick control and , which shifts the referees' focus toward preventing dangerous stick work rather than physical contact. The physical demands on referees are significant, requiring sustained across the large rink for the full 90-minute match, often covering 8 to 10 kilometers while adapting to cold-weather conditions with specialized gear like insulated jerseys and helmets. programs are overseen by the FIB's Rules and , which issues international certifications through clinics and examinations, supplemented by national associations such as the Association and the Federation, which run local development courses emphasizing rule interpretation, proficiency, and decision-making under pressure.

Basketball

In basketball, officiating is conducted by a three-person consisting of a crew chief and two umpires, who interchangeably enforce the rules under both and NBA guidelines to maintain game flow while monitoring fast-paced action on an indoor typically measuring 28 meters by 15 meters. The crew's primary duties include calling violations such as traveling—where a illegally moves their foot—and , in which a player resumes after stopping or uses both hands simultaneously. They also enforce backcourt violations, including the 8-second rule in both FIBA and NBA (advancing the ball past half-court), as well as goaltending, which prohibits interfering with a shot on its downward trajectory toward the basket. Personal fouls for illegal contact and technical fouls for are signaled promptly to prevent foul accumulation, with players ejected upon reaching a sixth personal foul in the NBA or fifth in FIBA competitions. To communicate decisions effectively amid the game's intensity, officials use distinct whistle patterns and ; for instance, two short whistle blasts often indicate a foul, followed by specific gestures such as palms facing outward for blocking or a forward-pointing arm for charging to clarify contact violations. Since the establishment of the NBA Replay Center in 2014, with expanded review protocols enhancing accuracy for close calls like goaltending or out-of-bounds plays, officials can consult centralized video analysis, particularly for reviews initiated since broader implementation in subsequent seasons including 2019. This system supports the crew's efforts to prioritize continuous play while ensuring fairness in high-stakes moments. The physical demands on basketball referees are substantial, requiring them to cover approximately 4-5 kilometers per game through rapid sprints, directional changes, and constant repositioning to cover the entire without disrupting the action. programs emphasize endurance and ; FIBA's Game Officials Licensing initiative, managed by the Referee Operations department, includes biennial licensing for referees and commissioners with fitness assessments to prepare for these rigors. In the NBA, development camps feature physical evaluations such as the lane agility drill, which tests quick lateral movements around the key area to simulate on-court demands. These structured programs ensure officials can sustain high-intensity coverage throughout quarters, balancing enforcement with the sport's emphasis on fluid, uninterrupted play.

Floorball

In , a non-contact indoor played with sticks and a plastic , matches are officiated by two referees who operate without linesmen or additional assistants. These referees enforce the rules set by the International Floorball Federation (IFF) on a standard rink measuring 40 meters by 20 meters, ensuring across the full court where there is no . Their primary role involves monitoring continuous action in a fast-paced game involving five field players and a per team, focusing on maintaining the integrity of the sport's emphasis on skill and precision rather than physicality. The referees' duties include calling infractions such as foot faults, where a player uses their foot to play or stop the ball, high sticks lifted above knee height when near an opponent, and third-party obstruction that impedes a player not directly involved in the play. Minor violations typically result in free hits, restarts from the spot of the infraction, while more serious offenses lead to 2-minute bench penalties that temporarily remove the offending . Referees communicate decisions using a to stop play and colored cards: green cards serve as warnings for repeated minor faults, while blue or red cards indicate penalties of increasing severity. These signals help manage the game's flow in an environment of indoor team dynamics that demands quick, accurate judgments. Floorball's , including plastic sticks and a plastic with 26-30 holes, influences referee oversight, as the 's promotes controlled play without excessive speed. A key unique aspect is the protection of the crease, a 4-meter by 5-meter area around each where only the may enter, preventing interference that could endanger the keeper or disrupt shots. This underscores the referees' responsibility to safeguard the goal area during full-court transitions, where play extends end-to-end without positional restrictions. Refereeing floorball requires a hybrid of continuous running and agile movements on a hard-surfaced rink, demanding high to cover several kilometers per match while staying positioned near the . The IFF supports referee development through system that includes basic materials on rules, positioning, and , progressing from national-level certification via member federations to international appointments for events like world championships. This structured incorporates tests, such as the intermittent recovery test, to ensure referees meet the 's endurance requirements.

Handball

In team handball, governed by the (IHF), matches are officiated by two central referees—a court referee and a goal-line referee—who share equal authority and operate without assistants. These officials manage a fast-paced, 7-a-side game characterized by quick transitions, fast breaks, and physical contact, ensuring compliance with rules such as the 3-second limit on holding the ball while stationary. Their primary duties include inspecting the court, goals, balls, and uniforms before play; controlling the playing time and score; and penalizing infractions ranging from technical violations to . A key responsibility is regulating passive play, where referees issue a forewarning by raising one arm (signal no. 17) if a team delays the attack without creating a clear on goal. Following this, they monitor the attack and may use a visual countdown signal to indicate the final passes, whistling for passive play if no shot attempt materializes after typically three passes, awarding a to the opponents. Referees also enforce 2-minute for serious faults, such as dangerous play or repeated violations, with a third suspension resulting in disqualification; signals include raised for suspensions (no. 14) and a followed by a forward arm gesture for throw-offs to restart play. For throw-offs and other restarts, players must execute within 3 seconds of the . Unique to handball, the referee pair frequently consults on doubtful calls, such as goal validations or possession disputes, with the court referee's decision prevailing if no consensus is reached. They manage dynamic elements like dive shots, ensuring attackers do not illegally enter the goal area during jumps, and uphold goalkeeper privileges, allowing the goalie to use any body part to stop the ball within the goal area while adhering to field-player rules outside it, including a 3-second hold limit unless in motion. Recent IHF updates extend the goalkeeper's time to bring the ball into play to 8 seconds, with referees providing a countdown signal for the final 5 seconds. The physical demands on handball referees are intense, requiring coverage of 4-6 km per match with intermittent high-intensity bursts reaching up to 30 km/h to match the game's speed and physicality. Training emphasizes endurance and agility, often through the (EHF) refereeing conventions and fitness assessments like the beep test (shuttle run), where candidates must achieve specific levels, such as 9.5 for elite certification. These programs also cover rule interpretation, signal proficiency, and decision-making under pressure to maintain fairness in competitive play.

Hurling

In hurling, a fast-paced field sport played with ash hurleys and a , match officials consist of a central referee, two linesmen, and four umpires (two positioned at each goal) under (GAA) rules. For senior inter-county games, a sideline official is also appointed to assist with substitutions and timekeeping. The referee holds final authority on all decisions, enforcing the playing rules, recording scores, injuries, and substitutions, and consulting with umpires and linesmen on infringements. The game features 15 players per side on a measuring 130-145 meters in length and 80-90 meters in width, with comprising a crossbar 2.5 meters high and 6.5 meters wide, flanked by upright posts extending 2.5 meters higher. Scoring occurs via a , worth three points when the sliotar crosses the goal line under the crossbar, or a point, worth one when it passes over the crossbar between the posts. The referee's duties include calling technical fouls such as overcarrying the (more than four steps without bouncing or hopping it on the hurley) and the square ball infraction, where a player illegally carries the sliotar into the opponent's small parallelogram without first playing it off the hurley or another player. Aggressive fouls, like striking an opponent with the hurley or dangerous play, result in free pucks from the 65-meter line or penalties from the 20-meter line if committed inside the small . Signals are standardized for clarity: the referee uses a whistle to start and stop play, indicate fouls, and signal advantage by raising an arm upright. Umpires signal scores with a green flag for a goal or white flag for a point, crossed arms for a wide (ball going out over the end line without scoring), and an upright arm for 65-meter frees; linesmen use flags to indicate sideline balls and assist in foul reporting. Unique to hurling, the referee must manage the initial throw-in along the ground between opposing forwards at midfield, often sparking mass sprints, and oversee the lifting of the sliotar directly with the hurley tip during play, which demands precise judgment to prevent dangerous contact. Refereeing hurling requires exceptional physical demands due to the sport's high speed and aerial , with inter-county officials covering an average of 9.5 kilometers per while avoiding collisions in dynamic plays. occurs through GAA referee programs, including courses, in-service seminars, and regimens emphasizing endurance and sprint capacity, with provincial academies like the Referees Academy preparing officials for inter-county panels. In major venues such as , the video system aids referees in reviewing close scores or doubtful calls.

Ice Hockey

In ice hockey, the officiating system under both the and National Hockey League (NHL) rules employs a four-official setup consisting of two referees and two linesmen to ensure across the rink. Referees are responsible for calling penalties such as slashing, which involves striking an opponent with a stick and results in a minor penalty of two minutes unless reckless, and , where a player impedes an opponent not in possession of the , also typically a two-minute minor. Linesmen, meanwhile, focus on boundary violations like offside, signaled by raising an arm and pointing to indicate the infraction, and icing, where they extend an arm at a 45-degree angle without blowing the whistle until the puck crosses the goal line. This division allows referees to concentrate on physical enforcement while linesmen maintain the game's pace and positioning. Penalties lead to power plays, where the offending team plays , commonly in 5-on-4 scenarios for minor infractions, but escalating to 4-on-4 for simultaneous minors or 5-on-3 for double penalties, lasting the full duration unless a is scored by the advantaged team. Since , video review has been integral for verifying goals, initially introduced by the NHL to assist referees in disputed cases using in-arena replay, with the league unanimously approving its use on June 24 of that year to enhance accuracy. Referees communicate infractions through standardized signals, such as raising an arm overhead for a delayed penalty until play stops, and using a short blast to initiate face-offs, ensuring clear enforcement during high-speed action. Referees uniquely handle altercations like fights, which incur an automatic five-minute major penalty and game misconduct for participants, with linesmen authorized to intervene to separate combatants and prevent escalation. They also adjudicate goalie interference, disallowing goals if an attacking player deliberately contacts the in the crease and assessing a minor or major penalty based on severity, often subject to video review. The physical demands are intense, with referees 5 to 7 kilometers per game in bursts reaching 25 to 30 km/h to track play and avoid collisions. Training is rigorous; the NHL Officiating Department runs annual exposure combines focusing on , positioning, and rule application, while offers district seminars and on-ice evaluations through its Officiating Evaluation Program to develop officials from grassroots levels.

Korfball

In , a mixed-gender played on a 40 by 20 meter , two referees form a duo responsible for exclusively controlling the match according to International Korfball Federation (IKF) rules. They ensure the suitability of the playing area, equipment, and materials before and during play, start and stop the game with a , enforce all rules by punishing infringements, and use standardized to communicate decisions clearly to players and spectators. Key duties include calling fouls such as running with the ball (traveling), excessive hindering by defenders, and any physical contact that impedes , often awarding a free pass from the infringement point. Referees also monitor the 2.5-meter arm's-length distance defenders must maintain from shooters to prevent interference, signaling violations that result in a free pass for the attacking team. Each team fields eight players—four men and four women—with two of each assigned to and defend in separate zones of the , promoting by with players defending members of the same , while retaining core mixed dynamics and evolving policies in 2025 for greater inclusivity regarding . The game emphasizes passing over individual dribbling, with no dunking allowed; scores are made by throwing the ball through a raised korf () mounted on a 3.5-meter pole. Referees signal throw-ins with a and direct the ball to the appropriate team, while using hand gestures for traveling violations, such as indicating the direction of play or a clenched fist for time-related infractions. They address misbehavior, unfair advantages, or external interference, potentially issuing personal penalties that suspend players for two minutes. The physical demands on korfball referees are moderate, prioritizing positional awareness and quick decision-making across the court over high-speed coverage, as the non-contact nature limits intense pursuits. Training occurs through structured IKF referee courses, starting at Level I, which covers rule interpretation, signals, and 11 core refereeing skills to build competence in fair play enforcement. Advanced Level II courses prepare officials for international events, including selection for panels at European Korfball Championships where experienced duos officiate high-stakes matches.

Lacrosse

In lacrosse, officiating follows US Lacrosse rules, which typically involve a crew of three officials: two referees and one in-home official, responsible for enforcing gameplay, penalties, and procedural rules across men's and women's field variants. The two referees—designated as lead and trail—primarily manage on-field action, with the lead referee focusing on the goal area, including crease violations where offensive players may not enter the crease except with their crosse to play a loose ball, resulting in a technical foul if violated. The trail referee monitors transitions, late hits, and stalling technicals, which are called when a team in possession fails to advance the ball after a warning, particularly if it leaves the goal area without deflection. The in-home official tracks team penalties not attributable to a specific player, oversees substitutions, and assists in overall game management, ensuring fair play during the fast-paced nature of the sport. Men's field lacrosse features 10 players per team (three attack, three midfielders, three defenders, and one goalie), all wearing helmets and protective gear, while women's play involves 12 players per side (five attackers/midfielders, three defenders, three midfielders, and one goalie) in a non-contact format emphasizing stick checks over body contact. Referees enforce checking limits strictly in men's games, penalizing illegal body checks—such as those more than three yards from a loose or without —with personal fouls lasting 1 to 3 minutes, whereas women's rules prohibit body contact entirely, limiting enforcement to stick-based infractions. Signals are standardized: referees throw flags to indicate penalties during a slow for loose-ball situations, with durations typically 30 seconds to 2 minutes for s and up to 3 minutes for personals; a restarts play at face-offs, which initiate quarters and follow goals, requiring players to be set before the blow. Unique to , referees conduct crosse certifications pre-game and during dead balls to verify stick length (42-72 inches for men, 35.5-43.25 inches for women), pocket depth, and net stringing legality, as certified by coaches but subject to spot checks. Goalies enjoy specific privileges in the crease, including immunity from routine checks and a 4-second count to advance the beyond the crease line, with violations resulting in a technical turnover. The physical demands on lacrosse referees are substantial, requiring coverage of 4-6 kilometers per game while tracking dodging maneuvers, rapid field transitions, and player positioning on a 110-by-60-yard . Officials must maintain high to keep pace with play, often sprinting to monitor creases and sidelines simultaneously. Training pathways begin with USA Lacrosse certification levels, progressing from youth (Level 1, including 8-hour clinics) to high school via NFHS (National Federation of State High School Associations) rules interpretations and on-field evaluations, then to collegiate officiating through NCAA clinics and camps. Professional advancement occurs via leagues like the (PLL), where experienced officials apply after demonstrating proficiency in three-person mechanics and annual rules exams scoring at least 85%.

Roller Derby

In roller derby, a fast-paced contact sport played on a flat oval track, games are officiated by three to seven skating referees who enforce the rules during 5-on-5 jams, where four blockers per team form a pack and one jammer per team attempts to lap opponents to score points. These referees, divided into inside pack referees (IPRs) positioned within the pack boundaries and outside pack referees (OPRs) skating alongside the exterior, manage pack integrity and call penalties such as majors and minors for infractions including illegal blocking in the back or high zones, no-pack situations where blockers fail to maintain the required 20-foot engagement zone, and cutting the pack by re-entering from behind. The head referee oversees the crew, assigning positions and ensuring fair play, while jammer referees specifically track scoring and lead jammer status. Referees communicate penalties using standardized verbal cues, hand signals, and whistle blasts, with alternating whistle tones to distinguish calls—for instance, a single short whistle starts a , while one long whistle signals a minor penalty and four rapid blasts end a or call a timeout. Unique elements include monitoring non-blocking zones, where from the back or excessive side positioning is penalized to protect skaters, and overseeing the star pass, in which a can receive the jammer's to assume scoring duties mid-jam, provided both are within the engagement zone. Referees also briefly address physical penalties, such as multi-player blocks or elbows, to maintain safety without halting the sport's inherent physicality. The role demands exceptional endurance, as referees skate continuously during jams totaling up to 60 minutes of game time across two 30-minute periods, matching the pack's high speeds—often exceeding 20 km/h for outside pack referees who cover greater distances to observe jammers and track cuts. Training begins with local league evaluations for basic proficiency in skating, rules knowledge, and signaling, progressing to WFTDA certification through online modules, in-person clinics, and multi-level assessments requiring documented game experience and peer reviews. Certified referees, especially at Levels 2 and 3, demonstrate advanced pack management and penalty accuracy, enabling them to officiate sanctioned bouts worldwide.

Underwater Hockey

Underwater hockey, a non-contact governed by the (), is played on the bottom of a measuring 25 meters in length by 15 meters in width, with a depth of 2 to 3 meters. Teams of six players each, equipped with masks, snorkels, fins, and short sticks, maneuver a heavy along the pool floor by pushing it with their sticks; passing the puck above the water surface is prohibited to maintain fully submerged play. Referees oversee the game to ensure fair competition, focusing on preventing physical contact, illegal puck handling, and other infractions while adapting to the breath-hold nature of the sport, where players surface intermittently without incurring penalties for breath-holding duration. The officiating team typically includes one chief referee positioned on the pool deck and two to three referees submerged in the playing area. The chief referee manages overall control, including signaling the start and stop of play via audible devices like a or , authorizing substitutions, and imposing penalties for visible fouls. referees, wearing distinctive caps, masks, snorkels, fins, and bright gloves for visibility, patrol the field to detect underwater violations such as obstruction, holding the , or dangerous play near the ; they signal infringements using standardized hand gestures, such as raising both arms for a or waving an arm to stop play. For restarts, referees position the and use hand signals to indicate advantages or equal opportunities, while the chief referee coordinates timing, with matches consisting of two 15-minute halves. Key duties of referees include adjudicating goal-area fouls, such as interference that warrants a penalty shot, and enforcing time penalties ranging from 1 to 5 minutes or match dismissals for serious offenses like deliberate contact. Unlike surface sports, there are no penalties tied to breath-holding limits, emphasizing continuous monitoring of possession and player positioning during dives. Referees must demonstrate strong endurance to keep pace with the action, including the ability to swim 12.5 meters as a basic fitness requirement, enabling them to cover substantial distances through repeated submersion equivalent to several kilometers of effective movement per game. Training for underwater hockey referees occurs through structured programs offered by national federations and the CMAS framework, progressing from Level 1 (club and regional events) to Level 3 ( competitions). Aspiring referees complete courses covering rules , infringement detection, and game management, supplemented by practical experience—such as officiating at least 30 water referee games for Level 1 —and annual assessments to maintain active status. Organizations like the British Octopush Association (GBUWH) provide national courses via dedicated platforms, while CMAS conducts workshops and peer reviews to standardize skills across federations.

Volleyball

In volleyball, matches are officiated by a team of referees under the Fédération Internationale de Volleyball (FIVB) rules, consisting of a first referee positioned on a stand opposite the scorer's table, a second referee on the floor at the net, two line judges at the corners, a scorer, and an assistant scorer. The first referee holds primary authority over the match, authorizing each , controlling the flow of play, and whistling faults such as service errors, net contact violations, foot faults during service, and four-hit errors where a team contacts the ball more than three times before it crosses the net. The second referee assists by monitoring the players' bench and substitution zone, verifying substitutions and time-outs, and independently calling net and antenna faults, foot faults, and four-hit violations if observed. Scorers maintain accurate records of points, substitutions, and service order, using a to alert irregularities like rotational faults. Volleyball is played in a 6-a-side format with rally scoring, where a point is awarded on every regardless of which team serves, and sets are typically won by the first team to reach 25 points with a minimum two-point margin, except for the deciding fifth set which goes to 15 points. Referees use specific signals to communicate decisions: the first referee blows a for service faults and other play stoppages, while line judges raise flags for in/out boundary calls and signal touches or net faults with distinct gestures. A notable feature is the player, introduced in 1998 to enhance defensive play, who can make unlimited substitutions without counting toward the team's limit of six per set, provided the rally ends before re-entry. Additionally, the video challenge system, implemented since , allows teams to request reviews of specific calls like line touches or net faults, overseen by a challenge referee using replay technology. Team rotations occur after each side-out, ensuring proper positional order as monitored by referees. Referees in volleyball operate from largely stationary positions to maintain broad court coverage, with the first referee elevated for an overview and the second referee moving minimally along the sideline to assist without obstructing play. This setup demands high , quick decision-making, and impartiality to facilitate smooth game flow while enforcing rules on faults like net contact, where any touch of the net during play by a front-row player results in a point for the opponent. Training for volleyball referees is conducted through FIVB courses, which emphasize mastery, practical officiating, and , with distinct programs for indoor and to account for differences in court size, environmental conditions, and official numbers—indoor requiring a full of six officials versus beach's typical duo. Eligibility for these courses includes prior national certification, English proficiency, and age limits between 30 and 45 for status, ensuring referees can handle high-stakes competitions.

Referees in Combat Sports

Boxing

In professional boxing, a single referee operates inside the ring, serving as the sole arbiter responsible for enforcing the rules, maintaining order, and prioritizing fighter safety under the unified rules adopted by organizations such as the (IBF) and the Association of Boxing Commissions (ABC). The referee's primary duties include issuing break commands to separate fighters, administering mandatory eight-counts following knockdowns to assess a boxer's ability to continue, and halting bouts via (TKO) if excessive damage or inability to intelligently defend renders continuation unsafe. This role demands constant close proximity to the action, enabling quick interventions to prevent injury, such as stopping strikes during counts or separating entangled boxers without favoring either side. Rounds in typically last three minutes, with one-minute intervals, during which the referee manages transitions by centering the ring, signaling the start with instructions like "," and ensuring no illegal late blows or occur. For fouls such as low blows, the referee enforces recovery periods—up to five minutes for accidental infractions—or deducts points for intentional violations, potentially leading to disqualification if repeated. Signals are standardized for clarity: verbal commands like "Stop" or "Break" accompany hand taps on fighters' backs for clean separations, while point deductions are communicated immediately to judges and commissions. Unlike bouts, prohibits to align with the sport's emphasis on striking without protective padding, heightening the referee's vigilance for head trauma. Training for referees involves rigorous certification through state athletic commissions and ABC unified rules courses, covering physical fitness, rule interpretation, equipment checks, and recognition of concussion symptoms to ensure competent officiating.

Mixed Martial Arts

In mixed martial arts (MMA), a single referee oversees the action inside the octagon or ring, enforcing the Unified Rules of Mixed Martial Arts as standardized by the Association of Boxing Commissions (ABC) and adopted by major promotions like the Ultimate Fighting Championship (UFC). This referee's role is multifaceted, requiring constant monitoring of both standing and ground exchanges to ensure fighter safety and fair competition. Primary duties include recognizing verbal submissions or taps during grapples, issuing stand-up commands for prolonged inactivity, and halting bouts for medical interventions such as cuts or injuries assessed by a ringside physician. The referee's responsibilities extend to signaling key actions, such as breaking clinches by verbally commanding "break" and physically separating fighters if necessary, followed by a point to indicate the bout's resumption. Under the unified rules, which have governed professional MMA since their adoption in 2000, techniques like ground-and-pound—striking an opponent while on the ground—are permitted, distinguishing MMA from pure grappling sports and demanding the referee's vigilance against fouls such as eye pokes, small joint manipulation, or strikes to the back of the head. Bouts typically consist of five-minute rounds, with scoring systems allowing for 10-8 rounds in cases of clear dominance, and certain jurisdictions prohibit downward elbows to the head on the ground to mitigate injury risk. Referees must maintain unyielding attention to detect illegal moves in real-time, often pausing or restarting the fight to address infractions without unnecessary interruptions. Training for MMA officials involves rigorous certification through bodies like the , including seminars on rule interpretation, scenario-based simulations, and state-specific licensing requirements to qualify for high-stakes events. This preparation ensures referees can adapt to the sport's blend of striking, wrestling, and submissions while prioritizing athlete welfare.

Wrestling (Amateur)

In amateur wrestling, governed by United World Wrestling (UWW) rules, a single referee controls the action on the mat, supported by a judge and scorer, with oversight from a mat chairman who resolves disputes and confirms key decisions such as falls, passivity calls, and cautions. The referee's primary duties include directing the bout, enforcing technical rules, signaling violations, and managing interruptions for injuries, where up to four minutes of total blood time is allowed per wrestler before a default victory is awarded to the opponent if the injury cannot be controlled. Bouts consist of two three-minute periods for senior competitors (totaling six minutes of wrestling time) separated by a 30-second break, contested across specific weight classes such as 57 kg, 61 kg, 65 kg, 70 kg, 74 kg, 79 kg, 86 kg, 92 kg, 97 kg, and 125 kg in men's freestyle. The referee calls a fall—resulting in immediate victory—when both shoulders of the defensive wrestler touch the simultaneously for , confirmed by rapidly slapping the after the mat chairman's approval; near-falls, where one shoulder touches and the other is at a vertical angle or both are within four inches of the for two seconds, are signaled with arm gestures to award points. Passivity warnings are issued by the referee to encourage aggressive action, with verbal cues and repositioning to the center; in , a first warning leads to a 30-second period, while repeated passivity awards one point to the active wrestler, and in Greco-Roman, passivity penalties grant points to the opponent on the first and second occurrences. The referee uses a to start and end periods, as well as to interrupt for violations or injuries, ensuring through dynamic mat positioning at floor level to observe holds and escapes closely. Unique to Greco-Roman, the referee prohibits all leg holds, trips, or actions below the waist, focusing solely on upper-body techniques, unlike where leg attacks are permitted. Since 2018, the challenge system allows each team one video per bout, initiated by the coach pressing a or using a , with the refereeing delegate reviewing footage to overturn or confirm decisions on points, falls, or violations, enhancing accuracy in high-stakes competitions. Referees must demonstrate agility for quick mat coverage and rapid escapes from potential pins, demanding constant vigilance to prevent fleeing the mat or illegal holds. for referees involves UWW's structured pathway, including Level I to III courses and annual international seminars that cover rule interpretation, signaling, and practical scenarios, supplemented by national federations' development programs. Pin-based victories, such as falls, underscore the referee's critical role in validating technical dominance over the mat.

Wrestling (Professional)

In professional wrestling, the referee serves as a key authority figure within the scripted entertainment framework known as , where are predetermined performances blending athleticism and . Their primary duties include administering the three-count for pinfalls to determine match outcomes, enforcing breaks to prevent prolonged holds on the ring s, and issuing disqualifications for violations such as illegal maneuvers or excessive aggression by heels (villainous wrestlers). These actions are choreographed to advance plotlines, with referees often using subtle signals like hand gestures or facial expressions to communicate with performers and production teams without breaking the illusion of a legitimate contest. Referees also adapt to specific match stipulations, such as no-holds-barred bouts where traditional rules like disqualifications are suspended, allowing for heightened through from outside wrestlers or objects. To enhance tension, they may perform fast counts—accelerating the pinfall rhythm to favor a babyface (heroic wrestler)—or slow counts to prolong a heel's dominance, all integrated into the 's pacing under direction from backstage. A distinctive element is the "ref bump," where the referee is intentionally knocked unconscious by a wrestler, creating opportunities for rule-breaking or surprise finishes that propel the forward. This requires referees to seamlessly blend officiating with physical , recovering quickly from choreographed impacts while selling the injury convincingly. The role demands rigorous training to handle these elements effectively, beginning with experience on the independent circuit to master ring psychology, timing, and safety protocols. Aspiring referees often attend schools for 1-2 years, learning techniques like precise counting, bump-taking (falling safely), and non-verbal cues for coordinating spots. In major promotions like , selected individuals train at the in , focusing on endurance, communication with in-ear devices, and integrating into high-stakes storylines. This preparation ensures referees contribute to seamless entertainment while prioritizing performer safety during intense, scripted sequences.

Referees in Individual Sports

Cue Sports

In cue sports such as and , the referee, often positioned stationary at the table's side, oversees play to ensure adherence to rules set by governing bodies like the World Professional Billiards and Snooker Association (WPBSA) and the (WPA). Their primary responsibilities include monitoring shot legality, calling fouls, spotting object balls, and facilitating the to determine the break-off player. This role demands precise observation and occasional measurements, such as verifying ball positions with a cue or string, to maintain fairness in a game characterized by sequential shots rather than continuous action. Under WPBSA rules for , the referee must call "FOUL" immediately upon detecting infractions, such as touching a with the cue or , and announce the penalty points, which range from 4 to 7 depending on the involved. They also potted colors back to their designated positions on the table and enforce the miss rule, where a "FOUL AND A MISS" is called if the player fails to make a genuine attempt to hit the on, potentially allowing the opponent a re-shot. In professional play, referees signal touching balls verbally and oversee re-racking in cases of , ensuring the restarts fairly; a of 147 points is possible under these conditions, highlighting the precision required. Jump shots are prohibited as fouls in , distinguishing it from some variants. For WPA-governed pool disciplines, such as 9-ball or 15-ball rotation, the referee similarly calls fouls for issues like scratching the cue ball or failing to hit a after contact, signaling them promptly to award ball-in-hand to the opponent. They spot balls like the 9-ball or others fouled back to the foot spot or long , using exact placement to avoid overlaps, and manage the by placing balls above the head string for players to strike toward the head , with the closest determining the break. Re-racking occurs for illegal breaks or deadlocks, as in 14.1 continuous where all balls are reset after a foul sequence. These duties emphasize stationary vigilance over the table's geometry. Referees in undergo structured training, particularly through the European Billiards & Snooker Association (EBSA) scheme, which standardizes certification across starting with Class 3 qualification via seminars and exams on rules application. Successful candidates earn a two-year membership, renewable through national bodies, enabling appointments to amateur and professional tournaments under WPBSA or oversight. This pathway ensures referees can handle high-stakes events, where accurate foul calls and measurements directly impact scoring and outcomes.

Fencing

In , the referee directs individual bouts between two fencers on a 14-meter-long , ensuring adherence to the rules set by the (FIE). Under FIE regulations, each bout is overseen by a single referee, assisted by two scorers who operate the electronic scoring apparatus and record hits and penalties. The referee's primary duties include issuing commands to start and stop the action, such as "En garde!" to position the fencers, "Êtes-vous prêt?" to confirm readiness, "Allez!" to begin , and "Halt!" to immediately cease all actions upon a valid touch, equipment issue, or infraction. The referee also awards touches based on electronic signals and, in and , makes subjective judgments on right-of-way (priority) to determine which fencer scores in cases of near-simultaneous actions. Fencing bouts in direct elimination format are contested to 15 touches or a maximum of 9 minutes (divided into three 3-minute periods), with each touch worth one point. Electronic scoring, introduced for foil in the 1950s and fully adopted across all weapons by the 1980s—including conductive lamé vests to detect valid target hits—assists the referee by illuminating lights on the apparatus for valid touches (green for off-target in foil, red for valid). The referee verbally announces "Touché!" or uses standardized hand signals (e.g., extending an arm toward the scoring fencer) to confirm and explain decisions, promoting transparency. For penalties, such as corps à corps (unintentional or intentional body contact to avoid a touch), the referee issues colored cards: a yellow card for a warning on the first offense, escalating to a red card (penalty touch) for repeats, or a black card for severe violations leading to disqualification. Weapon-specific rules shape the referee's judgments. In foil and épée, right-of-way applies only to , where the referee evaluates attack initiative, parries, and ripostes to award ; simultaneous registered within 0.04 seconds are typically annulled unless one fencer clearly holds . In épée, there is no right-of-way, and the entire body is target, so simultaneous both score a point each. differs markedly, with the upper body as target and cuts (blade edge contact) valid alongside thrusts; it incorporates right-of-way similar to , but simultaneous actions are annulled if neither has clear , emphasizing aggressive offensive play over mutual scoring. Video refereeing for decisions on points of fact (e.g., validity of , right-of-way) is limited to one appeal per pool bout and two per direct elimination bout, reviewed by a neutral video consultant, whose final ruling binds the outcome. Separate appeals on rule application are made verbally to the referee and may escalate to the Refereeing Commission. The role demands high physical and mental agility, as the referee must move laterally along the piste's edge to maintain optimal viewing angles, make split-second calls amid fast-paced actions reaching speeds over 10 meters per second, and enforce without bias. Training for FIE-licensed referees involves rigorous examinations, including theoretical tests on rules and practical assessments in simulated bouts, hosted periodically by the FIE; federations conduct initial certifications and ongoing seminars to maintain standards. Only licensed referees officiate competitions, ensuring consistency across the sport's three weapons.

Figure Skating

In figure skating competitions governed by the (ISU), the referee serves as the head of the judging panel, overseeing the independent operation of judges and the technical panel to ensure compliance with all rules and fair execution of events. The referee's primary duties include precise timing of skaters' programs, such as marking the start and applying deductions for late commencements (e.g., 1.00 point for delays of 1-30 seconds), as well as managing interruptions like music failures or falls, which allow up to three minutes for resumption with a 5.00-point deduction. Collisions between skaters or with are rare but fall under the referee's purview for certification and resolution, potentially affecting a competitor's continuation in the event. Since its introduction in , the (IJS) has been employed for scoring short programs and free skates, integrating and program component scores, with the referee coordinating the process alongside a controller who verifies elements such as axels, jumps, and spins for level and base value accuracy. The referee ensures enforcement by signing off on official results, conducting pre-event draws, and monitoring eligibility, all while seated rink-side to maintain oversight of conditions and skater without direct on-ice intervention. Video replay systems, operated by dedicated data and replay operators, support the referee and technical panel in reviewing edge calls, falls, and other disputed aspects in or post-performance. The demands of the role extend to rink-side vigilance during performances and multi-event management, including coordinating panels across segments like singles, pairs, and categories within championships. Referees must also prepare detailed reports and handle administrative tasks, such as assigning assistants for ice-level support in larger events. for referees occurs through ISU seminars and progressive qualification levels, starting with appointments requiring foundational judging , advancing to status after officiating at least two and three events plus examinations, and culminating in ISU-level eligibility for Olympics and championships, which demands prior service at two ISU Championships. These programs, often delivered via the ISU's eRink platform, emphasize rule updates, judging consistency, and technical verification skills.

Sumo

In professional sumo wrestling, the gyoji acts as the referee, overseeing bouts in accordance with (JSA) rules. Gyoji are employed by the JSA and perform a ceremonial role that integrates traditions with practical officiating, including ring purification rituals where they sprinkle saké on the dohyo to sanctify the sacred space. Their duties encompass starting matches at the tachiai—the initial synchronized charge—by issuing commands in archaic Japanese, such as "te wo tsukite" (touch the dirt) and "hakki-yoi" (put spirit into it), while ensuring both wrestlers make contact simultaneously; false starts prompt a "matta" call for a restart. During the 15-day grand tournaments held six times annually, gyoji officiate all bouts, from lower divisions to the top level, standing continuously on the dohyo amid demanding physical conditions. They signal the bout's conclusion by shouting "shobu ari" (there is a decision) and directing their —a wooden fan—toward the winner's side (east or west), then announcing the , or winning technique, such as hatakikomi (slapping and throwing down). For close calls, gyoji decisions may trigger a mono-ii conference among the five shimpan (judges), potentially confirming the call (gunbai-dori), overturning it (sashi-chigae), or ordering a rematch (torinaoshi). Gyoji also lead ring-entering ceremonies (dohyo-iri) for maezumo, juryo, and wrestlers, enhancing the event's ritualistic atmosphere rooted in practices. Gyoji rankings mirror the wrestlers' banzuke , with a maximum of 45 active members progressing from jonokuchi to chief referee (tate-gyoji), such as the two highest: Shonosuke and Shikimori Inosuke. Higher ranks don elaborate silk kamishimo robes, a jichiken , and geta , while lower ranks wear simpler attire and go ; only tate-gyoji officiate yokozuna bouts. Demotions occur for erroneous decisions, emphasizing precision. Retirement for top gyoji culminates in a danpatsu-shiki , where their is severed by dignitaries, symbolizing the end of their career in a tradition shared with wrestlers. Prospective gyoji enter via in stables (heya), typically after completing and by age 19, with JSA approval required. The initial three years serve as , during which they assist stablemasters with clerical tasks, , and tournament logistics, such as arranging travel for tours. Advancement to ranks like juryo-level officiating often takes about 15 years of seniority-based evaluation, with further progression to san'yaku or tate-gyoji requiring another decade or more of exemplary service. Throughout their careers, gyoji remain affiliated with a specific , contributing to its operations while honing vocal projection and rule mastery in the environment.

Tennis

In tennis, the officiating hierarchy is structured to ensure across singles and doubles matches, with the tournament referee serving as the overarching authority and chair umpires handling on-court decisions. The (ITF) governs these roles through its Rules of Tennis and Duties and Procedures for Officials, emphasizing impartiality and adherence to the . This system supports the continuous rally-based nature of play, where quick and accurate calls are essential to maintain momentum. The referee is responsible for the overall of , including creating draws, scheduling , and ensuring with ITF rules and local regulations. As the final on-site authority, the referee supervises all officials, resolves disputes beyond the chair umpire's scope, and makes critical decisions such as suspending play due to conditions like or extreme . In multi-court tournaments, this role demands oversight of numerous simultaneous , coordinating resources and addressing logistical challenges to uphold fairness. On the court, the chair umpire is the primary official, positioned to oversee the entire match and announce scores, faults, and other infractions. They call service faults—such as foot faults or balls landing outside the service box—and enforce the for violations like audible obscenity or , which can result in escalating penalties: a , loss of a point, loss of a game, or default. Point penalties for code violations were formalized in professional during the as part of refined ATP and ITF conduct rules, building on earlier frameworks to deter disruptive behavior. Traditionally, line umpires positioned around the court called balls in or out and signaled faults by raising flags or calling "fault," but this role is being phased out in favor of electronic line-calling systems like Live for greater accuracy. 's integration began with player challenges in 2006 and expanded to full automated calls in major tournaments starting in 2020 (e.g., partial at US Open, full at in 2021 and US Open in 2022), with the adopting it tour-wide in 2025 and following in 2025. The chair umpire retains authority to overrule line calls if needed, though this is rare with technology. Players can request electronic reviews via challenges, typically limited to three unsuccessful attempts per set, with an extra one in tiebreaks, allowing visualization of the ball's trajectory on a screen. The tournament referee uniquely handles severe misconduct leading to defaults, such as ejections for repeated violations, exemplified by John McEnroe's disqualification from the 1990 after toward officials, marking a high-profile enforcement of conduct rules. Aspiring officials undergo rigorous training, with the ITF offering a progression from white badge (entry-level certification) to bronze, silver, and gold badges for roles, involving schools, exams, and on-site experience. In the United States, the USTA provides structured programs starting with online courses in rules and roving duties, advancing to chair workshops and levels aligned with ITF standards.

Umpires

Umpires serve as stationary or line-focused officials in sports such as , , and , primarily responsible for making precise calls on play actions from designated positions, in contrast to the broader mobility of referees who enforce rules across the field of play. In , the home plate umpire calls balls and strikes on pitches, while base umpires signal or out decisions using outstretched for safe and thumbs for out. In , the bowler's end umpire judges no-balls for illegal deliveries and wides for balls outside the batter's reach, signaling these infractions to ensure . Major League Baseball (MLB) has employed four-umpire crews for all regular-season games since 1952, with each crew led by a designated chief to coordinate calls from fixed positions around the diamond. In , two on-field umpires oversee matches, supported since 2008 by the (DRS), which allows teams to challenge close calls through video technology reviewed by a . This setup enhances accuracy while maintaining the umpires' positional focus. Umpires often occupy fixed spots, such as line judges in who stand at baselines and sidelines to call balls in or out without roaming the court. The term "" derives from the 18th-century English "umps-man," a contraction used in early codes to denote an impartial arbiter, evolving from legal roots meaning "not equal" or odd one out in disputes. Training for umpires is rigorous; aspiring MLB officials attend a five-week professional school emphasizing mechanics, rules, and physical conditioning. In , the (ECB) offers a structured pathway, starting with introductory courses and progressing through panel assessments requiring at least 15 matches at higher levels for national recognition. Umpires face challenges like managing disputes, with authority to eject players or managers for arguing calls, as reinforced by MLB's 2017 pace-of-play rules that limited mound visits and tightened enforcement of to expedite games.

Match Referees in Cricket

In , match referees are off-field officials appointed by the () to oversee the disciplinary aspects of matches, ensuring adherence to the for Players and Player Support Personnel. Unlike on-field umpires who handle real-time decisions, match referees focus on monitoring player and team conduct throughout the game, reviewing reports from umpires and other officials to investigate potential breaches such as dissent, abuse, or unfair play. They adjudicate Level 1, 2, and 3 offences, conducting hearings and imposing sanctions including fines (up to 50% of match fees for Level 1 offences and 50-100% for Level 2) or suspension points that can lead to bans. For severe Level 4 offences, they report to the 's Anti-Corruption Unit (ACU) for further investigation into issues like match-fixing. The maintains the Elite Panel of Match Referees, established in 2002 to professionalize oversight, consisting of experienced former players who are rotated across series to ensure and neutrality—typically not from participating nations. Under the 2017 Code, match referees hold powers to initiate probes into allegations, collaborate with the ACU on evidence gathering, and hear appeals for certain disciplinary decisions, with higher-level appeals escalating to an independent Judicial Commissioner. A notable example is the 2018 ball-tampering incident during the Test series against , where Elite Panel referee Andy Pycroft charged with a Level 2 offence, resulting in a 75% match fee fine, while Steve Smith received a one-match ban and full fee deduction for failure. Match referees operate from off the , often viewing proceedings via broadcast feeds or at the ground, and provide reports to umpires on conduct issues while maintaining overall match integrity. Appointments to the panel require ICC accreditation based on prior playing experience and demonstrated judgment, as exemplified by long-serving referee , a former Sri Lankan cricketer who debuted as a match referee in 1993 and has officiated over 600 international matches. This role evolved in the 1990s to enhance professionalism, with the first appointment—former captain Mike Smith for the 1991-92 Australia-India series—marking the ICC's shift toward independent disciplinary authority amid growing concerns over player behavior and match standards.

Commissaires in Cycling

In cycling, commissaires serve as the primary officials responsible for monitoring races, enforcing rules, and ensuring participant safety under the governance of the (UCI). The chief commissaire, known as the president of the commissaires' panel, leads a of officials in coordinating all aspects of race management across disciplines such as road, track, and events. This leadership role involves representing the and national federations, applying regulations strictly, and producing detailed race reports for post-event evaluation. Core duties of commissaires include neutralizing races in response to crashes or hazardous conditions to protect riders, with the chief deciding on neutralization and communicating it via radio to maintain the general average speed. They oversee doping controls in cooperation with appointed anti-doping inspectors and medical personnel, ensuring compliance with UCI anti-doping rules during and after events. In time trials, commissaires enforce penalties for , such as disqualification for riders who gain an unfair aerodynamic advantage by following too closely behind others or vehicles, with following vehicles required to maintain at least 25 meters distance. These officials also judge rider behavior, mediate disputes, and impose sanctions to uphold fair competition. Specific responsibilities extend to operational details, including moto officials who ride motorcycles to provide for route directions, monitor the , and assist with finish line timing in road races. Since , commissaires have issued yellow cards for dangerous riding behaviors that risk rider or competition safety, such as reckless positioning or non-compliant bike handling, with two cards within 30 days resulting in suspension. This system promotes accountability and has been applied in major events, logging over 150 infractions in its first year. In Grand Tours, commissaires manage unique challenges like neutralized zones to address safety risks from external factors, as seen in the 2025 where stages were neutralized due to protests disrupting the course, allowing restarts under controlled protocols. These zones suspend competitive timing temporarily, with decisions guided by UCI restart protocols that limit stopping time to 15 minutes maximum. The role demands versatility, with commissaires accompanying races by , , or depending on the and , while making real-time judgments on weather conditions to assess race viability. for UCI commissaires begins with at least two years as a national-level , followed by approved UCI courses, exams, and ongoing seminars to refine skills in rule application and . National licenses are issued by federations, while UCI appoints commissaires for events like World Championships.

Marshals in Motorsport

Marshals in serve as trackside volunteers responsible for ensuring safety during races, operating under the regulations of the (FIA). Their primary duties focus on signaling hazards to drivers, responding to incidents, and facilitating recovery operations, rather than enforcing rules like judges or stewards. These volunteers, often numbering in the hundreds per event, position themselves at designated posts around the to monitor conditions and communicate via radio with race control. A core aspect of their role involves flag signaling to alert drivers to track conditions. For instance, corner marshals wave a to indicate caution due to hazards like or stopped vehicles, requiring drivers to slow down and refrain from ; a single waved yellow signals a minor issue beside the , while a double waved version denotes a more severe obstruction. The , displayed with a car's number, signals disqualification and instructs the driver to return to the pits immediately. Other flags include the to confirm the is clear and the to halt the session entirely due to dangerous conditions. These signals are standardized by FIA guidelines and relayed from posts to ensure consistent communication across the . In addition to signaling, marshals handle emergency responses, including fire suppression and vehicle recovery. Fire and rescue marshals, often trained professionals, deploy extinguishers to combat vehicle fires, while recovery marshals use cranes and trailers to remove stranded cars swiftly, minimizing disruptions and risks. Track marshals assist by clearing debris and supporting teams during incidents. At the start line, the chief marshal oversees positioning and initial operations, coordinating with race control to launch the event safely. Since the 1990s, marshals have integrated with electronic timing systems, such as transponders introduced in Formula 1 in , which allow real-time lap monitoring and incident reporting via radio, enhancing coordination without replacing manual oversight. Unique safety protocols underscore their critical function, including the deployment of s, first introduced in Formula 1 at the to bunch the field during hazardous conditions like poor weather or crashes. FIA regulations mandate on-site medical teams, including a medical car that follows the pack with a , to provide immediate response to injuries. These elements highlight the high-risk nature of the role, where marshals operate near high-speed vehicles, requiring rapid evacuations and decisions; for example, during the , marshals quickly cleared debris under safety car conditions amid procedural controversies that tested response protocols. Training for marshals emphasizes preparedness for these demands, typically provided through motorsport clubs affiliated with the FIA. Programs include FIA-accredited courses covering modules on duties, flag usage, radio communication, and , often structured in levels such as beginner (Level 1 for basic trackside roles), intermediate (Level 2 for specialized functions like recovery), and advanced (Level 3 for chief positions). In the , for instance, Motorsport offers graded training from registered marshal to level, requiring practical and assessments before assignment to international events like Formula 1 races. This structured ensures volunteers can handle the physical and mental stresses of high-stakes environments.

Range Officers in Shooting

Range officers in are essential officials responsible for enforcing safety protocols and overseeing the conduct of competitions, with a primary focus on preventing accidents through strict handling rules. Under the (ISSF) and USA Shooting regulations, a Chief Range Officer (CRO) is appointed for each range to supervise all Range Officers (ROs) and ensure compliance with technical and safety standards. The CRO's duties include issuing critical commands such as "LOAD," "START," "STOP" (equivalent to cease fire), and "UNLOAD" to control firing sequences and halt activity immediately if unsafe conditions arise. In addition to command issuance, range officers verify target results by cross-checking scores recorded at the firing line against the to maintain accuracy in scoring. They also have the to disqualify competitors for unsafe handling, such as pointing a in an unsafe direction or failing to keep it unloaded outside designated areas, thereby prioritizing participant and spectator . For shotgun events like and skeet, range officers manage stations—five for and eight for skeet—ensuring shooters move correctly between positions while adhering to rules on gun positioning and use. In rifle disciplines, such as air events conducted at a 10-meter distance, officers monitor firing points and enforce similar measures. Signals include verbal commands supplemented by horn blasts for alerts in some setups and red flags to indicate malfunctions or status changes, requiring immediate cessation of activity. Unique to shooting sports, range officers mandate or strongly recommend eye and ear protection for all participants, officials, and nearby personnel to mitigate risks from ricochets and noise, with ear protection particularly emphasized on 25m, 50m, 300m, and ranges. Competitions involve squadding, where athletes are assigned to specific relays and firing points to manage range capacity and flow efficiently. Officers demand stationary vigilance, remaining at fixed positions to observe all actions, and may assist with wind adjustments using range flags in precision events like shooting to ensure fair conditions. Training for range officers typically includes the (NRA) Range Safety Officer certification, a program designed to equip individuals with the knowledge and skills for safe range operation through classroom and practical instruction. The basic course spans approximately 9 hours, covering roles, range procedures, and emergency response, while advanced Chief Range Safety Officer training extends to 14 hours for supervisory roles.

Gamemasters in Role-Playing Games

In role-playing games (RPGs), the —often called the (DM) in —acts as the narrative arbitrator, guiding the story and resolving uncertainties in a collaborative, fictional environment, much like a in non-competitive play ensures impartial progression without adversarial enforcement. This role emphasizes creative facilitation over strict , allowing players to exercise while the gamemaster maintains the world's consistency and responds to emergent events. Unlike sports officials, gamemasters prioritize and player-driven outcomes, fostering immersion through rather than predefined laws. Central to the gamemaster's duties in D&D's 5th edition is narrating scenes to set the environment and advance the plot, portraying non-player characters (NPCs) to populate the world, and controlling antagonists during conflicts. The DM also adjudicates rules by interpreting actions, such as determining when to call for checks against a difficulty class () to resolve uncertainties like or attempts, ensuring outcomes align with the game's mechanics while upholding player agency. Before campaigns begin, gamemasters often conduct a "session zero" to establish , discuss expectations, and align on themes, promoting a shared understanding that supports narrative flow without formal penalties—instead, actions lead to story-based consequences like altered alliances or environmental hazards. Gamemasters rely on tools for efficiency, such as the DM screen, first introduced by TSR in to conceal notes and provide quick reference tables for rules like combat initiative and spell effects, evolving from the game's origins to aid in dynamic sessions. This distinguishes the , as gamemasters adapt to player choices on the fly, weaving unexpected decisions into the rather than adhering to rigid scripts, which demands strong endurance for extended play and skills in to mediate disputes over interpretations or character motivations. The role originated with the 1974 publication of by and , where it emerged from wargaming traditions as the organizer of adventures and referee of outcomes, setting the template for RPGs. Over decades, it has evolved to incorporate digital aids, particularly in the 2010s with platforms like , launched in 2012 via , which enable virtual tabletops for remote narration, dice rolling, and shared mapping, expanding accessibility while preserving the core impartial arbitration.

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